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(Chapters marked with * are already written. This gets reorganized constantly | |
and 10 or so written chapters that I'm on the fence about aren't listed.) | |
Programmer Epistemology | |
* Dispersed Cost vs. Reduced Cost | |
* Verificationist Fallacy | |
* Mistake Metastasis | |
The Overton Window | |
Epicycles All The Way Down | |
The Hyperspace Gates Were Just There | |
Software Design | |
* Structured Design: Understanding Graphs | |
Object Oriented Design: Blurring Graphs | |
* Prescriptivist Design | |
Pop Culture Design | |
* Readability Is Not Real | |
* The Meaning Behind Design Principles | |
Design Morality Doesn't Work | |
Graphs | |
* A Brief History of Error Handling | |
Sandwiches of Doom | |
Hoisting Collaboration, Construction, and Call Graphs | |
* The Two Functional Programmings | |
Hoisting State | |
Functional Core, Imperative Shell | |
Functional Extensions to Structured Design | |
* High Level: Control vs. Conceptual | |
* Functional Core | |
* Imperative Shell | |
External Services | |
A Metadesign Aesthetic | |
Principle Amorality | |
Conceptual Integrity at All Costs | |
Design is Graph Manipulation |
I want this.
Yes please
Do want.
Type faster!
\o/
Go Gary, I need to read this asap.
👍 e6
Looking forward to this.
I'd buy it for the chapter titles alone.
I am intrigued by your ideas and wish to subscribe to your newsletter.
Looks Great.... Can't wait to read it .... 👍
Can't wait!!
This looks fantastic, Gary. Really can't wait to read this.
Really can’t wait to read this.
👍
best of luck with this endeavor
Can't wait.
Still looking forward to this.
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I'm pretty keen to read the chapter on Pop Culture Design to see if it echoes some of my personal musings, or if it's something completely unrelated.