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December 4, 2017 15:04
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| (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){ | |
| var ganetics = require('./genetics.js'); | |
| var sm = require('simple-statistics'); | |
| var csvWriter = require('csv-write-stream'); | |
| var fs = require('fs'); | |
| function NGW(options) { | |
| this.populationSize = options.populationSize || 10000; | |
| this.targetScore = options.targetScore; | |
| if (!options.targetScore) throw Error("Target Score needs to be set!"); | |
| this.population = options.population; | |
| if (options.population.length <= 0) throw Error("population must be an array and contain at least 1 phenotypes"); | |
| this.loger = options.loger; | |
| if (this.loger) { | |
| this.writer = csvWriter({ | |
| separator: ',', | |
| newline: '\n', | |
| headers: undefined, | |
| sendHeaders: true | |
| }); | |
| } | |
| this.mutate = options.mutate; | |
| this.fitness = options.fitness; | |
| this.sample = options.sample || false; | |
| this.limitGen = options.limitGen || false; | |
| } | |
| NGW.prototype.doIt = function() { | |
| if (this.loger) { | |
| this.writer.pipe(fs.createWriteStream('data.csv')); | |
| } | |
| var geneticAlgorithm = ganetics({ | |
| mutationFunction: this.mutate, | |
| fitnessFunction: this.fitness, | |
| population: this.population, | |
| populationSize: this.populationSize | |
| }); | |
| var previousBestScore = 0; | |
| var best; | |
| var genN = 0; | |
| do { | |
| geneticAlgorithm.evolve(); | |
| best = geneticAlgorithm.best(); | |
| console.log("Generation: " + genN + " Fitness: " + best.fitnessScore); | |
| var limitGen = this.limitGen || 200; | |
| previousBestScore = best.fitnessScore; | |
| if (this.loger) { | |
| var scores = geneticAlgorithm.scores(); | |
| var median = sm.median(scores); | |
| var average = sm.mean(scores); | |
| var stddev = sm.standardDeviation(scores); | |
| var min = sm.min(scores); | |
| var max = sm.max(scores); | |
| console.log("Median score: " + median); | |
| console.log("Average score: " + average); | |
| console.log("stddev score: " + stddev); | |
| console.log("max score: " + max); | |
| console.log("min score: " + min); | |
| this.writer.write({ | |
| generation: genN, | |
| max: max, | |
| median: median, | |
| average: average, | |
| stddev: stddev, | |
| min: min | |
| }); | |
| } | |
| genN++; | |
| console.log("-----------------"); | |
| } while (previousBestScore <= this.targetScore && genN < limitGen); | |
| if (this.sample) { this.sample(best) } | |
| console.log('END!'); | |
| if (this.loger) | |
| this.writer.end(); | |
| return best; | |
| } | |
| module.exports = NGW; | |
| s = NGW; | |
| },{"./genetics.js":2,"csv-write-stream":3,"fs":72,"simple-statistics":6}],2:[function(require,module,exports){ | |
| module.exports = function GeneticAlgorithm(options) { | |
| function settingDefaults() { | |
| return { | |
| mutationFunction: function(phenotype) { | |
| return phenotype | |
| }, | |
| fitnessFunction: function(phenotype) { | |
| return 0 | |
| }, | |
| population: [], | |
| populationSize: 100, | |
| } | |
| } | |
| function settingWithDefaults(settings, defaults) { | |
| settings = settings || {} | |
| settings.mutationFunction = settings.mutationFunction || defaults.mutationFunction | |
| settings.fitnessFunction = settings.fitnessFunction || defaults.fitnessFunction | |
| settings.population = settings.population || defaults.population | |
| if (settings.population.length <= 0) throw Error("population must be an array and contain at least 1 phenotypes") | |
| settings.populationSize = settings.populationSize || defaults.populationSize | |
| if (settings.populationSize <= 0) throw Error("populationSize must be greater than 0") | |
| return settings | |
| } | |
| var settings = settingWithDefaults(options, settingDefaults()) | |
| function populate() { | |
| var size = settings.population.length | |
| while (settings.population.length < settings.populationSize) { | |
| settings.population.push( | |
| mutate(settings.population[Math.floor(Math.random() * size)]) | |
| ); | |
| } | |
| randomizePopulationOrder(); | |
| } | |
| function cloneJSON(object) { | |
| return JSON.parse(JSON.stringify(object)) | |
| } | |
| function mutate(phenotype) { | |
| var mutated = settings.mutationFunction(cloneJSON(phenotype)); | |
| mutated.fitnessScore = false; | |
| return mutated; | |
| } | |
| var theBest; | |
| function fitness(phenotype) { | |
| var score; | |
| if (phenotype.fitnessScore) { | |
| score = phenotype.fitnessScore; | |
| } else { | |
| score = settings.fitnessFunction(phenotype); | |
| phenotype.fitnessScore = score; | |
| } | |
| if (!(theBest && score < theBest.fitnessScore)) { | |
| theBest = phenotype; | |
| } | |
| return score; | |
| } | |
| function doesABeatB(a, b) { | |
| var doesABeatB = false; | |
| var scoreA = fitness(a); | |
| var scoreB = fitness(b); | |
| return scoreA >= scoreB; | |
| } | |
| function compete() { | |
| populate(); | |
| var nextGeneration = [] | |
| for (var p = 0; p < settings.population.length - 1; p += 2) { | |
| var phenotype = settings.population[p]; | |
| var competitor = settings.population[p + 1]; | |
| if (doesABeatB(phenotype, competitor)) { | |
| nextGeneration.push(phenotype) | |
| } else { | |
| nextGeneration.push(competitor) | |
| } | |
| } | |
| settings.population = nextGeneration; | |
| } | |
| function randomizePopulationOrder() { | |
| for (var index = 0; index < settings.population.length; index++) { | |
| var otherIndex = Math.floor(Math.random() * settings.population.length) | |
| var temp = settings.population[otherIndex] | |
| settings.population[otherIndex] = settings.population[index] | |
| settings.population[index] = temp | |
| } | |
| } | |
| return { | |
| evolve: function(options) { | |
| if (options) { | |
| settings = settingWithDefaults(options, settings); | |
| } | |
| compete(); | |
| return this; | |
| }, | |
| best: function() { | |
| return cloneJSON(theBest) | |
| }, | |
| bestScore: function() { | |
| return fitness(this.best()) | |
| }, | |
| population: function() { | |
| return cloneJSON(this.config().population) | |
| }, | |
| scoredPopulation: function() { | |
| return this.population().map(function(phenotype) { | |
| return { | |
| phenotype: cloneJSON(phenotype), | |
| score: fitness(phenotype) | |
| } | |
| }) | |
| }, | |
| scores: function() { | |
| return this.population().map(function(phenotype) { | |
| return fitness(phenotype); | |
| }) | |
| }, | |
| config: function() { | |
| return cloneJSON(settings) | |
| }, | |
| clone: function(options) { | |
| return GeneticAlgorithm( | |
| settingWithDefaults(options, | |
| settingWithDefaults(this.config(), settings) | |
| ) | |
| ) | |
| } | |
| } | |
| } | |
| },{}],3:[function(require,module,exports){ | |
| (function (process){ | |
| var stream = require('stream') | |
| var util = require('util') | |
| var gen = require('generate-object-property') | |
| var CsvWriteStream = function(opts) { | |
| if (!opts) opts = {} | |
| stream.Transform.call(this, {objectMode:true, highWaterMark:16}) | |
| this.sendHeaders = opts.sendHeaders !== false | |
| this.headers = opts.headers || null | |
| this.separator = opts.separator || opts.seperator || ',' | |
| this.newline = opts.newline || '\n' | |
| this._objRow = null | |
| this._arrRow = null | |
| this._first = true | |
| this._destroyed = false | |
| } | |
| util.inherits(CsvWriteStream, stream.Transform) | |
| CsvWriteStream.prototype._compile = function(headers) { | |
| var newline = this.newline | |
| var sep = this.separator | |
| var str = 'function toRow(obj) {\n' | |
| if (!headers.length) str += '""' | |
| headers = headers.map(function(prop, i) { | |
| str += 'var a'+i+' = '+prop+' == null ? "" : '+prop+'\n' | |
| return 'a'+i | |
| }) | |
| for (var i = 0; i < headers.length; i += 500) { // do not overflowi the callstack on lots of cols | |
| var part = headers.length < 500 ? headers : headers.slice(i, i + 500) | |
| str += i ? 'result += "'+sep+'" + ' : 'var result = ' | |
| part.forEach(function(prop, j) { | |
| str += (j ? '+"'+sep+'"+' : '') + '(/['+sep+'\\r\\n"]/.test('+prop+') ? esc('+prop+'+"") : '+prop+')' | |
| }) | |
| str += '\n' | |
| } | |
| str += 'return result +'+JSON.stringify(newline)+'\n}' | |
| return new Function('esc', 'return '+str)(esc) | |
| } | |
| CsvWriteStream.prototype._transform = function(row, enc, cb) { | |
| var isArray = Array.isArray(row) | |
| if (!isArray && !this.headers) this.headers = Object.keys(row) | |
| if (this._first && this.headers) { | |
| this._first = false | |
| var objProps = [] | |
| var arrProps = [] | |
| var heads = [] | |
| for (var i = 0; i < this.headers.length; i++) { | |
| arrProps.push('obj['+i+']') | |
| objProps.push(gen('obj', this.headers[i])) | |
| } | |
| this._objRow = this._compile(objProps) | |
| this._arrRow = this._compile(arrProps) | |
| if (this.sendHeaders) this.push(this._arrRow(this.headers)) | |
| } | |
| if (isArray) { | |
| if (!this.headers) return cb(new Error('no headers specified')) | |
| this.push(this._arrRow(row)) | |
| } else { | |
| this.push(this._objRow(row)) | |
| } | |
| cb() | |
| } | |
| CsvWriteStream.prototype.destroy = function (err) { | |
| if (this._destroyed) return | |
| this._destroyed = true | |
| var self = this | |
| process.nextTick(function () { | |
| if (err) self.emit('error', err) | |
| self.emit('close') | |
| }) | |
| } | |
| module.exports = function(opts) { | |
| return new CsvWriteStream(opts) | |
| } | |
| function esc(cell) { | |
| return '"'+cell.replace(/"/g, '""')+'"' | |
| } | |
| }).call(this,require('_process')) | |
| },{"_process":83,"generate-object-property":4,"stream":98,"util":103}],4:[function(require,module,exports){ | |
| var isProperty = require('is-property') | |
| var gen = function(obj, prop) { | |
| return isProperty(prop) ? obj+'.'+prop : obj+'['+JSON.stringify(prop)+']' | |
| } | |
| gen.valid = isProperty | |
| gen.property = function (prop) { | |
| return isProperty(prop) ? prop : JSON.stringify(prop) | |
| } | |
| module.exports = gen | |
| },{"is-property":5}],5:[function(require,module,exports){ | |
| "use strict" | |
| function isProperty(str) { | |
| return 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| |
| } | |
| module.exports = isProperty | |
| },{}],6:[function(require,module,exports){ | |
| /* @flow */ | |
| 'use strict'; | |
| // # simple-statistics | |
| // | |
| // A simple, literate statistics system. | |
| var ss = module.exports = {}; | |
| // Linear Regression | |
| ss.linearRegression = require('./src/linear_regression'); | |
| ss.linearRegressionLine = require('./src/linear_regression_line'); | |
| ss.standardDeviation = require('./src/standard_deviation'); | |
| ss.rSquared = require('./src/r_squared'); | |
| ss.mode = require('./src/mode'); | |
| ss.modeFast = require('./src/mode_fast'); | |
| ss.modeSorted = require('./src/mode_sorted'); | |
| ss.min = require('./src/min'); | |
| ss.max = require('./src/max'); | |
| ss.minSorted = require('./src/min_sorted'); | |
| ss.maxSorted = require('./src/max_sorted'); | |
| ss.sum = require('./src/sum'); | |
| ss.sumSimple = require('./src/sum_simple'); | |
| ss.product = require('./src/product'); | |
| ss.quantile = require('./src/quantile'); | |
| ss.quantileSorted = require('./src/quantile_sorted'); | |
| ss.iqr = ss.interquartileRange = require('./src/interquartile_range'); | |
| ss.medianAbsoluteDeviation = ss.mad = require('./src/median_absolute_deviation'); | |
| ss.chunk = require('./src/chunk'); | |
| ss.sampleWithReplacement = require('./src/sample_with_replacement'); | |
| ss.shuffle = require('./src/shuffle'); | |
| ss.shuffleInPlace = require('./src/shuffle_in_place'); | |
| ss.sample = require('./src/sample'); | |
| ss.ckmeans = require('./src/ckmeans'); | |
| ss.uniqueCountSorted = require('./src/unique_count_sorted'); | |
| ss.sumNthPowerDeviations = require('./src/sum_nth_power_deviations'); | |
| ss.equalIntervalBreaks = require('./src/equal_interval_breaks'); | |
| // sample statistics | |
| ss.sampleCovariance = require('./src/sample_covariance'); | |
| ss.sampleCorrelation = require('./src/sample_correlation'); | |
| ss.sampleVariance = require('./src/sample_variance'); | |
| ss.sampleStandardDeviation = require('./src/sample_standard_deviation'); | |
| ss.sampleSkewness = require('./src/sample_skewness'); | |
| // combinatorics | |
| ss.permutationsHeap = require('./src/permutations_heap'); | |
| ss.combinations = require('./src/combinations'); | |
| ss.combinationsReplacement = require('./src/combinations_replacement'); | |
| // measures of centrality | |
| ss.addToMean = require('./src/add_to_mean'); | |
| ss.geometricMean = require('./src/geometric_mean'); | |
| ss.harmonicMean = require('./src/harmonic_mean'); | |
| ss.mean = ss.average = require('./src/mean'); | |
| ss.median = require('./src/median'); | |
| ss.medianSorted = require('./src/median_sorted'); | |
| ss.rootMeanSquare = ss.rms = require('./src/root_mean_square'); | |
| ss.variance = require('./src/variance'); | |
| ss.tTest = require('./src/t_test'); | |
| ss.tTestTwoSample = require('./src/t_test_two_sample'); | |
| // ss.jenks = require('./src/jenks'); | |
| // Classifiers | |
| ss.bayesian = require('./src/bayesian_classifier'); | |
| ss.perceptron = require('./src/perceptron'); | |
| // Distribution-related methods | |
| ss.epsilon = require('./src/epsilon'); // We make ε available to the test suite. | |
| ss.factorial = require('./src/factorial'); | |
| ss.bernoulliDistribution = require('./src/bernoulli_distribution'); | |
| ss.binomialDistribution = require('./src/binomial_distribution'); | |
| ss.poissonDistribution = require('./src/poisson_distribution'); | |
| ss.chiSquaredGoodnessOfFit = require('./src/chi_squared_goodness_of_fit'); | |
| // Normal distribution | |
| ss.zScore = require('./src/z_score'); | |
| ss.cumulativeStdNormalProbability = require('./src/cumulative_std_normal_probability'); | |
| ss.standardNormalTable = require('./src/standard_normal_table'); | |
| ss.errorFunction = ss.erf = require('./src/error_function'); | |
| ss.inverseErrorFunction = require('./src/inverse_error_function'); | |
| ss.probit = require('./src/probit'); | |
| ss.mixin = require('./src/mixin'); | |
| // Root-finding methods | |
| ss.bisect = require('./src/bisect'); | |
| },{"./src/add_to_mean":7,"./src/bayesian_classifier":8,"./src/bernoulli_distribution":9,"./src/binomial_distribution":10,"./src/bisect":11,"./src/chi_squared_goodness_of_fit":13,"./src/chunk":14,"./src/ckmeans":15,"./src/combinations":16,"./src/combinations_replacement":17,"./src/cumulative_std_normal_probability":18,"./src/epsilon":19,"./src/equal_interval_breaks":20,"./src/error_function":21,"./src/factorial":22,"./src/geometric_mean":23,"./src/harmonic_mean":24,"./src/interquartile_range":25,"./src/inverse_error_function":26,"./src/linear_regression":27,"./src/linear_regression_line":28,"./src/max":29,"./src/max_sorted":30,"./src/mean":31,"./src/median":32,"./src/median_absolute_deviation":33,"./src/median_sorted":34,"./src/min":35,"./src/min_sorted":36,"./src/mixin":37,"./src/mode":38,"./src/mode_fast":39,"./src/mode_sorted":40,"./src/perceptron":42,"./src/permutations_heap":43,"./src/poisson_distribution":44,"./src/probit":45,"./src/product":46,"./src/quantile":47,"./src/quantile_sorted":48,"./src/r_squared":50,"./src/root_mean_square":51,"./src/sample":52,"./src/sample_correlation":53,"./src/sample_covariance":54,"./src/sample_skewness":55,"./src/sample_standard_deviation":56,"./src/sample_variance":57,"./src/sample_with_replacement":58,"./src/shuffle":59,"./src/shuffle_in_place":60,"./src/standard_deviation":62,"./src/standard_normal_table":63,"./src/sum":64,"./src/sum_nth_power_deviations":65,"./src/sum_simple":66,"./src/t_test":67,"./src/t_test_two_sample":68,"./src/unique_count_sorted":69,"./src/variance":70,"./src/z_score":71}],7:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * When adding a new value to a list, one does not have to necessary | |
| * recompute the mean of the list in linear time. They can instead use | |
| * this function to compute the new mean by providing the current mean, | |
| * the number of elements in the list that produced it and the new | |
| * value to add. | |
| * | |
| * @param {number} mean current mean | |
| * @param {number} n number of items in the list | |
| * @param {number} newValue the added value | |
| * @returns {number} the new mean | |
| * | |
| * @example | |
| * addToMean(14, 5, 53); // => 20.5 | |
| */ | |
| function addToMean(mean /*: number*/, n/*: number */, newValue/*: number */)/*: number */ { | |
| return mean + ((newValue - mean) / (n + 1)); | |
| } | |
| module.exports = addToMean; | |
| },{}],8:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * [Bayesian Classifier](http://en.wikipedia.org/wiki/Naive_Bayes_classifier) | |
| * | |
| * This is a naïve bayesian classifier that takes | |
| * singly-nested objects. | |
| * | |
| * @class | |
| * @example | |
| * var bayes = new BayesianClassifier(); | |
| * bayes.train({ | |
| * species: 'Cat' | |
| * }, 'animal'); | |
| * var result = bayes.score({ | |
| * species: 'Cat' | |
| * }) | |
| * // result | |
| * // { | |
| * // animal: 1 | |
| * // } | |
| */ | |
| function BayesianClassifier() { | |
| // The number of items that are currently | |
| // classified in the model | |
| this.totalCount = 0; | |
| // Every item classified in the model | |
| this.data = {}; | |
| } | |
| /** | |
| * Train the classifier with a new item, which has a single | |
| * dimension of Javascript literal keys and values. | |
| * | |
| * @param {Object} item an object with singly-deep properties | |
| * @param {string} category the category this item belongs to | |
| * @return {undefined} adds the item to the classifier | |
| */ | |
| BayesianClassifier.prototype.train = function(item, category) { | |
| // If the data object doesn't have any values | |
| // for this category, create a new object for it. | |
| if (!this.data[category]) { | |
| this.data[category] = {}; | |
| } | |
| // Iterate through each key in the item. | |
| for (var k in item) { | |
| var v = item[k]; | |
| // Initialize the nested object `data[category][k][item[k]]` | |
| // with an object of keys that equal 0. | |
| if (this.data[category][k] === undefined) { | |
| this.data[category][k] = {}; | |
| } | |
| if (this.data[category][k][v] === undefined) { | |
| this.data[category][k][v] = 0; | |
| } | |
| // And increment the key for this key/value combination. | |
| this.data[category][k][v]++; | |
| } | |
| // Increment the number of items classified | |
| this.totalCount++; | |
| }; | |
| /** | |
| * Generate a score of how well this item matches all | |
| * possible categories based on its attributes | |
| * | |
| * @param {Object} item an item in the same format as with train | |
| * @returns {Object} of probabilities that this item belongs to a | |
| * given category. | |
| */ | |
| BayesianClassifier.prototype.score = function(item) { | |
| // Initialize an empty array of odds per category. | |
| var odds = {}, category; | |
| // Iterate through each key in the item, | |
| // then iterate through each category that has been used | |
| // in previous calls to `.train()` | |
| for (var k in item) { | |
| var v = item[k]; | |
| for (category in this.data) { | |
| // Create an empty object for storing key - value combinations | |
| // for this category. | |
| odds[category] = {}; | |
| // If this item doesn't even have a property, it counts for nothing, | |
| // but if it does have the property that we're looking for from | |
| // the item to categorize, it counts based on how popular it is | |
| // versus the whole population. | |
| if (this.data[category][k]) { | |
| odds[category][k + '_' + v] = (this.data[category][k][v] || 0) / this.totalCount; | |
| } else { | |
| odds[category][k + '_' + v] = 0; | |
| } | |
| } | |
| } | |
| // Set up a new object that will contain sums of these odds by category | |
| var oddsSums = {}; | |
| for (category in odds) { | |
| // Tally all of the odds for each category-combination pair - | |
| // the non-existence of a category does not add anything to the | |
| // score. | |
| oddsSums[category] = 0; | |
| for (var combination in odds[category]) { | |
| oddsSums[category] += odds[category][combination]; | |
| } | |
| } | |
| return oddsSums; | |
| }; | |
| module.exports = BayesianClassifier; | |
| },{}],9:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var binomialDistribution = require('./binomial_distribution'); | |
| /** | |
| * The [Bernoulli distribution](http://en.wikipedia.org/wiki/Bernoulli_distribution) | |
| * is the probability discrete | |
| * distribution of a random variable which takes value 1 with success | |
| * probability `p` and value 0 with failure | |
| * probability `q` = 1 - `p`. It can be used, for example, to represent the | |
| * toss of a coin, where "1" is defined to mean "heads" and "0" is defined | |
| * to mean "tails" (or vice versa). It is | |
| * a special case of a Binomial Distribution | |
| * where `n` = 1. | |
| * | |
| * @param {number} p input value, between 0 and 1 inclusive | |
| * @returns {number} value of bernoulli distribution at this point | |
| * @example | |
| * bernoulliDistribution(0.5); // => { '0': 0.5, '1': 0.5 } | |
| */ | |
| function bernoulliDistribution(p/*: number */) { | |
| // Check that `p` is a valid probability (0 ≤ p ≤ 1) | |
| if (p < 0 || p > 1 ) { return NaN; } | |
| return binomialDistribution(1, p); | |
| } | |
| module.exports = bernoulliDistribution; | |
| },{"./binomial_distribution":10}],10:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var epsilon = require('./epsilon'); | |
| var factorial = require('./factorial'); | |
| /** | |
| * The [Binomial Distribution](http://en.wikipedia.org/wiki/Binomial_distribution) is the discrete probability | |
| * distribution of the number of successes in a sequence of n independent yes/no experiments, each of which yields | |
| * success with probability `probability`. Such a success/failure experiment is also called a Bernoulli experiment or | |
| * Bernoulli trial; when trials = 1, the Binomial Distribution is a Bernoulli Distribution. | |
| * | |
| * @param {number} trials number of trials to simulate | |
| * @param {number} probability | |
| * @returns {Object} output | |
| */ | |
| function binomialDistribution( | |
| trials/*: number */, | |
| probability/*: number */)/*: ?Object */ { | |
| // Check that `p` is a valid probability (0 ≤ p ≤ 1), | |
| // that `n` is an integer, strictly positive. | |
| if (probability < 0 || probability > 1 || | |
| trials <= 0 || trials % 1 !== 0) { | |
| return undefined; | |
| } | |
| // We initialize `x`, the random variable, and `accumulator`, an accumulator | |
| // for the cumulative distribution function to 0. `distribution_functions` | |
| // is the object we'll return with the `probability_of_x` and the | |
| // `cumulativeProbability_of_x`, as well as the calculated mean & | |
| // variance. We iterate until the `cumulativeProbability_of_x` is | |
| // within `epsilon` of 1.0. | |
| var x = 0, | |
| cumulativeProbability = 0, | |
| cells = {}; | |
| // This algorithm iterates through each potential outcome, | |
| // until the `cumulativeProbability` is very close to 1, at | |
| // which point we've defined the vast majority of outcomes | |
| do { | |
| // a [probability mass function](https://en.wikipedia.org/wiki/Probability_mass_function) | |
| cells[x] = factorial(trials) / | |
| (factorial(x) * factorial(trials - x)) * | |
| (Math.pow(probability, x) * Math.pow(1 - probability, trials - x)); | |
| cumulativeProbability += cells[x]; | |
| x++; | |
| // when the cumulativeProbability is nearly 1, we've calculated | |
| // the useful range of this distribution | |
| } while (cumulativeProbability < 1 - epsilon); | |
| return cells; | |
| } | |
| module.exports = binomialDistribution; | |
| },{"./epsilon":19,"./factorial":22}],11:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var sign = require('./sign'); | |
| /** | |
| * [Bisection method](https://en.wikipedia.org/wiki/Bisection_method) is a root-finding | |
| * method that repeatedly bisects an interval to find the root. | |
| * | |
| * This function returns a numerical approximation to the exact value. | |
| * | |
| * @param {Function} func input function | |
| * @param {Number} start - start of interval | |
| * @param {Number} end - end of interval | |
| * @param {Number} maxIterations - the maximum number of iterations | |
| * @param {Number} errorTolerance - the error tolerance | |
| * @returns {Number} estimated root value | |
| * @throws {TypeError} Argument func must be a function | |
| * | |
| * @example | |
| * bisect(Math.cos,0,4,100,0.003); // => 1.572265625 | |
| */ | |
| function bisect( | |
| func/*: (x: any) => number */, | |
| start/*: number */, | |
| end/*: number */, | |
| maxIterations/*: number */, | |
| errorTolerance/*: number */)/*:number*/ { | |
| if (typeof func !== 'function') throw new TypeError('func must be a function'); | |
| for (var i = 0; i < maxIterations; i++) { | |
| var output = (start + end) / 2; | |
| if (func(output) === 0 || Math.abs((end - start) / 2) < errorTolerance) { | |
| return output; | |
| } | |
| if (sign(func(output)) === sign(func(start))) { | |
| start = output; | |
| } else { | |
| end = output; | |
| } | |
| } | |
| throw new Error('maximum number of iterations exceeded'); | |
| } | |
| module.exports = bisect; | |
| },{"./sign":61}],12:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * **Percentage Points of the χ2 (Chi-Squared) Distribution** | |
| * | |
| * The [χ2 (Chi-Squared) Distribution](http://en.wikipedia.org/wiki/Chi-squared_distribution) is used in the common | |
