Created
April 24, 2014 11:26
-
-
Save garaemon/11251038 to your computer and use it in GitHub Desktop.
collada marker's material is not used in rviz
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<?xml version="1.0"?> | |
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1"> | |
<asset> | |
<contributor> | |
<author>Someone</author> | |
<authoring_tool>Assimp Collada Exporter</authoring_tool> | |
</contributor> | |
<created>2000-01-01T23:59:59</created> | |
<modified>2000-01-01T23:59:59</modified> | |
<unit name="meter" meter="1.0" /> | |
<up_axis>Y_UP</up_axis> | |
</asset> | |
<library_effects> | |
<effect id="m0blinn20-fx" name="m0blinn20"> | |
<profile_COMMON> | |
<technique sid="common"> | |
<phong> | |
<emission> | |
<color sid="emission">0 0 0 1</color> | |
</emission> | |
<ambient> | |
<color sid="ambient">0.25 0.25 0.25 1</color> | |
</ambient> | |
<diffuse> | |
<color sid="diffuse">0.5 0.5 0.5 1</color> | |
</diffuse> | |
<specular> | |
<color sid="specular">0 0 0 1</color> | |
</specular> | |
<shininess> | |
<float sid="shininess">10</float> | |
</shininess> | |
<reflective> | |
<color sid="reflective">0 0 0 0</color> | |
</reflective> | |
</phong> | |
</technique> | |
</profile_COMMON> | |
</effect> | |
<effect id="m1blinn21-fx" name="m1blinn21"> | |
<profile_COMMON> | |
<technique sid="common"> | |
<phong> | |
<emission> | |
<color sid="emission">0 0 0 1</color> | |
</emission> | |
<ambient> | |
<color sid="ambient">0.498047 0.0001 0.0001 1</color> | |
</ambient> | |
<diffuse> | |
<color sid="diffuse">0.996094 0 0 1</color> | |
</diffuse> | |
<specular> | |
<color sid="specular">0 0 0 1</color> | |
</specular> | |
<shininess> | |
<float sid="shininess">10</float> | |
</shininess> | |
<reflective> | |
<color sid="reflective">0 0 0 0</color> | |
</reflective> | |
</phong> | |
</technique> | |
</profile_COMMON> | |
</effect> | |
<effect id="m2blinn22-fx" name="m2blinn22"> | |
<profile_COMMON> | |
<technique sid="common"> | |
<phong> | |
<emission> | |
<color sid="emission">0 0 0 1</color> | |
</emission> | |
<ambient> | |
<color sid="ambient">0.498047 0.0001 0.0001 1</color> | |
</ambient> | |
<diffuse> | |
<color sid="diffuse">0.996094 0 0 1</color> | |
</diffuse> | |
<specular> | |
<color sid="specular">0 0 0 1</color> | |
</specular> | |
<shininess> | |
<float sid="shininess">10</float> | |
</shininess> | |
<reflective> | |
<color sid="reflective">0 0 0 0</color> | |
</reflective> | |
</phong> | |
</technique> | |
</profile_COMMON> | |
</effect> | |
<effect id="m3blinn23-fx" name="m3blinn23"> | |
<profile_COMMON> | |
<technique sid="common"> | |
<phong> | |
<emission> | |
<color sid="emission">0 0 0 1</color> | |
</emission> | |
<ambient> | |
<color sid="ambient">0.0001 0.498047 0.0001 1</color> | |
</ambient> | |
<diffuse> | |
<color sid="diffuse">0 0.996094 0 1</color> | |
</diffuse> | |
<specular> | |
<color sid="specular">0 0 0 1</color> | |
</specular> | |
<shininess> | |
<float sid="shininess">10</float> | |
</shininess> | |
<reflective> | |
<color sid="reflective">0 0 0 0</color> | |
</reflective> | |
</phong> | |
</technique> | |
</profile_COMMON> | |
</effect> | |
<effect id="m4blinn24-fx" name="m4blinn24"> | |
<profile_COMMON> | |
<technique sid="common"> | |
<phong> | |
<emission> | |
<color sid="emission">0 0 0 1</color> | |
</emission> | |
<ambient> | |
<color sid="ambient">0.0001 0.498047 0.0001 1</color> | |
</ambient> | |
<diffuse> | |
<color sid="diffuse">0 0.996094 0 1</color> | |
</diffuse> | |
<specular> | |
<color sid="specular">0 0 0 1</color> | |
</specular> | |
<shininess> | |
<float sid="shininess">10</float> | |
</shininess> | |
<reflective> | |
<color sid="reflective">0 0 0 0</color> | |
</reflective> | |
</phong> | |
</technique> | |
</profile_COMMON> | |
</effect> | |
<effect id="m5blinn25-fx" name="m5blinn25"> | |
<profile_COMMON> | |
<technique sid="common"> | |
<phong> | |
<emission> | |
<color sid="emission">0 0 0 1</color> | |
</emission> | |
<ambient> | |
<color sid="ambient">0.0001 0.0001 0.498047 1</color> | |
</ambient> | |
<diffuse> | |
<color sid="diffuse">0 0 0.996094 1</color> | |
</diffuse> | |
<specular> | |
<color sid="specular">0 0 0 1</color> | |
</specular> | |
<shininess> | |
<float sid="shininess">10</float> | |
</shininess> | |
<reflective> | |
<color sid="reflective">0 0 0 0</color> | |
</reflective> | |
</phong> | |
</technique> | |
</profile_COMMON> | |
</effect> | |
<effect id="m6blinn26-fx" name="m6blinn26"> | |
<profile_COMMON> | |
<technique sid="common"> | |
<phong> | |
<emission> | |
<color sid="emission">0 0 0 1</color> | |
</emission> | |
<ambient> | |
<color sid="ambient">0.0001 0.0001 0.498047 1</color> | |
</ambient> | |
<diffuse> | |
<color sid="diffuse">0 0 0.996094 1</color> | |
</diffuse> | |
