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April 18, 2018 13:41
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OpenGL
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#include <GL/glut.h> | |
#include <stdlib.h> | |
void init(void); | |
void display(void); | |
void keyboard(unsigned char key, int x, int y); | |
int main(int argc, char** argv){ | |
glutInit(&argc, argv); | |
glutInitDisplayMode(GLUT_SINGLE|GLUT_RGB); | |
glutInitWindowSize(1000, 1000); | |
glutInitWindowPosition(100, 100); | |
glutCreateWindow("Exercicio 02"); | |
init(); | |
glutDisplayFunc(display); | |
glutKeyboardFunc(keyboard); | |
glutMainLoop(); | |
return 0; | |
} | |
void init(void){ | |
glClearColor(0.0, 0.0, 0.0, 1.0); | |
glOrtho(0, 256, 0, 256, -1, 1); | |
} | |
void drawStar(int size) { | |
glVertex2f(20.0f * size, 20.0f * size); // 1 | |
glVertex2f(40.0f * size, 80.0f * size); // 2 | |
glVertex2f(40.0f * size, 80.0f * size); // 2 | |
glVertex2f(60.0f * size, 20.0f * size); // 3 | |
glVertex2f(60.0f * size, 20.0f * size); // 3 | |
glVertex2f(10.0f * size, 55.0f * size); // 4 | |
glVertex2f(10.0f * size, 55.0f * size); // 4 | |
glVertex2f(70.0f * size, 55.0f * size); // 5 | |
glVertex2f(70.0f * size, 55.0f * size); // 5 | |
glVertex2f(20.0f * size, 20.0f * size); // 6 | |
} | |
void drawHorizontalLine(float x) { | |
glVertex2f(x, 20.0f); | |
glVertex2f(x, 40.0f); | |
} | |
void display(void){ | |
glClear(GL_COLOR_BUFFER_BIT); | |
glColor3f(1.0,1.0,1.0); | |
glBegin(GL_LINES); | |
//inicio | |
//Estrela | |
// G | |
drawHorizontalLine(20.0f); | |
glVertex2f(20.0f, 20.0f); | |
glVertex2f(30.0f, 20.0f); | |
glVertex2f(20.0f, 40.0f); | |
glVertex2f(30.0f, 40.0f); | |
glVertex2f(30.0f, 20.0f); | |
glVertex2f(30.0f, 30.0f); | |
glVertex2f(25.0f, 30.0f); | |
glVertex2f(30.0f, 30.0f); | |
// E | |
drawHorizontalLine(35.0f); | |
glVertex2f(35.0f, 20.0f); | |
glVertex2f(45.0f, 20.0f); | |
glVertex2f(35.0f, 30.0f); | |
glVertex2f(45.0f, 30.0f); | |
glVertex2f(35.0f, 40.0f); | |
glVertex2f(45.0f, 40.0f); | |
// O | |
drawHorizontalLine(50.0f); | |
glVertex2f(50.0f, 20.0f); | |
glVertex2f(60.0f, 20.0f); | |
drawHorizontalLine(60.0f); | |
glVertex2f(50.0f, 40.0f); | |
glVertex2f(60.0f, 40.0f); | |
// G | |
drawHorizontalLine(65.0f); | |
glVertex2f(65.0f, 20.0f); | |
glVertex2f(75.0f, 20.0f); | |
glVertex2f(65.0f, 40.0f); | |
glVertex2f(75.0f, 40.0f); | |
glVertex2f(75.0f, 20.0f); | |
glVertex2f(75.0f, 30.0f); | |
glVertex2f(70.0f, 30.0f); | |
glVertex2f(75.0f, 30.0f); | |
// E | |
drawHorizontalLine(80.0f); | |
glVertex2f(80.0f, 20.0f); | |
glVertex2f(90.0f, 20.0f); | |
glVertex2f(80.0f, 30.0f); | |
glVertex2f(90.0f, 30.0f); | |
glVertex2f(80.0f, 40.0f); | |
glVertex2f(90.0f, 40.0f); | |
drawStar(1); | |
// fim | |
glEnd(); | |
glFlush(); | |
} | |
void keyboard(unsigned char key, int x, int y){ | |
switch(key){ | |
case 27: | |
exit(0); | |
break; | |
} | |
} |
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