Created
September 25, 2015 20:33
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Simple Line Drawing Algorithm using graphics.h
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#include <iostream.h> | |
#include <math.h> | |
#include <conio.h> | |
#include <graphics.h> | |
#include <dos.h> | |
int sign(float args) | |
{ | |
if (args < 0) | |
return -1; | |
else if (args > 0) | |
return 1; | |
else return 0; | |
} | |
void main() | |
{ | |
int gd = DETECT, gm; | |
initgraph(&gd, &gm, "C:\\turboc3\\bgi"); | |
int x, y, x1, y1; | |
float l, dx, dy, xinc, yinc; | |
cout << "Enter starting co ordinates (x, y): "; | |
cin >> x >> y; | |
cout << "Enter ending co ordinates (x, y): "; | |
cin >> x1 >> y1; | |
// Set length as x1-x or y1-y, whatever is greater | |
l = abs(x1 - x) > abs(y1 - y) ? abs (x1 - x) : abs (y1 - y); | |
// Calculate delta(x) and delta(y) | |
dx = (x1 - x)/l; | |
dy = (y1 - y)/l; | |
xinc = x + 0.5 * sign(dx); | |
yinc = y + 0.5 * sign(dy); | |
for (int i = 0; i <= l; i ++) | |
{ | |
putpixel(abs(xinc), abs(yinc), WHITE); | |
xinc = abs (xinc + dx); | |
yinc = abs (yinc + dy); | |
} | |
getch(); | |
closegraph(); | |
} |
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