<specular> | |
<color sid="specular">0 0 0 1</color> | |
</specular> | |
<shininess> | |
<float sid="shininess">10</float> | |
</shininess> | |
<reflective> | |
<color sid="reflective">0 0 0 0</color> | |
</reflective> | |
</phong> | |
</technique> | |
</profile_COMMON> | |
</effect> | |
</library_effects> | |
<library_materials> | |
<material id="m0blinn20" name="m0blinn20"> | |
<instance_effect url="#m0blinn20-fx"/> | |
</material> | |
<material id="m1blinn21" name="m1blinn21"> | |
<instance_effect url="#m1blinn21-fx"/> | |
</material> | |
<material id="m2blinn22" name="m2blinn22"> | |
<instance_effect url="#m2blinn22-fx"/> | |
</material> | |
<material id="m3blinn23" name="m3blinn23"> | |
<instance_effect url="#m3blinn23-fx"/> | |
</material> | |
<material id="m4blinn24" name="m4blinn24"> | |
<instance_effect url="#m4blinn24-fx"/> | |
</material> | |
<material id="m5blinn25" name="m5blinn25"> | |
<instance_effect url="#m5blinn25-fx"/> | |
</material> | |
<material id="m6blinn26" name="m6blinn26"> | |
<instance_effect url="#m6blinn26-fx"/> | |
</material> | |
</library_materials> | |
<library_geometries> | |
<geometry id="meshId0" name="meshId0_name" > | |
<mesh> | |
<source id="meshId0-positions" name="meshId0-positions"> | |
<float_array id="meshId0-positions-array" count="72"> -0.0005 0.0005 0.0005 -0.0005 -0.0005 0.0005 0.0005 -0.0005 0.0005 0.0005 0.0005 0.0005 0.0005 0.0005 -0.0005 0.0005 -0.0005 -0.0005 -0.0005 -0.0005 -0.0005 -0.0005 0.0005 -0.0005 0.0005 0.0005 -0.0005 -0.0005 0.0005 -0.0005 -0.0005 0.0005 0.0005 0.0005 0.0005 0.0005 0.0005 -0.0005 -0.0005 0.0005 0.0005 -0.0005 0.0005 0.0005 0.0005 0.0005 -0.0005 0.0005 -0.0005 -0.0005 -0.0005 0.0005 -0.0005 -0.0005 0.0005 -0.0005 0.0005 -0.0005 -0.0005 0.0005 -0.0005 0.0005 -0.0005 -0.0005 -0.0005 -0.0005 -0.0005 -0.0005 0.0005 -0.0005 0.0005 0.0005 </float_array> | |
<technique_common> | |
<accessor count="24" offset="0" source="#meshId0-positions-array" stride="3"> | |
<param name="X" type="float" /> | |
<param name="Y" type="float" /> | |
<param name="Z" type="float" /> | |
</accessor> | |
</technique_common> | |
</source> | |
<source id="meshId0-normals" name="meshId0-normals"> | |
<float_array id="meshId0-normals-array" count="72"> 0 0 1 0 0 1 0 0 1 0 -0 1 0 -0 -1 0 -0 -1 0 -0 -1 0 0 -1 0 1 0 0 1 0 0 1 0 -0 1 0 1 0 0 1 0 0 1 0 0 1 0 0 0 -1 0 0 -1 0 0 -1 0 -0 -1 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 </float_array> | |
<technique_common> | |
<accessor count="24" offset="0" source="#meshId0-normals-array" stride="3"> | |
<param name="X" type="float" /> | |
<param name="Y" type="float" /> | |
<param name="Z" type="float" /> | |
</accessor> | |
</technique_common> | |
</source> | |
<vertices id="meshId0-vertices"> | |
<input semantic="POSITION" source="#meshId0-positions" /> | |
<input semantic="NORMAL" source="#meshId0-normals" /> | |
</vertices> | |
<polylist count="12" material="theresonlyone"> | |
<input offset="0" semantic="VERTEX" source="#meshId0-vertices" /> | |
<vcount>3 3 3 3 3 3 3 3 3 3 3 3 </vcount> | |
<p>0 1 2 2 3 0 4 5 6 6 7 4 8 9 10 10 11 8 12 13 14 14 15 12 16 17 18 18 19 16 20 21 22 22 23 20 </p> | |
</polylist> | |
</mesh> | |
</geometry> | |
<geometry id="meshId1" name="meshId1_name" > | |
<mesh> | |
<source id="meshId1-positions" name="meshId1-positions"> | |
<float_array id="meshId1-positions-array" count="192"> 0.14 0.030796 -0.0127561 0.14 0.0235702 -0.0235702 0.14 0.0127561 -0.030796 0.14 0.0333333 -2.30747e-17 0.14 0.030796 0.0127561 0.14 0.0235702 0.0235702 0.14 0.0127561 0.030796 0.14 1.81718e-16 0.0333333 0.14 -0.0127561 0.030796 0.14 -0.0235702 0.0235702 0.14 -0.030796 0.0127561 0.14 -0.0333333 3.10755e-16 0.14 -0.030796 -0.0127561 0.14 -0.0235702 -0.0235702 0.14 -0.0127561 -0.030796 0.14 0 -0.0333333 0.14 -0.0127561 -0.030796 0.14 0 -0.0333333 0.2 0 2.18949e-17 0.14 0 -0.0333333 0.14 0.0127561 -0.030796 0.2 0 2.18949e-17 0.14 0.0127561 -0.030796 0.14 0.0235702 -0.0235702 0.2 0 2.18949e-17 0.14 0.0235702 -0.0235702 0.14 0.030796 -0.0127561 0.2 0 2.18949e-17 0.14 0.030796 -0.0127561 0.14 0.0333333 -2.30747e-17 0.2 0 2.18949e-17 0.14 0.0333333 -2.30747e-17 0.14 0.030796 0.0127561 0.2 0 2.18949e-17 0.14 0.030796 0.0127561 0.14 0.0235702 0.0235702 0.2 0 2.18949e-17 0.14 0.0235702 0.0235702 0.14 0.0127561 0.030796 0.2 0 2.18949e-17 0.14 0.0127561 0.030796 0.14 1.81718e-16 0.0333333 0.2 0 2.18949e-17 0.14 1.81718e-16 0.0333333 0.14 -0.0127561 0.030796 0.2 0 2.18949e-17 0.14 -0.0127561 0.030796 0.14 -0.0235702 0.0235702 0.2 0 2.18949e-17 0.14 -0.0235702 0.0235702 0.14 -0.030796 0.0127561 0.2 0 2.18949e-17 0.14 -0.030796 0.0127561 0.14 -0.0333333 3.10755e-16 0.2 0 2.18949e-17 0.14 -0.0333333 3.10755e-16 0.14 -0.030796 -0.0127561 0.2 0 2.18949e-17 0.14 -0.030796 -0.0127561 0.14 -0.0235702 -0.0235702 0.2 0 2.18949e-17 0.14 -0.0235702 -0.0235702 0.14 -0.0127561 -0.030796 0.2 0 2.18949e-17 </float_array> | |
