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Drawing an NSImage with rounded corners in Swift
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| // This extension is a port of @venj's solution from 2011 | |
| // https://github.com/venj/Cocoa-blog-code/blob/master/Round%20Corner%20Image/Round%20Corner%20Image/NSImage%2BRoundCorner.m | |
| extension NSImage { | |
| func roundCorners(withRadius radius: CGFloat) -> NSImage { | |
| let rect = NSRect(origin: NSPoint.zero, size: size) | |
| if | |
| let cgImage = self.cgImage, | |
| let context = CGContext(data: nil, | |
| width: Int(size.width), | |
| height: Int(size.height), | |
| bitsPerComponent: 8, | |
| bytesPerRow: 4 * Int(size.width), | |
| space: CGColorSpaceCreateDeviceRGB(), | |
| bitmapInfo: CGImageAlphaInfo.premultipliedFirst.rawValue) { | |
| context.beginPath() | |
| context.addPath(CGPath(roundedRect: rect, cornerWidth: radius, cornerHeight: radius, transform: nil)) | |
| context.closePath() | |
| context.clip() | |
| context.draw(cgImage, in: rect) | |
| if let composedImage = context.makeImage() { | |
| return NSImage(cgImage: composedImage, size: size) | |
| } | |
| } | |
| return self | |
| } | |
| } | |
| fileprivate extension NSImage { | |
| var cgImage: CGImage? { | |
| var rect = CGRect.init(origin: .zero, size: self.size) | |
| return self.cgImage(forProposedRect: &rect, context: nil, hints: nil) | |
| } | |
| } |
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