| * chi-squared tests for goodness of fit of an observed distribution to a theoretical one, the independence of two | |
| * criteria of classification of qualitative data, and in confidence interval estimation for a population standard | |
| * deviation of a normal distribution from a sample standard deviation. | |
| * | |
| * Values from Appendix 1, Table III of William W. Hines & Douglas C. Montgomery, "Probability and Statistics in | |
| * Engineering and Management Science", Wiley (1980). | |
| */ | |
| var chiSquaredDistributionTable = { | |
| '1': { | |
| '0.995': 0, | |
| '0.99': 0, | |
| '0.975': 0, | |
| '0.95': 0, | |
| '0.9': 0.02, | |
| '0.5': 0.45, | |
| '0.1': 2.71, | |
| '0.05': 3.84, | |
| '0.025': 5.02, | |
| '0.01': 6.63, | |
| '0.005': 7.88 | |
| }, | |
| '2': { | |
| '0.995': 0.01, | |
| '0.99': 0.02, | |
| '0.975': 0.05, | |
| '0.95': 0.1, | |
| '0.9': 0.21, | |
| '0.5': 1.39, | |
| '0.1': 4.61, | |
| '0.05': 5.99, | |
| '0.025': 7.38, | |
| '0.01': 9.21, | |
| '0.005': 10.6 | |
| }, | |
| '3': { | |
| '0.995': 0.07, | |
| '0.99': 0.11, | |
| '0.975': 0.22, | |
| '0.95': 0.35, | |
| '0.9': 0.58, | |
| '0.5': 2.37, | |
| '0.1': 6.25, | |
| '0.05': 7.81, | |
| '0.025': 9.35, | |
| '0.01': 11.34, | |
| '0.005': 12.84 | |
| }, | |
| '4': { | |
| '0.995': 0.21, | |
| '0.99': 0.3, | |
| '0.975': 0.48, | |
| '0.95': 0.71, | |
| '0.9': 1.06, | |
| '0.5': 3.36, | |
| '0.1': 7.78, | |
| '0.05': 9.49, | |
| '0.025': 11.14, | |
| '0.01': 13.28, | |
| '0.005': 14.86 | |
| }, | |
| '5': { | |
| '0.995': 0.41, | |
| '0.99': 0.55, | |
| '0.975': 0.83, | |
| '0.95': 1.15, | |
| '0.9': 1.61, | |
| '0.5': 4.35, | |
| '0.1': 9.24, | |
| '0.05': 11.07, | |
| '0.025': 12.83, | |
| '0.01': 15.09, | |
| '0.005': 16.75 | |
| }, | |
| '6': { | |
| '0.995': 0.68, | |
| '0.99': 0.87, | |
| '0.975': 1.24, | |
| '0.95': 1.64, | |
| '0.9': 2.2, | |
| '0.5': 5.35, | |
| '0.1': 10.65, | |
| '0.05': 12.59, | |
| '0.025': 14.45, | |
| '0.01': 16.81, | |
| '0.005': 18.55 | |
| }, | |
| '7': { | |
| '0.995': 0.99, | |
| '0.99': 1.25, | |
| '0.975': 1.69, | |
| '0.95': 2.17, | |
| '0.9': 2.83, | |
| '0.5': 6.35, | |
| '0.1': 12.02, | |
| '0.05': 14.07, | |
| '0.025': 16.01, | |
| '0.01': 18.48, | |
| '0.005': 20.28 | |
| }, | |
| '8': { | |
| '0.995': 1.34, | |
| '0.99': 1.65, | |
| '0.975': 2.18, | |
| '0.95': 2.73, | |
| '0.9': 3.49, | |
| '0.5': 7.34, | |
| '0.1': 13.36, | |
| '0.05': 15.51, | |
| '0.025': 17.53, | |
| '0.01': 20.09, | |
| '0.005': 21.96 | |
| }, | |
| '9': { | |
| '0.995': 1.73, | |
| '0.99': 2.09, | |
| '0.975': 2.7, | |
| '0.95': 3.33, | |
| '0.9': 4.17, | |
| '0.5': 8.34, | |
| '0.1': 14.68, | |
| '0.05': 16.92, | |
| '0.025': 19.02, | |
| '0.01': 21.67, | |
| '0.005': 23.59 | |
| }, | |
| '10': { | |
| '0.995': 2.16, | |
| '0.99': 2.56, | |
| '0.975': 3.25, | |
| '0.95': 3.94, | |
| '0.9': 4.87, | |
| '0.5': 9.34, | |
| '0.1': 15.99, | |
| '0.05': 18.31, | |
| '0.025': 20.48, | |
| '0.01': 23.21, | |
| '0.005': 25.19 | |
| }, | |
| '11': { | |
| '0.995': 2.6, | |
| '0.99': 3.05, | |
| '0.975': 3.82, | |
| '0.95': 4.57, | |
| '0.9': 5.58, | |
| '0.5': 10.34, | |
| '0.1': 17.28, | |
| '0.05': 19.68, | |
| '0.025': 21.92, | |
| '0.01': 24.72, | |
| '0.005': 26.76 | |
| }, | |
| '12': { | |
| '0.995': 3.07, | |
| '0.99': 3.57, | |
| '0.975': 4.4, | |
| '0.95': 5.23, | |
| '0.9': 6.3, | |
| '0.5': 11.34, | |
| '0.1': 18.55, | |
| '0.05': 21.03, | |
| '0.025': 23.34, | |
| '0.01': 26.22, | |
| '0.005': 28.3 | |
| }, | |
| '13': { | |
| '0.995': 3.57, | |
| '0.99': 4.11, | |
| '0.975': 5.01, | |
| '0.95': 5.89, | |
| '0.9': 7.04, | |
| '0.5': 12.34, | |
| '0.1': 19.81, | |
| '0.05': 22.36, | |
| '0.025': 24.74, | |
| '0.01': 27.69, | |
| '0.005': 29.82 | |
| }, | |
| '14': { | |
| '0.995': 4.07, | |
| '0.99': 4.66, | |
| '0.975': 5.63, | |
| '0.95': 6.57, | |
| '0.9': 7.79, | |
| '0.5': 13.34, | |
| '0.1': 21.06, | |
| '0.05': 23.68, | |
| '0.025': 26.12, | |
| '0.01': 29.14, | |
| '0.005': 31.32 | |
| }, | |
| '15': { | |
| '0.995': 4.6, | |
| '0.99': 5.23, | |
| '0.975': 6.27, | |
| '0.95': 7.26, | |
| '0.9': 8.55, | |
| '0.5': 14.34, | |
| '0.1': 22.31, | |
| '0.05': 25, | |
| '0.025': 27.49, | |
| '0.01': 30.58, | |
| '0.005': 32.8 | |
| }, | |
| '16': { | |
| '0.995': 5.14, | |
| '0.99': 5.81, | |
| '0.975': 6.91, | |
| '0.95': 7.96, | |
| '0.9': 9.31, | |
| '0.5': 15.34, | |
| '0.1': 23.54, | |
| '0.05': 26.3, | |
| '0.025': 28.85, | |
| '0.01': 32, | |
| '0.005': 34.27 | |
| }, | |
| '17': { | |
| '0.995': 5.7, | |
| '0.99': 6.41, | |
| '0.975': 7.56, | |
| '0.95': 8.67, | |
| '0.9': 10.09, | |
| '0.5': 16.34, | |
| '0.1': 24.77, | |
| '0.05': 27.59, | |
| '0.025': 30.19, | |
| '0.01': 33.41, | |
| '0.005': 35.72 | |
| }, | |
| '18': { | |
| '0.995': 6.26, | |
| '0.99': 7.01, | |
| '0.975': 8.23, | |
| '0.95': 9.39, | |
| '0.9': 10.87, | |
| '0.5': 17.34, | |
| '0.1': 25.99, | |
| '0.05': 28.87, | |
| '0.025': 31.53, | |
| '0.01': 34.81, | |
| '0.005': 37.16 | |
| }, | |
| '19': { | |
| '0.995': 6.84, | |
| '0.99': 7.63, | |
| '0.975': 8.91, | |
| '0.95': 10.12, | |
| '0.9': 11.65, | |
| '0.5': 18.34, | |
| '0.1': 27.2, | |
| '0.05': 30.14, | |
| '0.025': 32.85, | |
| '0.01': 36.19, | |
| '0.005': 38.58 | |
| }, | |
| '20': { | |
| '0.995': 7.43, | |
| '0.99': 8.26, | |
| '0.975': 9.59, | |
| '0.95': 10.85, | |
| '0.9': 12.44, | |
| '0.5': 19.34, | |
| '0.1': 28.41, | |
| '0.05': 31.41, | |
| '0.025': 34.17, | |
| '0.01': 37.57, | |
| '0.005': 40 | |
| }, | |
| '21': { | |
| '0.995': 8.03, | |
| '0.99': 8.9, | |
| '0.975': 10.28, | |
| '0.95': 11.59, | |
| '0.9': 13.24, | |
| '0.5': 20.34, | |
| '0.1': 29.62, | |
| '0.05': 32.67, | |
| '0.025': 35.48, | |
| '0.01': 38.93, | |
| '0.005': 41.4 | |
| }, | |
| '22': { | |
| '0.995': 8.64, | |
| '0.99': 9.54, | |
| '0.975': 10.98, | |
| '0.95': 12.34, | |
| '0.9': 14.04, | |
| '0.5': 21.34, | |
| '0.1': 30.81, | |
| '0.05': 33.92, | |
| '0.025': 36.78, | |
| '0.01': 40.29, | |
| '0.005': 42.8 | |
| }, | |
| '23': { | |
| '0.995': 9.26, | |
| '0.99': 10.2, | |
| '0.975': 11.69, | |
| '0.95': 13.09, | |
| '0.9': 14.85, | |
| '0.5': 22.34, | |
| '0.1': 32.01, | |
| '0.05': 35.17, | |
| '0.025': 38.08, | |
| '0.01': 41.64, | |
| '0.005': 44.18 | |
| }, | |
| '24': { | |
| '0.995': 9.89, | |
| '0.99': 10.86, | |
| '0.975': 12.4, | |
| '0.95': 13.85, | |
| '0.9': 15.66, | |
| '0.5': 23.34, | |
| '0.1': 33.2, | |
| '0.05': 36.42, | |
| '0.025': 39.36, | |
| '0.01': 42.98, | |
| '0.005': 45.56 | |
| }, | |
| '25': { | |
| '0.995': 10.52, | |
| '0.99': 11.52, | |
| '0.975': 13.12, | |
| '0.95': 14.61, | |
| '0.9': 16.47, | |
| '0.5': 24.34, | |
| '0.1': 34.28, | |
| '0.05': 37.65, | |
| '0.025': 40.65, | |
| '0.01': 44.31, | |
| '0.005': 46.93 | |
| }, | |
| '26': { | |
| '0.995': 11.16, | |
| '0.99': 12.2, | |
| '0.975': 13.84, | |
| '0.95': 15.38, | |
| '0.9': 17.29, | |
| '0.5': 25.34, | |
| '0.1': 35.56, | |
| '0.05': 38.89, | |
| '0.025': 41.92, | |
| '0.01': 45.64, | |
| '0.005': 48.29 | |
| }, | |
| '27': { | |
| '0.995': 11.81, | |
| '0.99': 12.88, | |
| '0.975': 14.57, | |
| '0.95': 16.15, | |
| '0.9': 18.11, | |
| '0.5': 26.34, | |
| '0.1': 36.74, | |
| '0.05': 40.11, | |
| '0.025': 43.19, | |
| '0.01': 46.96, | |
| '0.005': 49.65 | |
| }, | |
| '28': { | |
| '0.995': 12.46, | |
| '0.99': 13.57, | |
| '0.975': 15.31, | |
| '0.95': 16.93, | |
| '0.9': 18.94, | |
| '0.5': 27.34, | |
| '0.1': 37.92, | |
| '0.05': 41.34, | |
| '0.025': 44.46, | |
| '0.01': 48.28, | |
| '0.005': 50.99 | |
| }, | |
| '29': { | |
| '0.995': 13.12, | |
| '0.99': 14.26, | |
| '0.975': 16.05, | |
| '0.95': 17.71, | |
| '0.9': 19.77, | |
| '0.5': 28.34, | |
| '0.1': 39.09, | |
| '0.05': 42.56, | |
| '0.025': 45.72, | |
| '0.01': 49.59, | |
| '0.005': 52.34 | |
| }, | |
| '30': { | |
| '0.995': 13.79, | |
| '0.99': 14.95, | |
| '0.975': 16.79, | |
| '0.95': 18.49, | |
| '0.9': 20.6, | |
| '0.5': 29.34, | |
| '0.1': 40.26, | |
| '0.05': 43.77, | |
| '0.025': 46.98, | |
| '0.01': 50.89, | |
| '0.005': 53.67 | |
| }, | |
| '40': { | |
| '0.995': 20.71, | |
| '0.99': 22.16, | |
| '0.975': 24.43, | |
| '0.95': 26.51, | |
| '0.9': 29.05, | |
| '0.5': 39.34, | |
| '0.1': 51.81, | |
| '0.05': 55.76, | |
| '0.025': 59.34, | |
| '0.01': 63.69, | |
| '0.005': 66.77 | |
| }, | |
| '50': { | |
| '0.995': 27.99, | |
| '0.99': 29.71, | |
| '0.975': 32.36, | |
| '0.95': 34.76, | |
| '0.9': 37.69, | |
| '0.5': 49.33, | |
| '0.1': 63.17, | |
| '0.05': 67.5, | |
| '0.025': 71.42, | |
| '0.01': 76.15, | |
| '0.005': 79.49 | |
| }, | |
| '60': { | |
| '0.995': 35.53, | |
| '0.99': 37.48, | |
| '0.975': 40.48, | |
| '0.95': 43.19, | |
| '0.9': 46.46, | |
| '0.5': 59.33, | |
| '0.1': 74.4, | |
| '0.05': 79.08, | |
| '0.025': 83.3, | |
| '0.01': 88.38, | |
| '0.005': 91.95 | |
| }, | |
| '70': { | |
| '0.995': 43.28, | |
| '0.99': 45.44, | |
| '0.975': 48.76, | |
| '0.95': 51.74, | |
| '0.9': 55.33, | |
| '0.5': 69.33, | |
| '0.1': 85.53, | |
| '0.05': 90.53, | |
| '0.025': 95.02, | |
| '0.01': 100.42, | |
| '0.005': 104.22 | |
| }, | |
| '80': { | |
| '0.995': 51.17, | |
| '0.99': 53.54, | |
| '0.975': 57.15, | |
| '0.95': 60.39, | |
| '0.9': 64.28, | |
| '0.5': 79.33, | |
| '0.1': 96.58, | |
| '0.05': 101.88, | |
| '0.025': 106.63, | |
| '0.01': 112.33, | |
| '0.005': 116.32 | |
| }, | |
| '90': { | |
| '0.995': 59.2, | |
| '0.99': 61.75, | |
| '0.975': 65.65, | |
| '0.95': 69.13, | |
| '0.9': 73.29, | |
| '0.5': 89.33, | |
| '0.1': 107.57, | |
| '0.05': 113.14, | |
| '0.025': 118.14, | |
| '0.01': 124.12, | |
| '0.005': 128.3 | |
| }, | |
| '100': { | |
| '0.995': 67.33, | |
| '0.99': 70.06, | |
| '0.975': 74.22, | |
| '0.95': 77.93, | |
| '0.9': 82.36, | |
| '0.5': 99.33, | |
| '0.1': 118.5, | |
| '0.05': 124.34, | |
| '0.025': 129.56, | |
| '0.01': 135.81, | |
| '0.005': 140.17 | |
| } | |
| }; | |
| module.exports = chiSquaredDistributionTable; | |
| },{}],13:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var mean = require('./mean'); | |
| var chiSquaredDistributionTable = require('./chi_squared_distribution_table'); | |
| /** | |
| * The [χ2 (Chi-Squared) Goodness-of-Fit Test](http://en.wikipedia.org/wiki/Goodness_of_fit#Pearson.27s_chi-squared_test) | |
| * uses a measure of goodness of fit which is the sum of differences between observed and expected outcome frequencies | |
| * (that is, counts of observations), each squared and divided by the number of observations expected given the | |
| * hypothesized distribution. The resulting χ2 statistic, `chiSquared`, can be compared to the chi-squared distribution | |
| * to determine the goodness of fit. In order to determine the degrees of freedom of the chi-squared distribution, one | |
| * takes the total number of observed frequencies and subtracts the number of estimated parameters. The test statistic | |
| * follows, approximately, a chi-square distribution with (k − c) degrees of freedom where `k` is the number of non-empty | |
| * cells and `c` is the number of estimated parameters for the distribution. | |
| * | |
| * @param {Array<number>} data | |
| * @param {Function} distributionType a function that returns a point in a distribution: | |
| * for instance, binomial, bernoulli, or poisson | |
| * @param {number} significance | |
| * @returns {number} chi squared goodness of fit | |
| * @example | |
| * // Data from Poisson goodness-of-fit example 10-19 in William W. Hines & Douglas C. Montgomery, | |
| * // "Probability and Statistics in Engineering and Management Science", Wiley (1980). | |
| * var data1019 = [ | |
| * 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, | |
| * 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, | |
| * 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, | |
| * 2, 2, 2, 2, 2, 2, 2, 2, 2, | |
| * 3, 3, 3, 3 | |
| * ]; | |
| * ss.chiSquaredGoodnessOfFit(data1019, ss.poissonDistribution, 0.05)); //= false | |
| */ | |
| function chiSquaredGoodnessOfFit( | |
| data/*: Array<number> */, | |
| distributionType/*: Function */, | |
| significance/*: number */)/*: boolean */ { | |
| // Estimate from the sample data, a weighted mean. | |
| var inputMean = mean(data), | |
| // Calculated value of the χ2 statistic. | |
| chiSquared = 0, | |
| // Degrees of freedom, calculated as (number of class intervals - | |
| // number of hypothesized distribution parameters estimated - 1) | |
| degreesOfFreedom, | |
| // Number of hypothesized distribution parameters estimated, expected to be supplied in the distribution test. | |
| // Lose one degree of freedom for estimating `lambda` from the sample data. | |
| c = 1, | |
| // The hypothesized distribution. | |
| // Generate the hypothesized distribution. | |
| hypothesizedDistribution = distributionType(inputMean), | |
| observedFrequencies = [], | |
| expectedFrequencies = [], | |
| k; | |
| // Create an array holding a histogram from the sample data, of | |
| // the form `{ value: numberOfOcurrences }` | |
| for (var i = 0; i < data.length; i++) { | |
| if (observedFrequencies[data[i]] === undefined) { | |
| observedFrequencies[data[i]] = 0; | |
| } | |
| observedFrequencies[data[i]]++; | |
| } | |
| // The histogram we created might be sparse - there might be gaps | |
| // between values. So we iterate through the histogram, making | |
| // sure that instead of undefined, gaps have 0 values. | |
| for (i = 0; i < observedFrequencies.length; i++) { | |
| if (observedFrequencies[i] === undefined) { | |
| observedFrequencies[i] = 0; | |
| } | |
| } | |
| // Create an array holding a histogram of expected data given the | |
| // sample size and hypothesized distribution. | |
| for (k in hypothesizedDistribution) { | |
| if (k in observedFrequencies) { | |
| expectedFrequencies[+k] = hypothesizedDistribution[k] * data.length; | |
| } | |
| } | |
| // Working backward through the expected frequencies, collapse classes | |
| // if less than three observations are expected for a class. | |
| // This transformation is applied to the observed frequencies as well. | |
| for (k = expectedFrequencies.length - 1; k >= 0; k--) { | |
| if (expectedFrequencies[k] < 3) { | |
| expectedFrequencies[k - 1] += expectedFrequencies[k]; | |
| expectedFrequencies.pop(); | |
| observedFrequencies[k - 1] += observedFrequencies[k]; | |
| observedFrequencies.pop(); | |
| } | |
| } | |
| // Iterate through the squared differences between observed & expected | |
| // frequencies, accumulating the `chiSquared` statistic. | |
| for (k = 0; k < observedFrequencies.length; k++) { | |
| chiSquared += Math.pow( | |
| observedFrequencies[k] - expectedFrequencies[k], 2) / | |
| expectedFrequencies[k]; | |
| } | |
| // Calculate degrees of freedom for this test and look it up in the | |
| // `chiSquaredDistributionTable` in order to | |
| // accept or reject the goodness-of-fit of the hypothesized distribution. | |
| degreesOfFreedom = observedFrequencies.length - c - 1; | |
| return chiSquaredDistributionTable[degreesOfFreedom][significance] < chiSquared; | |
| } | |
| module.exports = chiSquaredGoodnessOfFit; | |
| },{"./chi_squared_distribution_table":12,"./mean":31}],14:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * Split an array into chunks of a specified size. This function | |
| * has the same behavior as [PHP's array_chunk](http://php.net/manual/en/function.array-chunk.php) | |
| * function, and thus will insert smaller-sized chunks at the end if | |
| * the input size is not divisible by the chunk size. | |
| * | |
| * `sample` is expected to be an array, and `chunkSize` a number. | |
| * The `sample` array can contain any kind of data. | |
| * | |
| * @param {Array} sample any array of values | |
| * @param {number} chunkSize size of each output array | |
| * @returns {Array<Array>} a chunked array | |
| * @example | |
| * chunk([1, 2, 3, 4, 5, 6], 2); | |
| * // => [[1, 2], [3, 4], [5, 6]] | |
| */ | |
| function chunk(sample/*:Array<any>*/, chunkSize/*:number*/)/*:?Array<Array<any>>*/ { | |
| // a list of result chunks, as arrays in an array | |
| var output = []; | |
| // `chunkSize` must be zero or higher - otherwise the loop below, | |
| // in which we call `start += chunkSize`, will loop infinitely. | |
| // So, we'll detect and throw in that case to indicate | |
| // invalid input. | |
| if (chunkSize <= 0) { | |
| throw new Error('chunk size must be a positive integer'); | |
| } | |
| // `start` is the index at which `.slice` will start selecting | |
| // new array elements | |
| for (var start = 0; start < sample.length; start += chunkSize) { | |
| // for each chunk, slice that part of the array and add it | |
| // to the output. The `.slice` function does not change | |
| // the original array. | |
| output.push(sample.slice(start, start + chunkSize)); | |
| } | |
| return output; | |
| } | |
| module.exports = chunk; | |
| },{}],15:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var uniqueCountSorted = require('./unique_count_sorted'), | |
| numericSort = require('./numeric_sort'); | |
| /** | |
| * Create a new column x row matrix. | |
| * | |
| * @private | |
| * @param {number} columns | |
| * @param {number} rows | |
| * @return {Array<Array<number>>} matrix | |
| * @example | |
| * makeMatrix(10, 10); | |
| */ | |
| function makeMatrix(columns, rows) { | |
| var matrix = []; | |
| for (var i = 0; i < columns; i++) { | |
| var column = []; | |
| for (var j = 0; j < rows; j++) { | |
| column.push(0); | |
| } | |
| matrix.push(column); | |
| } | |
| return matrix; | |
| } | |
| /** | |
| * Generates incrementally computed values based on the sums and sums of | |
| * squares for the data array | |
| * | |
| * @private | |
| * @param {number} j | |
| * @param {number} i | |
| * @param {Array<number>} sums | |
| * @param {Array<number>} sumsOfSquares | |
| * @return {number} | |
| * @example | |
| * ssq(0, 1, [-1, 0, 2], [1, 1, 5]); | |
| */ | |
| function ssq(j, i, sums, sumsOfSquares) { | |
| var sji; // s(j, i) | |
| if (j > 0) { | |
| var muji = (sums[i] - sums[j - 1]) / (i - j + 1); // mu(j, i) | |
| sji = sumsOfSquares[i] - sumsOfSquares[j - 1] - (i - j + 1) * muji * muji; | |
| } else { | |
| sji = sumsOfSquares[i] - sums[i] * sums[i] / (i + 1); | |
| } | |
| if (sji < 0) { | |
| return 0; | |
| } | |
| return sji; | |
| } | |
| /** | |
| * Function that recursively divides and conquers computations | |
| * for cluster j | |
| * | |
| * @private | |
| * @param {number} iMin Minimum index in cluster to be computed | |
| * @param {number} iMax Maximum index in cluster to be computed | |
| * @param {number} cluster Index of the cluster currently being computed | |
| * @param {Array<Array<number>>} matrix | |
| * @param {Array<Array<number>>} backtrackMatrix | |
| * @param {Array<number>} sums | |
| * @param {Array<number>} sumsOfSquares | |
| */ | |
| function fillMatrixColumn(iMin, iMax, cluster, matrix, backtrackMatrix, sums, sumsOfSquares) { | |
| if (iMin > iMax) { | |
| return; | |
| } | |
| // Start at midpoint between iMin and iMax | |
| var i = Math.floor((iMin + iMax) / 2); | |
| matrix[cluster][i] = matrix[cluster - 1][i - 1]; | |
| backtrackMatrix[cluster][i] = i; | |
| var jlow = cluster; // the lower end for j | |
| if (iMin > cluster) { | |
| jlow = Math.max(jlow, backtrackMatrix[cluster][iMin - 1] || 0); | |
| } | |
| jlow = Math.max(jlow, backtrackMatrix[cluster - 1][i] || 0); | |
| var jhigh = i - 1; // the upper end for j | |
| if (iMax < matrix.length - 1) { | |
| jhigh = Math.min(jhigh, backtrackMatrix[cluster][iMax + 1] || 0); | |
| } | |
| var sji; | |
| var sjlowi; | |
| var ssqjlow; | |
| var ssqj; | |
| for (var j = jhigh; j >= jlow; --j) { | |
| sji = ssq(j, i, sums, sumsOfSquares); | |
| if (sji + matrix[cluster - 1][jlow - 1] >= matrix[cluster][i]) { | |
| break; | |
| } | |
| // Examine the lower bound of the cluster border | |
| sjlowi = ssq(jlow, i, sums, sumsOfSquares); | |
| ssqjlow = sjlowi + matrix[cluster - 1][jlow - 1]; | |
| if (ssqjlow < matrix[cluster][i]) { | |
| // Shrink the lower bound | |
| matrix[cluster][i] = ssqjlow; | |
| backtrackMatrix[cluster][i] = jlow; | |
| } | |
| jlow++; | |
| ssqj = sji + matrix[cluster - 1][j - 1]; | |
| if (ssqj < matrix[cluster][i]) { | |
| matrix[cluster][i] = ssqj; | |
| backtrackMatrix[cluster][i] = j; | |
| } | |
| } | |
| fillMatrixColumn(iMin, i - 1, cluster, matrix, backtrackMatrix, sums, sumsOfSquares); | |
| fillMatrixColumn(i + 1, iMax, cluster, matrix, backtrackMatrix, sums, sumsOfSquares); | |
| } | |
| /** | |
| * Initializes the main matrices used in Ckmeans and kicks | |
| * off the divide and conquer cluster computation strategy | |
| * | |
| * @private | |
| * @param {Array<number>} data sorted array of values | |
| * @param {Array<Array<number>>} matrix | |
| * @param {Array<Array<number>>} backtrackMatrix | |
| */ | |
| function fillMatrices(data, matrix, backtrackMatrix) { | |
| var nValues = matrix[0].length; | |
| // Shift values by the median to improve numeric stability | |
| var shift = data[Math.floor(nValues / 2)]; | |
| // Cumulative sum and cumulative sum of squares for all values in data array | |
| var sums = []; | |
| var sumsOfSquares = []; | |
| // Initialize first column in matrix & backtrackMatrix | |
| for (var i = 0, shiftedValue; i < nValues; ++i) { | |
| shiftedValue = data[i] - shift; | |
| if (i === 0) { | |
| sums.push(shiftedValue); | |
| sumsOfSquares.push(shiftedValue * shiftedValue); | |
| } else { | |
| sums.push(sums[i - 1] + shiftedValue); | |
| sumsOfSquares.push(sumsOfSquares[i - 1] + shiftedValue * shiftedValue); | |
| } | |
| // Initialize for cluster = 0 | |
| matrix[0][i] = ssq(0, i, sums, sumsOfSquares); | |
| backtrackMatrix[0][i] = 0; | |
| } | |
| // Initialize the rest of the columns | |
| var iMin; | |
| for (var cluster = 1; cluster < matrix.length; ++cluster) { | |
| if (cluster < matrix.length - 1) { | |
| iMin = cluster; | |
| } else { | |
| // No need to compute matrix[K-1][0] ... matrix[K-1][N-2] | |
| iMin = nValues - 1; | |
| } | |
| fillMatrixColumn(iMin, nValues - 1, cluster, matrix, backtrackMatrix, sums, sumsOfSquares); | |
| } | |
| } | |
| /** | |
| * Ckmeans clustering is an improvement on heuristic-based clustering | |
| * approaches like Jenks. The algorithm was developed in | |
| * [Haizhou Wang and Mingzhou Song](http://journal.r-project.org/archive/2011-2/RJournal_2011-2_Wang+Song.pdf) | |
| * as a [dynamic programming](https://en.wikipedia.org/wiki/Dynamic_programming) approach | |
| * to the problem of clustering numeric data into groups with the least | |
| * within-group sum-of-squared-deviations. | |
| * | |
| * Minimizing the difference within groups - what Wang & Song refer to as | |
| * `withinss`, or within sum-of-squares, means that groups are optimally | |
| * homogenous within and the data is split into representative groups. | |
| * This is very useful for visualization, where you may want to represent | |
| * a continuous variable in discrete color or style groups. This function | |
| * can provide groups that emphasize differences between data. | |
| * | |
| * Being a dynamic approach, this algorithm is based on two matrices that | |
| * store incrementally-computed values for squared deviations and backtracking | |
| * indexes. | |
| * | |
| * This implementation is based on Ckmeans 3.4.6, which introduced a new divide | |
| * and conquer approach that improved runtime from O(kn^2) to O(kn log(n)). | |
| * | |
| * Unlike the [original implementation](https://cran.r-project.org/web/packages/Ckmeans.1d.dp/index.html), | |
| * this implementation does not include any code to automatically determine | |
| * the optimal number of clusters: this information needs to be explicitly | |
| * provided. | |
| * | |
| * ### References | |
| * _Ckmeans.1d.dp: Optimal k-means Clustering in One Dimension by Dynamic | |
| * Programming_ Haizhou Wang and Mingzhou Song ISSN 2073-4859 | |
| * | |
| * from The R Journal Vol. 3/2, December 2011 | |
| * @param {Array<number>} data input data, as an array of number values | |
| * @param {number} nClusters number of desired classes. This cannot be | |
| * greater than the number of values in the data array. | |
| * @returns {Array<Array<number>>} clustered input | |
| * @example | |
| * ckmeans([-1, 2, -1, 2, 4, 5, 6, -1, 2, -1], 3); | |
| * // The input, clustered into groups of similar numbers. | |
| * //= [[-1, -1, -1, -1], [2, 2, 2], [4, 5, 6]]); | |
| */ | |
| function ckmeans(data/*: Array<number> */, nClusters/*: number */)/*: Array<Array<number>> */ { | |
| if (nClusters > data.length) { | |
| throw new Error('Cannot generate more classes than there are data values'); | |
| } | |
| var sorted = numericSort(data), | |
| // we'll use this as the maximum number of clusters | |
| uniqueCount = uniqueCountSorted(sorted); | |
| // if all of the input values are identical, there's one cluster | |
| // with all of the input in it. | |
| if (uniqueCount === 1) { | |
| return [sorted]; | |
| } | |
| // named 'S' originally | |
| var matrix = makeMatrix(nClusters, sorted.length), | |
| // named 'J' originally | |
| backtrackMatrix = makeMatrix(nClusters, sorted.length); | |
| // This is a dynamic programming way to solve the problem of minimizing | |
| // within-cluster sum of squares. It's similar to linear regression | |
| // in this way, and this calculation incrementally computes the | |
| // sum of squares that are later read. | |
| fillMatrices(sorted, matrix, backtrackMatrix); | |
| // The real work of Ckmeans clustering happens in the matrix generation: | |
| // the generated matrices encode all possible clustering combinations, and | |
| // once they're generated we can solve for the best clustering groups | |
| // very quickly. | |
| var clusters = [], | |
| clusterRight = backtrackMatrix[0].length - 1; | |
| // Backtrack the clusters from the dynamic programming matrix. This | |
| // starts at the bottom-right corner of the matrix (if the top-left is 0, 0), | |
| // and moves the cluster target with the loop. | |
| for (var cluster = backtrackMatrix.length - 1; cluster >= 0; cluster--) { | |
| var clusterLeft = backtrackMatrix[cluster][clusterRight]; | |
| // fill the cluster from the sorted input by taking a slice of the | |
| // array. the backtrack matrix makes this easy - it stores the | |
| // indexes where the cluster should start and end. | |
| clusters[cluster] = sorted.slice(clusterLeft, clusterRight + 1); | |
| if (cluster > 0) { | |
| clusterRight = clusterLeft - 1; | |
| } | |
| } | |
| return clusters; | |
| } | |
| module.exports = ckmeans; | |
| },{"./numeric_sort":41,"./unique_count_sorted":69}],16:[function(require,module,exports){ | |
| /* @flow */ | |
| 'use strict'; | |
| /** | |
| * Implementation of Combinations | |
| * Combinations are unique subsets of a collection - in this case, k elements from a collection at a time. | |
| * https://en.wikipedia.org/wiki/Combination | |
| * @param {Array} elements any type of data | |
| * @param {int} k the number of objects in each group (without replacement) | |
| * @returns {Array<Array>} array of permutations | |
| * @example | |
| * combinations([1, 2, 3], 2); // => [[1,2], [1,3], [2,3]] | |
| */ | |
| function combinations(elements /*: Array<any> */, k/*: number */) { | |
| var i; | |
| var subI; | |
| var combinationList = []; | |
| var subsetCombinations; | |
| var next; | |
| for (i = 0; i < elements.length; i++) { | |
| if (k === 1) { | |
| combinationList.push([elements[i]]) | |
| } else { | |
| subsetCombinations = combinations(elements.slice( i + 1, elements.length ), k - 1); | |
| for (subI = 0; subI < subsetCombinations.length; subI++) { | |
| next = subsetCombinations[subI]; | |
| next.unshift(elements[i]); | |
| combinationList.push(next); | |
| } | |
| } | |
| } | |
| return combinationList; | |
| } | |
| module.exports = combinations; | |
| },{}],17:[function(require,module,exports){ | |
| /* @flow */ | |
| 'use strict'; | |
| /** | |
| * Implementation of [Combinations](https://en.wikipedia.org/wiki/Combination) with replacement | |
| * Combinations are unique subsets of a collection - in this case, k elements from a collection at a time. | |
| * 'With replacement' means that a given element can be chosen multiple times. | |
| * Unlike permutation, order doesn't matter for combinations. | |
| * | |
| * @param {Array} elements any type of data | |
| * @param {int} k the number of objects in each group (without replacement) | |
| * @returns {Array<Array>} array of permutations | |
| * @example | |
| * combinationsReplacement([1, 2], 2); // => [[1, 1], [1, 2], [2, 2]] | |
| */ | |
| function combinationsReplacement( | |
| elements /*: Array<any> */, | |
| k /*: number */) { | |
| var combinationList = []; | |
| for (var i = 0; i < elements.length; i++) { | |
| if (k === 1) { | |
| // If we're requested to find only one element, we don't need | |
| // to recurse: just push `elements[i]` onto the list of combinations. | |
| combinationList.push([elements[i]]) | |
| } else { | |
| // Otherwise, recursively find combinations, given `k - 1`. Note that | |
| // we request `k - 1`, so if you were looking for k=3 combinations, we're | |
| // requesting k=2. This -1 gets reversed in the for loop right after this | |
| // code, since we concatenate `elements[i]` onto the selected combinations, | |
| // bringing `k` back up to your requested level. | |
| // This recursion may go many levels deep, since it only stops once | |
| // k=1. | |
| var subsetCombinations = combinationsReplacement( | |
| elements.slice(i, elements.length), | |
| k - 1); | |
| for (var j = 0; j < subsetCombinations.length; j++) { | |
| combinationList.push([elements[i]] | |
| .concat(subsetCombinations[j])); | |
| } | |
| } | |
| } | |
| return combinationList; | |
| } | |
| module.exports = combinationsReplacement; | |
| },{}],18:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var standardNormalTable = require('./standard_normal_table'); | |
| /** | |
| * **[Cumulative Standard Normal Probability](http://en.wikipedia.org/wiki/Standard_normal_table)** | |
| * | |
| * Since probability tables cannot be | |
| * printed for every normal distribution, as there are an infinite variety | |
| * of normal distributions, it is common practice to convert a normal to a | |
| * standard normal and then use the standard normal table to find probabilities. | |
| * | |
| * You can use `.5 + .5 * errorFunction(x / Math.sqrt(2))` to calculate the probability | |
| * instead of looking it up in a table. | |
| * | |
| * @param {number} z | |
| * @returns {number} cumulative standard normal probability | |
| */ | |
| function cumulativeStdNormalProbability(z /*:number */)/*:number */ { | |
| // Calculate the position of this value. | |
| var absZ = Math.abs(z), | |
| // Each row begins with a different | |
| // significant digit: 0.5, 0.6, 0.7, and so on. Each value in the table | |
| // corresponds to a range of 0.01 in the input values, so the value is | |
| // multiplied by 100. | |
| index = Math.min(Math.round(absZ * 100), standardNormalTable.length - 1); | |
| // The index we calculate must be in the table as a positive value, | |
| // but we still pay attention to whether the input is positive | |
| // or negative, and flip the output value as a last step. | |
| if (z >= 0) { | |
| return standardNormalTable[index]; | |
| } else { | |
| // due to floating-point arithmetic, values in the table with | |
| // 4 significant figures can nevertheless end up as repeating | |
| // fractions when they're computed here. | |
| return +(1 - standardNormalTable[index]).toFixed(4); | |
| } | |
| } | |
| module.exports = cumulativeStdNormalProbability; | |
| },{"./standard_normal_table":63}],19:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * We use `ε`, epsilon, as a stopping criterion when we want to iterate | |
| * until we're "close enough". Epsilon is a very small number: for | |
| * simple statistics, that number is **0.0001** | |
| * | |
| * This is used in calculations like the binomialDistribution, in which | |
| * the process of finding a value is [iterative](https://en.wikipedia.org/wiki/Iterative_method): | |
| * it progresses until it is close enough. | |
| * | |
| * Below is an example of using epsilon in [gradient descent](https://en.wikipedia.org/wiki/Gradient_descent), | |
| * where we're trying to find a local minimum of a function's derivative, | |
| * given by the `fDerivative` method. | |
| * | |
| * @example | |
| * // From calculation, we expect that the local minimum occurs at x=9/4 | |
| * var x_old = 0; | |
| * // The algorithm starts at x=6 | |
| * var x_new = 6; | |
| * var stepSize = 0.01; | |
| * | |
| * function fDerivative(x) { | |
| * return 4 * Math.pow(x, 3) - 9 * Math.pow(x, 2); | |
| * } | |
| * | |
| * // The loop runs until the difference between the previous | |
| * // value and the current value is smaller than epsilon - a rough | |
| * // meaure of 'close enough' | |
| * while (Math.abs(x_new - x_old) > ss.epsilon) { | |
| * x_old = x_new; | |
| * x_new = x_old - stepSize * fDerivative(x_old); | |
| * } | |
| * | |
| * console.log('Local minimum occurs at', x_new); | |
| */ | |
| var epsilon = 0.0001; | |
| module.exports = epsilon; | |
| },{}],20:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var max = require('./max'), | |
| min = require('./min'); | |
| /** | |
| * Given an array of data, this will find the extent of the | |
| * data and return an array of breaks that can be used | |
| * to categorize the data into a number of classes. The | |
| * returned array will always be 1 longer than the number of | |
| * classes because it includes the minimum value. | |
| * | |
| * @param {Array<number>} data input data, as an array of number values | |
| * @param {number} nClasses number of desired classes | |
| * @returns {Array<number>} array of class break positions | |
| * @example | |
| * equalIntervalBreaks([1, 2, 3, 4, 5, 6], 4); //= [1, 2.25, 3.5, 4.75, 6] | |
| */ | |
| function equalIntervalBreaks(data/*: Array<number> */, nClasses/*:number*/)/*: Array<number> */ { | |
| if (data.length <= 1) { | |
| return data; | |
| } | |
| var theMin = min(data), | |
| theMax = max(data); | |
| // the first break will always be the minimum value | |
| // in the dataset | |
| var breaks = [theMin]; | |
| // The size of each break is the full range of the data | |
| // divided by the number of classes requested | |
| var breakSize = (theMax - theMin) / nClasses; | |
| // In the case of nClasses = 1, this loop won't run | |
| // and the returned breaks will be [min, max] | |
| for (var i = 1; i < nClasses; i++) { | |
| breaks.push(breaks[0] + breakSize * i); | |
| } | |
| // the last break will always be the | |
| // maximum. | |
| breaks.push(theMax); | |
| return breaks; | |
| } | |
| module.exports = equalIntervalBreaks; | |
| },{"./max":29,"./min":35}],21:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * **[Gaussian error function](http://en.wikipedia.org/wiki/Error_function)** | |
| * | |
| * The `errorFunction(x/(sd * Math.sqrt(2)))` is the probability that a value in a | |
| * normal distribution with standard deviation sd is within x of the mean. | |
| * | |
| * This function returns a numerical approximation to the exact value. | |
| * | |
| * @param {number} x input | |
| * @return {number} error estimation | |
| * @example | |
| * errorFunction(1).toFixed(2); // => '0.84' | |
| */ | |
| function errorFunction(x/*: number */)/*: number */ { | |
| var t = 1 / (1 + 0.5 * Math.abs(x)); | |
| var tau = t * Math.exp(-Math.pow(x, 2) - | |
| 1.26551223 + | |
| 1.00002368 * t + | |
| 0.37409196 * Math.pow(t, 2) + | |
| 0.09678418 * Math.pow(t, 3) - | |
| 0.18628806 * Math.pow(t, 4) + | |
| 0.27886807 * Math.pow(t, 5) - | |
| 1.13520398 * Math.pow(t, 6) + | |
| 1.48851587 * Math.pow(t, 7) - | |
| 0.82215223 * Math.pow(t, 8) + | |
| 0.17087277 * Math.pow(t, 9)); | |
| if (x >= 0) { | |
| return 1 - tau; | |
| } else { | |
| return tau - 1; | |
| } | |
| } | |
| module.exports = errorFunction; | |
| },{}],22:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * A [Factorial](https://en.wikipedia.org/wiki/Factorial), usually written n!, is the product of all positive | |
| * integers less than or equal to n. Often factorial is implemented | |
| * recursively, but this iterative approach is significantly faster | |
| * and simpler. | |
| * | |
| * @param {number} n input | |
| * @returns {number} factorial: n! | |
| * @example | |
| * factorial(5); // => 120 | |
| */ | |
| function factorial(n /*: number */)/*: number */ { | |
| // factorial is mathematically undefined for negative numbers | |
| if (n < 0) { return NaN; } | |
| // typically you'll expand the factorial function going down, like | |
| // 5! = 5 * 4 * 3 * 2 * 1. This is going in the opposite direction, | |
| // counting from 2 up to the number in question, and since anything | |
| // multiplied by 1 is itself, the loop only needs to start at 2. | |
| var accumulator = 1; | |
| for (var i = 2; i <= n; i++) { | |
| // for each number up to and including the number `n`, multiply | |
| // the accumulator my that number. | |
| accumulator *= i; | |
| } | |
| return accumulator; | |
| } | |
| module.exports = factorial; | |
| },{}],23:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * The [Geometric Mean](https://en.wikipedia.org/wiki/Geometric_mean) is | |
| * a mean function that is more useful for numbers in different | |
| * ranges. | |
| * | |
| * This is the nth root of the input numbers multiplied by each other. | |
| * | |
| * The geometric mean is often useful for | |
| * **[proportional growth](https://en.wikipedia.org/wiki/Geometric_mean#Proportional_growth)**: given | |
| * growth rates for multiple years, like _80%, 16.66% and 42.85%_, a simple | |
| * mean will incorrectly estimate an average growth rate, whereas a geometric | |
| * mean will correctly estimate a growth rate that, over those years, | |
| * will yield the same end value. | |
| * | |
| * This runs on `O(n)`, linear time in respect to the array | |
| * | |
| * @param {Array<number>} x input array | |
| * @returns {number} geometric mean | |
| * @example | |
| * var growthRates = [1.80, 1.166666, 1.428571]; | |
| * var averageGrowth = geometricMean(growthRates); | |
| * var averageGrowthRates = [averageGrowth, averageGrowth, averageGrowth]; | |
| * var startingValue = 10; | |
| * var startingValueMean = 10; | |
| * growthRates.forEach(function(rate) { | |
| * startingValue *= rate; | |
| * }); | |
| * averageGrowthRates.forEach(function(rate) { | |
| * startingValueMean *= rate; | |
| * }); | |
| * startingValueMean === startingValue; | |
| */ | |
| function geometricMean(x /*: Array<number> */) { | |
| // The mean of no numbers is null | |
| if (x.length === 0) { return undefined; } | |
| // the starting value. | |
| var value = 1; | |
| for (var i = 0; i < x.length; i++) { | |
| // the geometric mean is only valid for positive numbers | |
| if (x[i] <= 0) { return undefined; } | |
| // repeatedly multiply the value by each number | |
| value *= x[i]; | |
| } | |
| return Math.pow(value, 1 / x.length); | |
| } | |
| module.exports = geometricMean; | |
| },{}],24:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * The [Harmonic Mean](https://en.wikipedia.org/wiki/Harmonic_mean) is | |
| * a mean function typically used to find the average of rates. | |
| * This mean is calculated by taking the reciprocal of the arithmetic mean | |
| * of the reciprocals of the input numbers. | |
| * | |
| * This is a [measure of central tendency](https://en.wikipedia.org/wiki/Central_tendency): | |
| * a method of finding a typical or central value of a set of numbers. | |
| * | |
| * This runs on `O(n)`, linear time in respect to the array. | |
| * | |
| * @param {Array<number>} x input | |
| * @returns {number} harmonic mean | |
| * @example | |
| * harmonicMean([2, 3]).toFixed(2) // => '2.40' | |
| */ | |
| function harmonicMean(x /*: Array<number> */) { | |
| // The mean of no numbers is null | |
| if (x.length === 0) { return undefined; } | |
| var reciprocalSum = 0; | |
| for (var i = 0; i < x.length; i++) { | |
| // the harmonic mean is only valid for positive numbers | |
| if (x[i] <= 0) { return undefined; } | |
| reciprocalSum += 1 / x[i]; | |
| } | |
| // divide n by the the reciprocal sum | |
| return x.length / reciprocalSum; | |
| } | |
| module.exports = harmonicMean; | |
| },{}],25:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var quantile = require('./quantile'); | |
| /** | |
| * The [Interquartile range](http://en.wikipedia.org/wiki/Interquartile_range) is | |
| * a measure of statistical dispersion, or how scattered, spread, or | |
| * concentrated a distribution is. It's computed as the difference between | |
| * the third quartile and first quartile. | |
| * | |
| * @param {Array<number>} sample | |
| * @returns {number} interquartile range: the span between lower and upper quartile, | |
| * 0.25 and 0.75 | |
| * @example | |
| * interquartileRange([0, 1, 2, 3]); // => 2 | |
| */ | |
| function interquartileRange(sample/*: Array<number> */) { | |
| // Interquartile range is the span between the upper quartile, | |
| // at `0.75`, and lower quartile, `0.25` | |
| var q1 = quantile(sample, 0.75), | |
| q2 = quantile(sample, 0.25); | |
| if (typeof q1 === 'number' && typeof q2 === 'number') { | |
| return q1 - q2; | |
| } | |
| } | |
| module.exports = interquartileRange; | |
| },{"./quantile":47}],26:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * The Inverse [Gaussian error function](http://en.wikipedia.org/wiki/Error_function) | |
| * returns a numerical approximation to the value that would have caused | |
| * `errorFunction()` to return x. | |
| * | |
| * @param {number} x value of error function | |
| * @returns {number} estimated inverted value | |
| */ | |
| function inverseErrorFunction(x/*: number */)/*: number */ { | |
| var a = (8 * (Math.PI - 3)) / (3 * Math.PI * (4 - Math.PI)); | |
| var inv = Math.sqrt(Math.sqrt( | |
| Math.pow(2 / (Math.PI * a) + Math.log(1 - x * x) / 2, 2) - | |
| Math.log(1 - x * x) / a) - | |
| (2 / (Math.PI * a) + Math.log(1 - x * x) / 2)); | |
| if (x >= 0) { | |
| return inv; | |
| } else { | |
| return -inv; | |
| } | |
| } | |
| module.exports = inverseErrorFunction; | |
| },{}],27:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * [Simple linear regression](http://en.wikipedia.org/wiki/Simple_linear_regression) | |
| * is a simple way to find a fitted line | |
| * between a set of coordinates. This algorithm finds the slope and y-intercept of a regression line | |
| * using the least sum of squares. | |
| * | |
| * @param {Array<Array<number>>} data an array of two-element of arrays, | |
| * like `[[0, 1], [2, 3]]` | |
| * @returns {Object} object containing slope and intersect of regression line | |
| * @example | |
| * linearRegression([[0, 0], [1, 1]]); // => { m: 1, b: 0 } | |
| */ | |
| function linearRegression(data/*: Array<Array<number>> */)/*: { m: number, b: number } */ { | |
| var m, b; | |
| // Store data length in a local variable to reduce | |
| // repeated object property lookups | |
| var dataLength = data.length; | |
| //if there's only one point, arbitrarily choose a slope of 0 | |
| //and a y-intercept of whatever the y of the initial point is | |
| if (dataLength === 1) { | |
| m = 0; | |
| b = data[0][1]; | |
| } else { | |
| // Initialize our sums and scope the `m` and `b` | |
| // variables that define the line. | |
| var sumX = 0, sumY = 0, | |
| sumXX = 0, sumXY = 0; | |
| // Use local variables to grab point values | |
| // with minimal object property lookups | |
| var point, x, y; | |
| // Gather the sum of all x values, the sum of all | |
| // y values, and the sum of x^2 and (x*y) for each | |
| // value. | |
| // | |
| // In math notation, these would be SS_x, SS_y, SS_xx, and SS_xy | |
| for (var i = 0; i < dataLength; i++) { | |
| point = data[i]; | |
| x = point[0]; | |
| y = point[1]; | |
| sumX += x; | |
| sumY += y; | |
| sumXX += x * x; | |
| sumXY += x * y; | |
| } | |
| // `m` is the slope of the regression line | |
| m = ((dataLength * sumXY) - (sumX * sumY)) / | |
| ((dataLength * sumXX) - (sumX * sumX)); | |
| // `b` is the y-intercept of the line. | |
| b = (sumY / dataLength) - ((m * sumX) / dataLength); | |
| } | |
| // Return both values as an object. | |
| return { | |
| m: m, | |
| b: b | |
| }; | |
| } | |
| module.exports = linearRegression; | |
| },{}],28:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * Given the output of `linearRegression`: an object | |
| * with `m` and `b` values indicating slope and intercept, | |
| * respectively, generate a line function that translates | |
| * x values into y values. | |
| * | |
| * @param {Object} mb object with `m` and `b` members, representing | |
| * slope and intersect of desired line | |
| * @returns {Function} method that computes y-value at any given | |
| * x-value on the line. | |
| * @example | |
| * var l = linearRegressionLine(linearRegression([[0, 0], [1, 1]])); | |
| * l(0) // = 0 | |
| * l(2) // = 2 | |
| * linearRegressionLine({ b: 0, m: 1 })(1); // => 1 | |
| * linearRegressionLine({ b: 1, m: 1 })(1); // => 2 | |
| */ | |
| function linearRegressionLine(mb/*: { b: number, m: number }*/)/*: Function */ { | |
| // Return a function that computes a `y` value for each | |
| // x value it is given, based on the values of `b` and `a` | |
| // that we just computed. | |
| return function(x) { | |
| return mb.b + (mb.m * x); | |
| }; | |
| } | |
| module.exports = linearRegressionLine; | |
| },{}],29:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * This computes the maximum number in an array. | |
| * | |
| * This runs on `O(n)`, linear time in respect to the array | |
| * | |
| * @param {Array<number>} x input | |
| * @returns {number} maximum value | |
| * @example | |
| * max([1, 2, 3, 4]); | |
| * // => 4 | |
| */ | |
| function max(x /*: Array<number> */) /*:number*/ { | |
| var value; | |
| for (var i = 0; i < x.length; i++) { | |
| // On the first iteration of this loop, max is | |
| // undefined and is thus made the maximum element in the array | |
| if (value === undefined || x[i] > value) { | |
| value = x[i]; | |
| } | |
| } | |
| if (value === undefined) { | |
| return NaN; | |
| } | |
| return value; | |
| } | |
| module.exports = max; | |
| },{}],30:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * The maximum is the highest number in the array. With a sorted array, | |
| * the last element in the array is always the largest, so this calculation | |
| * can be done in one step, or constant time. | |
| * | |
| * @param {Array<number>} x input | |
| * @returns {number} maximum value | |
| * @example | |
| * maxSorted([-100, -10, 1, 2, 5]); // => 5 | |
| */ | |
| function maxSorted(x /*: Array<number> */)/*:number*/ { | |
| return x[x.length - 1]; | |
| } | |
| module.exports = maxSorted; | |
| },{}],31:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var sum = require('./sum'); | |
| /** | |
| * The mean, _also known as average_, | |
| * is the sum of all values over the number of values. | |
| * This is a [measure of central tendency](https://en.wikipedia.org/wiki/Central_tendency): | |
| * a method of finding a typical or central value of a set of numbers. | |
| * | |
| * This runs on `O(n)`, linear time in respect to the array | |
| * | |
| * @param {Array<number>} x input values | |
| * @returns {number} mean | |
| * @example | |
| * mean([0, 10]); // => 5 | |
| */ | |
| function mean(x /*: Array<number> */)/*:number*/ { | |
| // The mean of no numbers is null | |
| if (x.length === 0) { return NaN; } | |
| return sum(x) / x.length; | |
| } | |
| module.exports = mean; | |
| },{"./sum":64}],32:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var quantile = require('./quantile'); | |
| /** | |
| * The [median](http://en.wikipedia.org/wiki/Median) is | |
| * the middle number of a list. This is often a good indicator of 'the middle' | |
| * when there are outliers that skew the `mean()` value. | |
| * This is a [measure of central tendency](https://en.wikipedia.org/wiki/Central_tendency): | |
| * a method of finding a typical or central value of a set of numbers. | |
| * | |
| * The median isn't necessarily one of the elements in the list: the value | |
| * can be the average of two elements if the list has an even length | |
| * and the two central values are different. | |
| * | |
| * @param {Array<number>} x input | |
| * @returns {number} median value | |
| * @example | |
| * median([10, 2, 5, 100, 2, 1]); // => 3.5 | |
| */ | |
| function median(x /*: Array<number> */)/*:number*/ { | |
| return +quantile(x, 0.5); | |
| } | |
| module.exports = median; | |
| },{"./quantile":47}],33:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var median = require('./median'); | |
| /** | |
| * The [Median Absolute Deviation](http://en.wikipedia.org/wiki/Median_absolute_deviation) is | |
| * a robust measure of statistical | |
| * dispersion. It is more resilient to outliers than the standard deviation. | |
| * | |
| * @param {Array<number>} x input array | |
| * @returns {number} median absolute deviation | |
| * @example | |
| * medianAbsoluteDeviation([1, 1, 2, 2, 4, 6, 9]); // => 1 | |
| */ | |
| function medianAbsoluteDeviation(x /*: Array<number> */) { | |
| // The mad of nothing is null | |
| var medianValue = median(x), | |
| medianAbsoluteDeviations = []; | |
| // Make a list of absolute deviations from the median | |
| for (var i = 0; i < x.length; i++) { | |
| medianAbsoluteDeviations.push(Math.abs(x[i] - medianValue)); | |
| } | |
| // Find the median value of that list | |
| return median(medianAbsoluteDeviations); | |
| } | |
| module.exports = medianAbsoluteDeviation; | |
| },{"./median":32}],34:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var quantileSorted = require('./quantile_sorted'); | |
| /** | |
| * The [median](http://en.wikipedia.org/wiki/Median) is | |
| * the middle number of a list. This is often a good indicator of 'the middle' | |
| * when there are outliers that skew the `mean()` value. | |
| * This is a [measure of central tendency](https://en.wikipedia.org/wiki/Central_tendency): | |
| * a method of finding a typical or central value of a set of numbers. | |
| * | |
| * The median isn't necessarily one of the elements in the list: the value | |
| * can be the average of two elements if the list has an even length | |
| * and the two central values are different. | |
| * | |
| * @param {Array<number>} sorted input | |
| * @returns {number} median value | |
| * @example | |
| * medianSorted([10, 2, 5, 100, 2, 1]); // => 52.5 | |
| */ | |
| function medianSorted(sorted /*: Array<number> */)/*:number*/ { | |
| return quantileSorted(sorted, 0.5); | |
| } | |
| module.exports = medianSorted; | |
| },{"./quantile_sorted":48}],35:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * The min is the lowest number in the array. This runs on `O(n)`, linear time in respect to the array | |
| * | |
| * @param {Array<number>} x input | |
| * @returns {number} minimum value | |
| * @example | |
| * min([1, 5, -10, 100, 2]); // => -10 | |
| */ | |
| function min(x /*: Array<number> */)/*:number*/ { | |
| var value; | |
| for (var i = 0; i < x.length; i++) { | |
| // On the first iteration of this loop, min is | |
| // undefined and is thus made the minimum element in the array | |
| if (value === undefined || x[i] < value) { | |
| value = x[i]; | |
| } | |
| } | |
| if (value === undefined) { | |
| return NaN; | |
| } | |
| return value; | |
| } | |
| module.exports = min; | |
| },{}],36:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * The minimum is the lowest number in the array. With a sorted array, | |