<technique_common> | |
<accessor count="64" offset="0" source="#meshId1-positions-array" stride="3"> | |
<param name="X" type="float" /> | |
<param name="Y" type="float" /> | |
<param name="Z" type="float" /> | |
</accessor> | |
</technique_common> | |
</source> | |
<source id="meshId1-normals" name="meshId1-normals"> | |
<float_array id="meshId1-normals-array" count="192"> -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 -0 -1 0 -0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 -0 0 0.478464 -0.171307 -0.861235 0.478464 -0.171307 -0.861235 0.478464 -0.171307 -0.861235 0.478464 0.171307 -0.861235 0.478464 0.171307 -0.861235 0.478464 0.171307 -0.861235 0.478464 0.487853 -0.730118 0.478464 0.487853 -0.730118 0.478464 0.487853 -0.730118 0.478464 0.730118 -0.487853 0.478464 0.730118 -0.487853 0.478464 0.730118 -0.487853 0.478464 0.861235 -0.171307 0.478464 0.861235 -0.171307 0.478464 0.861235 -0.171307 0.478464 0.861235 0.171307 0.478464 0.861235 0.171307 0.478464 0.861235 0.171307 0.478464 0.730118 0.487853 0.478464 0.730118 0.487853 0.478464 0.730118 0.487853 0.478464 0.487853 0.730118 0.478464 0.487853 0.730118 0.478464 0.487853 0.730118 0.478464 0.171307 0.861235 0.478464 0.171307 0.861235 0.478464 0.171307 0.861235 0.478464 -0.171307 0.861235 0.478464 -0.171307 0.861235 0.478464 -0.171307 0.861235 0.478464 -0.487853 0.730118 0.478464 -0.487853 0.730118 0.478464 -0.487853 0.730118 0.478464 -0.730118 0.487853 0.478464 -0.730118 0.487853 0.478464 -0.730118 0.487853 0.478464 -0.861235 0.171307 0.478464 -0.861235 0.171307 0.478464 -0.861235 0.171307 0.478464 -0.861235 -0.171307 0.478464 -0.861235 -0.171307 0.478464 -0.861235 -0.171307 0.478464 -0.730118 -0.487853 0.478464 -0.730118 -0.487853 0.478464 -0.730118 -0.487853 0.478464 -0.487853 -0.730118 0.478464 -0.487853 -0.730118 0.478464 -0.487853 -0.730118 </float_array> | |
<technique_common> | |
<accessor count="64" offset="0" source="#meshId1-normals-array" stride="3"> | |
<param name="X" type="float" /> | |
<param name="Y" type="float" /> | |
<param name="Z" type="float" /> | |
</accessor> | |
</technique_common> | |
</source> | |
<vertices id="meshId1-vertices"> | |
<input semantic="POSITION" source="#meshId1-positions" /> | |
<input semantic="NORMAL" source="#meshId1-normals" /> | |
</vertices> | |
<polylist count="30" material="theresonlyone"> | |
<input offset="0" semantic="VERTEX" source="#meshId1-vertices" /> | |
<vcount>3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 </vcount> | |
<p>0 1 2 3 0 2 4 3 2 5 4 2 6 5 2 7 6 2 8 7 2 9 8 2 10 9 2 11 10 2 12 11 2 13 12 2 14 13 2 2 15 14 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 </p> | |
</polylist> | |
</mesh> | |
</geometry> | |
<geometry id="meshId2" name="meshId2_name" > | |
<mesh> | |
<source id="meshId2-positions" name="meshId2-positions"> | |
<float_array id="meshId2-positions-array" count="216"> 0.14 -0.0144338 0.00833333 0.14 -0.0166667 3.87703e-17 0.14 -0.0144338 -0.00833333 0.14 -0.00833333 0.0144338 0.14 2.04281e-17 0.0166667 0.14 0.00833333 0.0144338 0.14 0.0144338 0.00833333 0.14 0.0166667 -1.19772e-18 0.14 0.0144338 -0.00833333 0.14 0.00833333 -0.0144338 0.14 0 -0.0166667 0.14 -0.00833333 -0.0144338 2.16937e-33 0.0166667 -3.2284e-17 1.85037e-18 0.0144338 -0.00833333 3.20494e-18 0.00833333 -0.0144338 -1.85037e-18 0.0144338 0.00833333 -3.20494e-18 0.00833333 0.0144338 -3.70074e-18 2.04281e-17 0.0166667 -3.20494e-18 -0.00833333 0.0144338 -1.85037e-18 -0.0144338 0.00833333 -6.70532e-33 -0.0166667 7.68407e-18 1.85037e-18 -0.0144338 -0.00833333 3.20494e-18 -0.00833333 -0.0144338 3.70074e-18 0 -0.0166667 3.20494e-18 -0.00833333 -0.0144338 3.70074e-18 0 -0.0166667 0.14 0 -0.0166667 0.14 -0.00833333 -0.0144338 1.85037e-18 -0.0144338 -0.00833333 3.20494e-18 -0.00833333 -0.0144338 0.14 -0.00833333 -0.0144338 0.14 -0.0144338 -0.00833333 -6.70532e-33 -0.0166667 7.68407e-18 1.85037e-18 -0.0144338 -0.00833333 0.14 -0.0144338 -0.00833333 0.14 -0.0166667 3.87703e-17 -1.85037e-18 -0.0144338 0.00833333 -6.70532e-33 -0.0166667 7.68407e-18 0.14 -0.0166667 3.87703e-17 0.14 -0.0144338 0.00833333 -3.20494e-18 -0.00833333 0.0144338 -1.85037e-18 -0.0144338 0.00833333 0.14 -0.0144338 0.00833333 0.14 -0.00833333 0.0144338 -3.70074e-18 2.04281e-17 0.0166667 -3.20494e-18 -0.00833333 0.0144338 0.14 -0.00833333 0.0144338 0.14 2.04281e-17 0.0166667 -3.20494e-18 0.00833333 0.0144338 -3.70074e-18 2.04281e-17 0.0166667 0.14 2.04281e-17 0.0166667 0.14 0.00833333 0.0144338 -1.85037e-18 0.0144338 0.00833333 -3.20494e-18 0.00833333 0.0144338 0.14 0.00833333 0.0144338 0.14 0.0144338 0.00833333 2.16937e-33 0.0166667 -3.2284e-17 -1.85037e-18 0.0144338 0.00833333 0.14 0.0144338 0.00833333 0.14 0.0166667 -1.19772e-18 1.85037e-18 0.0144338 -0.00833333 2.16937e-33 0.0166667 -3.2284e-17 0.14 0.0166667 -1.19772e-18 0.14 0.0144338 -0.00833333 3.20494e-18 0.00833333 -0.0144338 1.85037e-18 0.0144338 -0.00833333 0.14 0.0144338 -0.00833333 0.14 0.00833333 -0.0144338 3.70074e-18 0 -0.0166667 3.20494e-18 0.00833333 -0.0144338 0.14 0.00833333 -0.0144338 0.14 0 -0.0166667 </float_array> | |
