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@geowarin
Last active December 10, 2015 21:26
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gulpfile.js
var gulp = require('gulp');
var downloadelectron = require('gulp-download-electron');
var shell = require('gulp-shell');
var packageJson = require('./package.json');
var electron = require('gulp-electron');
gulp.task('package', function() {
gulp.src("")
.pipe(electron({
src: '.',
packageJson: packageJson,
release: './release',
cache: './cache',
version: 'v0.28.1',
//packaging: true,
platforms: ['darwin-x64']
}))
.pipe(gulp.dest(""));
});
gulp.task('download', function (cb) {
downloadelectron({
version: '0.28.1',
outputDir: 'cache'
}, cb);
});
gulp.task('default', ['download'], function () {
// gulp.watch('src/**/*.js', ['js']);
// gulp.watch('index.html', ['copy']);
// gulp.watch('styles/**/*.less', ['styles']);
// gulp.watch('images/**', ['images']);
//
// livereload.listen();
var env = process.env;
env.NODE_ENV = 'development';
if(process.platform === 'win32') {
gulp.src('').pipe(shell(['cache\\electron.exe .'], {
env: env
}));
} else {
gulp.src('').pipe(shell(['./cache/Electron.app/Contents/MacOS/Electron .'], {
env: env
}));
}
});
<!DOCTYPE html>
<html>
<head>
<title>Hello World!</title>
</head>
<body>
<h1>Hello World!</h1>
We are using io.js <script>document.write(process.version)</script>
and Electron <script>document.write(process.versions['electron'])</script>.
</body>
</html>
var app = require('app'); // Module to control application life.
var BrowserWindow = require('browser-window'); // Module to create native browser window.
// Report crashes to our server.
require('crash-reporter').start();
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the javascript object is GCed.
var mainWindow = null;
// Quit when all windows are closed.
app.on('window-all-closed', function() {
if (process.platform != 'darwin') {
app.quit();
}
});
// This method will be called when Electron has done everything
// initialization and ready for creating browser windows.
app.on('ready', function() {
// Create the browser window.
mainWindow = new BrowserWindow({width: 800, height: 600});
// and load the index.html of the app.
mainWindow.loadUrl('file://' + __dirname + '/index.html');
// Open the devtools.
mainWindow.openDevTools();
// Emitted when the window is closed.
mainWindow.on('closed', function() {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null;
});
});
{
"name": "your-app",
"version": "0.1.0",
"main": "main.js",
"devDependencies": {
"electron": "^0.4.1",
"gulp": "^3.9.0",
"gulp-download-electron": "0.0.5",
"gulp-electron": "0.0.5",
"gulp-shell": "^0.4.2"
}
}
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