Created
July 16, 2014 13:22
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Sumo Bot Code
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#include <ZumoBuzzer.h> | |
#include <ZumoMotors.h> | |
#include <Pushbutton.h> | |
#include <QTRSensors.h> | |
#include <ZumoReflectanceSensorArray.h> | |
#define LED 13 | |
#define DISTANCE_SENSOR A1 | |
// this might need to be tuned for different lighting conditions, surfaces, etc. | |
#define QTR_THRESHOLD 500 // microseconds | |
// these might need to be tuned for different motor types | |
#define REVERSE_SPEED 400 // 0 is stopped, 400 is full speed | |
#define TURN_SPEED 200 | |
#define FORWARD_SPEED 200 | |
#define ATTACK_SPEED 400 | |
#define SEARCH_SPEED 170 | |
#define REVERSE_DURATION 200 // loops | |
#define TURN_DURATION 300 // loops | |
ZumoBuzzer buzzer; | |
ZumoMotors motors; | |
Pushbutton button(ZUMO_BUTTON); // pushbutton on pin 12 | |
#define NUM_SENSORS 6 | |
unsigned int sensor_values[NUM_SENSORS]; | |
ZumoReflectanceSensorArray sensors(QTR_NO_EMITTER_PIN); | |
void waitForButtonAndCountDown() | |
{ | |
digitalWrite(LED, HIGH); | |
button.waitForButton(); | |
digitalWrite(LED, LOW); | |
// play audible countdown | |
for (int i = 0; i < 3; i++) | |
{ | |
delay(1000); | |
buzzer.playNote(NOTE_G(3), 200, 15); | |
} | |
delay(1000); | |
buzzer.playNote(NOTE_G(4), 500, 15); | |
delay(1000); | |
} | |
enum State { TurnLeft, TurnRight, Reverse, Attack, Search }; | |
State state = Search; | |
State nextState = Search; | |
int stateCount = 0; | |
int stateCountLimit = 0; | |
void setup() | |
{ | |
// uncomment if necessary to correct motor directions | |
//motors.flipLeftMotor(true); | |
//motors.flipRightMotor(true); | |
pinMode(LED, HIGH); | |
waitForButtonAndCountDown(); | |
} | |
void loop() | |
{ | |
int distance = analogRead(DISTANCE_SENSOR); | |
sensors.read(sensor_values); | |
switch(state) { | |
case Search: | |
motors.setSpeeds(SEARCH_SPEED, -SEARCH_SPEED); | |
break; | |
case TurnLeft: | |
if (++stateCount < stateCountLimit) { | |
motors.setSpeeds(TURN_SPEED, -TURN_SPEED); | |
} else { | |
/*state = Search;*/ | |
} | |
break; | |
case TurnRight: | |
if (++stateCount < stateCountLimit) { | |
motors.setSpeeds(-TURN_SPEED, TURN_SPEED); | |
} else { | |
/*state = Search;*/ | |
} | |
break; | |
case Reverse: | |
if (++stateCount < stateCountLimit) { | |
motors.setSpeeds(-TURN_SPEED, -TURN_SPEED); | |
buzzer.playNote(NOTE_C(3), 200, 15); | |
} else { | |
state = nextState; | |
nextState = Search; | |
stateCount = 0; | |
stateCountLimit = TURN_DURATION; | |
} | |
break; | |
case Attack: | |
if (++stateCount < stateCountLimit) { | |
buzzer.playNote(NOTE_A(3), 200, 15); | |
motors.setSpeeds(ATTACK_SPEED, ATTACK_SPEED); | |
} else { | |
state = Search; | |
nextState = Search; | |
} | |
break; | |
} | |
if (button.isPressed()) | |
{ | |
// if button is pressed, stop and wait for another press to go again | |
motors.setSpeeds(0, 0); | |
button.waitForRelease(); | |
waitForButtonAndCountDown(); | |
} | |
if (sensor_values[0] < QTR_THRESHOLD) | |
{ | |
stateCount = 0; | |
nextState = TurnLeft; | |
state = Reverse; | |
stateCount = 0; | |
stateCountLimit = REVERSE_DURATION; | |
} | |
else if (sensor_values[5] < QTR_THRESHOLD) | |
{ | |
stateCount = 0; | |
nextState = TurnRight; | |
state = Reverse; | |
stateCount = 0; | |
stateCountLimit = REVERSE_DURATION; | |
} | |
else if(distance > 230) | |
{ | |
state = Attack; | |
stateCount = 0; | |
stateCountLimit = 500; | |
} | |
} |
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