<technique_common> | |
<accessor count="72" offset="0" source="#meshId2-positions-array" stride="3"> | |
<param name="X" type="float" /> | |
<param name="Y" type="float" /> | |
<param name="Z" type="float" /> | |
</accessor> | |
</technique_common> | |
</source> | |
<source id="meshId2-normals" name="meshId2-normals"> | |
<float_array id="meshId2-normals-array" count="216"> 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 -0 1 0 -0 1 0 -0 1 0 0 -1 1.25894e-21 -2.22045e-16 -1 1.25894e-21 -2.22045e-16 -1 1.25894e-21 -2.22045e-16 -1 4.44917e-22 -2.22044e-16 -1 -5.32089e-22 -2.22044e-16 -1 -3.08929e-22 -2.22044e-16 -1 2.67541e-22 -2.22044e-16 -1 3.37331e-22 -2.22044e-16 -1 -1.9476e-22 -2.22044e-16 -1 -2.66047e-22 -2.22045e-16 -1 0 -2.22044e-16 -1 -0 -2.22043e-16 0 -0.258818 -0.965926 0 -0.258818 -0.965926 0 -0.258818 -0.965926 0 -0.258818 -0.965926 0 -0.707107 -0.707107 0 -0.707107 -0.707107 0 -0.707107 -0.707107 0 -0.707107 -0.707107 0 -0.965926 -0.258818 0 -0.965926 -0.258818 0 -0.965926 -0.258818 0 -0.965926 -0.258818 0 -0.965926 0.258818 0 -0.965926 0.258818 0 -0.965926 0.258818 0 -0.965926 0.258818 0 -0.707107 0.707107 0 -0.707107 0.707107 0 -0.707107 0.707107 0 -0.707107 0.707107 0 -0.258818 0.965926 0 -0.258818 0.965926 0 -0.258818 0.965926 0 -0.258818 0.965926 0 0.258818 0.965926 0 0.258818 0.965926 0 0.258818 0.965926 0 0.258818 0.965926 0 0.707107 0.707107 0 0.707107 0.707107 0 0.707107 0.707107 0 0.707107 0.707107 0 0.965926 0.258818 0 0.965926 0.258818 0 0.965926 0.258818 0 0.965926 0.258818 0 0.965926 -0.258818 0 0.965926 -0.258818 0 0.965926 -0.258818 0 0.965926 -0.258818 0 0.707107 -0.707107 0 0.707107 -0.707107 0 0.707107 -0.707107 0 0.707107 -0.707107 0 0.258818 -0.965926 0 0.258818 -0.965926 0 0.258818 -0.965926 0 0.258818 -0.965926 </float_array> | |
<technique_common> | |
<accessor count="72" offset="0" source="#meshId2-normals-array" stride="3"> | |
<param name="X" type="float" /> | |
<param name="Y" type="float" /> | |
<param name="Z" type="float" /> | |
</accessor> | |
</technique_common> | |
</source> | |
<vertices id="meshId2-vertices"> | |
<input semantic="POSITION" source="#meshId2-positions" /> | |
<input semantic="NORMAL" source="#meshId2-normals" /> | |
</vertices> | |
<polylist count="44" material="theresonlyone"> | |
<input offset="0" semantic="VERTEX" source="#meshId2-vertices" /> | |
<vcount>3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 </vcount> | |
<p>0 1 2 3 0 2 4 3 2 5 4 2 6 5 2 7 6 2 8 7 2 9 8 2 10 9 2 2 11 10 12 13 14 15 12 14 16 15 14 17 16 14 18 17 14 19 18 14 20 19 14 21 20 14 22 21 14 14 23 22 24 25 26 26 27 24 28 29 30 30 31 28 32 33 34 34 35 32 36 37 38 38 39 36 40 41 42 42 43 40 44 45 46 46 47 44 48 49 50 50 51 48 52 53 54 54 55 52 56 57 58 58 59 56 60 61 62 62 63 60 64 65 66 66 67 64 68 69 70 70 71 68 </p> | |
</polylist> | |
</mesh> | |
</geometry> | |
<geometry id="meshId3" name="meshId3_name" > | |
<mesh> | |
<source id="meshId3-positions" name="meshId3-positions"> | |
<float_array id="meshId3-positions-array" count="192"> 0.0127561 0.14 -0.030796 0.0235702 0.14 -0.0235702 0.030796 0.14 -0.0127561 3.1647e-17 0.14 -0.0333333 -0.0127561 0.14 -0.030796 -0.0235702 0.14 -0.0235702 -0.030796 0.14 -0.0127561 -0.0333333 0.14 -1.73146e-16 -0.030796 0.14 0.0127561 -0.0235702 0.14 0.0235702 -0.0127561 0.14 0.030796 -3.02183e-16 0.14 0.0333333 0.0127561 0.14 0.030796 0.0235702 0.14 0.0235702 0.030796 0.14 0.0127561 0.0333333 0.14 8.57224e-18 0.030796 0.14 0.0127561 0.0333333 0.14 8.57224e-18 0 0.2 2.18949e-17 0.0333333 0.14 8.57224e-18 0.030796 0.14 -0.0127561 0 0.2 2.18949e-17 0.030796 0.14 -0.0127561 0.0235702 0.14 -0.0235702 0 0.2 2.18949e-17 0.0235702 0.14 -0.0235702 0.0127561 0.14 -0.030796 0 0.2 2.18949e-17 0.0127561 0.14 -0.030796 3.1647e-17 0.14 -0.0333333 0 0.2 2.18949e-17 3.1647e-17 0.14 -0.0333333 -0.0127561 0.14 -0.030796 0 0.2 2.18949e-17 -0.0127561 0.14 -0.030796 -0.0235702 0.14 -0.0235702 0 0.2 2.18949e-17 -0.0235702 0.14 -0.0235702 -0.030796 0.14 -0.0127561 0 0.2 2.18949e-17 -0.030796 0.14 -0.0127561 -0.0333333 0.14 -1.73146e-16 0 0.2 2.18949e-17 -0.0333333 0.14 -1.73146e-16 -0.030796 0.14 0.0127561 0 0.2 2.18949e-17 -0.030796 0.14 0.0127561 -0.0235702 0.14 0.0235702 0 0.2 2.18949e-17 -0.0235702 0.14 0.0235702 -0.0127561 0.14 0.030796 0 0.2 2.18949e-17 -0.0127561 0.14 0.030796 -3.02183e-16 0.14 0.0333333 0 0.2 2.18949e-17 -3.02183e-16 0.14 0.0333333 0.0127561 0.14 0.030796 0 0.2 2.18949e-17 0.0127561 0.14 0.030796 0.0235702 0.14 0.0235702 0 0.2 2.18949e-17 0.0235702 0.14 0.0235702 0.030796 0.14 0.0127561 0 0.2 2.18949e-17 </float_array> | |
