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async GTK 3 4 gui example vala nim
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using Gtk; | |
Button button; | |
void main (string[] args) { | |
Gtk.init (ref args); | |
var window = new Window (); | |
button = new Button.with_label ("Start counting"); | |
button.clicked.connect (() => { | |
count.begin(); | |
}); | |
with (window){ | |
title = "Count without blocking the UI"; | |
border_width = 10; | |
window_position = WindowPosition.CENTER; | |
set_default_size (350, 70); | |
destroy.connect (Gtk.main_quit); | |
child = button; | |
show_all (); | |
} | |
Gtk.main (); | |
} | |
async void count(){ | |
for(int i = 0; i < 10000; i++){ | |
button.label = i.to_string(); | |
Idle.add (count.callback); | |
yield; | |
} | |
} |
Author
gavr123456789
commented
Aug 30, 2020
Using GTK 4 will be like...
Gtk.Button button;
void main () {
Gtk.init ();
var loop = new MainLoop ();
button = new Gtk.Button.with_label ("Start counting") {
margin_top = 10,
margin_start = 10,
margin_bottom = 10,
margin_end = 10
};
button.clicked.connect (() => {
count.begin ();
});
var window = new Gtk.Window () {
title = "Count without blocking the UI",
default_width = 350,
default_height = 70,
child = button
};
window.close_request.connect (() => {
loop.quit ();
return true;
});
window.show ();
loop.run ();
}
async void count () {
for (var i = 0; i < 10000; i++) {
button.label = @"$i";
Idle.add (count.callback);
yield;
}
}
GTK 4 nim
With real thread
# nim c --threads:on -d=release --gc:arc -r thread2.nim
import gintro/[gtk4, glib, gobject, gio]
import std/with
from os import sleep
var
workThread: system.Thread[void]
button: Button
countdown = 0
proc idleFunc(i: int): bool =
button.label = $i
return SOURCE_REMOVE
proc workProc =
while countdown < 9999:
sleep(1)
inc(countdown)
idleAdd(idleFunc, countdown)
proc buttonClicked(button: Button) =
countdown = 0
button.label = "0001"
createThread(workThread, workProc)
proc activate(app: gtk4.Application) =
let
window = newApplicationWindow(app)
button = newButton("Click Me")
button.connect("clicked", buttonClicked)
with window:
title = "Countdown"
defaultSize = (250, 50)
setChild(button)
show
proc main =
let app = newApplication("org.gtk.example")
app.connect("activate", activate)
discard app.run()
main()
With messages
# nim c -d=release --threads:on -r thread2.nim
import gintro/[gtk4, glib, gobject, gio]
import std/with
from os import sleep
var channel: Channel[int]
var workThread: system.Thread[void]
var button: Button
var countdown = 0
proc updateGUI(b: Button): bool =
let msg = channel.tryRecv()
if msg.dataAvailable:
b.label = $msg.msg
if msg.msg == 0:
workThread.joinThread
channel.close
return SOURCE_REMOVE
return SOURCE_CONTINUE
proc workProc =
while countdown < 9999:
sleep(1)
inc(countdown)
channel.send(countdown)
proc buttonClicked(button: Button) =
countdown = 0
button.label = "0001"
createThread(workThread, workProc)
discard timeoutAdd(1, updateGUI, button)
proc activate(app: gtk4.Application) =
let
window = newApplicationWindow(app)
button = newButton("Click Me")
button.connect("clicked", buttonClicked)
with window:
title = "Countdown"
defaultSize = (250, 50)
setChild(button)
show
channel.open
proc main =
let app = newApplication("org.gtk.example")
app.connect("activate", activate)
discard app.run()
main()
No sleep
Peek.2021-08-23.17-08.mp4
Sleep
Peek.2021-08-23.17-10.mp4
Vala GTK 4 with GThread
Without GAsyncQueue
Gtk.Button button;
void main () {
Gtk.init ();
var loop = new MainLoop ();
button = new Gtk.Button.with_label ("Start counting") {
margin_top = 10,
margin_end = 10,
margin_bottom = 10,
margin_start = 10
};
button.clicked.connect (() => {
new Thread<void> ("count", count);
});
var window = new Gtk.Window () {
title = "Count without blocking the UI",
default_width = 350,
default_height = 70,
child = button
};
window.close_request.connect (() => {
loop.quit ();
return true;
});
window.show ();
loop.run ();
}
void count () {
for (var i = 0; i < 9999; i++) {
Idle.add (() => {
button.label = i.to_string ();
return Source.REMOVE;
});
Thread.@yield ();
}
}
video.mp4
With GAsyncQueue
Gtk.Button button;
AsyncQueue<int?> queue;
void main () {
Gtk.init ();
var loop = new MainLoop ();
queue = new AsyncQueue<int?> ();
button = new Gtk.Button.with_label ("Start counting") {
margin_top = 10,
margin_end = 10,
margin_bottom = 10,
margin_start = 10
};
button.clicked.connect (() => {
new Thread<void> ("count", count);
Timeout.add (1, update_gui);
});
var window = new Gtk.Window () {
title = "Count without blocking the UI",
default_width = 350,
default_height = 70,
child = button
};
window.close_request.connect (() => {
loop.quit ();
return true;
});
window.show ();
loop.run ();
}
bool update_gui () {
var count = queue.try_pop ();
if (count == null)
return Source.REMOVE;
button.label = count.to_string ();
return Source.CONTINUE;
}
void count () {
for (var i = 0; i < 9999; i++) {
queue.push (i);
Thread.@yield ();
}
}
video.mp4
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