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// 1: how could you rewrite the following to make it shorter? | |
if (foo) { | |
bar.doSomething(el); | |
} else { | |
bar.doSomethingElse(el); | |
} | |
bar[foo ? 'doSomething' : 'doSomethingElse'](el); | |
foo ? bar.doSomething(el) : bar.doSomethingElse(el); // prefer this as it reads better to me | |
// 2: what is the faulty logic in the following code? | |
var foo = 'hello'; | |
(function() { | |
var foo = foo || 'world'; | |
console.log(foo); | |
})(); | |
// foo is scoped to the anonymous function and hence won't see the foo var is closes over | |
// 3: given the following code, how would you override the value of the bar | |
// property for the variable foo without affecting the value of the bar | |
// property for the variable bim? how would you affect the value of the bar | |
// property for both foo and bim? how would you add a method to foo and bim to | |
// console.log the value of each object's bar property? how would you tell if | |
// the object's bar property had been overridden for the particular object? | |
var Thinger = function() { | |
return this; | |
}; | |
Thinger.prototype = { | |
bar : 'baz' | |
}; | |
var foo = new Thinger(), | |
bim = new Thinger(); | |
foo.bar = 'new'; // override bar for foo only | |
Thinger.prototype.bar = 'both'; // override bar for all instances of Thinger | |
Thinger.prototype.toString = function () { // implement a toString method that returns value of bar | |
return this.bar; | |
}; | |
foo.bar === Thinger.prototype.bar; // check whether object property is overridden | |
// 4: given the following code, and assuming that each defined object has a | |
// 'destroy' method, how would you destroy all of the objects contained in the | |
// myObjects object? | |
var myObjects = { | |
thinger : new myApp.Thinger(), | |
gizmo : new myApp.Gizmo(), | |
widget : new myApp.Widget() | |
}; | |
for (var o in myObjects) { | |
if (myObjects.hasOwnProperty(o)) { | |
o.destroy(); | |
} | |
} | |
// 5: given the following array, create an array that contains the contents of | |
// each array item repeated three times, with a space between each item. so, | |
// for example, if an array item is 'foo' then the new array should contain an | |
// array item 'foo foo foo'. (you can assume the library of your choice is | |
// available) | |
var myArray = [ 'foo', 'bar', 'baz' ]; | |
// http://www.bbc.co.uk/glow/docs/1.7/api/glow.lang.shtml#staticmethod:map | |
var myNewArray = glow.lang.map(myArray, function (item) { | |
return Array(4).join((item + " "), ' '); | |
}); | |
// 6: how could you improve the following code? | |
$(document).ready(function() { | |
$('.foo #bar').css('color', 'red'); | |
$('.foo #bar').css('border', '1px solid blue'); | |
$('.foo #bar').text('new text!'); | |
$('.foo #bar').click(function() { | |
$(this).attr('title', 'new title'); | |
$(this).width('100px'); | |
}); | |
$('.foo #bar').click(); | |
}); | |
// improved | |
$(document).ready(function() { | |
var $bar = $('.foo #bar'); // cache the selector | |
$bar.css({'color': 'red', 'border': '1px solid blue'}) | |
.text('new text!') | |
.click(function() { | |
$(this).attr('title', 'new title') | |
.width('100px'); | |
}); | |
$bar.click(); | |
}); | |
// 7: what issues do you see with the following code? how would you fix it? | |
(function() { | |
var foo; | |
dojo.xhrGet({ | |
url : 'foo.php', | |
load : function(resp) { | |
foo = resp.foo; | |
} | |
}); | |
if (foo) { | |
// run this important code | |
} | |
})(); | |
// answer | |
(function() { | |
var foo; | |
dojo.xhrGet({ | |
url : 'foo.php', | |
load : function(resp) { | |
foo = resp.foo; | |
if (foo) { | |
// run this important code | |
} | |
} | |
}); | |
})(); | |
// since the xhr is asynchronous, we need to run the important code as part of the callback | |