<technique_common> | |
<accessor count="64" offset="0" source="#meshId3-positions-array" stride="3"> | |
<param name="X" type="float" /> | |
<param name="Y" type="float" /> | |
<param name="Z" type="float" /> | |
</accessor> | |
</technique_common> | |
</source> | |
<source id="meshId3-normals" name="meshId3-normals"> | |
<float_array id="meshId3-normals-array" count="192"> 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 -0 0 -1 -0 0 -1 -0 0 -1 -0 -0 -1 -0 -0 -1 -0 -0 -1 -0 0 -1 0 0.861235 0.478464 0.171307 0.861235 0.478464 0.171307 0.861235 0.478464 0.171307 0.861235 0.478464 -0.171307 0.861235 0.478464 -0.171307 0.861235 0.478464 -0.171307 0.730118 0.478464 -0.487853 0.730118 0.478464 -0.487853 0.730118 0.478464 -0.487853 0.487853 0.478464 -0.730118 0.487853 0.478464 -0.730118 0.487853 0.478464 -0.730118 0.171307 0.478464 -0.861235 0.171307 0.478464 -0.861235 0.171307 0.478464 -0.861235 -0.171307 0.478464 -0.861235 -0.171307 0.478464 -0.861235 -0.171307 0.478464 -0.861235 -0.487853 0.478464 -0.730118 -0.487853 0.478464 -0.730118 -0.487853 0.478464 -0.730118 -0.730118 0.478464 -0.487853 -0.730118 0.478464 -0.487853 -0.730118 0.478464 -0.487853 -0.861235 0.478464 -0.171307 -0.861235 0.478464 -0.171307 -0.861235 0.478464 -0.171307 -0.861235 0.478464 0.171307 -0.861235 0.478464 0.171307 -0.861235 0.478464 0.171307 -0.730118 0.478464 0.487853 -0.730118 0.478464 0.487853 -0.730118 0.478464 0.487853 -0.487853 0.478464 0.730118 -0.487853 0.478464 0.730118 -0.487853 0.478464 0.730118 -0.171307 0.478464 0.861235 -0.171307 0.478464 0.861235 -0.171307 0.478464 0.861235 0.171307 0.478464 0.861235 0.171307 0.478464 0.861235 0.171307 0.478464 0.861235 0.487853 0.478464 0.730118 0.487853 0.478464 0.730118 0.487853 0.478464 0.730118 0.730118 0.478464 0.487853 0.730118 0.478464 0.487853 0.730118 0.478464 0.487853 </float_array> | |
<technique_common> | |
<accessor count="64" offset="0" source="#meshId3-normals-array" stride="3"> | |
<param name="X" type="float" /> | |
<param name="Y" type="float" /> | |
<param name="Z" type="float" /> | |
</accessor> | |
</technique_common> | |
</source> | |
<vertices id="meshId3-vertices"> | |
<input semantic="POSITION" source="#meshId3-positions" /> | |
<input semantic="NORMAL" source="#meshId3-normals" /> | |
</vertices> | |
<polylist count="30" material="theresonlyone"> | |
<input offset="0" semantic="VERTEX" source="#meshId3-vertices" /> | |
<vcount>3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 </vcount> | |
<p>0 1 2 3 0 2 4 3 2 5 4 2 6 5 2 7 6 2 8 7 2 9 8 2 10 9 2 11 10 2 12 11 2 13 12 2 14 13 2 2 15 14 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 </p> | |
</polylist> | |
</mesh> | |
</geometry> | |
<geometry id="meshId4" name="meshId4_name" > | |
<mesh> | |
<source id="meshId4-positions" name="meshId4-positions"> | |
<float_array id="meshId4-positions-array" count="216"> -0.00833333 0.14 0.0144338 -3.01981e-17 0.14 0.0166667 0.00833333 0.14 0.0144338 -0.0144338 0.14 0.00833333 -0.0166667 0.14 -1.18559e-17 -0.0144338 0.14 -0.00833333 -0.00833333 0.14 -0.0144338 9.76996e-18 0.14 -0.0166667 0.00833333 0.14 -0.0144338 0.0144338 0.14 -0.00833333 0.0166667 0.14 8.57224e-18 0.0144338 0.14 0.00833333 9.76996e-18 3.70074e-18 -0.0166667 0.00833333 3.20494e-18 -0.0144338 0.0144338 1.85037e-18 -0.00833333 -0.00833333 3.20494e-18 -0.0144338 -0.0144338 1.85037e-18 -0.00833333 -0.0166667 4.53595e-33 -4.29421e-17 -0.0144338 -1.85037e-18 0.00833333 -0.00833333 -3.20494e-18 0.0144338 -3.01981e-17 -3.70074e-18 0.0166667 0.00833333 -3.20494e-18 0.0144338 0.0144338 -1.85037e-18 0.00833333 0.0166667 0 -2.2514e-17 0.0144338 -1.85037e-18 0.00833333 0.0166667 0 -2.2514e-17 0.0166667 0.14 8.57224e-18 0.0144338 0.14 0.00833333 0.00833333 -3.20494e-18 0.0144338 0.0144338 -1.85037e-18 0.00833333 0.0144338 0.14 0.00833333 0.00833333 0.14 0.0144338 -3.01981e-17 -3.70074e-18 0.0166667 0.00833333 -3.20494e-18 0.0144338 0.00833333 0.14 0.0144338 -3.01981e-17 0.14 0.0166667 -0.00833333 -3.20494e-18 0.0144338 -3.01981e-17 -3.70074e-18 0.0166667 -3.01981e-17 0.14 0.0166667 -0.00833333 0.14 0.0144338 -0.0144338 -1.85037e-18 0.00833333 -0.00833333 -3.20494e-18 0.0144338 -0.00833333 0.14 0.0144338 -0.0144338 0.14 0.00833333 -0.0166667 4.53595e-33 -4.29421e-17 -0.0144338 -1.85037e-18 0.00833333 -0.0144338 0.14 0.00833333 -0.0166667 0.14 -1.18559e-17 -0.0144338 1.85037e-18 -0.00833333 -0.0166667 4.53595e-33 -4.29421e-17 -0.0166667 0.14 -1.18559e-17 -0.0144338 0.14 -0.00833333 -0.00833333 3.20494e-18 -0.0144338 -0.0144338 1.85037e-18 -0.00833333 -0.0144338 0.14 -0.00833333 -0.00833333 0.14 -0.0144338 9.76996e-18 3.70074e-18 -0.0166667 -0.00833333 3.20494e-18 -0.0144338 -0.00833333 0.14 -0.0144338 9.76996e-18 0.14 -0.0166667 0.00833333 3.20494e-18 -0.0144338 9.76996e-18 3.70074e-18 -0.0166667 9.76996e-18 0.14 -0.0166667 0.00833333 0.14 -0.0144338 0.0144338 1.85037e-18 -0.00833333 0.00833333 3.20494e-18 -0.0144338 0.00833333 0.14 -0.0144338 0.0144338 0.14 -0.00833333 0.0166667 0 -2.2514e-17 0.0144338 1.85037e-18 -0.00833333 0.0144338 0.14 -0.00833333 0.0166667 0.14 8.57224e-18 </float_array> | |
