So you can do special formatting codes in Dead Cells text. Can currently be used when talking to a broadcaster as Captain Chicken. Maybe the developers will prevent it in the future. We'll see.
Some notes:
- Color will break if the text turns into multiple lines.
- Icons appear to only work at the start of a message with following text. Example:
{iconCursed@img} You're cursed.
- You can have multiple tags. Example:
{Blood@BL} {Fire@FI}
{R@BL}{A@FI}{I@LE}{N@CC}{B@TO}{O@SU}{W@IC}{!@ST}
Here's what's available:
- Colors
{Text@BR}
- Brutality{Text@TA}
- Tactics{Text@SU}
- Survival{Text@LE}
- Legendary{Text@CL}
- Colorless{Text@AF}
- Affix{Text@CC}
- Critical{Text@BL}
- Blood{Text@FI}
- Fire{Text@IC}
- Ice{Text@TO}
- Poison{Text@ST}
- Stats{Text@PA}
- Parry{Text@PE}
- Permanent{Text@LO}
- Locked{Text@HT}
- Hero{Text@MO}
- Mob{Text@GO}
- Gold{Text@CE}
- Cells{Text@CO}
- Collector{Text@TE}
- Test/Debug{Text@MI}
- Minor
- Icons
{iconAffix@img}
{iconCell@img}
{iconCoin@img}
{iconCursed@img}
{iconForge@img}
{iconNegativeAffix@img}
{iconRare@img}