Created
January 17, 2015 00:29
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float n() { | |
return random(50); | |
} | |
float[] soften(float[] curve) { | |
for (int i=0; i<19;i++){ | |
curve[i] = curve[i] + (curve[i]-curve[i+1])/5; | |
} | |
for (int i=19; i>0; i--){ | |
curve[i] = curve[i] + (curve[i-1]-curve[i])/5; | |
} | |
return curve; | |
} | |
void setup() | |
{ | |
size(600,600); | |
background(255); | |
smooth(); | |
noFill(); | |
rectMode(CENTER); | |
// start with random noise | |
float[] curve = { n(),n(),n(),n(),n(), n(),n(),n(),n(),n(),n(),n(),n(),n(),n(), n(),n(),n(),n(),n()}; | |
// soften curve | |
curve = soften(curve); | |
curve = soften(curve); | |
curve = soften(curve); | |
// over 100 steps, alter the shape | |
for(int y=0; y<300; y++) { | |
stroke(255-log(random(1)+1)*130); | |
strokeWeight(log(random(20)+1)); | |
beginShape(); | |
for(int x=0; x<20; x++) { | |
curve[x] *= 0.9+random(0.2); | |
curveVertex(x*100-200,curve[x]+(y*3+random(1)-100)); | |
} | |
endShape(); | |
} | |
tint(0,0,255); | |
} |
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