Created
February 21, 2021 22:17
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="utf-8"> | |
<script src="//cdn.jsdelivr.net/npm/[email protected]/dist/phaser.js"></script> | |
<!-- <script src="https://cdn.jsdelivr.net/npm/[email protected]/dist/phaser-arcade-physics.min.js"></script> --> | |
</head> | |
<body> | |
<div id="game-area"></div> | |
<h1 style="left: 20px; top: 20px; position:absolute;">Mouse</h1> | |
<h1 id = 'mouse-report' style="left: 20px; top: 100px; position:absolute;">mouse report</h1> | |
<h1 style="left: 400px; top: 20px; position:absolute;">Touch</h1> | |
<h1 id = 'touch-report' style="left: 400px; top: 100px; position:absolute;">touch report</h1> | |
<script> | |
var config = { | |
parent: 'game-area', type: Phaser.AUTO, width: 800, height: 600, | |
backgroundColor: '#aaa', scene: { create: create, update: update } | |
} | |
var player; | |
function create () { | |
var light_wall_graphics = this.add.graphics({ fillStyle: { color: 0xffff00 } }); | |
player = new Phaser.Geom.Rectangle( 400, 300, 50, 50 ); | |
player = light_wall_graphics.fillRectShape(player); | |
} | |
function update () { | |
if ( Math.abs(d.x) > 10 ) { | |
player.x += Math.sign(d.x) * 10; | |
d = {x: 0, y: 0 }; // reset | |
} | |
if ( Math.abs(d.y) > 10 ) { | |
player.y += Math.sign(d.y) * 10; | |
d = {x: 0, y: 0 }; | |
} | |
} | |
var game = new Phaser.Game(config, 'game-area'); | |
var p = { x: 0, y: 0 }, | |
d = { x: 0, y: 0 }, | |
mouse_down = false, | |
target = document.getElementById('game-area'), | |
mouse_report = document.getElementById('mouse-report'), | |
touch_report = document.getElementById('touch-report'); | |
document.body.addEventListener('mousedown',function(e){ mouse_down = true;}) | |
document.body.addEventListener('mouseup',function(e){ mouse_down = false;}) | |
function gesture(x, y){ | |
d.x += x - p.x; | |
d.y += y - p.y; | |
p.x = x; | |
p.y = y; | |
} | |
document.body.addEventListener('mousemove',function(e){ | |
if(mouse_down){ | |
gesture(e.x, e.y); | |
mouse_report.innerText = d.x + ' ' + d.y; | |
} | |
}) | |
document.body.addEventListener('touchmove',function(e){ | |
var touch = e.touches[0]; | |
gesture(touch.pageX, touch.pageY); | |
touch_report.innerText = d.x + ' ' + d.y; | |
}) | |
</script> | |
</body> | |
</html> |
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