| * the first element in the array is always the smallest, so this calculation | |
| * can be done in one step, or constant time. | |
| * | |
| * @param {Array<number>} x input | |
| * @returns {number} minimum value | |
| * @example | |
| * minSorted([-100, -10, 1, 2, 5]); // => -100 | |
| */ | |
| function minSorted(x /*: Array<number> */)/*:number*/ { | |
| return x[0]; | |
| } | |
| module.exports = minSorted; | |
| },{}],37:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * **Mixin** simple_statistics to a single Array instance if provided | |
| * or the Array native object if not. This is an optional | |
| * feature that lets you treat simple_statistics as a native feature | |
| * of Javascript. | |
| * | |
| * @param {Object} ss simple statistics | |
| * @param {Array} [array=] a single array instance which will be augmented | |
| * with the extra methods. If omitted, mixin will apply to all arrays | |
| * by changing the global `Array.prototype`. | |
| * @returns {*} the extended Array, or Array.prototype if no object | |
| * is given. | |
| * | |
| * @example | |
| * var myNumbers = [1, 2, 3]; | |
| * mixin(ss, myNumbers); | |
| * console.log(myNumbers.sum()); // 6 | |
| */ | |
| function mixin(ss /*: Object */, array /*: ?Array<any> */)/*: any */ { | |
| var support = !!(Object.defineProperty && Object.defineProperties); | |
| // Coverage testing will never test this error. | |
| /* istanbul ignore next */ | |
| if (!support) { | |
| throw new Error('without defineProperty, simple-statistics cannot be mixed in'); | |
| } | |
| // only methods which work on basic arrays in a single step | |
| // are supported | |
| var arrayMethods = ['median', 'standardDeviation', 'sum', 'product', | |
| 'sampleSkewness', | |
| 'mean', 'min', 'max', 'quantile', 'geometricMean', | |
| 'harmonicMean', 'root_mean_square']; | |
| // create a closure with a method name so that a reference | |
| // like `arrayMethods[i]` doesn't follow the loop increment | |
| function wrap(method) { | |
| return function() { | |
| // cast any arguments into an array, since they're | |
| // natively objects | |
| var args = Array.prototype.slice.apply(arguments); | |
| // make the first argument the array itself | |
| args.unshift(this); | |
| // return the result of the ss method | |
| return ss[method].apply(ss, args); | |
| }; | |
| } | |
| // select object to extend | |
| var extending; | |
| if (array) { | |
| // create a shallow copy of the array so that our internal | |
| // operations do not change it by reference | |
| extending = array.slice(); | |
| } else { | |
| extending = Array.prototype; | |
| } | |
| // for each array function, define a function that gets | |
| // the array as the first argument. | |
| // We use [defineProperty](https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Global_Objects/Object/defineProperty) | |
| // because it allows these properties to be non-enumerable: | |
| // `for (var in x)` loops will not run into problems with this | |
| // implementation. | |
| for (var i = 0; i < arrayMethods.length; i++) { | |
| Object.defineProperty(extending, arrayMethods[i], { | |
| value: wrap(arrayMethods[i]), | |
| configurable: true, | |
| enumerable: false, | |
| writable: true | |
| }); | |
| } | |
| return extending; | |
| } | |
| module.exports = mixin; | |
| },{}],38:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var numericSort = require('./numeric_sort'), | |
| modeSorted = require('./mode_sorted'); | |
| /** | |
| * The [mode](http://bit.ly/W5K4Yt) is the number that appears in a list the highest number of times. | |
| * There can be multiple modes in a list: in the event of a tie, this | |
| * algorithm will return the most recently seen mode. | |
| * | |
| * This is a [measure of central tendency](https://en.wikipedia.org/wiki/Central_tendency): | |
| * a method of finding a typical or central value of a set of numbers. | |
| * | |
| * This runs on `O(nlog(n))` because it needs to sort the array internally | |
| * before running an `O(n)` search to find the mode. | |
| * | |
| * @param {Array<number>} x input | |
| * @returns {number} mode | |
| * @example | |
| * mode([0, 0, 1]); // => 0 | |
| */ | |
| function mode(x /*: Array<number> */)/*:number*/ { | |
| // Sorting the array lets us iterate through it below and be sure | |
| // that every time we see a new number it's new and we'll never | |
| // see the same number twice | |
| return modeSorted(numericSort(x)); | |
| } | |
| module.exports = mode; | |
| },{"./mode_sorted":40,"./numeric_sort":41}],39:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /* globals Map: false */ | |
| /** | |
| * The [mode](http://bit.ly/W5K4Yt) is the number that appears in a list the highest number of times. | |
| * There can be multiple modes in a list: in the event of a tie, this | |
| * algorithm will return the most recently seen mode. | |
| * | |
| * modeFast uses a Map object to keep track of the mode, instead of the approach | |
| * used with `mode`, a sorted array. As a result, it is faster | |
| * than `mode` and supports any data type that can be compared with `==`. | |
| * It also requires a | |
| * [JavaScript environment with support for Map](https://kangax.github.io/compat-table/es6/#test-Map), | |
| * and will throw an error if Map is not available. | |
| * | |
| * This is a [measure of central tendency](https://en.wikipedia.org/wiki/Central_tendency): | |
| * a method of finding a typical or central value of a set of numbers. | |
| * | |
| * @param {Array<*>} x input | |
| * @returns {?*} mode | |
| * @throws {ReferenceError} if the JavaScript environment doesn't support Map | |
| * @example | |
| * modeFast(['rabbits', 'rabbits', 'squirrels']); // => 'rabbits' | |
| */ | |
| function modeFast/*::<T>*/(x /*: Array<T> */)/*: ?T */ { | |
| // This index will reflect the incidence of different values, indexing | |
| // them like | |
| // { value: count } | |
| var index = new Map(); | |
| // A running `mode` and the number of times it has been encountered. | |
| var mode; | |
| var modeCount = 0; | |
| for (var i = 0; i < x.length; i++) { | |
| var newCount = index.get(x[i]); | |
| if (newCount === undefined) { | |
| newCount = 1; | |
| } else { | |
| newCount++; | |
| } | |
| if (newCount > modeCount) { | |
| mode = x[i]; | |
| modeCount = newCount; | |
| } | |
| index.set(x[i], newCount); | |
| } | |
| return mode; | |
| } | |
| module.exports = modeFast; | |
| },{}],40:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * The [mode](http://bit.ly/W5K4Yt) is the number that appears in a list the highest number of times. | |
| * There can be multiple modes in a list: in the event of a tie, this | |
| * algorithm will return the most recently seen mode. | |
| * | |
| * This is a [measure of central tendency](https://en.wikipedia.org/wiki/Central_tendency): | |
| * a method of finding a typical or central value of a set of numbers. | |
| * | |
| * This runs in `O(n)` because the input is sorted. | |
| * | |
| * @param {Array<number>} sorted input | |
| * @returns {number} mode | |
| * @example | |
| * modeSorted([0, 0, 1]); // => 0 | |
| */ | |
| function modeSorted(sorted /*: Array<number> */)/*:number*/ { | |
| // Handle edge cases: | |
| // The mode of an empty list is NaN | |
| if (sorted.length === 0) { return NaN; } | |
| else if (sorted.length === 1) { return sorted[0]; } | |
| // This assumes it is dealing with an array of size > 1, since size | |
| // 0 and 1 are handled immediately. Hence it starts at index 1 in the | |
| // array. | |
| var last = sorted[0], | |
| // store the mode as we find new modes | |
| value = NaN, | |
| // store how many times we've seen the mode | |
| maxSeen = 0, | |
| // how many times the current candidate for the mode | |
| // has been seen | |
| seenThis = 1; | |
| // end at sorted.length + 1 to fix the case in which the mode is | |
| // the highest number that occurs in the sequence. the last iteration | |
| // compares sorted[i], which is undefined, to the highest number | |
| // in the series | |
| for (var i = 1; i < sorted.length + 1; i++) { | |
| // we're seeing a new number pass by | |
| if (sorted[i] !== last) { | |
| // the last number is the new mode since we saw it more | |
| // often than the old one | |
| if (seenThis > maxSeen) { | |
| maxSeen = seenThis; | |
| value = last; | |
| } | |
| seenThis = 1; | |
| last = sorted[i]; | |
| // if this isn't a new number, it's one more occurrence of | |
| // the potential mode | |
| } else { seenThis++; } | |
| } | |
| return value; | |
| } | |
| module.exports = modeSorted; | |
| },{}],41:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * Sort an array of numbers by their numeric value, ensuring that the | |
| * array is not changed in place. | |
| * | |
| * This is necessary because the default behavior of .sort | |
| * in JavaScript is to sort arrays as string values | |
| * | |
| * [1, 10, 12, 102, 20].sort() | |
| * // output | |
| * [1, 10, 102, 12, 20] | |
| * | |
| * @param {Array<number>} array input array | |
| * @return {Array<number>} sorted array | |
| * @private | |
| * @example | |
| * numericSort([3, 2, 1]) // => [1, 2, 3] | |
| */ | |
| function numericSort(array /*: Array<number> */) /*: Array<number> */ { | |
| return array | |
| // ensure the array is not changed in-place | |
| .slice() | |
| // comparator function that treats input as numeric | |
| .sort(function(a, b) { | |
| return a - b; | |
| }); | |
| } | |
| module.exports = numericSort; | |
| },{}],42:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * This is a single-layer [Perceptron Classifier](http://en.wikipedia.org/wiki/Perceptron) that takes | |
| * arrays of numbers and predicts whether they should be classified | |
| * as either 0 or 1 (negative or positive examples). | |
| * @class | |
| * @example | |
| * // Create the model | |
| * var p = new PerceptronModel(); | |
| * // Train the model with input with a diagonal boundary. | |
| * for (var i = 0; i < 5; i++) { | |
| * p.train([1, 1], 1); | |
| * p.train([0, 1], 0); | |
| * p.train([1, 0], 0); | |
| * p.train([0, 0], 0); | |
| * } | |
| * p.predict([0, 0]); // 0 | |
| * p.predict([0, 1]); // 0 | |
| * p.predict([1, 0]); // 0 | |
| * p.predict([1, 1]); // 1 | |
| */ | |
| function PerceptronModel() { | |
| // The weights, or coefficients of the model; | |
| // weights are only populated when training with data. | |
| this.weights = []; | |
| // The bias term, or intercept; it is also a weight but | |
| // it's stored separately for convenience as it is always | |
| // multiplied by one. | |
| this.bias = 0; | |
| } | |
| /** | |
| * **Predict**: Use an array of features with the weight array and bias | |
| * to predict whether an example is labeled 0 or 1. | |
| * | |
| * @param {Array<number>} features an array of features as numbers | |
| * @returns {number} 1 if the score is over 0, otherwise 0 | |
| */ | |
| PerceptronModel.prototype.predict = function(features) { | |
| // Only predict if previously trained | |
| // on the same size feature array(s). | |
| if (features.length !== this.weights.length) { return null; } | |
| // Calculate the sum of features times weights, | |
| // with the bias added (implicitly times one). | |
| var score = 0; | |
| for (var i = 0; i < this.weights.length; i++) { | |
| score += this.weights[i] * features[i]; | |
| } | |
| score += this.bias; | |
| // Classify as 1 if the score is over 0, otherwise 0. | |
| if (score > 0) { | |
| return 1; | |
| } else { | |
| return 0; | |
| } | |
| }; | |
| /** | |
| * **Train** the classifier with a new example, which is | |
| * a numeric array of features and a 0 or 1 label. | |
| * | |
| * @param {Array<number>} features an array of features as numbers | |
| * @param {number} label either 0 or 1 | |
| * @returns {PerceptronModel} this | |
| */ | |
| PerceptronModel.prototype.train = function(features, label) { | |
| // Require that only labels of 0 or 1 are considered. | |
| if (label !== 0 && label !== 1) { return null; } | |
| // The length of the feature array determines | |
| // the length of the weight array. | |
| // The perceptron will continue learning as long as | |
| // it keeps seeing feature arrays of the same length. | |
| // When it sees a new data shape, it initializes. | |
| if (features.length !== this.weights.length) { | |
| this.weights = features; | |
| this.bias = 1; | |
| } | |
| // Make a prediction based on current weights. | |
| var prediction = this.predict(features); | |
| // Update the weights if the prediction is wrong. | |
| if (prediction !== label) { | |
| var gradient = label - prediction; | |
| for (var i = 0; i < this.weights.length; i++) { | |
| this.weights[i] += gradient * features[i]; | |
| } | |
| this.bias += gradient; | |
| } | |
| return this; | |
| }; | |
| module.exports = PerceptronModel; | |
| },{}],43:[function(require,module,exports){ | |
| /* @flow */ | |
| 'use strict'; | |
| /** | |
| * Implementation of [Heap's Algorithm](https://en.wikipedia.org/wiki/Heap%27s_algorithm) | |
| * for generating permutations. | |
| * | |
| * @param {Array} elements any type of data | |
| * @returns {Array<Array>} array of permutations | |
| */ | |
| function permutationsHeap/*:: <T> */(elements /*: Array<T> */)/*: Array<Array<T>> */ { | |
| var indexes = new Array(elements.length); | |
| var permutations = [elements.slice()]; | |
| for (var i = 0; i < elements.length; i++) { | |
| indexes[i] = 0; | |
| } | |
| for (i = 0; i < elements.length;) { | |
| if (indexes[i] < i) { | |
| // At odd indexes, swap from indexes[i] instead | |
| // of from the beginning of the array | |
| var swapFrom = 0; | |
| if (i % 2 !== 0) { | |
| swapFrom = indexes[i]; | |
| } | |
| // swap between swapFrom and i, using | |
| // a temporary variable as storage. | |
| var temp = elements[swapFrom]; | |
| elements[swapFrom] = elements[i]; | |
| elements[i] = temp; | |
| permutations.push(elements.slice()); | |
| indexes[i]++; | |
| i = 0; | |
| } else { | |
| indexes[i] = 0; | |
| i++; | |
| } | |
| } | |
| return permutations; | |
| } | |
| module.exports = permutationsHeap; | |
| },{}],44:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var epsilon = require('./epsilon'); | |
| var factorial = require('./factorial'); | |
| /** | |
| * The [Poisson Distribution](http://en.wikipedia.org/wiki/Poisson_distribution) | |
| * is a discrete probability distribution that expresses the probability | |
| * of a given number of events occurring in a fixed interval of time | |
| * and/or space if these events occur with a known average rate and | |
| * independently of the time since the last event. | |
| * | |
| * The Poisson Distribution is characterized by the strictly positive | |
| * mean arrival or occurrence rate, `λ`. | |
| * | |
| * @param {number} lambda location poisson distribution | |
| * @returns {number} value of poisson distribution at that point | |
| */ | |
| function poissonDistribution(lambda/*: number */) { | |
| // Check that lambda is strictly positive | |
| if (lambda <= 0) { return undefined; } | |
| // our current place in the distribution | |
| var x = 0, | |
| // and we keep track of the current cumulative probability, in | |
| // order to know when to stop calculating chances. | |
| cumulativeProbability = 0, | |
| // the calculated cells to be returned | |
| cells = {}; | |
| // This algorithm iterates through each potential outcome, | |
| // until the `cumulativeProbability` is very close to 1, at | |
| // which point we've defined the vast majority of outcomes | |
| do { | |
| // a [probability mass function](https://en.wikipedia.org/wiki/Probability_mass_function) | |
| cells[x] = (Math.pow(Math.E, -lambda) * Math.pow(lambda, x)) / factorial(x); | |
| cumulativeProbability += cells[x]; | |
| x++; | |
| // when the cumulativeProbability is nearly 1, we've calculated | |
| // the useful range of this distribution | |
| } while (cumulativeProbability < 1 - epsilon); | |
| return cells; | |
| } | |
| module.exports = poissonDistribution; | |
| },{"./epsilon":19,"./factorial":22}],45:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var epsilon = require('./epsilon'); | |
| var inverseErrorFunction = require('./inverse_error_function'); | |
| /** | |
| * The [Probit](http://en.wikipedia.org/wiki/Probit) | |
| * is the inverse of cumulativeStdNormalProbability(), | |
| * and is also known as the normal quantile function. | |
| * | |
| * It returns the number of standard deviations from the mean | |
| * where the p'th quantile of values can be found in a normal distribution. | |
| * So, for example, probit(0.5 + 0.6827/2) ≈ 1 because 68.27% of values are | |
| * normally found within 1 standard deviation above or below the mean. | |
| * | |
| * @param {number} p | |
| * @returns {number} probit | |
| */ | |
| function probit(p /*: number */)/*: number */ { | |
| if (p === 0) { | |
| p = epsilon; | |
| } else if (p >= 1) { | |
| p = 1 - epsilon; | |
| } | |
| return Math.sqrt(2) * inverseErrorFunction(2 * p - 1); | |
| } | |
| module.exports = probit; | |
| },{"./epsilon":19,"./inverse_error_function":26}],46:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * The [product](https://en.wikipedia.org/wiki/Product_(mathematics)) of an array | |
| * is the result of multiplying all numbers together, starting using one as the multiplicative identity. | |
| * | |
| * This runs on `O(n)`, linear time in respect to the array | |
| * | |
| * @param {Array<number>} x input | |
| * @return {number} product of all input numbers | |
| * @example | |
| * product([1, 2, 3, 4]); // => 24 | |
| */ | |
| function product(x/*: Array<number> */)/*: number */ { | |
| var value = 1; | |
| for (var i = 0; i < x.length; i++) { | |
| value *= x[i]; | |
| } | |
| return value; | |
| } | |
| module.exports = product; | |
| },{}],47:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var quantileSorted = require('./quantile_sorted'); | |
| var quickselect = require('./quickselect'); | |
| /** | |
| * The [quantile](https://en.wikipedia.org/wiki/Quantile): | |
| * this is a population quantile, since we assume to know the entire | |
| * dataset in this library. This is an implementation of the | |
| * [Quantiles of a Population](http://en.wikipedia.org/wiki/Quantile#Quantiles_of_a_population) | |
| * algorithm from wikipedia. | |
| * | |
| * Sample is a one-dimensional array of numbers, | |
| * and p is either a decimal number from 0 to 1 or an array of decimal | |
| * numbers from 0 to 1. | |
| * In terms of a k/q quantile, p = k/q - it's just dealing with fractions or dealing | |
| * with decimal values. | |
| * When p is an array, the result of the function is also an array containing the appropriate | |
| * quantiles in input order | |
| * | |
| * @param {Array<number>} sample a sample from the population | |
| * @param {number} p the desired quantile, as a number between 0 and 1 | |
| * @returns {number} quantile | |
| * @example | |
| * quantile([3, 6, 7, 8, 8, 9, 10, 13, 15, 16, 20], 0.5); // => 9 | |
| */ | |
| function quantile(sample /*: Array<number> */, p /*: Array<number> | number */) { | |
| var copy = sample.slice(); | |
| if (Array.isArray(p)) { | |
| // rearrange elements so that each element corresponding to a requested | |
| // quantile is on a place it would be if the array was fully sorted | |
| multiQuantileSelect(copy, p); | |
| // Initialize the result array | |
| var results = []; | |
| // For each requested quantile | |
| for (var i = 0; i < p.length; i++) { | |
| results[i] = quantileSorted(copy, p[i]); | |
| } | |
| return results; | |
| } else { | |
| var idx = quantileIndex(copy.length, p); | |
| quantileSelect(copy, idx, 0, copy.length - 1); | |
| return quantileSorted(copy, p); | |
| } | |
| } | |
| function quantileSelect(arr, k, left, right) { | |
| if (k % 1 === 0) { | |
| quickselect(arr, k, left, right); | |
| } else { | |
| k = Math.floor(k); | |
| quickselect(arr, k, left, right); | |
| quickselect(arr, k + 1, k + 1, right); | |
| } | |
| } | |
| function multiQuantileSelect(arr, p) { | |
| var indices = [0]; | |
| for (var i = 0; i < p.length; i++) { | |
| indices.push(quantileIndex(arr.length, p[i])); | |
| } | |
| indices.push(arr.length - 1); | |
| indices.sort(compare); | |
| var stack = [0, indices.length - 1]; | |
| while (stack.length) { | |
| var r = Math.ceil(stack.pop()); | |
| var l = Math.floor(stack.pop()); | |
| if (r - l <= 1) continue; | |
| var m = Math.floor((l + r) / 2); | |
| quantileSelect(arr, indices[m], indices[l], indices[r]); | |
| stack.push(l, m, m, r); | |
| } | |
| } | |
| function compare(a, b) { | |
| return a - b; | |
| } | |
| function quantileIndex(len /*: number */, p /*: number */)/*:number*/ { | |
| var idx = len * p; | |
| if (p === 1) { | |
| // If p is 1, directly return the last index | |
| return len - 1; | |
| } else if (p === 0) { | |
| // If p is 0, directly return the first index | |
| return 0; | |
| } else if (idx % 1 !== 0) { | |
| // If index is not integer, return the next index in array | |
| return Math.ceil(idx) - 1; | |
| } else if (len % 2 === 0) { | |
| // If the list has even-length, we'll return the middle of two indices | |
| // around quantile to indicate that we need an average value of the two | |
| return idx - 0.5; | |
| } else { | |
| // Finally, in the simple case of an integer index | |
| // with an odd-length list, return the index | |
| return idx; | |
| } | |
| } | |
| module.exports = quantile; | |
| },{"./quantile_sorted":48,"./quickselect":49}],48:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * This is the internal implementation of quantiles: when you know | |
| * that the order is sorted, you don't need to re-sort it, and the computations | |
| * are faster. | |
| * | |
| * @param {Array<number>} sample input data | |
| * @param {number} p desired quantile: a number between 0 to 1, inclusive | |
| * @returns {number} quantile value | |
| * @example | |
| * quantileSorted([3, 6, 7, 8, 8, 9, 10, 13, 15, 16, 20], 0.5); // => 9 | |
| */ | |
| function quantileSorted(sample /*: Array<number> */, p /*: number */)/*:number*/ { | |
| var idx = sample.length * p; | |
| if (p < 0 || p > 1) { | |
| return NaN; | |
| } else if (p === 1) { | |
| // If p is 1, directly return the last element | |
| return sample[sample.length - 1]; | |
| } else if (p === 0) { | |
| // If p is 0, directly return the first element | |
| return sample[0]; | |
| } else if (idx % 1 !== 0) { | |
| // If p is not integer, return the next element in array | |
| return sample[Math.ceil(idx) - 1]; | |
| } else if (sample.length % 2 === 0) { | |
| // If the list has even-length, we'll take the average of this number | |
| // and the next value, if there is one | |
| return (sample[idx - 1] + sample[idx]) / 2; | |
| } else { | |
| // Finally, in the simple case of an integer value | |
| // with an odd-length list, return the sample value at the index. | |
| return sample[idx]; | |
| } | |
| } | |
| module.exports = quantileSorted; | |
| },{}],49:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| module.exports = quickselect; | |
| /** | |
| * Rearrange items in `arr` so that all items in `[left, k]` range are the smallest. | |
| * The `k`-th element will have the `(k - left + 1)`-th smallest value in `[left, right]`. | |
| * | |
| * Implements Floyd-Rivest selection algorithm https://en.wikipedia.org/wiki/Floyd-Rivest_algorithm | |
| * | |
| * @private | |
| * @param {Array<number>} arr input array | |
| * @param {number} k pivot index | |
| * @param {number} left left index | |
| * @param {number} right right index | |
| * @returns {undefined} | |
| * @example | |
| * var arr = [65, 28, 59, 33, 21, 56, 22, 95, 50, 12, 90, 53, 28, 77, 39]; | |
| * quickselect(arr, 8); | |
| * // = [39, 28, 28, 33, 21, 12, 22, 50, 53, 56, 59, 65, 90, 77, 95] | |
| */ | |
| function quickselect(arr /*: Array<number> */, k /*: number */, left /*: number */, right /*: number */) { | |
| left = left || 0; | |
| right = right || (arr.length - 1); | |
| while (right > left) { | |
| // 600 and 0.5 are arbitrary constants chosen in the original paper to minimize execution time | |
| if (right - left > 600) { | |
| var n = right - left + 1; | |
| var m = k - left + 1; | |
| var z = Math.log(n); | |
| var s = 0.5 * Math.exp(2 * z / 3); | |
| var sd = 0.5 * Math.sqrt(z * s * (n - s) / n); | |
| if (m - n / 2 < 0) sd *= -1; | |
| var newLeft = Math.max(left, Math.floor(k - m * s / n + sd)); | |
| var newRight = Math.min(right, Math.floor(k + (n - m) * s / n + sd)); | |
| quickselect(arr, k, newLeft, newRight); | |
| } | |
| var t = arr[k]; | |
| var i = left; | |
| var j = right; | |
| swap(arr, left, k); | |
| if (arr[right] > t) swap(arr, left, right); | |
| while (i < j) { | |
| swap(arr, i, j); | |
| i++; | |
| j--; | |
| while (arr[i] < t) i++; | |
| while (arr[j] > t) j--; | |
| } | |
| if (arr[left] === t) swap(arr, left, j); | |
| else { | |
| j++; | |
| swap(arr, j, right); | |
| } | |
| if (j <= k) left = j + 1; | |
| if (k <= j) right = j - 1; | |
| } | |
| } | |
| function swap(arr, i, j) { | |
| var tmp = arr[i]; | |
| arr[i] = arr[j]; | |
| arr[j] = tmp; | |
| } | |
| },{}],50:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * The [R Squared](http://en.wikipedia.org/wiki/Coefficient_of_determination) | |
| * value of data compared with a function `f` | |
| * is the sum of the squared differences between the prediction | |
| * and the actual value. | |
| * | |
| * @param {Array<Array<number>>} data input data: this should be doubly-nested | |
| * @param {Function} func function called on `[i][0]` values within the dataset | |
| * @returns {number} r-squared value | |
| * @example | |
| * var samples = [[0, 0], [1, 1]]; | |
| * var regressionLine = linearRegressionLine(linearRegression(samples)); | |
