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August 29, 2015 14:03
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Example of changing state layer based on the current state of another layer
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# Create layer 1 | |
layer1 = new Layer | |
x: 200 | |
y: 200 | |
width: 100 | |
height: 100 | |
# Add your required states | |
layer1.states.add | |
second: {y:100, scale:0.6, rotationZ:100} | |
third: {y:300, scale:1.3, blur:4} | |
fourth: {y:200, scale:0.9, blur:2, rotationZ:200} | |
# Create the second layer | |
layer2 = new Layer | |
width: 200 | |
height: 200 | |
# Add its required states | |
layer2.states.add | |
second: {y:100, scale:0.6, rotationZ:100} | |
third: {y:300, scale:1.3, blur:4} | |
fourth: {y:200, scale:0.9, blur:2, rotationZ:200} | |
# Now when layer1 is clicked... | |
layer1.on Events.Click, -> | |
# Show the next state | |
layer1.states.next() | |
# When the state matches "third" | |
if layer1.states.current == "third" | |
# Change the state of layer2 to "second" | |
layer2.states.switch "second" |
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