Created
January 8, 2018 07:32
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Swipe in all directions Touch and Mouse
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//inside class | |
Vector2 firstPressPos; | |
Vector2 secondPressPos; | |
Vector2 currentSwipe; | |
public void Swipe() | |
{ | |
if(Input.GetMouseButtonDown(0)) | |
{ | |
//save began touch 2d point | |
firstPressPos = new Vector2(Input.mousePosition.x,Input.mousePosition.y); | |
} | |
if(Input.GetMouseButtonUp(0)) | |
{ | |
//save ended touch 2d point | |
secondPressPos = new Vector2(Input.mousePosition.x,Input.mousePosition.y); | |
//create vector from the two points | |
currentSwipe = new Vector2(secondPressPos.x - firstPressPos.x, secondPressPos.y - firstPressPos.y); | |
//normalize the 2d vector | |
currentSwipe.Normalize(); | |
//swipe upwards | |
if(currentSwipe.y > 0 currentSwipe.x > -0.5f currentSwipe.x < 0.5f) | |
{ | |
Debug.Log("up swipe"); | |
} | |
//swipe down | |
if(currentSwipe.y < 0 currentSwipe.x > -0.5f currentSwipe.x < 0.5f) | |
{ | |
Debug.Log("down swipe"); | |
} | |
//swipe left | |
if(currentSwipe.x < 0 currentSwipe.y > -0.5f currentSwipe.y < 0.5f) | |
{ | |
Debug.Log("left swipe"); | |
} | |
//swipe right | |
if(currentSwipe.x > 0 currentSwipe.y > -0.5f currentSwipe.y < 0.5f) | |
{ | |
Debug.Log("right swipe"); | |
} | |
} | |
} |
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//inside class | |
Vector2 firstPressPos; | |
Vector2 secondPressPos; | |
Vector2 currentSwipe; | |
public void Swipe() | |
{ | |
if(Input.touches.Length > 0) | |
{ | |
Touch t = Input.GetTouch(0); | |
if(t.phase == TouchPhase.Began) | |
{ | |
//save began touch 2d point | |
firstPressPos = new Vector2(t.position.x,t.position.y); | |
} | |
if(t.phase == TouchPhase.Ended) | |
{ | |
//save ended touch 2d point | |
secondPressPos = new Vector2(t.position.x,t.position.y); | |
//create vector from the two points | |
currentSwipe = new Vector3(secondPressPos.x - firstPressPos.x, secondPressPos.y - firstPressPos.y); | |
//normalize the 2d vector | |
currentSwipe.Normalize(); | |
//swipe upwards | |
if(currentSwipe.y > 0 currentSwipe.x > -0.5f currentSwipe.x < 0.5f) | |
{ | |
Debug.Log("up swipe"); | |
} | |
//swipe down | |
if(currentSwipe.y < 0 currentSwipe.x > -0.5f currentSwipe.x < 0.5f) | |
{ | |
Debug.Log("down swipe"); | |
} | |
//swipe left | |
if(currentSwipe.x < 0 currentSwipe.y > -0.5f currentSwipe.y < 0.5f) | |
{ | |
Debug.Log("left swipe"); | |
} | |
//swipe right | |
if(currentSwipe.x > 0 currentSwipe.y > -0.5f currentSwipe.y < 0.5f) | |
{ | |
Debug.Log("right swipe"); | |
} | |
} | |
} | |
} |
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