<technique_common> | |
<accessor count="72" offset="0" source="#meshId4-positions-array" stride="3"> | |
<param name="X" type="float" /> | |
<param name="Y" type="float" /> | |
<param name="Z" type="float" /> | |
</accessor> | |
</technique_common> | |
</source> | |
<source id="meshId4-normals" name="meshId4-normals"> | |
<float_array id="meshId4-normals-array" count="216"> 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 -0 0 1 -0 0 1 -0 0 1 -0 0 1 0 0 1 0 0 1 0 2.17058e-22 -1 -2.22044e-16 2.17058e-22 -1 -2.22044e-16 2.17058e-22 -1 -2.22044e-16 -8.34219e-23 -1 -2.22043e-16 0 -1 -2.22044e-16 0 -1 -2.22044e-16 0 -1 -2.22044e-16 3.37331e-22 -1 -2.22044e-16 2.71993e-22 -1 -2.22044e-16 -3.76136e-22 -1 -2.22044e-16 -9.21609e-22 -1 -2.22044e-16 0 -1 -2.22044e-16 0.965926 0 0.258818 0.965926 0 0.258818 0.965926 0 0.258818 0.965926 0 0.258818 0.707107 0 0.707107 0.707107 0 0.707107 0.707107 0 0.707107 0.707107 0 0.707107 0.258818 0 0.965926 0.258818 0 0.965926 0.258818 0 0.965926 0.258818 0 0.965926 -0.258818 0 0.965926 -0.258818 0 0.965926 -0.258818 0 0.965926 -0.258818 0 0.965926 -0.707107 0 0.707107 -0.707107 0 0.707107 -0.707107 0 0.707107 -0.707107 0 0.707107 -0.965926 0 0.258818 -0.965926 0 0.258818 -0.965926 0 0.258818 -0.965926 0 0.258818 -0.965926 0 -0.258818 -0.965926 0 -0.258818 -0.965926 0 -0.258818 -0.965926 0 -0.258818 -0.707107 0 -0.707107 -0.707107 0 -0.707107 -0.707107 0 -0.707107 -0.707107 0 -0.707107 -0.258818 0 -0.965926 -0.258818 0 -0.965926 -0.258818 0 -0.965926 -0.258818 0 -0.965926 0.258818 0 -0.965926 0.258818 0 -0.965926 0.258818 0 -0.965926 0.258818 0 -0.965926 0.707107 0 -0.707107 0.707107 0 -0.707107 0.707107 0 -0.707107 0.707107 0 -0.707107 0.965926 0 -0.258818 0.965926 0 -0.258818 0.965926 0 -0.258818 0.965926 0 -0.258818 </float_array> | |
<technique_common> | |
<accessor count="72" offset="0" source="#meshId4-normals-array" stride="3"> | |
<param name="X" type="float" /> | |
<param name="Y" type="float" /> | |
<param name="Z" type="float" /> | |
</accessor> | |
</technique_common> | |
</source> | |
<vertices id="meshId4-vertices"> | |
<input semantic="POSITION" source="#meshId4-positions" /> | |
<input semantic="NORMAL" source="#meshId4-normals" /> | |
</vertices> | |
<polylist count="44" material="theresonlyone"> | |
<input offset="0" semantic="VERTEX" source="#meshId4-vertices" /> | |
<vcount>3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 </vcount> | |
<p>0 1 2 3 0 2 4 3 2 5 4 2 6 5 2 7 6 2 8 7 2 9 8 2 10 9 2 2 11 10 12 13 14 15 12 14 16 15 14 17 16 14 18 17 14 19 18 14 20 19 14 21 20 14 22 21 14 14 23 22 24 25 26 26 27 24 28 29 30 30 31 28 32 33 34 34 35 32 36 37 38 38 39 36 40 41 42 42 43 40 44 45 46 46 47 44 48 49 50 50 51 48 52 53 54 54 55 52 56 57 58 58 59 56 60 61 62 62 63 60 64 65 66 66 67 64 68 69 70 70 71 68 </p> | |
</polylist> | |
</mesh> | |
</geometry> | |
<geometry id="meshId5" name="meshId5_name" > | |
<mesh> | |
<source id="meshId5-positions" name="meshId5-positions"> | |
<float_array id="meshId5-positions-array" count="192"> 0.0127561 0.030796 0.14 0.0235702 0.0235702 0.14 0.030796 0.0127561 0.14 3.1647e-17 0.0333333 0.14 -0.0127561 0.030796 0.14 -0.0235702 0.0235702 0.14 -0.030796 0.0127561 0.14 -0.0333333 1.81718e-16 0.14 -0.030796 -0.0127561 0.14 -0.0235702 -0.0235702 0.14 -0.0127561 -0.030796 0.14 -3.02183e-16 -0.0333333 0.14 0.0127561 -0.030796 0.14 0.0235702 -0.0235702 0.14 0.030796 -0.0127561 0.14 0.0333333 0 0.14 0.030796 -0.0127561 0.14 0.0333333 0 0.14 0 0 0.2 0.0333333 0 0.14 0.030796 0.0127561 0.14 0 0 0.2 0.030796 0.0127561 0.14 0.0235702 0.0235702 0.14 0 0 0.2 0.0235702 0.0235702 0.14 0.0127561 0.030796 0.14 0 0 0.2 0.0127561 0.030796 0.14 3.1647e-17 0.0333333 0.14 0 0 0.2 3.1647e-17 0.0333333 0.14 -0.0127561 0.030796 0.14 0 0 0.2 -0.0127561 0.030796 0.14 -0.0235702 0.0235702 0.14 0 0 0.2 -0.0235702 0.0235702 0.14 -0.030796 0.0127561 0.14 0 0 0.2 -0.030796 0.0127561 0.14 -0.0333333 1.81718e-16 0.14 0 0 0.2 -0.0333333 1.81718e-16 0.14 -0.030796 -0.0127561 0.14 0 0 0.2 -0.030796 -0.0127561 0.14 -0.0235702 -0.0235702 0.14 0 0 0.2 -0.0235702 -0.0235702 0.14 -0.0127561 -0.030796 0.14 0 0 0.2 -0.0127561 -0.030796 0.14 -3.02183e-16 -0.0333333 0.14 0 0 0.2 -3.02183e-16 -0.0333333 0.14 0.0127561 -0.030796 0.14 0 0 0.2 0.0127561 -0.030796 0.14 0.0235702 -0.0235702 0.14 0 0 0.2 0.0235702 -0.0235702 0.14 0.030796 -0.0127561 0.14 0 0 0.2 </float_array> | |
