Created
August 11, 2014 22:04
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index e33b55a..02432a8 100755 | |
--- a/Assets/CoherentUI/Samples/Scenes/Sample03_MenuAndHUD/Game/ObjectPicker.cs | |
+++ b/Assets/CoherentUI/Samples/Scenes/Sample03_MenuAndHUD/Game/ObjectPicker.cs | |
@@ -18,6 +18,8 @@ public class ObjectPicker : MonoBehaviour { | |
// Update is called once per frame | |
void Update () { | |
+ Screen.lockCursor = true; | |
+ | |
if (m_UISystem.HasFocusedView) | |
{ | |
return; | |
@@ -68,7 +70,10 @@ public class ObjectPicker : MonoBehaviour { | |
// Activate input processing for the view below the mouse cursor | |
RaycastHit hitInfo; | |
- if (Physics.Raycast(m_MainCamera.ScreenPointToRay(Input.mousePosition), out hitInfo)) | |
+ var width = Screen.GetResolution[0].width; | |
+ var height = Screen.GetResolution[0].height; | |
+ | |
+ if (Physics.Raycast(m_MainCamera.ScreenPointToRay(new Vector2(width / 2.0f, height / 2.0f)), out hitInfo)) | |
{ | |
//Debug.Log (hitInfo.collider.name); | |
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