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July 10, 2025 09:37
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Rock_Paper_Scissors_v1
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// Your First Interactive Game | |
let playGame = confirm("Shall we play rock, paper, or scissors?"); | |
if (playGame) { | |
//play | |
let playerChoice = prompt("Please enter rock, paper, or scissors."); | |
if (playerChoice) { | |
let playerOne = playerChoice.trim().toLowerCase(); | |
if ( | |
playerOne === "rock" || | |
playerOne === "paper" || | |
playerOne === "scissors" | |
) { | |
let computerChoice = Math.floor(Math.random() * 3 + 1); | |
let computer = | |
computerChoice === 1 | |
? "rock" | |
: computerChoice === 2 | |
? "paper" | |
: "scissors"; | |
let result = | |
playerOne === computer | |
? "Tie game!" | |
: playerOne === "rock" && computer === "paper" | |
? `playerOne: ${playerOne}\nComputer: ${computer}\nComputer wins!` | |
: playerOne === "paper" && computer === "scissors" | |
? `playerOne: ${playerOne}\nComputer: ${computer}\nComputer wins!` | |
: playerOne === "scissors" && computer === "rock" | |
? `playerOne: ${playerOne}\nComputer: ${computer}\nComputer wins!` | |
: `playerOne: ${playerOne}\nComputer: ${computer}\nplayerOne wins!`; | |
alert(result); | |
let playAgain = confirm("Play Again?"); | |
playAgain ? location.reload() : alert("Ok, thanks for playing."); | |
} else { | |
alert("You didn't enter rock, paper, or scissors."); | |
} | |
} else { | |
alert("I guess you changed your mind. Maybe next time."); | |
} | |
} else { | |
alert("Ok, maybe next time."); | |
} |
Appreciate it man!
else {
alert("You didn't enter rock, paper, or scissors.");
location.reload();
}
coming from python ,it's really hard to keep track of which else related to what if. I think the else block related to checking the proper input needs a location.reload(); as our dear friend above stated
Mr Dave Gray, I'm thrilled to have access to your coursesem and really like your teaching play. the best teacher ever...
Thank you
Thanks for the code
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thank you!!!