<technique_common> | |
<accessor count="64" offset="0" source="#meshId5-positions-array" stride="3"> | |
<param name="X" type="float" /> | |
<param name="Y" type="float" /> | |
<param name="Z" type="float" /> | |
</accessor> | |
</technique_common> | |
</source> | |
<source id="meshId5-normals" name="meshId5-normals"> | |
<float_array id="meshId5-normals-array" count="192"> 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 -0 0 -1 -0 0 -1 -0 0 -1 0 0 -1 0.861235 -0.171307 0.478464 0.861235 -0.171307 0.478464 0.861235 -0.171307 0.478464 0.861235 0.171307 0.478464 0.861235 0.171307 0.478464 0.861235 0.171307 0.478464 0.730118 0.487853 0.478464 0.730118 0.487853 0.478464 0.730118 0.487853 0.478464 0.487853 0.730118 0.478464 0.487853 0.730118 0.478464 0.487853 0.730118 0.478464 0.171307 0.861235 0.478464 0.171307 0.861235 0.478464 0.171307 0.861235 0.478464 -0.171307 0.861235 0.478464 -0.171307 0.861235 0.478464 -0.171307 0.861235 0.478464 -0.487853 0.730118 0.478464 -0.487853 0.730118 0.478464 -0.487853 0.730118 0.478464 -0.730118 0.487853 0.478464 -0.730118 0.487853 0.478464 -0.730118 0.487853 0.478464 -0.861235 0.171307 0.478464 -0.861235 0.171307 0.478464 -0.861235 0.171307 0.478464 -0.861235 -0.171307 0.478464 -0.861235 -0.171307 0.478464 -0.861235 -0.171307 0.478464 -0.730118 -0.487853 0.478464 -0.730118 -0.487853 0.478464 -0.730118 -0.487853 0.478464 -0.487853 -0.730118 0.478464 -0.487853 -0.730118 0.478464 -0.487853 -0.730118 0.478464 -0.171307 -0.861235 0.478464 -0.171307 -0.861235 0.478464 -0.171307 -0.861235 0.478464 0.171307 -0.861235 0.478464 0.171307 -0.861235 0.478464 0.171307 -0.861235 0.478464 0.487853 -0.730118 0.478464 0.487853 -0.730118 0.478464 0.487853 -0.730118 0.478464 0.730118 -0.487853 0.478464 0.730118 -0.487853 0.478464 0.730118 -0.487853 0.478464 </float_array> | |
<technique_common> | |
<accessor count="64" offset="0" source="#meshId5-normals-array" stride="3"> | |
<param name="X" type="float" /> | |
<param name="Y" type="float" /> | |
<param name="Z" type="float" /> | |
</accessor> | |
</technique_common> | |
</source> | |
<vertices id="meshId5-vertices"> | |
<input semantic="POSITION" source="#meshId5-positions" /> | |
<input semantic="NORMAL" source="#meshId5-normals" /> | |
</vertices> | |
<polylist count="30" material="theresonlyone"> | |
<input offset="0" semantic="VERTEX" source="#meshId5-vertices" /> | |
<vcount>3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 </vcount> | |
<p>0 1 2 3 0 2 4 3 2 5 4 2 6 5 2 7 6 2 8 7 2 9 8 2 10 9 2 11 10 2 12 11 2 13 12 2 14 13 2 2 15 14 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 </p> | |
</polylist> | |
</mesh> | |
</geometry> | |
<geometry id="meshId6" name="meshId6_name" > | |
<mesh> | |
<source id="meshId6-positions" name="meshId6-positions"> | |
<float_array id="meshId6-positions-array" count="216"> -0.00833333 -0.0144338 0.14 -3.01981e-17 -0.0166667 0.14 0.00833333 -0.0144338 0.14 -0.0144338 -0.00833333 0.14 -0.0166667 2.04281e-17 0.14 -0.0144338 0.00833333 0.14 -0.00833333 0.0144338 0.14 9.76996e-18 0.0166667 0.14 0.00833333 0.0144338 0.14 0.0144338 0.00833333 0.14 0.0166667 0 0.14 0.0144338 -0.00833333 0.14 9.76996e-18 0.0166667 0 0.00833333 0.0144338 0 0.0144338 0.00833333 0 -0.00833333 0.0144338 0 -0.0144338 0.00833333 0 -0.0166667 2.04281e-17 0 -0.0144338 -0.00833333 0 -0.00833333 -0.0144338 0 -3.01981e-17 -0.0166667 0 0.00833333 -0.0144338 0 0.0144338 -0.00833333 0 0.0166667 0 0 0.0144338 -0.00833333 0 0.0166667 0 0 0.0166667 0 0.14 0.0144338 -0.00833333 0.14 0.00833333 -0.0144338 0 0.0144338 -0.00833333 0 0.0144338 -0.00833333 0.14 0.00833333 -0.0144338 0.14 -3.01981e-17 -0.0166667 0 0.00833333 -0.0144338 0 0.00833333 -0.0144338 0.14 -3.01981e-17 -0.0166667 0.14 -0.00833333 -0.0144338 0 -3.01981e-17 -0.0166667 0 -3.01981e-17 -0.0166667 0.14 -0.00833333 -0.0144338 0.14 -0.0144338 -0.00833333 0 -0.00833333 -0.0144338 0 -0.00833333 -0.0144338 0.14 -0.0144338 -0.00833333 0.14 -0.0166667 2.04281e-17 0 -0.0144338 -0.00833333 0 -0.0144338 -0.00833333 0.14 -0.0166667 2.04281e-17 0.14 -0.0144338 0.00833333 0 -0.0166667 2.04281e-17 0 -0.0166667 2.04281e-17 0.14 -0.0144338 0.00833333 0.14 -0.00833333 0.0144338 0 -0.0144338 0.00833333 0 -0.0144338 0.00833333 0.14 -0.00833333 0.0144338 0.14 9.76996e-18 0.0166667 0 -0.00833333 0.0144338 0 -0.00833333 0.0144338 0.14 9.76996e-18 0.0166667 0.14 0.00833333 0.0144338 0 9.76996e-18 0.0166667 0 9.76996e-18 0.0166667 0.14 0.00833333 0.0144338 0.14 0.0144338 0.00833333 0 0.00833333 0.0144338 0 0.00833333 0.0144338 0.14 0.0144338 0.00833333 0.14 0.0166667 0 0 0.0144338 0.00833333 0 0.0144338 0.00833333 0.14 0.0166667 0 0.14 </float_array> | |
<technique_common> | |
<accessor count="72" offset="0" source="#meshId6-positions-array" stride="3"> | |
<param name="X" type="float" /> | |
<param name="Y" type="float" /> | |
<param name="Z" type="float" /> | |
</accessor> | |
</technique_common> | |
</source> | |
<source id="meshId6-normals" name="meshId6-normals"> | |
<float_array id="meshId6-normals-array" count="216"> -0 0 1 -0 0 1 -0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 -0 0 -1 -0 0 -1 0 0 -1 0.965926 -0.258818 0 0.965926 -0.258818 0 0.965926 -0.258818 0 0.965926 -0.258818 0 0.707107 -0.707107 0 0.707107 -0.707107 0 0.707107 -0.707107 0 0.707107 -0.707107 0 0.258818 -0.965926 0 0.258818 -0.965926 0 0.258818 -0.965926 0 0.258818 -0.965926 0 -0.258818 -0.965926 0 -0.258818 -0.965926 0 -0.258818 -0.965926 0 -0.258818 -0.965926 0 -0.707107 -0.707107 0 -0.707107 -0.707107 0 -0.707107 -0.707107 0 -0.707107 -0.707107 0 -0.965926 -0.258818 0 -0.965926 -0.258818 0 -0.965926 -0.258818 0 -0.965926 -0.258818 0 -0.965926 0.258818 0 -0.965926 0.258818 0 -0.965926 0.258818 0 -0.965926 0.258818 0 -0.707107 0.707107 0 -0.707107 0.707107 0 -0.707107 0.707107 0 -0.707107 0.707107 0 -0.258818 0.965926 0 -0.258818 0.965926 0 -0.258818 0.965926 0 -0.258818 0.965926 0 0.258818 0.965926 0 0.258818 0.965926 0 0.258818 0.965926 0 0.258818 0.965926 0 0.707107 0.707107 0 0.707107 0.707107 0 0.707107 0.707107 0 0.707107 0.707107 0 0.965926 0.258818 0 0.965926 0.258818 0 0.965926 0.258818 0 0.965926 0.258818 0 </float_array> | |
<technique_common> | |
<accessor count="72" offset="0" source="#meshId6-normals-array" stride="3"> | |
<param name="X" type="float" /> | |
<param name="Y" type="float" /> | |
<param name="Z" type="float" /> | |
</accessor> | |
</technique_common> | |
</source> | |
<vertices id="meshId6-vertices"> | |
<input semantic="POSITION" source="#meshId6-positions" /> | |
<input semantic="NORMAL" source="#meshId6-normals" /> | |
</vertices> | |
<polylist count="44" material="theresonlyone"> | |
<input offset="0" semantic="VERTEX" source="#meshId6-vertices" /> | |
<vcount>3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 </vcount> | |
<p>0 1 2 3 0 2 4 3 2 5 4 2 6 5 2 7 6 2 8 7 2 9 8 2 10 9 2 2 11 10 12 13 14 15 12 14 16 15 14 17 16 14 18 17 14 19 18 14 20 19 14 21 20 14 22 21 14 14 23 22 24 25 26 26 27 24 28 29 30 30 31 28 32 33 34 34 35 32 36 37 38 38 39 36 40 41 42 42 43 40 44 45 46 46 47 44 48 49 50 50 51 48 52 53 54 54 55 52 56 57 58 58 59 56 60 61 62 62 63 60 64 65 66 66 67 64 68 69 70 70 71 68 </p> | |
</polylist> | |
</mesh> | |
</geometry> | |
</library_geometries> | |
<library_visual_scenes> | |
<visual_scene id="myScene" name="myScene"> | |
<node id="base1d_med" name="base1d_med"> | |
<matrix>1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</matrix> | |
<node id="nil_link" name="nil_link"> | |
<matrix>1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</matrix> | |
<instance_geometry url="#meshId0"> | |
<bind_material> | |
<technique_common> | |
<instance_material symbol="theresonlyone" target="#m0blinn20" /> | |
</technique_common> | |
</bind_material> | |
</instance_geometry> | |
<instance_geometry url="#meshId1"> | |
<bind_material> | |
<technique_common> | |
<instance_material symbol="theresonlyone" target="#m1blinn21" /> | |
</technique_common> | |
</bind_material> | |
</instance_geometry> | |
<instance_geometry url="#meshId2"> | |
<bind_material> | |
<technique_common> | |
<instance_material symbol="theresonlyone" target="#m2blinn22" /> | |
</technique_common> | |
</bind_material> | |
</instance_geometry> | |
<instance_geometry url="#meshId3"> | |
<bind_material> | |
<technique_common> | |
<instance_material symbol="theresonlyone" target="#m3blinn23" /> | |
</technique_common> | |
</bind_material> | |
</instance_geometry> | |
<instance_geometry url="#meshId4"> | |
<bind_material> | |
<technique_common> | |
<instance_material symbol="theresonlyone" target="#m4blinn24" /> | |
</technique_common> | |
</bind_material> | |
</instance_geometry> | |
<instance_geometry url="#meshId5"> | |
<bind_material> | |
<technique_common> | |
<instance_material symbol="theresonlyone" target="#m5blinn25" /> | |
</technique_common> | |
</bind_material> | |
</instance_geometry> | |
<instance_geometry url="#meshId6"> | |
<bind_material> | |
<technique_common> | |
<instance_material symbol="theresonlyone" target="#m6blinn26" /> | |
</technique_common> | |
</bind_material> | |
</instance_geometry> | |
</node> | |
</node> | |
</visual_scene> | |
</library_visual_scenes> | |
<scene> | |
<instance_visual_scene url="#myScene" /> | |
</scene> | |
</COLLADA> |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment