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Showing dynamic Class/Object possibilites using object.__dict__ in Python 3.6+
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import math | |
# basic point class | |
class Point(object): | |
def __init__(self, x, y): | |
self.x = x | |
self.y = y | |
def distance(self, other_point): | |
return math.hypot(self.x - other_point.x, self.y - other_point.y) | |
def run(): | |
p1 = Point(1, 2) | |
p2 = Point(2, 3) | |
print(f'distance: {p1.distance(p2):.5f}') | |
if __name__ == '__main__': | |
run() |
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import math | |
# added __repr__ printing self.__dict__ | |
class Point(object): | |
def __init__(self, x, y): | |
self.x = x | |
self.y = y | |
def distance(self, other_point): | |
return math.hypot(self.x - other_point.x, self.y - other_point.y) | |
def __repr__(self): return str(self.__dict__) # new | |
def run(): | |
p1 = Point(1, 2) | |
p2 = Point(2, 3) | |
print(f'p1:{p1} p2:{p2}') # new | |
print(f'distance: {p1.distance(p2):.5f}') | |
if __name__ == '__main__': | |
run() | |
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import math | |
class Point(object): | |
defaults = {'x': 0, 'y': 0} # new | |
def __init__(self): | |
self.__dict__.update(Point.defaults) # new body | |
def distance(self, other_point): | |
return math.hypot(self.x - other_point.x, self.y - other_point.y) | |
def __repr__(self): return str(self.__dict__) | |
def run(): # modified | |
p1 = Point() | |
print(f'p1:{p1}') | |
if __name__ == '__main__': | |
run() | |
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import math | |
# created template and class method to update it | |
class Point(object): | |
defaults = {'x': 0, 'y': 0} # new | |
@classmethod | |
def set_defaults(cls, **kwargs): # new method | |
Point.defaults.update(kwargs) | |
def __init__(self): | |
self.__dict__.update(Point.defaults) # new body | |
def distance(self, other_point): | |
return math.hypot(self.x - other_point.x, self.y - other_point.y) | |
def __repr__(self): return str(self.__dict__) | |
def run(): # modified | |
p1 = Point() | |
print(f'p1:{p1}') | |
Point.set_defaults(x=99) | |
p2 = Point() | |
print(f'p2:{p2}') | |
# surprise | |
Point.set_defaults(z=0) | |
p3 = Point() | |
print(f'p3:{p3}') | |
p3.z = 42 | |
print(f'p3:{p3}') | |
if __name__ == '__main__': | |
run() | |
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import math | |
# add dynamic object attributes | |
class Point(object): | |
defaults = {'x': 0, 'y': 0} | |
@classmethod | |
def set_defaults(cls, **kwargs): | |
Point.defaults.update(kwargs) | |
def __init__(self, *args, **kwargs): | |
self.__dict__.update(Point.defaults) | |
keys = list(Point.defaults.keys()) | |
for i, v in enumerate(args): # copy args to __dict__ in order | |
self.__dict__[keys[i]] = v | |
self.modify_attributes(**kwargs) | |
def modify_attributes(self, **kwargs): | |
self.__dict__.update(kwargs) # new | |
def distance(self, other_point): | |
return math.hypot(self.x - other_point.x, self.y - other_point.y) | |
def __repr__(self): return str(self.__dict__) | |
def run(): # modified | |
p1 = Point(1, 2, z=99, label='p1') | |
print(p1) | |
p1.modify_attributes(z=88, color='green') | |
print(p1) | |
if __name__ == '__main__': | |
run() | |
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Lessons in dynamic attributes for a class using self.__dict__ | |
From python.org documents: | |
object.__dict__ : | |
A dictionary or other mapping object | |
used to store an object’s (writable) attributes. | |
Learn to object.__dict__ for: | |
1. Setting defaults for the classes/object attributes | |
Kind of like a dynamic template for your objects | |
2. Defining a flexible constructor can be called with attributes or | |
allowed to be set to defaults | |
3. Adding new attributes to class to affect future object instances | |
4. Adding attributes to specific object dynamically after creation | |
*** this code relies on python version 3.6+ or 3.7+ | |
*** This is just one way to do these things, | |
I don't claim they are the most pythonic way. | |
*** you should already know these concepts: | |
@classmethod, *args, **kwargs, and dict update, enumerate |
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