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Go design patterns
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package creational | |
import ( | |
"errors" | |
"fmt" | |
) | |
const ( | |
LuxuryCarType = 1 | |
CarFactoryType = 1 | |
) | |
type Vehicle interface { | |
GetWheels() int | |
GetSeats() int | |
} | |
type VehicleFactory interface { | |
GetVehicle(v int) (Vehicle, error) | |
} | |
type CarFactory struct{} | |
func (c *CarFactory) GetVehicle(v int) (Vehicle, error) { | |
switch v { | |
case LuxuryCarType: | |
return new(LuxuryCar), nil | |
default: | |
return nil, errors.New(fmt.Sprintf("Vehicle of type %d not recognized\n", v)) | |
} | |
} | |
type Car interface { | |
GetDoors() int | |
} | |
type LuxuryCar struct{} | |
func (l *LuxuryCar) GetDoors() int { | |
return 4 | |
} | |
func (l *LuxuryCar) GetWheels() int { | |
return 4 | |
} | |
func (l *LuxuryCar) GetSeats() int { | |
return 5 | |
} | |
func GetVehicleFactory(f int) (VehicleFactory, error) { | |
switch f { | |
case CarFactoryType: | |
return new(CarFactory), nil | |
default: | |
return nil, errors.New(fmt.Sprintf("Factory with id %d not recognized\n", f)) | |
} | |
} | |
// Usage | |
carF, err = GetVehicleFactory(CarFactoryType) | |
if err != nil { | |
panic(err) | |
} | |
carVehicle, err := carF.GetVehicle(LuxuryCarType) | |
if err != nil { | |
panic(err) | |
} |
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package structural | |
import "fmt" | |
//------------------------------------------------------------------------ | |
type LegacyPrinter interface { | |
Print(s string) string | |
} | |
//------------------------------------------------------------------------ | |
type MyLegacyPrinter struct{} | |
func (l *MyLegacyPrinter) Print(s string) (newMsg string) { | |
newMsg = fmt.Sprintf("Legacy Printer: %s\n", s) | |
println(newMsg) | |
return | |
} | |
//------------------------------------------------------------------------ | |
type NewPrinter interface { | |
PrintStored() string | |
} | |
type PrinterAdapter struct { | |
OldPrinter LegacyPrinter | |
Msg string | |
} | |
func (p *PrinterAdapter) PrintStored() (newMsg string) { | |
if p.OldPrinter != nil { | |
newMsg = fmt.Sprintf("Adapter: %s", p.Msg) | |
newMsg = p.OldPrinter.Print(newMsg) | |
} else { | |
newMsg = p.Msg | |
} | |
return | |
} | |
//------------------------------------------------------------------------ |
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package creational | |
type BuildProccess interface { | |
SetWheels() BuildProccess | |
SetSeats() BuildProccess | |
SetStructure() BuildProccess | |
Build() VehicleProduct | |
} | |
type VehicleProduct struct { | |
Wheels int | |
Seats int | |
Structure string | |
} | |
type CarBuilder struct { | |
vehicle VehicleProduct | |
} | |
func (b *CarBuilder) SetWheels() BuildProccess { | |
b.vehicle.Wheels = 4 | |
return b | |
} | |
func (b *CarBuilder) SetSeats() BuildProccess { | |
b.vehicle.Seats = 5 | |
return b | |
} | |
func (b *CarBuilder) SetStructure() BuildProccess { | |
b.vehicle.Structure = "car" | |
return b | |
} | |
func (b *CarBuilder) Build() VehicleProduct { | |
return b.vehicle | |
} | |
type ManufactoringDirector struct { | |
builder BuildProccess | |
} | |
func (m *ManufactoringDirector) SetBuildProcess(b BuildProccess) { | |
m.builder = b | |
} | |
func (m *ManufactoringDirector) Construct() { | |
m.builder.SetWheels().SetSeats().SetStructure() | |
} | |
// Usage | |
manufactoringComplex := ManufactoringDirector() | |
carBuilder := &CarBuilder() | |
manufactoringComplex.SetBuildProcess(carBuilder) | |
manufactoringComplex.Construct() | |
car := carBuilder.Build() | |
// You can now access car | |
if car.Wheels != 4 { | |
panic("What the f") | |
} |
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package composition | |
type Athlete struct{} | |
func (a *Athlete) Train() { | |
println("Training") | |
} | |
func Swim() { | |
println("Swimming!") | |