| * rSquared(samples, regressionLine); // = 1 this line is a perfect fit | |
| */ | |
| function rSquared(data /*: Array<Array<number>> */, func /*: Function */) /*: number */ { | |
| if (data.length < 2) { return 1; } | |
| // Compute the average y value for the actual | |
| // data set in order to compute the | |
| // _total sum of squares_ | |
| var sum = 0, average; | |
| for (var i = 0; i < data.length; i++) { | |
| sum += data[i][1]; | |
| } | |
| average = sum / data.length; | |
| // Compute the total sum of squares - the | |
| // squared difference between each point | |
| // and the average of all points. | |
| var sumOfSquares = 0; | |
| for (var j = 0; j < data.length; j++) { | |
| sumOfSquares += Math.pow(average - data[j][1], 2); | |
| } | |
| // Finally estimate the error: the squared | |
| // difference between the estimate and the actual data | |
| // value at each point. | |
| var err = 0; | |
| for (var k = 0; k < data.length; k++) { | |
| err += Math.pow(data[k][1] - func(data[k][0]), 2); | |
| } | |
| // As the error grows larger, its ratio to the | |
| // sum of squares increases and the r squared | |
| // value grows lower. | |
| return 1 - err / sumOfSquares; | |
| } | |
| module.exports = rSquared; | |
| },{}],51:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * The Root Mean Square (RMS) is | |
| * a mean function used as a measure of the magnitude of a set | |
| * of numbers, regardless of their sign. | |
| * This is the square root of the mean of the squares of the | |
| * input numbers. | |
| * This runs on `O(n)`, linear time in respect to the array | |
| * | |
| * @param {Array<number>} x input | |
| * @returns {number} root mean square | |
| * @example | |
| * rootMeanSquare([-1, 1, -1, 1]); // => 1 | |
| */ | |
| function rootMeanSquare(x /*: Array<number> */)/*:number*/ { | |
| if (x.length === 0) { return NaN; } | |
| var sumOfSquares = 0; | |
| for (var i = 0; i < x.length; i++) { | |
| sumOfSquares += Math.pow(x[i], 2); | |
| } | |
| return Math.sqrt(sumOfSquares / x.length); | |
| } | |
| module.exports = rootMeanSquare; | |
| },{}],52:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var shuffle = require('./shuffle'); | |
| /** | |
| * Create a [simple random sample](http://en.wikipedia.org/wiki/Simple_random_sample) | |
| * from a given array of `n` elements. | |
| * | |
| * The sampled values will be in any order, not necessarily the order | |
| * they appear in the input. | |
| * | |
| * @param {Array} array input array. can contain any type | |
| * @param {number} n count of how many elements to take | |
| * @param {Function} [randomSource=Math.random] an optional entropy source that | |
| * returns numbers between 0 inclusive and 1 exclusive: the range [0, 1) | |
| * @return {Array} subset of n elements in original array | |
| * @example | |
| * var values = [1, 2, 4, 5, 6, 7, 8, 9]; | |
| * sample(values, 3); // returns 3 random values, like [2, 5, 8]; | |
| */ | |
| function sample/*:: <T> */( | |
| array /*: Array<T> */, | |
| n /*: number */, | |
| randomSource /*: Function */) /*: Array<T> */ { | |
| // shuffle the original array using a fisher-yates shuffle | |
| var shuffled = shuffle(array, randomSource); | |
| // and then return a subset of it - the first `n` elements. | |
| return shuffled.slice(0, n); | |
| } | |
| module.exports = sample; | |
| },{"./shuffle":59}],53:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var sampleCovariance = require('./sample_covariance'); | |
| var sampleStandardDeviation = require('./sample_standard_deviation'); | |
| /** | |
| * The [correlation](http://en.wikipedia.org/wiki/Correlation_and_dependence) is | |
| * a measure of how correlated two datasets are, between -1 and 1 | |
| * | |
| * @param {Array<number>} x first input | |
| * @param {Array<number>} y second input | |
| * @returns {number} sample correlation | |
| * @example | |
| * sampleCorrelation([1, 2, 3, 4, 5, 6], [2, 2, 3, 4, 5, 60]).toFixed(2); | |
| * // => '0.69' | |
| */ | |
| function sampleCorrelation(x/*: Array<number> */, y/*: Array<number> */)/*:number*/ { | |
| var cov = sampleCovariance(x, y), | |
| xstd = sampleStandardDeviation(x), | |
| ystd = sampleStandardDeviation(y); | |
| return cov / xstd / ystd; | |
| } | |
| module.exports = sampleCorrelation; | |
| },{"./sample_covariance":54,"./sample_standard_deviation":56}],54:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var mean = require('./mean'); | |
| /** | |
| * [Sample covariance](https://en.wikipedia.org/wiki/Sample_mean_and_sampleCovariance) of two datasets: | |
| * how much do the two datasets move together? | |
| * x and y are two datasets, represented as arrays of numbers. | |
| * | |
| * @param {Array<number>} x first input | |
| * @param {Array<number>} y second input | |
| * @returns {number} sample covariance | |
| * @example | |
| * sampleCovariance([1, 2, 3, 4, 5, 6], [6, 5, 4, 3, 2, 1]); // => -3.5 | |
| */ | |
| function sampleCovariance(x /*:Array<number>*/, y /*:Array<number>*/)/*:number*/ { | |
| // The two datasets must have the same length which must be more than 1 | |
| if (x.length <= 1 || x.length !== y.length) { | |
| return NaN; | |
| } | |
| // determine the mean of each dataset so that we can judge each | |
| // value of the dataset fairly as the difference from the mean. this | |
| // way, if one dataset is [1, 2, 3] and [2, 3, 4], their covariance | |
| // does not suffer because of the difference in absolute values | |
| var xmean = mean(x), | |
| ymean = mean(y), | |
| sum = 0; | |
| // for each pair of values, the covariance increases when their | |
| // difference from the mean is associated - if both are well above | |
| // or if both are well below | |
| // the mean, the covariance increases significantly. | |
| for (var i = 0; i < x.length; i++) { | |
| sum += (x[i] - xmean) * (y[i] - ymean); | |
| } | |
| // this is Bessels' Correction: an adjustment made to sample statistics | |
| // that allows for the reduced degree of freedom entailed in calculating | |
| // values from samples rather than complete populations. | |
| var besselsCorrection = x.length - 1; | |
| // the covariance is weighted by the length of the datasets. | |
| return sum / besselsCorrection; | |
| } | |
| module.exports = sampleCovariance; | |
| },{"./mean":31}],55:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var sumNthPowerDeviations = require('./sum_nth_power_deviations'); | |
| var sampleStandardDeviation = require('./sample_standard_deviation'); | |
| /** | |
| * [Skewness](http://en.wikipedia.org/wiki/Skewness) is | |
| * a measure of the extent to which a probability distribution of a | |
| * real-valued random variable "leans" to one side of the mean. | |
| * The skewness value can be positive or negative, or even undefined. | |
| * | |
| * Implementation is based on the adjusted Fisher-Pearson standardized | |
| * moment coefficient, which is the version found in Excel and several | |
| * statistical packages including Minitab, SAS and SPSS. | |
| * | |
| * @param {Array<number>} x input | |
| * @returns {number} sample skewness | |
| * @example | |
| * sampleSkewness([2, 4, 6, 3, 1]); // => 0.590128656384365 | |
| */ | |
| function sampleSkewness(x /*: Array<number> */)/*:number*/ { | |
| // The skewness of less than three arguments is null | |
| var theSampleStandardDeviation = sampleStandardDeviation(x); | |
| if (isNaN(theSampleStandardDeviation) || x.length < 3) { | |
| return NaN; | |
| } | |
| var n = x.length, | |
| cubedS = Math.pow(theSampleStandardDeviation, 3), | |
| sumCubedDeviations = sumNthPowerDeviations(x, 3); | |
| return n * sumCubedDeviations / ((n - 1) * (n - 2) * cubedS); | |
| } | |
| module.exports = sampleSkewness; | |
| },{"./sample_standard_deviation":56,"./sum_nth_power_deviations":65}],56:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var sampleVariance = require('./sample_variance'); | |
| /** | |
| * The [standard deviation](http://en.wikipedia.org/wiki/Standard_deviation) | |
| * is the square root of the variance. | |
| * | |
| * @param {Array<number>} x input array | |
| * @returns {number} sample standard deviation | |
| * @example | |
| * sampleStandardDeviation([2, 4, 4, 4, 5, 5, 7, 9]).toFixed(2); | |
| * // => '2.14' | |
| */ | |
| function sampleStandardDeviation(x/*:Array<number>*/)/*:number*/ { | |
| // The standard deviation of no numbers is null | |
| var sampleVarianceX = sampleVariance(x); | |
| if (isNaN(sampleVarianceX)) { return NaN; } | |
| return Math.sqrt(sampleVarianceX); | |
| } | |
| module.exports = sampleStandardDeviation; | |
| },{"./sample_variance":57}],57:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var sumNthPowerDeviations = require('./sum_nth_power_deviations'); | |
| /** | |
| * The [sample variance](https://en.wikipedia.org/wiki/Variance#Sample_variance) | |
| * is the sum of squared deviations from the mean. The sample variance | |
| * is distinguished from the variance by the usage of [Bessel's Correction](https://en.wikipedia.org/wiki/Bessel's_correction): | |
| * instead of dividing the sum of squared deviations by the length of the input, | |
| * it is divided by the length minus one. This corrects the bias in estimating | |
| * a value from a set that you don't know if full. | |
| * | |
| * References: | |
| * * [Wolfram MathWorld on Sample Variance](http://mathworld.wolfram.com/SampleVariance.html) | |
| * | |
| * @param {Array<number>} x input array | |
| * @return {number} sample variance | |
| * @example | |
| * sampleVariance([1, 2, 3, 4, 5]); // => 2.5 | |
| */ | |
| function sampleVariance(x /*: Array<number> */)/*:number*/ { | |
| // The variance of no numbers is null | |
| if (x.length <= 1) { return NaN; } | |
| var sumSquaredDeviationsValue = sumNthPowerDeviations(x, 2); | |
| // this is Bessels' Correction: an adjustment made to sample statistics | |
| // that allows for the reduced degree of freedom entailed in calculating | |
| // values from samples rather than complete populations. | |
| var besselsCorrection = x.length - 1; | |
| // Find the mean value of that list | |
| return sumSquaredDeviationsValue / besselsCorrection; | |
| } | |
| module.exports = sampleVariance; | |
| },{"./sum_nth_power_deviations":65}],58:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * Sampling with replacement is a type of sampling that allows the same | |
| * item to be picked out of a population more than once. | |
| * | |
| * @param {Array} population an array of any kind of element | |
| * @param {number} n count of how many elements to take | |
| * @param {Function} [randomSource=Math.random] an optional entropy source that | |
| * returns numbers between 0 inclusive and 1 exclusive: the range [0, 1) | |
| * @return {Array} n sampled items from the population | |
| * @example | |
| * var sample = sampleWithReplacement([1, 2, 3, 4], 2); | |
| * sampleWithReplacement; // = [2, 4] or any other random sample of 2 items | |
| */ | |
| function sampleWithReplacement/*::<T>*/(population/*:Array<T>*/, | |
| n /*: number */, | |
| randomSource/*:Function*/) { | |
| if (population.length === 0) { | |
| return []; | |
| } | |
| // a custom random number source can be provided if you want to use | |
| // a fixed seed or another random number generator, like | |
| // [random-js](https://www.npmjs.org/package/random-js) | |
| randomSource = randomSource || Math.random; | |
| var length = population.length; | |
| var sample = []; | |
| for (var i = 0; i < n; i++) { | |
| var index = Math.floor(randomSource() * length); | |
| sample.push(population[index]); | |
| } | |
| return sample; | |
| } | |
| module.exports = sampleWithReplacement; | |
| },{}],59:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var shuffleInPlace = require('./shuffle_in_place'); | |
| /** | |
| * A [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher%E2%80%93Yates_shuffle) | |
| * is a fast way to create a random permutation of a finite set. This is | |
| * a function around `shuffle_in_place` that adds the guarantee that | |
| * it will not modify its input. | |
| * | |
| * @param {Array} sample an array of any kind of element | |
| * @param {Function} [randomSource=Math.random] an optional entropy source that | |
| * returns numbers between 0 inclusive and 1 exclusive: the range [0, 1) | |
| * @return {Array} shuffled version of input | |
| * @example | |
| * var shuffled = shuffle([1, 2, 3, 4]); | |
| * shuffled; // = [2, 3, 1, 4] or any other random permutation | |
| */ | |
| function shuffle/*::<T>*/(sample/*:Array<T>*/, randomSource/*:Function*/) { | |
| // slice the original array so that it is not modified | |
| sample = sample.slice(); | |
| // and then shuffle that shallow-copied array, in place | |
| return shuffleInPlace(sample.slice(), randomSource); | |
| } | |
| module.exports = shuffle; | |
| },{"./shuffle_in_place":60}],60:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * A [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher%E2%80%93Yates_shuffle) | |
| * in-place - which means that it **will change the order of the original | |
| * array by reference**. | |
| * | |
| * This is an algorithm that generates a random [permutation](https://en.wikipedia.org/wiki/Permutation) | |
| * of a set. | |
| * | |
| * @param {Array} sample input array | |
| * @param {Function} [randomSource=Math.random] an optional entropy source that | |
| * returns numbers between 0 inclusive and 1 exclusive: the range [0, 1) | |
| * @returns {Array} sample | |
| * @example | |
| * var sample = [1, 2, 3, 4]; | |
| * shuffleInPlace(sample); | |
| * // sample is shuffled to a value like [2, 1, 4, 3] | |
| */ | |
| function shuffleInPlace(sample/*:Array<any>*/, randomSource/*:Function*/)/*:Array<any>*/ { | |
| // a custom random number source can be provided if you want to use | |
| // a fixed seed or another random number generator, like | |
| // [random-js](https://www.npmjs.org/package/random-js) | |
| randomSource = randomSource || Math.random; | |
| // store the current length of the sample to determine | |
| // when no elements remain to shuffle. | |
| var length = sample.length; | |
| // temporary is used to hold an item when it is being | |
| // swapped between indices. | |
| var temporary; | |
| // The index to swap at each stage. | |
| var index; | |
| // While there are still items to shuffle | |
| while (length > 0) { | |
| // chose a random index within the subset of the array | |
| // that is not yet shuffled | |
| index = Math.floor(randomSource() * length--); | |
| // store the value that we'll move temporarily | |
| temporary = sample[length]; | |
| // swap the value at `sample[length]` with `sample[index]` | |
| sample[length] = sample[index]; | |
| sample[index] = temporary; | |
| } | |
| return sample; | |
| } | |
| module.exports = shuffleInPlace; | |
| },{}],61:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * [Sign](https://en.wikipedia.org/wiki/Sign_function) is a function | |
| * that extracts the sign of a real number | |
| * | |
| * @param {Number} x input value | |
| * @returns {Number} sign value either 1, 0 or -1 | |
| * @throws {TypeError} if the input argument x is not a number | |
| * @private | |
| * | |
| * @example | |
| * sign(2); // => 1 | |
| */ | |
| function sign(x/*: number */)/*: number */ { | |
| if (typeof x === 'number') { | |
| if (x < 0) { | |
| return -1; | |
| } else if (x === 0) { | |
| return 0 | |
| } else { | |
| return 1; | |
| } | |
| } else { | |
| throw new TypeError('not a number'); | |
| } | |
| } | |
| module.exports = sign; | |
| },{}],62:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var variance = require('./variance'); | |
| /** | |
| * The [standard deviation](http://en.wikipedia.org/wiki/Standard_deviation) | |
| * is the square root of the variance. It's useful for measuring the amount | |
| * of variation or dispersion in a set of values. | |
| * | |
| * Standard deviation is only appropriate for full-population knowledge: for | |
| * samples of a population, {@link sampleStandardDeviation} is | |
| * more appropriate. | |
| * | |
| * @param {Array<number>} x input | |
| * @returns {number} standard deviation | |
| * @example | |
| * variance([2, 4, 4, 4, 5, 5, 7, 9]); // => 4 | |
| * standardDeviation([2, 4, 4, 4, 5, 5, 7, 9]); // => 2 | |
| */ | |
| function standardDeviation(x /*: Array<number> */)/*:number*/ { | |
| // The standard deviation of no numbers is null | |
| var v = variance(x); | |
| if (isNaN(v)) { return 0; } | |
| return Math.sqrt(v); | |
| } | |
| module.exports = standardDeviation; | |
| },{"./variance":70}],63:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var SQRT_2PI = Math.sqrt(2 * Math.PI); | |
| function cumulativeDistribution(z) { | |
| var sum = z, | |
| tmp = z; | |
| // 15 iterations are enough for 4-digit precision | |
| for (var i = 1; i < 15; i++) { | |
| tmp *= z * z / (2 * i + 1); | |
| sum += tmp; | |
| } | |
| return Math.round((0.5 + (sum / SQRT_2PI) * Math.exp(-z * z / 2)) * 1e4) / 1e4; | |
| } | |
| /** | |
| * A standard normal table, also called the unit normal table or Z table, | |
| * is a mathematical table for the values of Φ (phi), which are the values of | |
| * the cumulative distribution function of the normal distribution. | |
| * It is used to find the probability that a statistic is observed below, | |
| * above, or between values on the standard normal distribution, and by | |
| * extension, any normal distribution. | |
| * | |
| * The probabilities are calculated using the | |
| * [Cumulative distribution function](https://en.wikipedia.org/wiki/Normal_distribution#Cumulative_distribution_function). | |
| * The table used is the cumulative, and not cumulative from 0 to mean | |
| * (even though the latter has 5 digits precision, instead of 4). | |
| */ | |
| var standardNormalTable/*: Array<number> */ = []; | |
| for (var z = 0; z <= 3.09; z += 0.01) { | |
| standardNormalTable.push(cumulativeDistribution(z)); | |
| } | |
| module.exports = standardNormalTable; | |
| },{}],64:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * Our default sum is the [Kahan summation algorithm](https://en.wikipedia.org/wiki/Kahan_summation_algorithm) is | |
| * a method for computing the sum of a list of numbers while correcting | |
| * for floating-point errors. Traditionally, sums are calculated as many | |
| * successive additions, each one with its own floating-point roundoff. These | |
| * losses in precision add up as the number of numbers increases. This alternative | |
| * algorithm is more accurate than the simple way of calculating sums by simple | |
| * addition. | |
| * | |
| * This runs on `O(n)`, linear time in respect to the array | |
| * | |
| * @param {Array<number>} x input | |
| * @return {number} sum of all input numbers | |
| * @example | |
| * sum([1, 2, 3]); // => 6 | |
| */ | |
| function sum(x/*: Array<number> */)/*: number */ { | |
| // like the traditional sum algorithm, we keep a running | |
| // count of the current sum. | |
| var sum = 0; | |
| // but we also keep three extra variables as bookkeeping: | |
| // most importantly, an error correction value. This will be a very | |
| // small number that is the opposite of the floating point precision loss. | |
| var errorCompensation = 0; | |
| // this will be each number in the list corrected with the compensation value. | |
| var correctedCurrentValue; | |
| // and this will be the next sum | |
| var nextSum; | |
| for (var i = 0; i < x.length; i++) { | |
| // first correct the value that we're going to add to the sum | |
| correctedCurrentValue = x[i] - errorCompensation; | |
| // compute the next sum. sum is likely a much larger number | |
| // than correctedCurrentValue, so we'll lose precision here, | |
| // and measure how much precision is lost in the next step | |
| nextSum = sum + correctedCurrentValue; | |
| // we intentionally didn't assign sum immediately, but stored | |
| // it for now so we can figure out this: is (sum + nextValue) - nextValue | |
| // not equal to 0? ideally it would be, but in practice it won't: | |
| // it will be some very small number. that's what we record | |
| // as errorCompensation. | |
| errorCompensation = nextSum - sum - correctedCurrentValue; | |
| // now that we've computed how much we'll correct for in the next | |
| // loop, start treating the nextSum as the current sum. | |
| sum = nextSum; | |
| } | |
| return sum; | |
| } | |
| module.exports = sum; | |
| },{}],65:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var mean = require('./mean'); | |
| /** | |
| * The sum of deviations to the Nth power. | |
| * When n=2 it's the sum of squared deviations. | |
| * When n=3 it's the sum of cubed deviations. | |
| * | |
| * @param {Array<number>} x | |
| * @param {number} n power | |
| * @returns {number} sum of nth power deviations | |
| * @example | |
| * var input = [1, 2, 3]; | |
| * // since the variance of a set is the mean squared | |
| * // deviations, we can calculate that with sumNthPowerDeviations: | |
| * var variance = sumNthPowerDeviations(input) / input.length; | |
| */ | |
| function sumNthPowerDeviations(x/*: Array<number> */, n/*: number */)/*:number*/ { | |
| var meanValue = mean(x), | |
| sum = 0; | |
| for (var i = 0; i < x.length; i++) { | |
| sum += Math.pow(x[i] - meanValue, n); | |
| } | |
| return sum; | |
| } | |
| module.exports = sumNthPowerDeviations; | |
| },{"./mean":31}],66:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * The simple [sum](https://en.wikipedia.org/wiki/Summation) of an array | |
| * is the result of adding all numbers together, starting from zero. | |
| * | |
| * This runs on `O(n)`, linear time in respect to the array | |
| * | |
| * @param {Array<number>} x input | |
| * @return {number} sum of all input numbers | |
| * @example | |
| * sumSimple([1, 2, 3]); // => 6 | |
| */ | |
| function sumSimple(x/*: Array<number> */)/*: number */ { | |
| var value = 0; | |
| for (var i = 0; i < x.length; i++) { | |
| value += x[i]; | |
| } | |
| return value; | |
| } | |
| module.exports = sumSimple; | |
| },{}],67:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var standardDeviation = require('./standard_deviation'); | |
| var mean = require('./mean'); | |
| /** | |
| * This is to compute [a one-sample t-test](https://en.wikipedia.org/wiki/Student%27s_t-test#One-sample_t-test), comparing the mean | |
| * of a sample to a known value, x. | |
| * | |
| * in this case, we're trying to determine whether the | |
| * population mean is equal to the value that we know, which is `x` | |
| * here. usually the results here are used to look up a | |
| * [p-value](http://en.wikipedia.org/wiki/P-value), which, for | |
| * a certain level of significance, will let you determine that the | |
| * null hypothesis can or cannot be rejected. | |
| * | |
| * @param {Array<number>} sample an array of numbers as input | |
| * @param {number} x expected value of the population mean | |
| * @returns {number} value | |
| * @example | |
| * tTest([1, 2, 3, 4, 5, 6], 3.385).toFixed(2); // => '0.16' | |
| */ | |
| function tTest(sample/*: Array<number> */, x/*: number */)/*:number*/ { | |
| // The mean of the sample | |
| var sampleMean = mean(sample); | |
| // The standard deviation of the sample | |
| var sd = standardDeviation(sample); | |
| // Square root the length of the sample | |
| var rootN = Math.sqrt(sample.length); | |
| // returning the t value | |
| return (sampleMean - x) / (sd / rootN); | |
| } | |
| module.exports = tTest; | |
| },{"./mean":31,"./standard_deviation":62}],68:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var mean = require('./mean'); | |
| var sampleVariance = require('./sample_variance'); | |
| /** | |
| * This is to compute [two sample t-test](http://en.wikipedia.org/wiki/Student's_t-test). | |
| * Tests whether "mean(X)-mean(Y) = difference", ( | |
| * in the most common case, we often have `difference == 0` to test if two samples | |
| * are likely to be taken from populations with the same mean value) with | |
| * no prior knowledge on standard deviations of both samples | |
| * other than the fact that they have the same standard deviation. | |
| * | |
| * Usually the results here are used to look up a | |
| * [p-value](http://en.wikipedia.org/wiki/P-value), which, for | |
| * a certain level of significance, will let you determine that the | |
| * null hypothesis can or cannot be rejected. | |
| * | |
| * `diff` can be omitted if it equals 0. | |
| * | |
| * [This is used to confirm or deny](http://www.monarchlab.org/Lab/Research/Stats/2SampleT.aspx) | |
| * a null hypothesis that the two populations that have been sampled into | |
| * `sampleX` and `sampleY` are equal to each other. | |
| * | |
| * @param {Array<number>} sampleX a sample as an array of numbers | |
| * @param {Array<number>} sampleY a sample as an array of numbers | |
| * @param {number} [difference=0] | |
| * @returns {number} test result | |
| * @example | |
| * ss.tTestTwoSample([1, 2, 3, 4], [3, 4, 5, 6], 0); //= -2.1908902300206643 | |
| */ | |
| function tTestTwoSample( | |
| sampleX/*: Array<number> */, | |
| sampleY/*: Array<number> */, | |
| difference/*: number */) { | |
| var n = sampleX.length, | |
| m = sampleY.length; | |
| // If either sample doesn't actually have any values, we can't | |
| // compute this at all, so we return `null`. | |
| if (!n || !m) { return null; } | |
| // default difference (mu) is zero | |
| if (!difference) { | |
| difference = 0; | |
| } | |
| var meanX = mean(sampleX), | |
| meanY = mean(sampleY), | |
| sampleVarianceX = sampleVariance(sampleX), | |
| sampleVarianceY = sampleVariance(sampleY); | |
| if (typeof meanX === 'number' && | |
| typeof meanY === 'number' && | |
| typeof sampleVarianceX === 'number' && | |
