Created
October 29, 2013 13:10
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Getting the offsets of the IUnknown virtual functions for ID3D11Device.
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#include <iostream> | |
#include <d3d11.h> | |
#pragma comment(lib, "d3d11.lib") | |
int main() | |
{ | |
D3D_FEATURE_LEVEL featureLevels[] = { D3D_FEATURE_LEVEL_11_0 }; | |
ID3D11Device* device = nullptr; | |
ID3D11DeviceContext* context = nullptr; | |
HRESULT hr = D3D11CreateDevice( | |
nullptr, | |
D3D_DRIVER_TYPE_HARDWARE, | |
nullptr, | |
0, | |
featureLevels, | |
sizeof(featureLevels) / sizeof(D3D_FEATURE_LEVEL), | |
D3D11_SDK_VERSION, | |
&device, | |
nullptr, | |
&context); | |
if (SUCCEEDED(hr)) | |
{ | |
if (device) | |
{ | |
INT_PTR d3d11ModuleOffset = (INT_PTR)::GetModuleHandleA("d3d11.dll"); | |
// Get the virtual table pointer for ID3D11Device instances | |
INT_PTR* vtable = *(INT_PTR**)device; | |
// Print out the relative offsets for QueryInterface/AddRef/Release | |
for (int i = 0; i < 3; ++i) | |
{ | |
std::cout.width(sizeof(INT_PTR) * 2); | |
std::cout.fill('0'); | |
std::cout << std::hex << vtable[i] - d3d11ModuleOffset << std::endl; | |
} | |
device->Release(); | |
} | |
if (context) | |
{ | |
context->Release(); | |
} | |
} | |
} |
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