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Heat haze example
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--- Heat haze shader. | |
-- | |
-- Permission is hereby granted, free of charge, to any person obtaining | |
-- a copy of this software and associated documentation files (the | |
-- "Software"), to deal in the Software without restriction, including | |
-- without limitation the rights to use, copy, modify, merge, publish, | |
-- distribute, sublicense, and/or sell copies of the Software, and to | |
-- permit persons to whom the Software is furnished to do so, subject to | |
-- the following conditions: | |
-- | |
-- The above copyright notice and this permission notice shall be | |
-- included in all copies or substantial portions of the Software. | |
-- | |
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
-- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
-- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
-- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | |
-- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | |
-- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |
-- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |
-- | |
-- [ MIT license: http://www.opensource.org/licenses/mit-license.php ] | |
-- | |
local kernel = {} | |
kernel.language = "glsl" | |
kernel.category = "filter" | |
-- By default, the group is "custom" | |
-- kernel.group = "custom" | |
kernel.name = "heat" | |
kernel.isTimeDependent = true | |
-- Expose effect parameters using vertex data | |
kernel.vertexData = | |
{ | |
{ | |
name = "extend", -- The property name exposed to Lua | |
default = 5, | |
min = .25, | |
max = 250, | |
index = 0, -- This corresponds to CoronaVertexUserData.x | |
}, | |
{ | |
name = "frequency", -- The property name exposed to Lua | |
default = 1.3, | |
min = .2, | |
max = 8, | |
index = 1, -- This corresponds to CoronaVertexUserData.y | |
}, | |
{ | |
name = "center", -- The property name exposed to Lua | |
default = display.contentCenterX, | |
min = 0, | |
max = display.contentWidth, | |
index = 2, -- This corresponds to CoronaVertexUserData.2 | |
} | |
} | |
kernel.vertex = [[ | |
varying P_UV vec2 extension_frac; // Custom varying variable (x = extension, y = fraction) | |
P_POSITION vec2 VertexKernel( P_POSITION vec2 position ) | |
{ | |
P_DEFAULT float offset = position.x - CoronaVertexUserData.z; | |
P_DEFAULT float extend = sign(offset) * CoronaVertexUserData.x; | |
extension_frac.x = .5 * extend / (offset + extend); | |
extension_frac.y = (offset + 2. * extend) / (offset + extend); | |
position.x += extend; | |
return position; | |
} | |
]] | |
kernel.fragment = [[ | |
#ifdef GL_ES | |
precision mediump float; | |
#endif | |
varying P_UV vec2 extension_frac; // Custom varying variable (x = extension, y = fraction) | |
P_COLOR vec4 FragmentKernel( P_UV vec2 texCoord ) | |
{ | |
texCoord.x *= extension_frac.y; | |
texCoord.x -= extension_frac.x; | |
P_UV float amp = sin(2. * 3.14159 * (texCoord.y + CoronaTotalTime) * CoronaVertexUserData.y); | |
texCoord.x += amp * extension_frac.x; | |
if (abs(texCoord.x - .5) > .5) discard; | |
// P_UV float scale = ceil(.5 - abs(texCoord.x - .5)); // ... failed experiment to use alpha in lieu of discard | |
P_COLOR vec4 tcolor = texture2D( CoronaSampler0, texCoord ); | |
// tcolor.a *= scale; | |
return CoronaColorScale(tcolor); | |
} | |
]] | |
return kernel |
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--- Non-discarding heat haze shader. | |
-- | |
-- Permission is hereby granted, free of charge, to any person obtaining | |
-- a copy of this software and associated documentation files (the | |
-- "Software"), to deal in the Software without restriction, including | |
-- without limitation the rights to use, copy, modify, merge, publish, | |
-- distribute, sublicense, and/or sell copies of the Software, and to | |
-- permit persons to whom the Software is furnished to do so, subject to | |
-- the following conditions: | |
-- | |
-- The above copyright notice and this permission notice shall be | |
-- included in all copies or substantial portions of the Software. | |
-- | |
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
-- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
-- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
-- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | |
-- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | |
-- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |
-- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |
-- | |
-- [ MIT license: http://www.opensource.org/licenses/mit-license.php ] | |