} | |
type CompositeSwimmerA struct { | |
MyAthlete Athlete | |
MySwim *func() | |
} | |
//-------------------------------------------------------------------------- | |
type Trainer interface { | |
Train() | |
} | |
type Swimmer interface { | |
Swim() | |
} | |
type SwimmerImplementor struct{} | |
func (s *SwimmerImplementor) Swim() { | |
println("Swimming!") | |
} | |
type CompositeSwimmerB struct { | |
Trainer | |
Swimmer | |
} | |
//-------------------------------------------------------------------------- | |
type Animal struct{} | |
func (r *Animal) Eat() { | |
println("Eating") | |
} | |
type Shark struct { | |
Animal | |
Swim func() | |
} | |
//-------------------------------------------------------------------------- | |
type Tree struct { | |
LeafValue int | |
Right *Tree | |
Left *Tree | |
} | |
//-------------------------------------------------------------------------- | |
type Parent struct { | |
SomeField int | |
} | |
type Son struct { | |
P Parent | |
} | |
func GetParentField(p Parent) int { | |
return p.SomeField | |
} |
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package creational | |
import ( | |
"errors" | |
"fmt" | |
) | |
type PaymentMethod struct { | |
Pay(amount float32) string | |
} | |
const ( | |
Cash = 1 | |
DebitCard = 2 | |
) | |
func GetPaymentMethod(pm int) (PaymentMethod, error) { | |
switch pm { | |
case Cash: | |
return new(CashPM), nil | |
case DebitCard: | |
return new(DebitCardPM), nil | |
} | |
default: | |
return nil, errors.New(fmt.Sprintf("Payment method %d is not supported\n", pm)) | |
} | |
type CashPM struct {} | |
type DebitCardPM struct {} | |
func (pm *CashPM) Pay(amount float32) string { | |
return fmt.Sprintf("%0.2f paid using cash\n", amount) | |
} | |
func (pm *DebitCardPM) Pay(amount float32) string { | |
return fmt.Sprintf("%0.2f paid using debitcard\n", amount) | |
} | |
// Usage | |
payment, err := GetPaymentMethod(Cash) | |
if err != nil { | |
panic(err) | |
} | |
msg := payment.Pay(13.37) |
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package pipedrive | |
import ( | |
"errors" | |
"fmt" | |
) | |
const ( | |
White = 1 | |
Blue = 2 | |
Black = 3 | |
) | |
func GetShirtsCloner() ShirtCloner { | |
return nil | |
} | |
type ShirtsCache struct{} | |
func (s *ShirtsCache) GetClone(m int) (ItemInfoGetter, error) { | |
switch m { | |
case White: | |
newItem := *whitePrototype | |
return &newItem, nil | |
case Black: | |
newItem := *blackPrototype | |
return &newItem, nil | |
case Blue: | |
newItem := *bluePrototype | |
return &newItem, nil | |
default: | |
return nil, errors.New("Shirt model not recognized") | |
} | |
} | |
type ShirtCloner interface { | |
GetClone(m int) (ItemInfoGetter, error) | |
} | |
type ItemInfoGetter interface { | |
GetInfo() string | |
} | |
type ShirtColor byte | |
type Shirt struct { | |
Price float32 | |
SKU string | |
Color ShirtColor | |
} | |
func (s *Shirt) GetInfo() string { | |
return fmt.Sprintf("Shirt with SKU '%s' and Color id %d that costs %f\n", s.SKU, s.Color, s.Price) | |
} | |
var whitePrototype *Shirt = &Shirt{ | |
Price: 15.00, | |
SKU: "empty", | |
Color: White, | |
} | |
var blackPrototype *Shirt = &Shirt{ | |
Price: 16.00, | |
SKU: "empty", | |
Color: Black, | |
} | |
var bluePrototype *Shirt = &Shirt{ | |
Price: 17.00, | |
SKU: "empty", | |
Color: Blue, | |
} | |
func (i *Shirt) GetPrice() float32 { | |
return i.Price | |
} | |
// Usage | |
shirtCache := GetShirtsCloner() | |
item1, err := shirtCache.GetClone(White) | |
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// This is not thread-safe. Use concurrency! | |
package creational | |
type singleton struct { | |
count int | |
} | |
var instance *singleton | |
func GetInstance() *singleton { | |
if instance == nil { | |
instance = new(singleton) | |
} | |
return instance | |
} | |
func (s *singleton) AddOne() int { | |
s.count++ | |
return s.count | |
} |
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