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Tic Tac Toe
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class TicTacToe { | |
constructor() { | |
this.handleMouseEnter = this.handleMouseEnter.bind(this) | |
this.handleMouseLeave = this.handleMouseLeave.bind(this) | |
this.handleClick = this.handleClick.bind(this) | |
this.handleResetClick = this.handleResetClick.bind(this) | |
this.tiles = [] | |
this.start() | |
} | |
start() { | |
this.loadBoard() | |
this.player = "X" | |
this.tiles = Array.apply(null, document.querySelectorAll(".board-tile")) | |
this.tiles.forEach(button => { | |
button.addEventListener("click", this.handleClick) | |
button.addEventListener("mouseenter", this.handleMouseEnter) | |
button.addEventListener("mouseleave", this.handleMouseLeave) | |
}) | |
const replayButton = document.getElementById("reset") | |
replayButton.addEventListener("click", this.handleResetClick) | |
} | |
loadboard() { | |
// add styles | |
const styleTag = document.createElement("style") | |
styleTag.textContent = ` | |
.board { | |
display: flex; | |
flex-wrap: wrap; | |
width: 12rem; | |
height: 12rem; | |
} | |
.board-tile { | |
width: 4rem; | |
height: 4rem; | |
font-size: 2rem; | |
font-family: Comic Sans MS; | |
background: #efefef; | |
} | |
.board-tile:not(:disabled):hover { | |
color: gray; | |
} | |
.board-tile:disabled { | |
color: black; | |
} | |
.board-reset {} | |
` | |
document.head.appendChild(styleTag) | |
// add html | |
document.body.innerHTML = ` | |
<h3 id="turn"> | |
<span data-player="X"></span>'s turn | |
</h3> | |
<div id="container" class="board"> | |
<button class="board-tile"></button> | |
<button class="board-tile"></button> | |
<button class="board-tile"></button> | |
<button class="board-tile"></button> | |
<button class="board-tile"></button> | |
<button class="board-tile"></button> | |
<button class="board-tile"></button> | |
<button class="board-tile"></button> | |
<button class="board-tile"></button> | |
</div> | |
<button id="reset" class="board-reset">Replay</button> | |
` | |
} | |
// handlers | |
handleResetClick() { | |
this.tiles.forEach(button => { | |
button.textContent = '' | |
button.disabled = false | |
}) | |
} | |
handleClick(event) { | |
event.target.textContent = this.player | |
event.target.disabled = true | |
this.player = this.player === "X" ? "O" : "X" | |
} | |
handleMouseEnter(event) { | |
event.target.textContent = this.player | |
} | |
handleMouseLeave(event) { | |
event.target.textContent = '' | |
} | |
// getters and setters | |
get player() { | |
const playerEl = document.querySelector("[data-player]") | |
const player = playerEl.getAttribute("data-player") | |
return player | |
} | |
set player(value) { | |
document.querySelector("[data-player]").textContent = value | |
document.querySelector("[data-player]").setAttribute("data-player", value) | |
} | |
} | |
const Game = new TicTacToe() |
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