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Drawing a spider web with d3
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<html> | |
<head> | |
<title>Webmaking</title> | |
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.7.2/jquery.min.js"></script> | |
<script type="text/javascript" src="http://d3js.org/d3.v2.min.js"></script> | |
<script type="text/javascript"> | |
$(document).ready(function() { | |
function getPoints(radius, segments, levels) { | |
points = { | |
all: [], | |
byLevel: [], | |
bySegment: [], | |
}; | |
for (i = 0; i < levels; i++) { | |
r = (radius/levels) * (i + 1); | |
points.byLevel[i] = [] | |
for (j = 0; j < segments; j++) { | |
if (points.bySegment[j] == undefined) { | |
points.bySegment[j] = []; | |
} | |
theta = ((2 * Math.PI) / segments) * j; | |
point = { | |
r: r, | |
theta: theta, | |
x: r * Math.cos(theta), | |
y: r * Math.sin(theta), | |
level: i | |
}; | |
points.all.push(point); | |
points.byLevel[i].push(point); | |
points.bySegment[j].push(point); | |
} | |
} | |
return points; | |
} | |
var svg = d3.select('#web').append('svg').style('width', '100%').style('height', '100%'), | |
vis = svg.append('g'), | |
width = 500, | |
segments = 8, | |
levels = 4, | |
points = getPoints(width / 2, segments, levels); | |
vis.attr("transform", "translate(" + $(window).width() / 2 + ", " + $(window).height() / 2 + ")"); | |
vis.selectAll("circle") | |
.data(points.all) | |
.enter().append("circle") | |
.attr("cx", function(d) { | |
return d.x; | |
}) | |
.attr("cy", function(d) { | |
return d.y; | |
}) | |
.attr("r", 5) | |
.attr("class", function(d) { | |
return "level-" + d.level; | |
}); | |
for (level = 0; level < levels; level++) { | |
for (j = 0; j < segments; j++) { | |
var point = points.byLevel[level][j] | |
var nextIdx = j + 1 < segments ? j + 1 : 0; | |
var nextPoint = points.byLevel[level][nextIdx]; | |
vis.append("path") | |
.attr("d", "M " + point.x + " " + point.y + " L " + nextPoint.x + " " + nextPoint.y) | |
.style("stroke", "#000"); | |
} | |
} | |
for (segment = 0; segment < segments; segment++) { | |
console.debug(points.bySegment[segment]); | |
var start = points.bySegment[segment][0]; | |
var end = points.bySegment[segment][levels - 1]; | |
vis.append("path") | |
.attr("d", "M " + start.x + " " + start.y + " L " + end.x + " " + end.y) | |
.style("stroke", "#000"); | |
} | |
}); | |
</script> | |
</head> | |
<body> | |
<div id="web"></div> | |
</body> | |
</html> |
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Could you please fix the broken link to d3.js, using http://d3js.org/d3.v2.min.js ? Thanks!