Last active
February 12, 2021 20:45
-
-
Save georgemsavva/0bd4185e89a1945f7c1a5da567feae11 to your computer and use it in GitHub Desktop.
R code to produce a wavy rectangle of points with rgl
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
library(rgl) | |
## Open the 3D device | |
open3d(windowRect = c(20, 30, 800, 800), bg=list("white") ) | |
## Make the data frame for plotting | |
d <- expand.grid(x=seq(0,2*pi,l=100), y=seq(0,2*pi,l=100)) | |
## Set the increment | |
inc = pi*2 / 100 | |
## Iterate over 100 frames | |
for(i in 1:100){ | |
## Work out the depth of each point | |
d$z <- cos(d$x)*sin(d$y+i*inc) + cos(d$y+i*inc)*sin(d$x) | |
## Make sure the bounding box will be set using the subsequent points. | |
par3d(ignoreExtent=FALSE) | |
## Draw 2 points as struts to make sure the main data is in shot. | |
points3d(x=c(0,2*pi), y=c(0,2*pi), z=c(-1,1), col="white",box=F, axes=F) | |
## Now ignore the main data when setting the bounding box (this ensures that the view doesn't change with each frame) | |
par3d(ignoreExtent=TRUE) | |
## Draw the main data | |
points3d(d) | |
## Set the view to face on. | |
rgl.viewpoint(0,0,zoom = .9) | |
## Save the image for frame i. | |
rgl.snapshot(filename = sprintf("pngs/wave%05d.png",i)) | |
## Clear the points | |
clear3d() | |
} | |
## Use ffmpeg to compile the stills into a video. | |
shell("ffmpeg -r 30 -y -i pngs/wave%05d.png -c:v libx264 -r 30 -pix_fmt yuv420p wave.mp4") | |
shell("wave.mp4") |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment