Created
March 7, 2016 09:48
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function Shape({ x, y }) { | |
this._x = x; | |
this._y = y; | |
} | |
Shape.prototype = { | |
get coords() { | |
return { x: this._x, y: this._y }; | |
}, | |
} | |
function Rect({x, y, h, w}) { | |
Shape.call(this, {x, y}); | |
this._h = h; | |
this._w = w; | |
} | |
Rect.prototype = Object.create(Shape.prototype); | |
Object.defineProperty(Rect.prototype, 'isSquare', { | |
get: function() { | |
return this._x === this._y && this._x === this._h && this._x === this._w; | |
} | |
}); | |
// Implement Rect, which subclasses Shape. In addition to | |
// the x and y coordinate parameters, should also take height | |
// and width. Should also have a isSquare getter that returns | |
// true if the Rect is square. | |
let s = new Rect({ x: 15, y: 25, h: 5, w: 5 }); | |
console.log(s.isSquare); | |
let rects = [ | |
new Rect({ x: 0, y: 0, h: 5, w: 100 }), | |
new Rect({ x: 0, y: 5, h: 13, w: 2 }), | |
new Rect({ x: 10, y: 10, h: 15, w: 15 }), | |
new Rect({ x: 16, y: -5, h: 3, w: 3 }), | |
]; | |
// Iterate the rects using for...of, and console.log | |
// isSquare for each. | |
for (let x of rects) { | |
console.log(x.isSquare); | |
} | |
/* | |
// Using object destructuring to assign the coords of | |
// s to local variables x and y in a single line. | |
*/ | |
let {x, y} = s.coords; | |
console.log(x, y); |
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