-- | |
local kernel = {} | |
kernel.language = "glsl" | |
kernel.category = "filter" | |
-- By default, the group is "custom" | |
-- kernel.group = "custom" | |
kernel.name = "heat_no_discard" | |
kernel.isTimeDependent = true | |
-- Expose effect parameters using vertex data | |
kernel.vertexData = | |
{ | |
{ | |
name = "extend", -- The property name exposed to Lua | |
default = 5, | |
min = .25, | |
max = 250, | |
index = 0, -- This corresponds to CoronaVertexUserData.x | |
}, | |
{ | |
name = "frequency", -- The property name exposed to Lua | |
default = 1.3, | |
min = .2, | |
max = 8, | |
index = 1, -- This corresponds to CoronaVertexUserData.y | |
}, | |
{ | |
name = "center", -- The property name exposed to Lua | |
default = display.contentCenterX, | |
min = 0, | |
max = display.contentWidth, | |
index = 2, -- This corresponds to CoronaVertexUserData.2 | |
} | |
} | |
kernel.vertex = [[ | |
varying P_UV vec2 extension_frac; // Custom varying variable (x = extension, y = fraction) | |
P_POSITION vec2 VertexKernel( P_POSITION vec2 position ) | |
{ | |
P_DEFAULT float offset = position.x - CoronaVertexUserData.z; | |
P_DEFAULT float extend = sign(offset) * CoronaVertexUserData.x; | |
extension_frac.x = .5 * extend / (offset + extend); | |
extension_frac.y = (offset + 2. * extend) / (offset + extend); | |
position.x += extend; | |
return position; | |
} | |
]] | |
kernel.fragment = [[ | |
#ifdef GL_ES | |
precision mediump float; | |
#endif | |
varying P_UV vec2 extension_frac; // Custom varying variable (x = extension, y = fraction) | |
P_COLOR vec4 FragmentKernel( P_UV vec2 texCoord ) | |
{ | |
texCoord.x *= extension_frac.y; | |
texCoord.x -= extension_frac.x; | |
P_UV float amp = sin(2. * 3.14159 * (texCoord.y + CoronaTotalTime) * CoronaVertexUserData.y); | |
texCoord.x += amp * extension_frac.x; | |
P_COLOR vec4 tcolor = texture2D( CoronaSampler0, texCoord ); | |
return CoronaColorScale(tcolor); | |
} | |
]] | |
return kernel |
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--- Driver for shader demo. | |
-- | |
-- Permission is hereby granted, free of charge, to any person obtaining | |
-- a copy of this software and associated documentation files (the | |
-- "Software"), to deal in the Software without restriction, including | |
-- without limitation the rights to use, copy, modify, merge, publish, | |
-- distribute, sublicense, and/or sell copies of the Software, and to | |
-- permit persons to whom the Software is furnished to do so, subject to | |
-- the following conditions: | |
-- | |
-- The above copyright notice and this permission notice shall be | |
-- included in all copies or substantial portions of the Software. | |
-- | |
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
-- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
-- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
-- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | |
-- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | |
-- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |
-- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |
-- | |
-- [ MIT license: http://www.opensource.org/licenses/mit-license.php ] | |
-- | |
-- Modules -- | |
local utils = require("utils") | |
-- Setup | |
display.setStatusBar( display.HiddenStatusBar ) | |
-- Log compiler errors found in shader code to console | |
display.setDefault( 'isShaderCompilerVerbose', true ) | |
local cx, cy, CurrentGroup = display.contentCenterX, display.contentCenterY | |
-- Effect 1 -- | |
local Normal = utils.LoadKernel("filter.custom.heat", function(group, name) | |
local image = display.newImageRect(group, "Image1.jpg", 256, 256) | |
image.x, image.y = cx, cy | |
image.fill.effect = name | |
-- Add some controls. | |
utils.SliderAndText(image, 10, "extend", .25, 250) | |
utils.SliderAndText(image, 40, "frequency", .2, 8) | |
end) | |
-- Effect 2 -- | |
local Snapshot = utils.LoadKernel("filter.custom.heat", function(group, name) | |
local snap = display.newSnapshot(300, 300) | |
group:insert(snap) | |
snap.x, snap.y = cx, cy | |
-- Put some stuff in the snapshot. | |
local red = display.newRect(snap.group, 80 - cx, 90 - cy, 100, 200) | |
red:setFillColor(1, 0, 0) | |
local BlueY = 250 - cy | |
local blue = display.newRect(snap.group, 160 - cx, BlueY, 100, 200) | |
blue:setFillColor(0, 0, 1) | |
local green = display.newRect(snap.group, 140 - cx, 210 - cy, 200, 100) | |
green:setFillColor(0, 1, 0) | |
-- Add some controls. | |
snap.fill.effect = name | |
utils.SliderAndText(snap, 10, "extend", .25, 250) | |
utils.SliderAndText(snap, 40, "frequency", .2, 8) | |
