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class Program | |
{ | |
static ActorSystem System; | |
static int loop = 1000; | |
static int maxParallel=100;//For Parallel Foreach | |
static int taskload = 50; | |
static void Main(string[] args) | |
{ | |
System = ActorSystem.Create("system"); | |
foreach (var item in Enumerable.Range(0, loop)) | |
{ | |
System.ActorOf(Props.Create(() => new Actor()), $"{Guid.NewGuid()}"); | |
} | |
var selection = System.ActorSelection("/user/*"); | |
/// Akka.net Actors | |
var sw = Stopwatch.StartNew(); | |
selection.Ask(1).Wait(); | |
//var y = selection.Ask(1).Result; | |
sw.Stop(); | |
Console.WriteLine(sw.ElapsedMilliseconds); | |
var actorList = new List<FakeActor>(); | |
foreach (var item in Enumerable.Range(0, loop)) | |
{ | |
actorList.Add(new FakeActor()); | |
} | |
/// Standard Foreach Clear Loser | |
//sw.Restart(); | |
//foreach (var fakeActor in actorList) | |
//{ | |
// fakeActor.Ask(1); | |
//} | |
//sw.Stop(); | |
//Console.WriteLine(sw.ElapsedMilliseconds); | |
///Parallel Foreach with MaxParallel options | |
sw.Restart(); | |
Parallel.ForEach(actorList, new ParallelOptions { MaxDegreeOfParallelism = maxParallel }, actor => actor.Ask(1)); | |
sw.Stop(); | |
Console.WriteLine(sw.ElapsedMilliseconds); | |
///Parallel Foreach without MaxParallel options | |
sw.Restart(); | |
Parallel.ForEach(actorList, actor => actor.Ask(1)); | |
sw.Stop(); | |
Console.WriteLine(sw.ElapsedMilliseconds); | |
Console.ReadLine(); | |
} | |
public class FakeActor | |
{ | |
public int Ask(int p) | |
{ | |
Thread.Sleep(taskload); | |
return p * 2; | |
} | |
} | |
public class Actor : ReceiveActor | |
{ | |
public Actor() | |
{ | |
Receive<int>(p => { Thread.Sleep(taskload); Sender.Tell(p * 2); }); | |
} | |
} | |
} |
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