| typeof sampleVarianceY === 'number') { | |
| var weightedVariance = ((n - 1) * sampleVarianceX + | |
| (m - 1) * sampleVarianceY) / (n + m - 2); | |
| return (meanX - meanY - difference) / | |
| Math.sqrt(weightedVariance * (1 / n + 1 / m)); | |
| } | |
| } | |
| module.exports = tTestTwoSample; | |
| },{"./mean":31,"./sample_variance":57}],69:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * For a sorted input, counting the number of unique values | |
| * is possible in constant time and constant memory. This is | |
| * a simple implementation of the algorithm. | |
| * | |
| * Values are compared with `===`, so objects and non-primitive objects | |
| * are not handled in any special way. | |
| * | |
| * @param {Array} input an array of primitive values. | |
| * @returns {number} count of unique values | |
| * @example | |
| * uniqueCountSorted([1, 2, 3]); // => 3 | |
| * uniqueCountSorted([1, 1, 1]); // => 1 | |
| */ | |
| function uniqueCountSorted(input/*: Array<any>*/)/*: number */ { | |
| var uniqueValueCount = 0, | |
| lastSeenValue; | |
| for (var i = 0; i < input.length; i++) { | |
| if (i === 0 || input[i] !== lastSeenValue) { | |
| lastSeenValue = input[i]; | |
| uniqueValueCount++; | |
| } | |
| } | |
| return uniqueValueCount; | |
| } | |
| module.exports = uniqueCountSorted; | |
| },{}],70:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| var sumNthPowerDeviations = require('./sum_nth_power_deviations'); | |
| /** | |
| * The [variance](http://en.wikipedia.org/wiki/Variance) | |
| * is the sum of squared deviations from the mean. | |
| * | |
| * This is an implementation of variance, not sample variance: | |
| * see the `sampleVariance` method if you want a sample measure. | |
| * | |
| * @param {Array<number>} x a population | |
| * @returns {number} variance: a value greater than or equal to zero. | |
| * zero indicates that all values are identical. | |
| * @example | |
| * variance([1, 2, 3, 4, 5, 6]); // => 2.9166666666666665 | |
| */ | |
| function variance(x/*: Array<number> */)/*:number*/ { | |
| // The variance of no numbers is null | |
| if (x.length === 0) { return NaN; } | |
| // Find the mean of squared deviations between the | |
| // mean value and each value. | |
| return sumNthPowerDeviations(x, 2) / x.length; | |
| } | |
| module.exports = variance; | |
| },{"./sum_nth_power_deviations":65}],71:[function(require,module,exports){ | |
| 'use strict'; | |
| /* @flow */ | |
| /** | |
| * The [Z-Score, or Standard Score](http://en.wikipedia.org/wiki/Standard_score). | |
| * | |
| * The standard score is the number of standard deviations an observation | |
| * or datum is above or below the mean. Thus, a positive standard score | |
| * represents a datum above the mean, while a negative standard score | |
| * represents a datum below the mean. It is a dimensionless quantity | |
| * obtained by subtracting the population mean from an individual raw | |
| * score and then dividing the difference by the population standard | |
| * deviation. | |
| * | |
| * The z-score is only defined if one knows the population parameters; | |
| * if one only has a sample set, then the analogous computation with | |
| * sample mean and sample standard deviation yields the | |
| * Student's t-statistic. | |
| * | |
| * @param {number} x | |
| * @param {number} mean | |
| * @param {number} standardDeviation | |
| * @return {number} z score | |
| * @example | |
| * zScore(78, 80, 5); // => -0.4 | |
| */ | |
| function zScore(x/*:number*/, mean/*:number*/, standardDeviation/*:number*/)/*:number*/ { | |
| return (x - mean) / standardDeviation; | |
| } | |
| module.exports = zScore; | |
| },{}],72:[function(require,module,exports){ | |
| },{}],73:[function(require,module,exports){ | |
| 'use strict' | |
| exports.byteLength = byteLength | |
| exports.toByteArray = toByteArray | |
| exports.fromByteArray = fromByteArray | |
| var lookup = [] | |
| var revLookup = [] | |
| var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array | |
| var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' | |
| for (var i = 0, len = code.length; i < len; ++i) { | |
| lookup[i] = code[i] | |
| revLookup[code.charCodeAt(i)] = i | |
| } | |
| revLookup['-'.charCodeAt(0)] = 62 | |
| revLookup['_'.charCodeAt(0)] = 63 | |
| function placeHoldersCount (b64) { | |
| var len = b64.length | |
| if (len % 4 > 0) { | |
| throw new Error('Invalid string. Length must be a multiple of 4') | |
| } | |
| // the number of equal signs (place holders) | |
| // if there are two placeholders, than the two characters before it | |
| // represent one byte | |
| // if there is only one, then the three characters before it represent 2 bytes | |
| // this is just a cheap hack to not do indexOf twice | |
| return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0 | |
| } | |
| function byteLength (b64) { | |
| // base64 is 4/3 + up to two characters of the original data | |
| return (b64.length * 3 / 4) - placeHoldersCount(b64) | |
| } | |
| function toByteArray (b64) { | |
| var i, l, tmp, placeHolders, arr | |
| var len = b64.length | |
| placeHolders = placeHoldersCount(b64) | |
| arr = new Arr((len * 3 / 4) - placeHolders) | |
| // if there are placeholders, only get up to the last complete 4 chars | |
| l = placeHolders > 0 ? len - 4 : len | |
| var L = 0 | |
| for (i = 0; i < l; i += 4) { | |
| tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)] | |
| arr[L++] = (tmp >> 16) & 0xFF | |
| arr[L++] = (tmp >> 8) & 0xFF | |
| arr[L++] = tmp & 0xFF | |
| } | |
| if (placeHolders === 2) { | |
| tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4) | |
| arr[L++] = tmp & 0xFF | |
| } else if (placeHolders === 1) { | |
| tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2) | |
| arr[L++] = (tmp >> 8) & 0xFF | |
| arr[L++] = tmp & 0xFF | |
| } | |
| return arr | |
| } | |
| function tripletToBase64 (num) { | |
| return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F] | |
| } | |
| function encodeChunk (uint8, start, end) { | |
| var tmp | |
| var output = [] | |
| for (var i = start; i < end; i += 3) { | |
| tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) | |
| output.push(tripletToBase64(tmp)) | |
| } | |
| return output.join('') | |
| } | |
| function fromByteArray (uint8) { | |
| var tmp | |
| var len = uint8.length | |
| var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes | |
| var output = '' | |
| var parts = [] | |
| var maxChunkLength = 16383 // must be multiple of 3 | |
| // go through the array every three bytes, we'll deal with trailing stuff later | |
| for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { | |
| parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength))) | |
| } | |
| // pad the end with zeros, but make sure to not forget the extra bytes | |
| if (extraBytes === 1) { | |
| tmp = uint8[len - 1] | |
| output += lookup[tmp >> 2] | |
| output += lookup[(tmp << 4) & 0x3F] | |
| output += '==' | |
| } else if (extraBytes === 2) { | |
| tmp = (uint8[len - 2] << 8) + (uint8[len - 1]) | |
| output += lookup[tmp >> 10] | |
| output += lookup[(tmp >> 4) & 0x3F] | |
| output += lookup[(tmp << 2) & 0x3F] | |
| output += '=' | |
| } | |
| parts.push(output) | |
| return parts.join('') | |
| } | |
| },{}],74:[function(require,module,exports){ | |
| arguments[4][72][0].apply(exports,arguments) | |
| },{"dup":72}],75:[function(require,module,exports){ | |
| /*! | |
| * The buffer module from node.js, for the browser. | |
| * | |
| * @author Feross Aboukhadijeh <https://feross.org> | |
| * @license MIT | |
| */ | |
| /* eslint-disable no-proto */ | |
| 'use strict' | |
| var base64 = require('base64-js') | |
| var ieee754 = require('ieee754') | |
| exports.Buffer = Buffer | |
| exports.SlowBuffer = SlowBuffer | |
| exports.INSPECT_MAX_BYTES = 50 | |
| var K_MAX_LENGTH = 0x7fffffff | |
| exports.kMaxLength = K_MAX_LENGTH | |
| /** | |
| * If `Buffer.TYPED_ARRAY_SUPPORT`: | |
| * === true Use Uint8Array implementation (fastest) | |
| * === false Print warning and recommend using `buffer` v4.x which has an Object | |
| * implementation (most compatible, even IE6) | |
| * | |
| * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, | |
| * Opera 11.6+, iOS 4.2+. | |
| * | |
| * We report that the browser does not support typed arrays if the are not subclassable | |
| * using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array` | |
| * (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support | |
| * for __proto__ and has a buggy typed array implementation. | |
| */ | |
| Buffer.TYPED_ARRAY_SUPPORT = typedArraySupport() | |
| if (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' && | |
| typeof console.error === 'function') { | |
| console.error( | |
| 'This browser lacks typed array (Uint8Array) support which is required by ' + | |
| '`buffer` v5.x. Use `buffer` v4.x if you require old browser support.' | |
| ) | |
| } | |
| function typedArraySupport () { | |
| // Can typed array instances can be augmented? | |
| try { | |
| var arr = new Uint8Array(1) | |
| arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }} | |
| return arr.foo() === 42 | |
| } catch (e) { | |
| return false | |
| } | |
| } | |
| function createBuffer (length) { | |
| if (length > K_MAX_LENGTH) { | |
| throw new RangeError('Invalid typed array length') | |
| } | |
| // Return an augmented `Uint8Array` instance | |
| var buf = new Uint8Array(length) | |
| buf.__proto__ = Buffer.prototype | |
| return buf | |
| } | |
| /** | |
| * The Buffer constructor returns instances of `Uint8Array` that have their | |
| * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of | |
| * `Uint8Array`, so the returned instances will have all the node `Buffer` methods | |
| * and the `Uint8Array` methods. Square bracket notation works as expected -- it | |
| * returns a single octet. | |
| * | |
| * The `Uint8Array` prototype remains unmodified. | |
| */ | |
| function Buffer (arg, encodingOrOffset, length) { | |
| // Common case. | |
| if (typeof arg === 'number') { | |
| if (typeof encodingOrOffset === 'string') { | |
| throw new Error( | |
| 'If encoding is specified then the first argument must be a string' | |
| ) | |
| } | |
| return allocUnsafe(arg) | |
| } | |
| return from(arg, encodingOrOffset, length) | |
| } | |
| // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97 | |
| if (typeof Symbol !== 'undefined' && Symbol.species && | |
| Buffer[Symbol.species] === Buffer) { | |
| Object.defineProperty(Buffer, Symbol.species, { | |
| value: null, | |
| configurable: true, | |
| enumerable: false, | |
| writable: false | |
| }) | |
| } | |
| Buffer.poolSize = 8192 // not used by this implementation | |
| function from (value, encodingOrOffset, length) { | |
| if (typeof value === 'number') { | |
| throw new TypeError('"value" argument must not be a number') | |
| } | |
| if (isArrayBuffer(value)) { | |
| return fromArrayBuffer(value, encodingOrOffset, length) | |
| } | |
| if (typeof value === 'string') { | |
| return fromString(value, encodingOrOffset) | |
| } | |
| return fromObject(value) | |
| } | |
| /** | |
| * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError | |
| * if value is a number. | |
| * Buffer.from(str[, encoding]) | |
| * Buffer.from(array) | |
| * Buffer.from(buffer) | |
| * Buffer.from(arrayBuffer[, byteOffset[, length]]) | |
| **/ | |
| Buffer.from = function (value, encodingOrOffset, length) { | |
| return from(value, encodingOrOffset, length) | |
| } | |
| // Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug: | |
| // https://github.com/feross/buffer/pull/148 | |
| Buffer.prototype.__proto__ = Uint8Array.prototype | |
| Buffer.__proto__ = Uint8Array | |
| function assertSize (size) { | |
| if (typeof size !== 'number') { | |
| throw new TypeError('"size" argument must be a number') | |
| } else if (size < 0) { | |
| throw new RangeError('"size" argument must not be negative') | |
| } | |
| } | |
| function alloc (size, fill, encoding) { | |
| assertSize(size) | |
| if (size <= 0) { | |
| return createBuffer(size) | |
| } | |
| if (fill !== undefined) { | |
| // Only pay attention to encoding if it's a string. This | |
| // prevents accidentally sending in a number that would | |
| // be interpretted as a start offset. | |
| return typeof encoding === 'string' | |
| ? createBuffer(size).fill(fill, encoding) | |
| : createBuffer(size).fill(fill) | |
| } | |
| return createBuffer(size) | |
| } | |
| /** | |
| * Creates a new filled Buffer instance. | |
| * alloc(size[, fill[, encoding]]) | |
| **/ | |
| Buffer.alloc = function (size, fill, encoding) { | |
| return alloc(size, fill, encoding) | |
| } | |
| function allocUnsafe (size) { | |
| assertSize(size) | |
| return createBuffer(size < 0 ? 0 : checked(size) | 0) | |
| } | |
| /** | |
| * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. | |
| * */ | |
| Buffer.allocUnsafe = function (size) { | |
| return allocUnsafe(size) | |
| } | |
| /** | |
| * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. | |
| */ | |
| Buffer.allocUnsafeSlow = function (size) { | |
| return allocUnsafe(size) | |
| } | |
| function fromString (string, encoding) { | |
| if (typeof encoding !== 'string' || encoding === '') { | |
| encoding = 'utf8' | |
| } | |
| if (!Buffer.isEncoding(encoding)) { | |
| throw new TypeError('"encoding" must be a valid string encoding') | |
| } | |
| var length = byteLength(string, encoding) | 0 | |
| var buf = createBuffer(length) | |
| var actual = buf.write(string, encoding) | |
| if (actual !== length) { | |
| // Writing a hex string, for example, that contains invalid characters will | |
| // cause everything after the first invalid character to be ignored. (e.g. | |
| // 'abxxcd' will be treated as 'ab') | |
| buf = buf.slice(0, actual) | |
| } | |
| return buf | |
| } | |
| function fromArrayLike (array) { | |
| var length = array.length < 0 ? 0 : checked(array.length) | 0 | |
| var buf = createBuffer(length) | |
| for (var i = 0; i < length; i += 1) { | |
| buf[i] = array[i] & 255 | |
| } | |
| return buf | |
| } | |
| function fromArrayBuffer (array, byteOffset, length) { | |
| if (byteOffset < 0 || array.byteLength < byteOffset) { | |
| throw new RangeError('\'offset\' is out of bounds') | |
| } | |
| if (array.byteLength < byteOffset + (length || 0)) { | |
| throw new RangeError('\'length\' is out of bounds') | |
| } | |
| var buf | |
| if (byteOffset === undefined && length === undefined) { | |
| buf = new Uint8Array(array) | |
| } else if (length === undefined) { | |
| buf = new Uint8Array(array, byteOffset) | |
| } else { | |
| buf = new Uint8Array(array, byteOffset, length) | |
| } | |
| // Return an augmented `Uint8Array` instance | |
| buf.__proto__ = Buffer.prototype | |
| return buf | |
| } | |
| function fromObject (obj) { | |
| if (Buffer.isBuffer(obj)) { | |
| var len = checked(obj.length) | 0 | |
| var buf = createBuffer(len) | |
| if (buf.length === 0) { | |
| return buf | |
| } | |
| obj.copy(buf, 0, 0, len) | |
| return buf | |
| } | |
| if (obj) { | |
| if (isArrayBufferView(obj) || 'length' in obj) { | |
| if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) { | |
| return createBuffer(0) | |
| } | |
| return fromArrayLike(obj) | |
| } | |
| if (obj.type === 'Buffer' && Array.isArray(obj.data)) { | |
| return fromArrayLike(obj.data) | |
| } | |
| } | |
| throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.') | |
| } | |
| function checked (length) { | |
| // Note: cannot use `length < K_MAX_LENGTH` here because that fails when | |
| // length is NaN (which is otherwise coerced to zero.) | |
| if (length >= K_MAX_LENGTH) { | |
| throw new RangeError('Attempt to allocate Buffer larger than maximum ' + | |
| 'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes') | |
| } | |
| return length | 0 | |
| } | |
| function SlowBuffer (length) { | |
| if (+length != length) { // eslint-disable-line eqeqeq | |
| length = 0 | |
| } | |
| return Buffer.alloc(+length) | |
| } | |
| Buffer.isBuffer = function isBuffer (b) { | |
| return b != null && b._isBuffer === true | |
| } | |
| Buffer.compare = function compare (a, b) { | |
| if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { | |
| throw new TypeError('Arguments must be Buffers') | |
| } | |
| if (a === b) return 0 | |
| var x = a.length | |
| var y = b.length | |
| for (var i = 0, len = Math.min(x, y); i < len; ++i) { | |
| if (a[i] !== b[i]) { | |
| x = a[i] | |
| y = b[i] | |
| break | |
| } | |
| } | |
| if (x < y) return -1 | |
| if (y < x) return 1 | |
| return 0 | |
| } | |
| Buffer.isEncoding = function isEncoding (encoding) { | |
| switch (String(encoding).toLowerCase()) { | |
| case 'hex': | |
| case 'utf8': | |
| case 'utf-8': | |
| case 'ascii': | |
| case 'latin1': | |
| case 'binary': | |
| case 'base64': | |
| case 'ucs2': | |
| case 'ucs-2': | |
| case 'utf16le': | |
| case 'utf-16le': | |
| return true | |
| default: | |
| return false | |
| } | |
| } | |
| Buffer.concat = function concat (list, length) { | |
| if (!Array.isArray(list)) { | |
| throw new TypeError('"list" argument must be an Array of Buffers') | |
| } | |
| if (list.length === 0) { | |
| return Buffer.alloc(0) | |
| } | |
| var i | |
| if (length === undefined) { | |
| length = 0 | |
| for (i = 0; i < list.length; ++i) { | |
| length += list[i].length | |
| } | |
| } | |
| var buffer = Buffer.allocUnsafe(length) | |
| var pos = 0 | |
| for (i = 0; i < list.length; ++i) { | |
| var buf = list[i] | |
| if (!Buffer.isBuffer(buf)) { | |
| throw new TypeError('"list" argument must be an Array of Buffers') | |
| } | |
| buf.copy(buffer, pos) | |
| pos += buf.length | |
| } | |
| return buffer | |
| } | |
| function byteLength (string, encoding) { | |
| if (Buffer.isBuffer(string)) { | |
| return string.length | |
| } | |
| if (isArrayBufferView(string) || isArrayBuffer(string)) { | |
| return string.byteLength | |
| } | |
| if (typeof string !== 'string') { | |
| string = '' + string | |
| } | |
| var len = string.length | |
| if (len === 0) return 0 | |
| // Use a for loop to avoid recursion | |
| var loweredCase = false | |
| for (;;) { | |
| switch (encoding) { | |
| case 'ascii': | |
| case 'latin1': | |
| case 'binary': | |
| return len | |
| case 'utf8': | |
| case 'utf-8': | |
| case undefined: | |
| return utf8ToBytes(string).length | |
| case 'ucs2': | |
| case 'ucs-2': | |
| case 'utf16le': | |
| case 'utf-16le': | |
| return len * 2 | |
| case 'hex': | |
| return len >>> 1 | |
| case 'base64': | |
| return base64ToBytes(string).length | |
| default: | |
| if (loweredCase) return utf8ToBytes(string).length // assume utf8 | |
| encoding = ('' + encoding).toLowerCase() | |
| loweredCase = true | |
| } | |
| } | |
| } | |
| Buffer.byteLength = byteLength | |
| function slowToString (encoding, start, end) { | |
| var loweredCase = false | |
| // No need to verify that "this.length <= MAX_UINT32" since it's a read-only | |
| // property of a typed array. | |
| // This behaves neither like String nor Uint8Array in that we set start/end | |
| // to their upper/lower bounds if the value passed is out of range. | |
| // undefined is handled specially as per ECMA-262 6th Edition, | |
| // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. | |
| if (start === undefined || start < 0) { | |
| start = 0 | |
| } | |
| // Return early if start > this.length. Done here to prevent potential uint32 | |
| // coercion fail below. | |
| if (start > this.length) { | |
| return '' | |
| } | |
| if (end === undefined || end > this.length) { | |
| end = this.length | |
| } | |
| if (end <= 0) { | |
| return '' | |
| } | |
| // Force coersion to uint32. This will also coerce falsey/NaN values to 0. | |
| end >>>= 0 | |
| start >>>= 0 | |
| if (end <= start) { | |
| return '' | |
| } | |
| if (!encoding) encoding = 'utf8' | |
| while (true) { | |
| switch (encoding) { | |
| case 'hex': | |
| return hexSlice(this, start, end) | |
| case 'utf8': | |
| case 'utf-8': | |
| return utf8Slice(this, start, end) | |
| case 'ascii': | |
| return asciiSlice(this, start, end) | |
| case 'latin1': | |
| case 'binary': | |
| return latin1Slice(this, start, end) | |
| case 'base64': | |
| return base64Slice(this, start, end) | |
| case 'ucs2': | |
| case 'ucs-2': | |
| case 'utf16le': | |
| case 'utf-16le': | |
| return utf16leSlice(this, start, end) | |
| default: | |
| if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) | |
| encoding = (encoding + '').toLowerCase() | |
| loweredCase = true | |
| } | |
| } | |
| } | |
| // This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package) | |
| // to detect a Buffer instance. It's not possible to use `instanceof Buffer` | |
| // reliably in a browserify context because there could be multiple different | |
| // copies of the 'buffer' package in use. This method works even for Buffer | |
| // instances that were created from another copy of the `buffer` package. | |
| // See: https://github.com/feross/buffer/issues/154 | |
| Buffer.prototype._isBuffer = true | |
| function swap (b, n, m) { | |
| var i = b[n] | |
| b[n] = b[m] | |
| b[m] = i | |
| } | |
| Buffer.prototype.swap16 = function swap16 () { | |
| var len = this.length | |
| if (len % 2 !== 0) { | |
| throw new RangeError('Buffer size must be a multiple of 16-bits') | |
| } | |
| for (var i = 0; i < len; i += 2) { | |
| swap(this, i, i + 1) | |
| } | |
| return this | |
| } | |
| Buffer.prototype.swap32 = function swap32 () { | |
| var len = this.length | |
| if (len % 4 !== 0) { | |
| throw new RangeError('Buffer size must be a multiple of 32-bits') | |
| } | |
| for (var i = 0; i < len; i += 4) { | |
| swap(this, i, i + 3) | |
| swap(this, i + 1, i + 2) | |
| } | |
| return this | |
| } | |
| Buffer.prototype.swap64 = function swap64 () { | |
| var len = this.length | |
| if (len % 8 !== 0) { | |
| throw new RangeError('Buffer size must be a multiple of 64-bits') | |
| } | |
| for (var i = 0; i < len; i += 8) { | |
| swap(this, i, i + 7) | |
| swap(this, i + 1, i + 6) | |
| swap(this, i + 2, i + 5) | |
| swap(this, i + 3, i + 4) | |
| } | |
| return this | |
| } | |
| Buffer.prototype.toString = function toString () { | |
| var length = this.length | |
| if (length === 0) return '' | |
| if (arguments.length === 0) return utf8Slice(this, 0, length) | |
| return slowToString.apply(this, arguments) | |
| } | |
| Buffer.prototype.equals = function equals (b) { | |
| if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') | |
| if (this === b) return true | |
| return Buffer.compare(this, b) === 0 | |
| } | |
| Buffer.prototype.inspect = function inspect () { | |
| var str = '' | |
| var max = exports.INSPECT_MAX_BYTES | |
| if (this.length > 0) { | |
| str = this.toString('hex', 0, max).match(/.{2}/g).join(' ') | |
| if (this.length > max) str += ' ... ' | |
| } | |
| return '<Buffer ' + str + '>' | |
| } | |
| Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) { | |
| if (!Buffer.isBuffer(target)) { | |
| throw new TypeError('Argument must be a Buffer') | |
| } | |
| if (start === undefined) { | |
| start = 0 | |
| } | |
| if (end === undefined) { | |
| end = target ? target.length : 0 | |
| } | |
| if (thisStart === undefined) { | |
| thisStart = 0 | |
| } | |
| if (thisEnd === undefined) { | |
| thisEnd = this.length | |
| } | |
| if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { | |
| throw new RangeError('out of range index') | |
| } | |
| if (thisStart >= thisEnd && start >= end) { | |
| return 0 | |
| } | |
| if (thisStart >= thisEnd) { | |
| return -1 | |
| } | |
| if (start >= end) { | |
| return 1 | |
| } | |
| start >>>= 0 | |
| end >>>= 0 | |
| thisStart >>>= 0 | |
| thisEnd >>>= 0 | |
| if (this === target) return 0 | |
| var x = thisEnd - thisStart | |
| var y = end - start | |
| var len = Math.min(x, y) | |
| var thisCopy = this.slice(thisStart, thisEnd) | |
| var targetCopy = target.slice(start, end) | |
| for (var i = 0; i < len; ++i) { | |
| if (thisCopy[i] !== targetCopy[i]) { | |
| x = thisCopy[i] | |
| y = targetCopy[i] | |
| break | |
| } | |
| } | |
| if (x < y) return -1 | |
| if (y < x) return 1 | |
| return 0 | |
| } | |
| // Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, | |
| // OR the last index of `val` in `buffer` at offset <= `byteOffset`. | |
| // | |
| // Arguments: | |
| // - buffer - a Buffer to search | |
| // - val - a string, Buffer, or number | |
| // - byteOffset - an index into `buffer`; will be clamped to an int32 | |
| // - encoding - an optional encoding, relevant is val is a string | |
| // - dir - true for indexOf, false for lastIndexOf | |
| function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) { | |
| // Empty buffer means no match | |
| if (buffer.length === 0) return -1 | |
| // Normalize byteOffset | |
| if (typeof byteOffset === 'string') { | |
| encoding = byteOffset | |
| byteOffset = 0 | |
| } else if (byteOffset > 0x7fffffff) { | |
| byteOffset = 0x7fffffff | |
| } else if (byteOffset < -0x80000000) { | |
| byteOffset = -0x80000000 | |
| } | |
| byteOffset = +byteOffset // Coerce to Number. | |
| if (numberIsNaN(byteOffset)) { | |
| // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer | |
| byteOffset = dir ? 0 : (buffer.length - 1) | |
| } | |
| // Normalize byteOffset: negative offsets start from the end of the buffer | |
| if (byteOffset < 0) byteOffset = buffer.length + byteOffset | |
| if (byteOffset >= buffer.length) { | |
| if (dir) return -1 | |
| else byteOffset = buffer.length - 1 | |
| } else if (byteOffset < 0) { | |
| if (dir) byteOffset = 0 | |
| else return -1 | |
| } | |
| // Normalize val | |
| if (typeof val === 'string') { | |
| val = Buffer.from(val, encoding) | |
| } | |
| // Finally, search either indexOf (if dir is true) or lastIndexOf | |
| if (Buffer.isBuffer(val)) { | |
| // Special case: looking for empty string/buffer always fails | |