-- Update the snapshot. | |
Runtime:addEventListener("enterFrame", function(event) | |
if group == CurrentGroup then | |
blue.y = BlueY + math.sin(event.time / 1050) * 25 | |
snap:invalidate() | |
end | |
end) | |
end) | |
-- Effect 3 -- | |
local NoDiscard = utils.LoadKernel("filter.custom.heat_no_discard", function(group, name) | |
local image = display.newImageRect(group, "Image1.jpg", 256, 256) | |
image.x, image.y = cx, cy | |
image.fill.effect = name | |
-- Add some controls. | |
utils.SliderAndText(image, 10, "extend", .25, 250) | |
utils.SliderAndText(image, 40, "frequency", .2, 8) | |
end) | |
-- Effect selection. | |
utils.TabBar{ | |
{ | |
name = "Normal", | |
func = function() | |
if CurrentGroup then -- handle first time | |
CurrentGroup.isVisible = false | |
end | |
CurrentGroup, Normal.isVisible = Normal, true | |
end | |
}, | |
{ | |
name = "Snapshot", | |
func = function() | |
CurrentGroup.isVisible = false | |
CurrentGroup, Snapshot.isVisible = Snapshot, true | |
end | |
}, | |
{ | |
name = "No Discard", | |
func = function() | |
CurrentGroup.isVisible = false | |
CurrentGroup, NoDiscard.isVisible = NoDiscard, true | |
end | |
} | |
} |
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--- Just some helper utilities for Corona shaders. | |
-- | |
-- Permission is hereby granted, free of charge, to any person obtaining | |
-- a copy of this software and associated documentation files (the | |
-- "Software"), to deal in the Software without restriction, including | |
-- without limitation the rights to use, copy, modify, merge, publish, | |
-- distribute, sublicense, and/or sell copies of the Software, and to | |
-- permit persons to whom the Software is furnished to do so, subject to | |
-- the following conditions: | |
-- | |
-- The above copyright notice and this permission notice shall be | |
-- included in all copies or substantial portions of the Software. | |
-- | |
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
-- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
-- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
-- IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | |
-- CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | |
-- TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |
-- SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |
-- | |
-- [ MIT license: http://www.opensource.org/licenses/mit-license.php ] | |
-- | |
-- Corona modules -- | |
local widget = require("widget") | |
-- Exports -- | |
local M = {} | |
--- Helper to load kernels | |
function M.LoadKernel (effect_name, func) | |
local resolved = "kernel_" .. effect_name:gsub("%.", "_") | |
if not package.loaded[resolved] then | |
local kernel = require(resolved) | |
graphics.defineEffect(kernel) | |
end | |
local group = display.newGroup() | |
func(group, effect_name) | |
group.isVisible = false | |
return group | |
end | |
-- | |
local function GetProp (effect, prefix, prop) | |
if prefix then | |
return effect[prefix][prop] | |
else | |
return effect[prop] | |
end | |
end | |
-- | |
local function SetProp (effect, prefix, prop, v) | |
if prefix then | |
effect[prefix][prop] = v | |
else | |
effect[prop] = v | |
end | |
end | |
-- Make a slider with some text to its right | |
function M.SliderAndText (target, top, prop, min_value, max_value) | |
local group, dot, prefix = target.parent, prop:find("%.") | |
if dot then | |
prefix, prop = prop:sub(1, dot - 1), prop:sub(dot + 1) | |
end | |
local range = max_value - min_value -- see the shader file for these values | |
local slider = widget.newSlider{ | |
top = top, left = 10, | |
orientation = "horizontal", | |
value = 100 * (GetProp(target.fill.effect, prefix, prop) - min_value) / range, | |
listener = function(event) | |
SetProp(target.fill.effect, prefix, prop, min_value + (event.value / 100) * range) | |
end | |
} | |
group:insert(slider) | |
local text = display.newText(group, prop, 0, slider.y, native.systemFont, 20) | |
text.anchorX, text.x = 0, slider.contentBounds.xMax + 10 | |
end | |
--- Make a very basic tab bar | |
function M.TabBar (funcs) | |
local buttons = {} | |
for i, func in ipairs(funcs) do | |
buttons[#buttons + 1] = { | |
label = func.name, | |
selected = i == 1, | |
onPress = func.func | |
} | |
end | |
local tb = widget.newTabBar{ | |
top = display.contentHeight - 26, | |
width = display.contentWidth, | |
buttons = buttons | |
} | |
funcs[1].func() | |
return tb | |
end | |
-- Install some theme. | |
widget.setTheme("widget_theme_ios") | |
-- Export the module. | |
return M |
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