Created
October 7, 2011 10:38
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aslında bu iş görür
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<html> | |
<head> | |
<meta charset="UTF-8" /> | |
<title>deneme 1-2-3</title> | |
</head> | |
<body> | |
<section> | |
<div> | |
<canvas id="canvas" width="400" height="300"></canvas> | |
</div> | |
<script type="text/javascript"> | |
var canvas; | |
var ctx; | |
var x = 75; | |
var y = 50; | |
var WIDTH = 400; | |
var HEIGHT = 300; | |
var dragok = false; | |
function rect(x,y,w,h) { | |
ctx.beginPath(); | |
ctx.rect(x,y,w,h); | |
ctx.closePath(); | |
ctx.fill(); | |
} | |
function clear() { | |
ctx.clearRect(0, 0, WIDTH, HEIGHT); | |
} | |
function init() { | |
canvas = document.getElementById("canvas"); | |
ctx = canvas.getContext("2d"); | |
return setInterval(draw, 10); | |
} | |
function draw() { | |
clear(); | |
ctx.fillStyle = "#FAF7F8"; | |
rect(0,0,WIDTH,HEIGHT); | |
ctx.fillStyle = "#444444"; | |
rect(x - 15, y - 15, 30, 30); | |
} | |
function myMove(e){ | |
if (dragok){ | |
x = e.pageX - canvas.offsetLeft; | |
y = e.pageY - canvas.offsetTop; | |
} | |
} | |
function myDown(e){ | |
if (e.pageX < x + 15 + canvas.offsetLeft && e.pageX > x - 15 + | |
canvas.offsetLeft && e.pageY < y + 15 + canvas.offsetTop && | |
e.pageY > y -15 + canvas.offsetTop){ | |
x = e.pageX - canvas.offsetLeft; | |
y = e.pageY - canvas.offsetTop; | |
dragok = true; | |
canvas.onmousemove = myMove; | |
} | |
} | |
function myUp(){ | |
dragok = false; | |
canvas.onmousemove = null; | |
} | |
init(); | |
canvas.onmousedown = myDown; | |
canvas.onmouseup = myUp; | |
</script> | |
</section> | |
</body> | |
</html> |
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