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// Entombed maze generator | |
// More info at https://www.semanticscholar.org/paper/Entombed%3A-An-archaeological-examination-of-an-Atari-Aycock-Copplestone/fc18c3f88be41e4102654c1d883b907d7bfae6d2 | |
// Written by reddit.com/user/JaggedMetalOs | |
// Here's what I'd like to see added: (Crates) | |
// * There must be at least one valid path from start to exit | |
// * Areas that are completely enclosed should have no openings inside | |
// * Avoid shorter paths that go less far, in favor of longer, meandering ones | |
// * It would be cool to see an AI that can generate complex mazes! |
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local math = require "math" | |
local dt = require "date_time" | |
local l = require "lpeg" | |
l.locale(l) | |
local hostname = read_config("hostname") | |
local trim = read_config("trim") or true | |
local overwrite_timestamp = read_config("overwrite_timestamp") or false | |
local overwrite_hostname = read_config("overwrite_hostname") or false |