Created
March 9, 2013 22:39
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multiply video via canvas
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<!DOCTYPE html> | |
<html> | |
<head> | |
<title>video - wall</title> | |
<style> | |
body { | |
padding: 0; | |
margin: 0; | |
} | |
#video { | |
display: none; | |
} | |
canvas { | |
padding: 0; | |
margin: 0 0 -5px 0; | |
} | |
</style> | |
</head> | |
<body> | |
<video id="video" width="1280px" height="720px" /> | |
<script> | |
// flags | |
var done = false; | |
var video = document.getElementById('video'); | |
// create canvas contexts | |
var ctxs = times(4, function(){ | |
var el = document.createElement('canvas'); | |
el.width = video.width; | |
el.height = video.height; | |
document.documentElement.appendChild(el); | |
return el.getContext('2d'); | |
}); | |
// buffer | |
video.addEventListener('canplaythrough', onstart, true); | |
// stop | |
video.addEventListener('ended', onend, true); | |
// load | |
video.preload = 'auto'; | |
video.src = '/earth.mp4'; | |
// draw when buffered | |
function onstart(){ | |
video.play(); | |
draw(video); | |
} | |
// animation frames | |
function draw(what){ | |
if (done) return; | |
var pending = ctxs.length; | |
requestAnimationFrame(function(){ | |
ctxs.forEach(function(ctx, idx){ | |
ctx.drawImage(what, 0, 0); | |
--pending || draw(what); | |
}); | |
}); | |
} | |
// sets the "done" flag | |
function onend(){ | |
done = true; | |
} | |
// calls `fn` `x` times | |
function times(x, fn){ | |
var ret = []; | |
while (--x >= 0) ret.push(fn()); | |
return ret; | |
} | |
</script> | |
</body> | |
</html> |
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