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February 15, 2016 18:33
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AVL tree implementation in python
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#import random, math | |
outputdebug = False | |
def debug(msg): | |
if outputdebug: | |
print msg | |
class Node(): | |
def __init__(self, key): | |
self.key = key | |
self.left = None | |
self.right = None | |
class AVLTree(): | |
def __init__(self, *args): | |
self.node = None | |
self.height = -1 | |
self.balance = 0; | |
if len(args) == 1: | |
for i in args[0]: | |
self.insert(i) | |
def height(self): | |
if self.node: | |
return self.node.height | |
else: | |
return 0 | |
def is_leaf(self): | |
return (self.height == 0) | |
def insert(self, key): | |
tree = self.node | |
newnode = Node(key) | |
if tree == None: | |
self.node = newnode | |
self.node.left = AVLTree() | |
self.node.right = AVLTree() | |
debug("Inserted key [" + str(key) + "]") | |
elif key < tree.key: | |
self.node.left.insert(key) | |
elif key > tree.key: | |
self.node.right.insert(key) | |
else: | |
debug("Key [" + str(key) + "] already in tree.") | |
self.rebalance() | |
def rebalance(self): | |
''' | |
Rebalance a particular (sub)tree | |
''' | |
# key inserted. Let's check if we're balanced | |
self.update_heights(False) | |
self.update_balances(False) | |
while self.balance < -1 or self.balance > 1: | |
if self.balance > 1: | |
if self.node.left.balance < 0: | |
self.node.left.lrotate() # we're in case II | |
self.update_heights() | |
self.update_balances() | |
self.rrotate() | |
self.update_heights() | |
self.update_balances() | |
if self.balance < -1: | |
if self.node.right.balance > 0: | |
self.node.right.rrotate() # we're in case III | |
self.update_heights() | |
self.update_balances() | |
self.lrotate() | |
self.update_heights() | |
self.update_balances() | |
def rrotate(self): | |
# Rotate left pivoting on self | |
debug ('Rotating ' + str(self.node.key) + ' right') | |
A = self.node | |
B = self.node.left.node | |
T = B.right.node | |
self.node = B | |
B.right.node = A | |
A.left.node = T | |
def lrotate(self): | |
# Rotate left pivoting on self | |
debug ('Rotating ' + str(self.node.key) + ' left') | |
A = self.node | |
B = self.node.right.node | |
T = B.left.node | |
self.node = B | |
B.left.node = A | |
A.right.node = T | |
def update_heights(self, recurse=True): | |
if not self.node == None: | |
if recurse: | |
if self.node.left != None: | |
self.node.left.update_heights() | |
if self.node.right != None: | |
self.node.right.update_heights() | |
self.height = max(self.node.left.height, | |
self.node.right.height) + 1 | |
else: | |
self.height = -1 | |
def update_balances(self, recurse=True): | |
if not self.node == None: | |
if recurse: | |
if self.node.left != None: | |
self.node.left.update_balances() | |
if self.node.right != None: | |
self.node.right.update_balances() | |
self.balance = self.node.left.height - self.node.right.height | |
else: | |
self.balance = 0 | |
def delete(self, key): | |
# debug("Trying to delete at node: " + str(self.node.key)) | |
if self.node != None: | |
if self.node.key == key: | |
debug("Deleting ... " + str(key)) | |
if self.node.left.node == None and self.node.right.node == None: | |
self.node = None # leaves can be killed at will | |
# if only one subtree, take that | |
elif self.node.left.node == None: | |
self.node = self.node.right.node | |
elif self.node.right.node == None: | |
self.node = self.node.left.node | |
# worst-case: both children present. Find logical successor | |
else: | |
replacement = self.logical_successor(self.node) | |
if replacement != None: # sanity check | |
debug("Found replacement for " + str(key) + " -> " + str(replacement.key)) | |
self.node.key = replacement.key | |
# replaced. Now delete the key from right child | |
self.node.right.delete(replacement.key) | |
self.rebalance() | |
return | |
elif key < self.node.key: | |
self.node.left.delete(key) | |
elif key > self.node.key: | |
self.node.right.delete(key) | |
self.rebalance() | |
else: | |
return | |
def logical_predecessor(self, node): | |
''' | |
Find the biggest valued node in LEFT child | |
''' | |
node = node.left.node | |
if node != None: | |
while node.right != None: | |
if node.right.node == None: | |
return node | |
else: | |
node = node.right.node | |
return node | |
def logical_successor(self, node): | |
''' | |
Find the smallese valued node in RIGHT child | |
''' | |
node = node.right.node | |
if node != None: # just a sanity check | |
while node.left != None: | |
debug("LS: traversing: " + str(node.key)) | |
if node.left.node == None: | |
return node | |
else: | |
node = node.left.node | |
return node | |
def check_balanced(self): | |
if self == None or self.node == None: | |
return True | |
# We always need to make sure we are balanced | |
self.update_heights() | |
self.update_balances() | |
return ((abs(self.balance) < 2) and self.node.left.check_balanced() and self.node.right.check_balanced()) | |
def inorder_traverse(self): | |
if self.node == None: | |
return [] | |
inlist = [] | |
l = self.node.left.inorder_traverse() | |
for i in l: | |
inlist.append(i) | |
inlist.append(self.node.key) | |
l = self.node.right.inorder_traverse() | |
for i in l: | |
inlist.append(i) | |
return inlist | |
def display(self, level=0, pref=''): | |
''' | |
Display the whole tree. Uses recursive def. | |
TODO: create a better display using breadth-first search | |
''' | |
self.update_heights() # Must update heights before balances | |
self.update_balances() | |
if(self.node != None): | |
print '-' * level * 2, pref, self.node.key, "[" + str(self.height) + ":" + str(self.balance) + "]", 'L' if self.is_leaf() else ' ' | |
if self.node.left != None: | |
self.node.left.display(level + 1, '<') | |
if self.node.left != None: | |
self.node.right.display(level + 1, '>') | |
# Usage example | |
if __name__ == "__main__": | |
a = AVLTree() | |
print "----- Inserting -------" | |
#inlist = [5, 2, 12, -4, 3, 21, 19, 25] | |
inlist = [7, 5, 2, 6, 3, 4, 1, 8, 9, 0] | |
for i in inlist: | |
a.insert(i) | |
a.display() | |
print "----- Deleting -------" | |
a.delete(3) | |
a.delete(4) | |
# a.delete(5) | |
a.display() | |
print "Input :", inlist | |
print "deleting ... ", 3 | |
print "deleting ... ", 4 | |
print "Inorder traversal:", a.inorder_traverse() |
see my implementation :)
I couldn't find anything better
correct me if I'm wrong
@zinchse : see my implementation :) I couldn't find anything better correct me if I'm wrong
+1
I can confirm this is the only implementation I have found that works. EXCELLENT job with the printer method, mate. Very clean and tidy too. Repo starred.
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How can I search a key?