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blueprint: | |
name: Styrbar multiple lights | |
description: A blueprint that allows Ikea styrbar light controller to be used to | |
control multiple lights, made by Zuul. | |
domain: automation | |
input: | |
controller: | |
name: Controller | |
description: The styrbar controller to be used to control the lights. | |
selector: | |
entity: | |
domain: | |
- sensor | |
- update | |
multiple: false | |
light_number: | |
name: Light number | |
description: An input_number helper with minimum value 1 and maximum value of | |
at least the amount of lights used. This input should be configured to use | |
increments of 1. | |
selector: | |
entity: | |
domain: | |
- input_number | |
multiple: false | |
lights: | |
name: Light(s) | |
description: The lights that will be controlled by the controller. | |
selector: | |
entity: | |
domain: | |
- light | |
multiple: true | |
source_url: https://gist.github.com/Zuulcode/6149d9c61c8679d963aeecde02055269 | |
variables: | |
light_number: !input light_number | |
lights: !input lights | |
mode: restart | |
trigger: | |
- platform: state | |
entity_id: | |
- !input controller | |
to: 'on' | |
id: 'on' | |
- platform: state | |
entity_id: | |
- !input controller | |
to: 'off' | |
id: 'off' | |
- platform: state | |
entity_id: | |
- !input controller | |
to: arrow_left_click | |
id: arrow_left_click | |
- platform: state | |
entity_id: | |
- !input controller | |
to: arrow_right_click | |
id: arrow_right_click | |
- platform: state | |
entity_id: | |
- !input controller | |
to: brightness_move_up | |
id: brightness_move_up | |
- platform: state | |
entity_id: | |
- !input controller | |
to: brightness_move_down | |
id: brightness_move_down | |
- platform: state | |
entity_id: | |
- !input controller | |
to: brightness_stop | |
id: brightness_stop | |
action: | |
- choose: | |
- conditions: | |
- condition: trigger | |
id: 'on' | |
sequence: | |
- service: light.turn_on | |
target: | |
entity_id: '{{ lights[int(states(light_number)) - 1] }}' | |
- conditions: | |
- condition: trigger | |
id: 'off' | |
sequence: | |
- service: light.turn_off | |
target: | |
entity_id: '{{ lights[int(states(light_number)) - 1] }}' | |
- conditions: | |
- condition: trigger | |
id: arrow_left_click | |
sequence: | |
- service: input_number.set_value | |
data: | |
value: '{% if int(states(light_number)) > 1 %} {{ int(states(light_number)) | |
- 1 }} {% else %} {{ lights|length }} {% endif %}' | |
target: | |
entity_id: !input light_number | |
- conditions: | |
- condition: trigger | |
id: arrow_right_click | |
sequence: | |
- service: input_number.set_value | |
data: | |
value: '{% if int(states(light_number)) < lights|length %} {{ int(states(light_number)) | |
+ 1 }} {% else %} 1 {% endif %}' | |
target: | |
entity_id: !input light_number | |
- conditions: | |
- condition: trigger | |
id: brightness_move_up | |
sequence: | |
- repeat: | |
until: | |
- condition: trigger | |
id: brightness_stop | |
sequence: | |
- service: light.turn_on | |
target: | |
entity_id: '{{ lights[int(states(light_number)) - 1] }}' | |
data: | |
brightness_step_pct: 10 | |
- delay: | |
hours: 0 | |
minutes: 0 | |
seconds: 0 | |
milliseconds: 500 | |
- conditions: | |
- condition: trigger | |
id: brightness_move_down | |
sequence: | |
- repeat: | |
until: | |
- condition: trigger | |
id: brightness_stop | |
sequence: | |
- service: light.turn_on | |
target: | |
entity_id: '{{ lights[int(states(light_number)) - 1] }}' | |
data: | |
brightness_step_pct: -10 | |
- delay: | |
hours: 0 | |
minutes: 0 | |
seconds: 0 | |
milliseconds: 500 |
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Added support for
update
domain