// 8: how could you rewrite the following code to make it shorter? | |
(function(d, $){ | |
$('li.foo a').attr('title', 'i am foo'); | |
$('li.bar a').attr('title', 'i am bar'); | |
$('li.baz a').attr('title', 'i am baz'); | |
$('li.bop a').attr('title', 'i am bop'); | |
})(dojo, dojo.query); | |
//answer | |
(function(d, $){ | |
var selectors = ['foo', 'bar', 'baz', 'bop']; | |
for (var i = 0, l = selectors.length; i < l; i++) { | |
var s = selectors[i]; | |
$('li.' + s + ' a').attr('title', 'i am ' + s); | |
} | |
})(dojo, dojo.query); | |
// 9: how would you improve the following code? | |
var thinger = '', gizmo = ''; | |
for (i = 0; i <= 100; i++) { | |
thinger += '<p><span class="thinger">i am thinger ' + i + '</span></p>'; | |
gizmo += '<p><span class="gizmo">i am gizmo ' + i + '</span></p>'; | |
} | |
$('#thinger').append(thinger); | |
$('#gizmo').append(gizmo); | |
// 10: a user enters their desired tip into a text box; the baseTotal, tax, | |
// and fee values are provided by the application. what are some potential | |
// issues with the following function for calculating the total? | |
function calculateTotal(baseTotal, tip, tax, fee) { | |
return baseTotal + tip + tax + fee; | |
} | |
// nothing checks whether the values provided are numbers, negative, percentages, etc | |
// 11: given the following data structure, write code that returns an array | |
// containing the name of each item, followed by a comma-separated list of | |
// the item's extras, if it has any. e.g. | |
// | |
// [ "Salad (Chicken, Steak, Shrimp)", ... ] | |
// | |
// (you can assume the library of your choice is available) | |
var menuItems = [ | |
{ | |
id : 1, | |
name : 'Salad', | |
extras : [ | |
'Chicken', 'Steak', 'Shrimp' | |
] | |
}, | |
{ | |
id : 2, | |
name : 'Potato', | |
extras : [ | |
'Bacon', 'Sour Cream', 'Shrimp' | |
] | |
}, | |
{ | |
id : 3, | |
name : 'Sandwich', | |
extras : [ | |
'Turkey', 'Bacon' | |
] | |
}, | |
{ | |
id : 4, | |
name : 'Bread' | |
} | |
]; | |
http://www.bbc.co.uk/glow/docs/1.7/api/glow.lang.shtml#staticmethod:map | |
function stringifyMenu(menu) { | |
return glow.lang.map(menu, function(i) { | |
var s = i.name; | |
if (i.extras) { | |
s += ' (' + i.extras.join(', ') + ')'; | |
} | |
return s; | |
}); | |
} | |
stringifyMenu(menuItems); | |
// BONUS: write code such that the following alerts "Hello World" | |
say('Hello')('World'); | |
function say(h) { | |
return function(w) { | |
return h + ' ' + w; | |
}; | |
} | |
// BONUS: what is the faulty logic in the following code? how would you fix it? | |
var date = new Date(), | |
day = date.getDate(), | |
month = date.getMonth(), | |
dates = []; | |
for (var i = 0; i <= 5; i++) { | |
dates.push(month + '/' + (day + i)); | |
} | |
console.log('The next five days are ', dates.join(', ')); | |
// month is 1 off & it does not respect month boundaries (i.e. it could do 8/33) | |
// date is in American format, mm/dd (no i18n) | |
var date = new Date(), | |
dates = []; | |
for (var i = 0; i <= 5; i++) { | |
var now = new Date(date); | |
now.setDate(date.getDate() + i); | |
dates.push((now.getMonth() + 1) + '/' + now.getDate()); | |
} | |
console.log('The next five days are ', dates.join(', ')); | |
/* | |
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE | |
Version 2, December 2004 | |
Copyright (C) 2004 Sam Hocevar <[email protected]> | |
Everyone is permitted to copy and distribute verbatim or modified | |
copies of this license document, and changing it is allowed as long | |
as the name is changed. | |
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE | |
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION | |
0. You just DO WHAT THE FUCK YOU WANT TO. | |
*/ |
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