Created
October 24, 2013 19:13
-
-
Save ganglio/7143266 to your computer and use it in GitHub Desktop.
Ken Perlin's SIGGRAPH 2002 Noise Generator Implementation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// JAVA REFERENCE IMPLEMENTATION OF IMPROVED NOISE - COPYRIGHT 2002 KEN PERLIN. | |
public final class ImprovedNoise { | |
static public double noise(double x, double y, double z) { | |
int X = (int)Math.floor(x) & 255, // FIND UNIT CUBE THAT | |
Y = (int)Math.floor(y) & 255, // CONTAINS POINT. | |
Z = (int)Math.floor(z) & 255; | |
x -= Math.floor(x); // FIND RELATIVE X,Y,Z | |
y -= Math.floor(y); // OF POINT IN CUBE. | |
z -= Math.floor(z); | |
double u = fade(x), // COMPUTE FADE CURVES | |
v = fade(y), // FOR EACH OF X,Y,Z. | |
w = fade(z); | |
int A = p[X ]+Y, AA = p[A]+Z, AB = p[A+1]+Z, // HASH COORDINATES OF | |
B = p[X+1]+Y, BA = p[B]+Z, BB = p[B+1]+Z; // THE 8 CUBE CORNERS, | |
return lerp(w, lerp(v, lerp(u, grad(p[AA ], x , y , z ), // AND ADD | |
grad(p[BA ], x-1, y , z )), // BLENDED | |
lerp(u, grad(p[AB ], x , y-1, z ), // RESULTS | |
grad(p[BB ], x-1, y-1, z ))),// FROM 8 | |
lerp(v, lerp(u, grad(p[AA+1], x , y , z-1 ), // CORNERS | |
grad(p[BA+1], x-1, y , z-1 )), // OF CUBE | |
lerp(u, grad(p[AB+1], x , y-1, z-1 ), | |
grad(p[BB+1], x-1, y-1, z-1 )))); | |
} | |
static double fade(double t) { return t * t * t * (t * (t * 6 - 15) + 10); } | |
static double lerp(double t, double a, double b) { return a + t * (b - a); } | |
static double grad(int hash, double x, double y, double z) { | |
int h = hash & 15; // CONVERT LO 4 BITS OF HASH CODE | |
double u = h<8 ? x : y, // INTO 12 GRADIENT DIRECTIONS. | |
v = h<4 ? y : h==12||h==14 ? x : z; | |
return ((h&1) == 0 ? u : -u) + ((h&2) == 0 ? v : -v); | |
} | |
static final int p[] = new int[512], permutation[] = { 151,160,137,91,90,15, | |
131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23, | |
190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33, | |
88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71,134,139,48,27,166, | |
77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244, | |
102,143,54, 65,25,63,161, 1,216,80,73,209,76,132,187,208, 89,18,169,200,196, | |
135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226,250,124,123, | |
5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42, | |
223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9, | |
129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246,97,228, | |
251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239,107, | |
49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254, | |
138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180 | |
}; | |
static { for (int i=0; i < 256 ; i++) p[256+i] = p[i] = permutation[i]; } | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment