- Install protobufjs node module
$ npm install protobufjs
- Given a protobuf definition,
Person.proto
syntax = "proto2";
message Person {
$ npm install protobufjs
Person.proto
syntax = "proto2";
message Person {
class Singleton { | |
public: | |
// Singleton Pattern | |
// Instance() returns a single static instance of the Singleton class. | |
// This singleton is shared between a single compilation unit. | |
static Singleton& Instance() { | |
static Singleton singleton; | |
return singleton; | |
} |
<HTML> | |
<HEAD> | |
<LINK rel="stylesheet" href="awesomplete.css" /> | |
</HEAD> | |
<BODY> | |
<!-- Awesomplete input box --> | |
<INPUT id="awesomplete-input" /> | |
<!-- Searchable item #1 --> |
// --------------------------------------------------------------- // | |
// Need To Know | |
// _MSC_VER: Microsoft C/C++ Compiler | |
// __AVX2__: AVX2 Instruction Set Flag | |
// __FMA__: Fused Multiply Add Flag | |
// --------------------------------------------------------------- // | |
// On Windows, __AVX2__ is defined but __FMA__ so define it | |
#if defined(_MSC_VER) && defined(__AVX2__) && !defined(__FMA__) | |
#define __FMA__ |
// --------------------------------------------------------------- // | |
// Need To Know | |
// _MSC_VER: Microsoft C/C++ Compiler | |
// --------------------------------------------------------------- // | |
// Microsoft C/C++ Compiler | |
#if defined (_MSC_VER) | |
// Console Control | |
#include <Windows.h> |
// --------------------------------------------------------------- // | |
// Need To Know | |
// _MSC_VER: Microsoft C/C++ Compiler | |
// DLL_EXPORT: Defined when compiling to a DLL (DynamicLibrary) | |
// STATIC_EXPORT: Defined when compiling to a LIB (StaticLibrary) | |
// --------------------------------------------------------------- // | |
// Microsoft C/C++ Compiler (MSVC) | |
#if defined(_MSC_VER) | |
#if defined(DLL_EXPORT) |