| if (val.length === 0) { | |
| return -1 | |
| } | |
| return arrayIndexOf(buffer, val, byteOffset, encoding, dir) | |
| } else if (typeof val === 'number') { | |
| val = val & 0xFF // Search for a byte value [0-255] | |
| if (typeof Uint8Array.prototype.indexOf === 'function') { | |
| if (dir) { | |
| return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset) | |
| } else { | |
| return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset) | |
| } | |
| } | |
| return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir) | |
| } | |
| throw new TypeError('val must be string, number or Buffer') | |
| } | |
| function arrayIndexOf (arr, val, byteOffset, encoding, dir) { | |
| var indexSize = 1 | |
| var arrLength = arr.length | |
| var valLength = val.length | |
| if (encoding !== undefined) { | |
| encoding = String(encoding).toLowerCase() | |
| if (encoding === 'ucs2' || encoding === 'ucs-2' || | |
| encoding === 'utf16le' || encoding === 'utf-16le') { | |
| if (arr.length < 2 || val.length < 2) { | |
| return -1 | |
| } | |
| indexSize = 2 | |
| arrLength /= 2 | |
| valLength /= 2 | |
| byteOffset /= 2 | |
| } | |
| } | |
| function read (buf, i) { | |
| if (indexSize === 1) { | |
| return buf[i] | |
| } else { | |
| return buf.readUInt16BE(i * indexSize) | |
| } | |
| } | |
| var i | |
| if (dir) { | |
| var foundIndex = -1 | |
| for (i = byteOffset; i < arrLength; i++) { | |
| if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { | |
| if (foundIndex === -1) foundIndex = i | |
| if (i - foundIndex + 1 === valLength) return foundIndex * indexSize | |
| } else { | |
| if (foundIndex !== -1) i -= i - foundIndex | |
| foundIndex = -1 | |
| } | |
| } | |
| } else { | |
| if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength | |
| for (i = byteOffset; i >= 0; i--) { | |
| var found = true | |
| for (var j = 0; j < valLength; j++) { | |
| if (read(arr, i + j) !== read(val, j)) { | |
| found = false | |
| break | |
| } | |
| } | |
| if (found) return i | |
| } | |
| } | |
| return -1 | |
| } | |
| Buffer.prototype.includes = function includes (val, byteOffset, encoding) { | |
| return this.indexOf(val, byteOffset, encoding) !== -1 | |
| } | |
| Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) { | |
| return bidirectionalIndexOf(this, val, byteOffset, encoding, true) | |
| } | |
| Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) { | |
| return bidirectionalIndexOf(this, val, byteOffset, encoding, false) | |
| } | |
| function hexWrite (buf, string, offset, length) { | |
| offset = Number(offset) || 0 | |
| var remaining = buf.length - offset | |
| if (!length) { | |
| length = remaining | |
| } else { | |
| length = Number(length) | |
| if (length > remaining) { | |
| length = remaining | |
| } | |
| } | |
| // must be an even number of digits | |
| var strLen = string.length | |
| if (strLen % 2 !== 0) throw new TypeError('Invalid hex string') | |
| if (length > strLen / 2) { | |
| length = strLen / 2 | |
| } | |
| for (var i = 0; i < length; ++i) { | |
| var parsed = parseInt(string.substr(i * 2, 2), 16) | |
| if (numberIsNaN(parsed)) return i | |
| buf[offset + i] = parsed | |
| } | |
| return i | |
| } | |
| function utf8Write (buf, string, offset, length) { | |
| return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length) | |
| } | |
| function asciiWrite (buf, string, offset, length) { | |
| return blitBuffer(asciiToBytes(string), buf, offset, length) | |
| } | |
| function latin1Write (buf, string, offset, length) { | |
| return asciiWrite(buf, string, offset, length) | |
| } | |
| function base64Write (buf, string, offset, length) { | |
| return blitBuffer(base64ToBytes(string), buf, offset, length) | |
| } | |
| function ucs2Write (buf, string, offset, length) { | |
| return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length) | |
| } | |
| Buffer.prototype.write = function write (string, offset, length, encoding) { | |
| // Buffer#write(string) | |
| if (offset === undefined) { | |
| encoding = 'utf8' | |
| length = this.length | |
| offset = 0 | |
| // Buffer#write(string, encoding) | |
| } else if (length === undefined && typeof offset === 'string') { | |
| encoding = offset | |
| length = this.length | |
| offset = 0 | |
| // Buffer#write(string, offset[, length][, encoding]) | |
| } else if (isFinite(offset)) { | |
| offset = offset >>> 0 | |
| if (isFinite(length)) { | |
| length = length >>> 0 | |
| if (encoding === undefined) encoding = 'utf8' | |
| } else { | |
| encoding = length | |
| length = undefined | |
| } | |
| } else { | |
| throw new Error( | |
| 'Buffer.write(string, encoding, offset[, length]) is no longer supported' | |
| ) | |
| } | |
| var remaining = this.length - offset | |
| if (length === undefined || length > remaining) length = remaining | |
| if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) { | |
| throw new RangeError('Attempt to write outside buffer bounds') | |
| } | |
| if (!encoding) encoding = 'utf8' | |
| var loweredCase = false | |
| for (;;) { | |
| switch (encoding) { | |
| case 'hex': | |
| return hexWrite(this, string, offset, length) | |
| case 'utf8': | |
| case 'utf-8': | |
| return utf8Write(this, string, offset, length) | |
| case 'ascii': | |
| return asciiWrite(this, string, offset, length) | |
| case 'latin1': | |
| case 'binary': | |
| return latin1Write(this, string, offset, length) | |
| case 'base64': | |
| // Warning: maxLength not taken into account in base64Write | |
| return base64Write(this, string, offset, length) | |
| case 'ucs2': | |
| case 'ucs-2': | |
| case 'utf16le': | |
| case 'utf-16le': | |
| return ucs2Write(this, string, offset, length) | |
| default: | |
| if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) | |
| encoding = ('' + encoding).toLowerCase() | |
| loweredCase = true | |
| } | |
| } | |
| } | |
| Buffer.prototype.toJSON = function toJSON () { | |
| return { | |
| type: 'Buffer', | |
| data: Array.prototype.slice.call(this._arr || this, 0) | |
| } | |
| } | |
| function base64Slice (buf, start, end) { | |
| if (start === 0 && end === buf.length) { | |
| return base64.fromByteArray(buf) | |
| } else { | |
| return base64.fromByteArray(buf.slice(start, end)) | |
| } | |
| } | |
| function utf8Slice (buf, start, end) { | |
| end = Math.min(buf.length, end) | |
| var res = [] | |
| var i = start | |
| while (i < end) { | |
| var firstByte = buf[i] | |
| var codePoint = null | |
| var bytesPerSequence = (firstByte > 0xEF) ? 4 | |
| : (firstByte > 0xDF) ? 3 | |
| : (firstByte > 0xBF) ? 2 | |
| : 1 | |
| if (i + bytesPerSequence <= end) { | |
| var secondByte, thirdByte, fourthByte, tempCodePoint | |
| switch (bytesPerSequence) { | |
| case 1: | |
| if (firstByte < 0x80) { | |
| codePoint = firstByte | |
| } | |
| break | |
| case 2: | |
| secondByte = buf[i + 1] | |
| if ((secondByte & 0xC0) === 0x80) { | |
| tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F) | |
| if (tempCodePoint > 0x7F) { | |
| codePoint = tempCodePoint | |
| } | |
| } | |
| break | |
| case 3: | |
| secondByte = buf[i + 1] | |
| thirdByte = buf[i + 2] | |
| if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) { | |
| tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F) | |
| if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) { | |
| codePoint = tempCodePoint | |
| } | |
| } | |
| break | |
| case 4: | |
| secondByte = buf[i + 1] | |
| thirdByte = buf[i + 2] | |
| fourthByte = buf[i + 3] | |
| if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) { | |
| tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F) | |
| if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) { | |
| codePoint = tempCodePoint | |
| } | |
| } | |
| } | |
| } | |
| if (codePoint === null) { | |
| // we did not generate a valid codePoint so insert a | |
| // replacement char (U+FFFD) and advance only 1 byte | |
| codePoint = 0xFFFD | |
| bytesPerSequence = 1 | |
| } else if (codePoint > 0xFFFF) { | |
| // encode to utf16 (surrogate pair dance) | |
| codePoint -= 0x10000 | |
| res.push(codePoint >>> 10 & 0x3FF | 0xD800) | |
| codePoint = 0xDC00 | codePoint & 0x3FF | |
| } | |
| res.push(codePoint) | |
| i += bytesPerSequence | |
| } | |
| return decodeCodePointsArray(res) | |
| } | |
| // Based on http://stackoverflow.com/a/22747272/680742, the browser with | |
| // the lowest limit is Chrome, with 0x10000 args. | |
| // We go 1 magnitude less, for safety | |
| var MAX_ARGUMENTS_LENGTH = 0x1000 | |
| function decodeCodePointsArray (codePoints) { | |
| var len = codePoints.length | |
| if (len <= MAX_ARGUMENTS_LENGTH) { | |
| return String.fromCharCode.apply(String, codePoints) // avoid extra slice() | |
| } | |
| // Decode in chunks to avoid "call stack size exceeded". | |
| var res = '' | |
| var i = 0 | |
| while (i < len) { | |
| res += String.fromCharCode.apply( | |
| String, | |
| codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH) | |
| ) | |
| } | |
| return res | |
| } | |
| function asciiSlice (buf, start, end) { | |
| var ret = '' | |
| end = Math.min(buf.length, end) | |
| for (var i = start; i < end; ++i) { | |
| ret += String.fromCharCode(buf[i] & 0x7F) | |
| } | |
| return ret | |
| } | |
| function latin1Slice (buf, start, end) { | |
| var ret = '' | |
| end = Math.min(buf.length, end) | |
| for (var i = start; i < end; ++i) { | |
| ret += String.fromCharCode(buf[i]) | |
| } | |
| return ret | |
| } | |
| function hexSlice (buf, start, end) { | |
| var len = buf.length | |
| if (!start || start < 0) start = 0 | |
| if (!end || end < 0 || end > len) end = len | |
| var out = '' | |
| for (var i = start; i < end; ++i) { | |
| out += toHex(buf[i]) | |
| } | |
| return out | |
| } | |
| function utf16leSlice (buf, start, end) { | |
| var bytes = buf.slice(start, end) | |
| var res = '' | |
| for (var i = 0; i < bytes.length; i += 2) { | |
| res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256)) | |
| } | |
| return res | |
| } | |
| Buffer.prototype.slice = function slice (start, end) { | |
| var len = this.length | |
| start = ~~start | |
| end = end === undefined ? len : ~~end | |
| if (start < 0) { | |
| start += len | |
| if (start < 0) start = 0 | |
| } else if (start > len) { | |
| start = len | |
| } | |
| if (end < 0) { | |
| end += len | |
| if (end < 0) end = 0 | |
| } else if (end > len) { | |
| end = len | |
| } | |
| if (end < start) end = start | |
| var newBuf = this.subarray(start, end) | |
| // Return an augmented `Uint8Array` instance | |
| newBuf.__proto__ = Buffer.prototype | |
| return newBuf | |
| } | |
| /* | |
| * Need to make sure that buffer isn't trying to write out of bounds. | |
| */ | |
| function checkOffset (offset, ext, length) { | |
| if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint') | |
| if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length') | |
| } | |
| Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) { | |
| offset = offset >>> 0 | |
| byteLength = byteLength >>> 0 | |
| if (!noAssert) checkOffset(offset, byteLength, this.length) | |
| var val = this[offset] | |
| var mul = 1 | |
| var i = 0 | |
| while (++i < byteLength && (mul *= 0x100)) { | |
| val += this[offset + i] * mul | |
| } | |
| return val | |
| } | |
| Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) { | |
| offset = offset >>> 0 | |
| byteLength = byteLength >>> 0 | |
| if (!noAssert) { | |
| checkOffset(offset, byteLength, this.length) | |
| } | |
| var val = this[offset + --byteLength] | |
| var mul = 1 | |
| while (byteLength > 0 && (mul *= 0x100)) { | |
| val += this[offset + --byteLength] * mul | |
| } | |
| return val | |
| } | |
| Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) { | |
| offset = offset >>> 0 | |
| if (!noAssert) checkOffset(offset, 1, this.length) | |
| return this[offset] | |
| } | |
| Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) { | |
| offset = offset >>> 0 | |
| if (!noAssert) checkOffset(offset, 2, this.length) | |
| return this[offset] | (this[offset + 1] << 8) | |
| } | |
| Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) { | |
| offset = offset >>> 0 | |
| if (!noAssert) checkOffset(offset, 2, this.length) | |
| return (this[offset] << 8) | this[offset + 1] | |
| } | |
| Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) { | |
| offset = offset >>> 0 | |
| if (!noAssert) checkOffset(offset, 4, this.length) | |
| return ((this[offset]) | | |
| (this[offset + 1] << 8) | | |
| (this[offset + 2] << 16)) + | |
| (this[offset + 3] * 0x1000000) | |
| } | |
| Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) { | |
| offset = offset >>> 0 | |
| if (!noAssert) checkOffset(offset, 4, this.length) | |
| return (this[offset] * 0x1000000) + | |
| ((this[offset + 1] << 16) | | |
| (this[offset + 2] << 8) | | |
| this[offset + 3]) | |
| } | |
| Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) { | |
| offset = offset >>> 0 | |
| byteLength = byteLength >>> 0 | |
| if (!noAssert) checkOffset(offset, byteLength, this.length) | |
| var val = this[offset] | |
| var mul = 1 | |
| var i = 0 | |
| while (++i < byteLength && (mul *= 0x100)) { | |
| val += this[offset + i] * mul | |
| } | |
| mul *= 0x80 | |
| if (val >= mul) val -= Math.pow(2, 8 * byteLength) | |
| return val | |
| } | |
| Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) { | |
| offset = offset >>> 0 | |
| byteLength = byteLength >>> 0 | |
| if (!noAssert) checkOffset(offset, byteLength, this.length) | |
| var i = byteLength | |
| var mul = 1 | |
| var val = this[offset + --i] | |
| while (i > 0 && (mul *= 0x100)) { | |
| val += this[offset + --i] * mul | |
| } | |
| mul *= 0x80 | |
| if (val >= mul) val -= Math.pow(2, 8 * byteLength) | |
| return val | |
| } | |
| Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) { | |
| offset = offset >>> 0 | |
| if (!noAssert) checkOffset(offset, 1, this.length) | |
| if (!(this[offset] & 0x80)) return (this[offset]) | |
| return ((0xff - this[offset] + 1) * -1) | |
| } | |
| Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) { | |
| offset = offset >>> 0 | |
| if (!noAssert) checkOffset(offset, 2, this.length) | |
| var val = this[offset] | (this[offset + 1] << 8) | |
| return (val & 0x8000) ? val | 0xFFFF0000 : val | |
| } | |
| Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) { | |
| offset = offset >>> 0 | |
| if (!noAssert) checkOffset(offset, 2, this.length) | |
| var val = this[offset + 1] | (this[offset] << 8) | |
| return (val & 0x8000) ? val | 0xFFFF0000 : val | |
| } | |
| Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) { | |
| offset = offset >>> 0 | |
| if (!noAssert) checkOffset(offset, 4, this.length) | |
| return (this[offset]) | | |
| (this[offset + 1] << 8) | | |
| (this[offset + 2] << 16) | | |
| (this[offset + 3] << 24) | |
| } | |
| Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) { | |
| offset = offset >>> 0 | |
| if (!noAssert) checkOffset(offset, 4, this.length) | |
| return (this[offset] << 24) | | |
| (this[offset + 1] << 16) | | |
| (this[offset + 2] << 8) | | |
| (this[offset + 3]) | |
| } | |
| Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) { | |
| offset = offset >>> 0 | |
| if (!noAssert) checkOffset(offset, 4, this.length) | |
| return ieee754.read(this, offset, true, 23, 4) | |
| } | |
| Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) { | |
| offset = offset >>> 0 | |
| if (!noAssert) checkOffset(offset, 4, this.length) | |
| return ieee754.read(this, offset, false, 23, 4) | |
| } | |
| Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) { | |
| offset = offset >>> 0 | |
| if (!noAssert) checkOffset(offset, 8, this.length) | |
| return ieee754.read(this, offset, true, 52, 8) | |
| } | |
| Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) { | |
| offset = offset >>> 0 | |
| if (!noAssert) checkOffset(offset, 8, this.length) | |
| return ieee754.read(this, offset, false, 52, 8) | |
| } | |
| function checkInt (buf, value, offset, ext, max, min) { | |
| if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance') | |
| if (value > max || value < min) throw new RangeError('"value" argument is out of bounds') | |
| if (offset + ext > buf.length) throw new RangeError('Index out of range') | |
| } | |
| Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) { | |
| value = +value | |
| offset = offset >>> 0 | |
| byteLength = byteLength >>> 0 | |
| if (!noAssert) { | |
| var maxBytes = Math.pow(2, 8 * byteLength) - 1 | |
| checkInt(this, value, offset, byteLength, maxBytes, 0) | |
| } | |
| var mul = 1 | |
| var i = 0 | |
| this[offset] = value & 0xFF | |
| while (++i < byteLength && (mul *= 0x100)) { | |
| this[offset + i] = (value / mul) & 0xFF | |
| } | |
| return offset + byteLength | |
| } | |
| Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) { | |
| value = +value | |
| offset = offset >>> 0 | |
| byteLength = byteLength >>> 0 | |
| if (!noAssert) { | |
| var maxBytes = Math.pow(2, 8 * byteLength) - 1 | |
| checkInt(this, value, offset, byteLength, maxBytes, 0) | |
| } | |
| var i = byteLength - 1 | |
| var mul = 1 | |
| this[offset + i] = value & 0xFF | |
| while (--i >= 0 && (mul *= 0x100)) { | |
| this[offset + i] = (value / mul) & 0xFF | |
| } | |
| return offset + byteLength | |
| } | |
| Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) { | |
| value = +value | |
| offset = offset >>> 0 | |
| if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0) | |
| this[offset] = (value & 0xff) | |
| return offset + 1 | |
| } | |
| Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) { | |
| value = +value | |
| offset = offset >>> 0 | |
| if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) | |
| this[offset] = (value & 0xff) | |
| this[offset + 1] = (value >>> 8) | |
| return offset + 2 | |
| } | |
| Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) { | |
| value = +value | |
| offset = offset >>> 0 | |
| if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) | |
| this[offset] = (value >>> 8) | |
| this[offset + 1] = (value & 0xff) | |
| return offset + 2 | |
| } | |
| Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) { | |
| value = +value | |
| offset = offset >>> 0 | |
| if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) | |
| this[offset + 3] = (value >>> 24) | |
| this[offset + 2] = (value >>> 16) | |
| this[offset + 1] = (value >>> 8) | |
| this[offset] = (value & 0xff) | |
| return offset + 4 | |
| } | |
| Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) { | |
| value = +value | |
| offset = offset >>> 0 | |
| if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) | |
| this[offset] = (value >>> 24) | |
| this[offset + 1] = (value >>> 16) | |
| this[offset + 2] = (value >>> 8) | |
| this[offset + 3] = (value & 0xff) | |
| return offset + 4 | |
| } | |
| Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) { | |
| value = +value | |
| offset = offset >>> 0 | |
| if (!noAssert) { | |
| var limit = Math.pow(2, (8 * byteLength) - 1) | |
| checkInt(this, value, offset, byteLength, limit - 1, -limit) | |
| } | |
| var i = 0 | |
| var mul = 1 | |
| var sub = 0 | |
| this[offset] = value & 0xFF | |
| while (++i < byteLength && (mul *= 0x100)) { | |
| if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) { | |
| sub = 1 | |
| } | |
| this[offset + i] = ((value / mul) >> 0) - sub & 0xFF | |
| } | |
| return offset + byteLength | |
| } | |
| Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) { | |
| value = +value | |
| offset = offset >>> 0 | |
| if (!noAssert) { | |
| var limit = Math.pow(2, (8 * byteLength) - 1) | |
| checkInt(this, value, offset, byteLength, limit - 1, -limit) | |
| } | |
| var i = byteLength - 1 | |
| var mul = 1 | |
| var sub = 0 | |
| this[offset + i] = value & 0xFF | |
| while (--i >= 0 && (mul *= 0x100)) { | |
| if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) { | |
| sub = 1 | |
| } | |
| this[offset + i] = ((value / mul) >> 0) - sub & 0xFF | |
| } | |
| return offset + byteLength | |
| } | |
| Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) { | |
| value = +value | |
| offset = offset >>> 0 | |
| if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80) | |
| if (value < 0) value = 0xff + value + 1 | |
| this[offset] = (value & 0xff) | |
| return offset + 1 | |
| } | |
| Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) { | |
| value = +value | |
| offset = offset >>> 0 | |
| if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) | |
| this[offset] = (value & 0xff) | |
| this[offset + 1] = (value >>> 8) | |
| return offset + 2 | |
| } | |
| Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) { | |
| value = +value | |
| offset = offset >>> 0 | |
| if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) | |
| this[offset] = (value >>> 8) | |
| this[offset + 1] = (value & 0xff) | |
| return offset + 2 | |
| } | |
| Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) { | |
| value = +value | |
| offset = offset >>> 0 | |
| if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) | |
| this[offset] = (value & 0xff) | |
| this[offset + 1] = (value >>> 8) | |
| this[offset + 2] = (value >>> 16) | |
| this[offset + 3] = (value >>> 24) | |
| return offset + 4 | |
| } | |
| Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) { | |
| value = +value | |
| offset = offset >>> 0 | |
| if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) | |
| if (value < 0) value = 0xffffffff + value + 1 | |
| this[offset] = (value >>> 24) | |
| this[offset + 1] = (value >>> 16) | |
| this[offset + 2] = (value >>> 8) | |
| this[offset + 3] = (value & 0xff) | |
| return offset + 4 | |
| } | |
| function checkIEEE754 (buf, value, offset, ext, max, min) { | |
| if (offset + ext > buf.length) throw new RangeError('Index out of range') | |
| if (offset < 0) throw new RangeError('Index out of range') | |
| } | |
| function writeFloat (buf, value, offset, littleEndian, noAssert) { | |
| value = +value | |
| offset = offset >>> 0 | |
| if (!noAssert) { | |
| checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38) | |
| } | |
| ieee754.write(buf, value, offset, littleEndian, 23, 4) | |
| return offset + 4 | |
| } | |
| Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) { | |
| return writeFloat(this, value, offset, true, noAssert) | |
| } | |
| Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) { | |
| return writeFloat(this, value, offset, false, noAssert) | |
| } | |
| function writeDouble (buf, value, offset, littleEndian, noAssert) { | |
| value = +value | |
| offset = offset >>> 0 | |
| if (!noAssert) { | |
| checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308) | |
| } | |
| ieee754.write(buf, value, offset, littleEndian, 52, 8) | |
| return offset + 8 | |
| } | |
| Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) { | |
| return writeDouble(this, value, offset, true, noAssert) | |
| } | |
| Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) { | |
| return writeDouble(this, value, offset, false, noAssert) | |
| } | |
| // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) | |
| Buffer.prototype.copy = function copy (target, targetStart, start, end) { | |
| if (!start) start = 0 | |
| if (!end && end !== 0) end = this.length | |
| if (targetStart >= target.length) targetStart = target.length | |
| if (!targetStart) targetStart = 0 | |
| if (end > 0 && end < start) end = start | |
| // Copy 0 bytes; we're done | |
| if (end === start) return 0 | |
| if (target.length === 0 || this.length === 0) return 0 | |
| // Fatal error conditions | |
| if (targetStart < 0) { | |
| throw new RangeError('targetStart out of bounds') | |
| } | |
| if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds') | |
| if (end < 0) throw new RangeError('sourceEnd out of bounds') | |
| // Are we oob? | |
| if (end > this.length) end = this.length | |
| if (target.length - targetStart < end - start) { | |
| end = target.length - targetStart + start | |
| } | |
| var len = end - start | |
| var i | |
| if (this === target && start < targetStart && targetStart < end) { | |
| // descending copy from end | |
| for (i = len - 1; i >= 0; --i) { | |
| target[i + targetStart] = this[i + start] | |
| } | |
| } else if (len < 1000) { | |
| // ascending copy from start | |
| for (i = 0; i < len; ++i) { | |
| target[i + targetStart] = this[i + start] | |
| } | |
| } else { | |
| Uint8Array.prototype.set.call( | |
| target, | |
| this.subarray(start, start + len), | |
| targetStart | |
| ) | |
| } | |
| return len | |
| } | |
| // Usage: | |
| // buffer.fill(number[, offset[, end]]) | |
| // buffer.fill(buffer[, offset[, end]]) | |
| // buffer.fill(string[, offset[, end]][, encoding]) | |
| Buffer.prototype.fill = function fill (val, start, end, encoding) { | |
| // Handle string cases: | |
| if (typeof val === 'string') { | |
| if (typeof start === 'string') { | |
| encoding = start | |
| start = 0 | |
| end = this.length | |
| } else if (typeof end === 'string') { | |
| encoding = end | |
| end = this.length | |
| } | |
| if (val.length === 1) { | |
| var code = val.charCodeAt(0) | |
| if (code < 256) { | |
| val = code | |
| } | |
| } | |
| if (encoding !== undefined && typeof encoding !== 'string') { | |
| throw new TypeError('encoding must be a string') | |
| } | |
| if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) { | |
| throw new TypeError('Unknown encoding: ' + encoding) | |
| } | |
| } else if (typeof val === 'number') { | |
| val = val & 255 | |
| } | |
| // Invalid ranges are not set to a default, so can range check early. | |
| if (start < 0 || this.length < start || this.length < end) { | |
| throw new RangeError('Out of range index') | |
| } | |
| if (end <= start) { | |
| return this | |
| } | |
| start = start >>> 0 | |
| end = end === undefined ? this.length : end >>> 0 | |
| if (!val) val = 0 | |
| var i | |
| if (typeof val === 'number') { | |
| for (i = start; i < end; ++i) { | |
| this[i] = val | |
| } | |
| } else { | |
| var bytes = Buffer.isBuffer(val) | |
| ? val | |
| : new Buffer(val, encoding) | |
| var len = bytes.length | |
| for (i = 0; i < end - start; ++i) { | |
| this[i + start] = bytes[i % len] | |
| } | |
| } | |
| return this | |
| } | |
| // HELPER FUNCTIONS | |
| // ================ | |
| var INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g | |
| function base64clean (str) { | |
| // Node strips out invalid characters like \n and \t from the string, base64-js does not | |
| str = str.trim().replace(INVALID_BASE64_RE, '') | |
| // Node converts strings with length < 2 to '' | |
| if (str.length < 2) return '' | |
| // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not | |
| while (str.length % 4 !== 0) { | |
| str = str + '=' | |
| } | |
| return str | |
| } | |
| function toHex (n) { | |
| if (n < 16) return '0' + n.toString(16) | |
| return n.toString(16) | |
| } | |
| function utf8ToBytes (string, units) { | |
| units = units || Infinity | |
| var codePoint | |
| var length = string.length | |
| var leadSurrogate = null | |
| var bytes = [] | |
| for (var i = 0; i < length; ++i) { | |
| codePoint = string.charCodeAt(i) | |
| // is surrogate component | |
| if (codePoint > 0xD7FF && codePoint < 0xE000) { | |
| // last char was a lead | |
| if (!leadSurrogate) { | |
| // no lead yet | |
| if (codePoint > 0xDBFF) { | |
| // unexpected trail | |
| if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) | |
| continue | |
| } else if (i + 1 === length) { | |
| // unpaired lead | |
| if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) | |
| continue | |
| } | |
| // valid lead | |
| leadSurrogate = codePoint | |
| continue | |
| } | |
| // 2 leads in a row | |
| if (codePoint < 0xDC00) { | |
| if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) | |
| leadSurrogate = codePoint | |
| continue | |
| } | |
| // valid surrogate pair | |
| codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000 | |
| } else if (leadSurrogate) { | |
| // valid bmp char, but last char was a lead | |
| if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) | |
| } | |
| leadSurrogate = null | |
| // encode utf8 | |
| if (codePoint < 0x80) { | |
| if ((units -= 1) < 0) break | |
| bytes.push(codePoint) | |
| } else if (codePoint < 0x800) { | |
| if ((units -= 2) < 0) break | |
| bytes.push( | |
| codePoint >> 0x6 | 0xC0, | |
| codePoint & 0x3F | 0x80 | |
| ) | |
| } else if (codePoint < 0x10000) { | |
| if ((units -= 3) < 0) break | |
| bytes.push( | |
| codePoint >> 0xC | 0xE0, | |
| codePoint >> 0x6 & 0x3F | 0x80, | |
| codePoint & 0x3F | 0x80 | |
| ) | |
| } else if (codePoint < 0x110000) { | |
| if ((units -= 4) < 0) break | |
| bytes.push( | |
| codePoint >> 0x12 | 0xF0, | |
| codePoint >> 0xC & 0x3F | 0x80, | |
| codePoint >> 0x6 & 0x3F | 0x80, | |
| codePoint & 0x3F | 0x80 | |
| ) | |
| } else { | |
| throw new Error('Invalid code point') | |
| } | |
| } | |
| return bytes | |
| } | |
| function asciiToBytes (str) { | |
| var byteArray = [] | |
| for (var i = 0; i < str.length; ++i) { | |
| // Node's code seems to be doing this and not & 0x7F.. | |
| byteArray.push(str.charCodeAt(i) & 0xFF) | |
| } | |
| return byteArray | |
| } | |
| function utf16leToBytes (str, units) { | |
| var c, hi, lo | |
| var byteArray = [] | |
| for (var i = 0; i < str.length; ++i) { | |
| if ((units -= 2) < 0) break | |
| c = str.charCodeAt(i) | |
| hi = c >> 8 | |
| lo = c % 256 | |
| byteArray.push(lo) | |
| byteArray.push(hi) | |
| } | |
| return byteArray | |
| } | |
| function base64ToBytes (str) { | |
| return base64.toByteArray(base64clean(str)) | |
| } | |
| function blitBuffer (src, dst, offset, length) { | |
| for (var i = 0; i < length; ++i) { | |
| if ((i + offset >= dst.length) || (i >= src.length)) break | |
| dst[i + offset] = src[i] | |
| } | |
| return i | |
| } | |
| // ArrayBuffers from another context (i.e. an iframe) do not pass the `instanceof` check | |
| // but they should be treated as valid. See: https://github.com/feross/buffer/issues/166 | |
| function isArrayBuffer (obj) { | |
| return obj instanceof ArrayBuffer || | |
| (obj != null && obj.constructor != null && obj.constructor.name === 'ArrayBuffer' && | |
| typeof obj.byteLength === 'number') | |
| } | |
| // Node 0.10 supports `ArrayBuffer` but lacks `ArrayBuffer.isView` | |
| function isArrayBufferView (obj) { | |
| return (typeof ArrayBuffer.isView === 'function') && ArrayBuffer.isView(obj) | |
| } | |
| function numberIsNaN (obj) { | |
| return obj !== obj // eslint-disable-line no-self-compare | |
| } | |
| },{"base64-js":73,"ieee754":78}],76:[function(require,module,exports){ | |
| (function (Buffer){ | |
| // Copyright Joyent, Inc. and other Node contributors. | |
| // | |
| // Permission is hereby granted, free of charge, to any person obtaining a | |
| // copy of this software and associated documentation files (the | |
| // "Software"), to deal in the Software without restriction, including | |
| // without limitation the rights to use, copy, modify, merge, publish, | |
| // distribute, sublicense, and/or sell copies of the Software, and to permit | |
| // persons to whom the Software is furnished to do so, subject to the | |
| // following conditions: | |
| // | |
| // The above copyright notice and this permission notice shall be included | |
| // in all copies or substantial portions of the Software. | |
| // | |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |
| // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN | |
| // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, | |
| // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | |
| // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE | |
| // USE OR OTHER DEALINGS IN THE SOFTWARE. | |
| // NOTE: These type checking functions intentionally don't use `instanceof` | |
| // because it is fragile and can be easily faked with `Object.create()`. | |
| function isArray(arg) { | |
| if (Array.isArray) { | |
| return Array.isArray(arg); | |
| } | |
| return objectToString(arg) === '[object Array]'; | |
| } | |
| exports.isArray = isArray; | |
| function isBoolean(arg) { | |
| return typeof arg === 'boolean'; | |
| } | |
| exports.isBoolean = isBoolean; | |
| function isNull(arg) { | |
| return arg === null; | |
| } | |
| exports.isNull = isNull; | |
| function isNullOrUndefined(arg) { | |
| return arg == null; | |
| } | |
| exports.isNullOrUndefined = isNullOrUndefined; | |
| function isNumber(arg) { | |
| return typeof arg === 'number'; | |
| } | |
| exports.isNumber = isNumber; | |
| function isString(arg) { | |
| return typeof arg === 'string'; | |
| } | |
| exports.isString = isString; | |
| function isSymbol(arg) { | |
| return typeof arg === 'symbol'; | |
| } | |
| exports.isSymbol = isSymbol; | |
| function isUndefined(arg) { | |
| return arg === void 0; | |
| } | |
| exports.isUndefined = isUndefined; | |
| function isRegExp(re) { | |
| return objectToString(re) === '[object RegExp]'; | |
| } | |
| exports.isRegExp = isRegExp; | |
| function isObject(arg) { | |
| return typeof arg === 'object' && arg !== null; | |
| } | |
| exports.isObject = isObject; | |
| function isDate(d) { | |
| return objectToString(d) === '[object Date]'; | |
| } | |
| exports.isDate = isDate; | |
| function isError(e) { | |
| return (objectToString(e) === '[object Error]' || e instanceof Error); | |
| } | |
| exports.isError = isError; | |
| function isFunction(arg) { | |
| return typeof arg === 'function'; | |
| } | |
| exports.isFunction = isFunction; | |
| function isPrimitive(arg) { | |
| return arg === null || | |
| typeof arg === 'boolean' || | |
| typeof arg === 'number' || | |
| typeof arg === 'string' || | |
| typeof arg === 'symbol' || // ES6 symbol | |
| typeof arg === 'undefined'; | |
| } | |
| exports.isPrimitive = isPrimitive; | |
| exports.isBuffer = Buffer.isBuffer; | |
| function objectToString(o) { | |
| return Object.prototype.toString.call(o); | |
| } | |
| }).call(this,{"isBuffer":require("../../is-buffer/index.js")}) | |
| },{"../../is-buffer/index.js":80}],77:[function(require,module,exports){ | |
| // Copyright Joyent, Inc. and other Node contributors. | |
| // | |
| // Permission is hereby granted, free of charge, to any person obtaining a | |
| // copy of this software and associated documentation files (the | |
| // "Software"), to deal in the Software without restriction, including | |
| // without limitation the rights to use, copy, modify, merge, publish, | |
| // distribute, sublicense, and/or sell copies of the Software, and to permit | |
| // persons to whom the Software is furnished to do so, subject to the | |
| // following conditions: | |
| // | |
| // The above copyright notice and this permission notice shall be included | |
| // in all copies or substantial portions of the Software. | |
| // | |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |
| // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN | |
| // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, | |
| // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | |
| // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE | |
| // USE OR OTHER DEALINGS IN THE SOFTWARE. | |
| function EventEmitter() { | |
| this._events = this._events || {}; | |
| this._maxListeners = this._maxListeners || undefined; | |
| } | |
| module.exports = EventEmitter; | |
| // Backwards-compat with node 0.10.x | |
| EventEmitter.EventEmitter = EventEmitter; | |
| EventEmitter.prototype._events = undefined; | |
| EventEmitter.prototype._maxListeners = undefined; | |
| // By default EventEmitters will print a warning if more than 10 listeners are | |
| // added to it. This is a useful default which helps finding memory leaks. | |
| EventEmitter.defaultMaxListeners = 10; | |
| // Obviously not all Emitters should be limited to 10. This function allows | |
| // that to be increased. Set to zero for unlimited. | |
| EventEmitter.prototype.setMaxListeners = function(n) { | |
| if (!isNumber(n) || n < 0 || isNaN(n)) | |
| throw TypeError('n must be a positive number'); | |
| this._maxListeners = n; | |
| return this; | |
| }; | |
| EventEmitter.prototype.emit = function(type) { | |
| var er, handler, len, args, i, listeners; | |
| if (!this._events) | |
| this._events = {}; | |
| // If there is no 'error' event listener then throw. | |
| if (type === 'error') { | |
| if (!this._events.error || | |
| (isObject(this._events.error) && !this._events.error.length)) { | |
| er = arguments[1]; | |
| if (er instanceof Error) { | |
| throw er; // Unhandled 'error' event | |
| } else { | |
| // At least give some kind of context to the user | |
| var err = new Error('Uncaught, unspecified "error" event. (' + er + ')'); | |
| err.context = er; | |
| throw err; | |
| } | |
| } | |
| } | |
| handler = this._events[type]; | |
| if (isUndefined(handler)) | |
| return false; | |
| if (isFunction(handler)) { | |
| switch (arguments.length) { | |
| // fast cases | |
| case 1: | |
| handler.call(this); | |
| break; | |
| case 2: | |
| handler.call(this, arguments[1]); | |
| break; | |
| case 3: | |
| handler.call(this, arguments[1], arguments[2]); | |
| break; | |
| // slower | |
| default: | |
| args = Array.prototype.slice.call(arguments, 1); | |
| handler.apply(this, args); | |
| } | |
| } else if (isObject(handler)) { | |
| args = Array.prototype.slice.call(arguments, 1); | |
| listeners = handler.slice(); | |
| len = listeners.length; | |
| for (i = 0; i < len; i++) | |
| listeners[i].apply(this, args); | |
| } | |
| return true; | |
| }; | |
| EventEmitter.prototype.addListener = function(type, listener) { | |
| var m; | |
| if (!isFunction(listener)) | |
| throw TypeError('listener must be a function'); | |
| if (!this._events) | |
| this._events = {}; | |
| // To avoid recursion in the case that type === "newListener"! Before | |
| // adding it to the listeners, first emit "newListener". | |
| if (this._events.newListener) | |
| this.emit('newListener', type, | |
| isFunction(listener.listener) ? | |
| listener.listener : listener); | |
| if (!this._events[type]) | |
| // Optimize the case of one listener. Don't need the extra array object. | |
| this._events[type] = listener; | |
| else if (isObject(this._events[type])) | |
| // If we've already got an array, just append. | |
| this._events[type].push(listener); | |
| else | |
| // Adding the second element, need to change to array. | |
| this._events[type] = [this._events[type], listener]; | |
| // Check for listener leak | |
| if (isObject(this._events[type]) && !this._events[type].warned) { | |
| if (!isUndefined(this._maxListeners)) { | |
| m = this._maxListeners; | |
| } else { | |
| m = EventEmitter.defaultMaxListeners; | |
| } | |
| if (m && m > 0 && this._events[type].length > m) { | |
| this._events[type].warned = true; | |
| console.error('(node) warning: possible EventEmitter memory ' + | |
| 'leak detected. %d listeners added. ' + | |
| 'Use emitter.setMaxListeners() to increase limit.', | |
| this._events[type].length); | |
| if (typeof console.trace === 'function') { | |
| // not supported in IE 10 | |
| console.trace(); | |
| } | |
| } | |
| } | |
| return this; | |
| }; | |
| EventEmitter.prototype.on = EventEmitter.prototype.addListener; | |
| EventEmitter.prototype.once = function(type, listener) { | |
| if (!isFunction(listener)) | |
| throw TypeError('listener must be a function'); | |
| var fired = false; | |
| function g() { | |
| this.removeListener(type, g); | |
| if (!fired) { | |
| fired = true; | |
| listener.apply(this, arguments); | |
| } | |
| } | |
| g.listener = listener; | |
| this.on(type, g); | |
| return this; | |
| }; | |
| // emits a 'removeListener' event iff the listener was removed | |
| EventEmitter.prototype.removeListener = function(type, listener) { | |
| var list, position, length, i; | |
| if (!isFunction(listener)) | |
| throw TypeError('listener must be a function'); | |
| if (!this._events || !this._events[type]) | |
| return this; | |
| list = this._events[type]; | |
| length = list.length; | |
| position = -1; | |
| if (list === listener || | |
| (isFunction(list.listener) && list.listener === listener)) { | |
| delete this._events[type]; | |
| if (this._events.removeListener) | |
| this.emit('removeListener', type, listener); | |
| } else if (isObject(list)) { | |
| for (i = length; i-- > 0;) { | |
| if (list[i] === listener || | |
| (list[i].listener && list[i].listener === listener)) { | |
| position = i; | |
| break; | |
| } | |
| } | |
| if (position < 0) | |
| return this; | |
| if (list.length === 1) { | |
| list.length = 0; | |
| delete this._events[type]; | |
| } else { | |
| list.splice(position, 1); | |
| } | |
| if (this._events.removeListener) | |
| this.emit('removeListener', type, listener); | |
| } | |
| return this; | |
| }; | |
| EventEmitter.prototype.removeAllListeners = function(type) { | |
| var key, listeners; | |
| if (!this._events) | |
| return this; | |
| // not listening for removeListener, no need to emit | |
| if (!this._events.removeListener) { | |
| if (arguments.length === 0) | |
| this._events = {}; | |
| else if (this._events[type]) | |
| delete this._events[type]; | |
| return this; | |
| } | |
| // emit removeListener for all listeners on all events | |
| if (arguments.length === 0) { | |
| for (key in this._events) { | |
| if (key === 'removeListener') continue; | |
| this.removeAllListeners(key); | |
| } | |
| this.removeAllListeners('removeListener'); | |
| this._events = {}; | |
| return this; | |
| } | |
| listeners = this._events[type]; | |
| if (isFunction(listeners)) { | |
| this.removeListener(type, listeners); | |
| } else if (listeners) { | |
| // LIFO order | |
| while (listeners.length) | |
| this.removeListener(type, listeners[listeners.length - 1]); | |
| } | |
| delete this._events[type]; | |
| return this; | |
| }; | |
| EventEmitter.prototype.listeners = function(type) { | |
| var ret; | |
| if (!this._events || !this._events[type]) | |
| ret = []; | |
| else if (isFunction(this._events[type])) | |
| ret = [this._events[type]]; | |
| else | |
| ret = this._events[type].slice(); | |
| return ret; | |
| }; | |
| EventEmitter.prototype.listenerCount = function(type) { | |
| if (this._events) { | |
| var evlistener = this._events[type]; | |
| if (isFunction(evlistener)) | |
| return 1; | |
| else if (evlistener) | |
| return evlistener.length; | |
| } | |
| return 0; | |
| }; | |
| EventEmitter.listenerCount = function(emitter, type) { | |
| return emitter.listenerCount(type); | |
| }; | |
| function isFunction(arg) { | |
| return typeof arg === 'function'; | |
| } | |
| function isNumber(arg) { | |
| return typeof arg === 'number'; | |
| } | |
| function isObject(arg) { | |
| return typeof arg === 'object' && arg !== null; | |
| } | |
| function isUndefined(arg) { | |
| return arg === void 0; | |
| } | |
| },{}],78:[function(require,module,exports){ | |
| exports.read = function (buffer, offset, isLE, mLen, nBytes) { | |
| var e, m | |
| var eLen = nBytes * 8 - mLen - 1 | |
| var eMax = (1 << eLen) - 1 | |
| var eBias = eMax >> 1 | |
| var nBits = -7 | |
| var i = isLE ? (nBytes - 1) : 0 | |
| var d = isLE ? -1 : 1 | |
| var s = buffer[offset + i] | |
| i += d | |
| e = s & ((1 << (-nBits)) - 1) | |
| s >>= (-nBits) | |
| nBits += eLen | |
| for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {} | |
| m = e & ((1 << (-nBits)) - 1) | |
| e >>= (-nBits) | |
| nBits += mLen | |
| for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {} | |
| if (e === 0) { | |
| e = 1 - eBias | |
| } else if (e === eMax) { | |
| return m ? NaN : ((s ? -1 : 1) * Infinity) | |
| } else { | |
| m = m + Math.pow(2, mLen) | |
| e = e - eBias | |
| } | |
| return (s ? -1 : 1) * m * Math.pow(2, e - mLen) | |
| } | |
| exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { | |
| var e, m, c | |
| var eLen = nBytes * 8 - mLen - 1 | |
| var eMax = (1 << eLen) - 1 | |
| var eBias = eMax >> 1 | |
| var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0) | |
| var i = isLE ? 0 : (nBytes - 1) | |
| var d = isLE ? 1 : -1 | |
| var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0 | |
| value = Math.abs(value) | |
| if (isNaN(value) || value === Infinity) { | |
| m = isNaN(value) ? 1 : 0 | |
| e = eMax | |
| } else { | |
| e = Math.floor(Math.log(value) / Math.LN2) | |
| if (value * (c = Math.pow(2, -e)) < 1) { | |
| e-- | |
| c *= 2 | |
| } | |
| if (e + eBias >= 1) { | |
| value += rt / c | |
| } else { | |
| value += rt * Math.pow(2, 1 - eBias) | |
| } | |
| if (value * c >= 2) { | |
| e++ | |
| c /= 2 | |
| } | |
| if (e + eBias >= eMax) { | |
| m = 0 | |
| e = eMax | |
| } else if (e + eBias >= 1) { | |
| m = (value * c - 1) * Math.pow(2, mLen) | |
| e = e + eBias | |
| } else { | |
| m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen) | |
| e = 0 | |
| } | |
| } | |
| for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} | |
| e = (e << mLen) | m | |
| eLen += mLen | |
| for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} | |
| buffer[offset + i - d] |= s * 128 | |
| } | |
| },{}],79:[function(require,module,exports){ | |
| if (typeof Object.create === 'function') { | |
| // implementation from standard node.js 'util' module | |
| module.exports = function inherits(ctor, superCtor) { | |
| ctor.super_ = superCtor | |
| ctor.prototype = Object.create(superCtor.prototype, { | |
| constructor: { | |
| value: ctor, | |
| enumerable: false, | |
| writable: true, | |
| configurable: true | |
| } | |
| }); | |
| }; | |
| } else { | |
| // old school shim for old browsers | |
| module.exports = function inherits(ctor, superCtor) { | |
| ctor.super_ = superCtor | |
| var TempCtor = function () {} | |
| TempCtor.prototype = superCtor.prototype | |
| ctor.prototype = new TempCtor() | |
| ctor.prototype.constructor = ctor | |
| } | |
| } | |
| },{}],80:[function(require,module,exports){ | |
| /*! | |
| * Determine if an object is a Buffer | |
| * | |
| * @author Feross Aboukhadijeh <https://feross.org> | |
| * @license MIT | |
| */ | |
| // The _isBuffer check is for Safari 5-7 support, because it's missing | |
| // Object.prototype.constructor. Remove this eventually | |
| module.exports = function (obj) { | |
| return obj != null && (isBuffer(obj) || isSlowBuffer(obj) || !!obj._isBuffer) | |
| } | |
| function isBuffer (obj) { | |
| return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj) | |
| } | |
| // For Node v0.10 support. Remove this eventually. | |
| function isSlowBuffer (obj) { | |
| return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isBuffer(obj.slice(0, 0)) | |
| } | |
| },{}],81:[function(require,module,exports){ | |
| var toString = {}.toString; | |
| module.exports = Array.isArray || function (arr) { | |
| return toString.call(arr) == '[object Array]'; | |
| }; | |
| },{}],82:[function(require,module,exports){ | |
| (function (process){ | |
| 'use strict'; | |
| if (!process.version || | |
| process.version.indexOf('v0.') === 0 || | |
| process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) { | |
| module.exports = nextTick; | |
| } else { | |
| module.exports = process.nextTick; | |
| } | |
| function nextTick(fn, arg1, arg2, arg3) { | |
| if (typeof fn !== 'function') { | |
| throw new TypeError('"callback" argument must be a function'); | |
| } | |
| var len = arguments.length; | |
| var args, i; | |
| switch (len) { | |
| case 0: | |
| case 1: | |
| return process.nextTick(fn); | |
| case 2: | |
| return process.nextTick(function afterTickOne() { | |
| fn.call(null, arg1); | |
| }); | |
| case 3: | |
| return process.nextTick(function afterTickTwo() { | |
| fn.call(null, arg1, arg2); | |
| }); | |
| case 4: | |
| return process.nextTick(function afterTickThree() { | |
| fn.call(null, arg1, arg2, arg3); | |
| }); | |
| default: | |
| args = new Array(len - 1); | |
| i = 0; | |
| while (i < args.length) { | |
| args[i++] = arguments[i]; | |
| } | |
| return process.nextTick(function afterTick() { | |
| fn.apply(null, args); | |
| }); | |
| } | |
| } | |
| }).call(this,require('_process')) | |
| },{"_process":83}],83:[function(require,module,exports){ | |
| // shim for using process in browser | |
| var process = module.exports = {}; | |
| // cached from whatever global is present so that test runners that stub it | |
| // don't break things. But we need to wrap it in a try catch in case it is | |
| // wrapped in strict mode code which doesn't define any globals. It's inside a | |
| // function because try/catches deoptimize in certain engines. | |
| var cachedSetTimeout; | |
| var cachedClearTimeout; | |
| function defaultSetTimout() { | |
| throw new Error('setTimeout has not been defined'); | |
| } | |
| function defaultClearTimeout () { | |
| throw new Error('clearTimeout has not been defined'); | |
| } | |
| (function () { | |
| try { | |
| if (typeof setTimeout === 'function') { | |
| cachedSetTimeout = setTimeout; | |
| } else { | |
| cachedSetTimeout = defaultSetTimout; | |
| } | |
| } catch (e) { | |
| cachedSetTimeout = defaultSetTimout; | |
| } | |
| try { | |
| if (typeof clearTimeout === 'function') { | |
| cachedClearTimeout = clearTimeout; | |
| } else { | |
| cachedClearTimeout = defaultClearTimeout; | |
| } | |
| } catch (e) { | |
| cachedClearTimeout = defaultClearTimeout; | |
| } | |
| } ()) | |
| function runTimeout(fun) { | |
| if (cachedSetTimeout === setTimeout) { | |
| //normal enviroments in sane situations | |
| return setTimeout(fun, 0); | |
| } | |
| // if setTimeout wasn't available but was latter defined | |
| if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { | |
| cachedSetTimeout = setTimeout; | |
| return setTimeout(fun, 0); | |
| } | |
| try { | |
| // when when somebody has screwed with setTimeout but no I.E. maddness | |
| return cachedSetTimeout(fun, 0); | |
| } catch(e){ | |
| try { | |
| // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally | |
| return cachedSetTimeout.call(null, fun, 0); | |
| } catch(e){ | |
| // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error | |
| return cachedSetTimeout.call(this, fun, 0); | |
| } | |
| } | |
| } | |
| function runClearTimeout(marker) { | |
| if (cachedClearTimeout === clearTimeout) { | |
| //normal enviroments in sane situations | |
| return clearTimeout(marker); | |
| } | |
| // if clearTimeout wasn't available but was latter defined | |
| if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { | |
| cachedClearTimeout = clearTimeout; | |
| return clearTimeout(marker); | |
| } | |
| try { | |
| // when when somebody has screwed with setTimeout but no I.E. maddness | |
| return cachedClearTimeout(marker); | |
| } catch (e){ | |
| try { | |
| // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally | |
| return cachedClearTimeout.call(null, marker); | |
| } catch (e){ | |
| // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. | |
| // Some versions of I.E. have different rules for clearTimeout vs setTimeout | |
| return cachedClearTimeout.call(this, marker); | |
| } | |
| } | |
| } | |
| var queue = []; | |
| var draining = false; | |
| var currentQueue; | |
| var queueIndex = -1; | |
| function cleanUpNextTick() { | |
| if (!draining || !currentQueue) { | |
| return; | |
| } | |
| draining = false; | |
| if (currentQueue.length) { | |
| queue = currentQueue.concat(queue); | |
| } else { | |
| queueIndex = -1; | |
| } | |
| if (queue.length) { | |
| drainQueue(); | |
| } | |
| } | |
| function drainQueue() { | |
| if (draining) { | |
| return; | |
| } | |
| var timeout = runTimeout(cleanUpNextTick); | |
| draining = true; | |
| var len = queue.length; | |
| while(len) { | |
| currentQueue = queue; | |
| queue = []; | |
| while (++queueIndex < len) { | |
| if (currentQueue) { | |
| currentQueue[queueIndex].run(); | |
| } | |
| } | |
| queueIndex = -1; | |
| len = queue.length; | |
| } | |
| currentQueue = null; | |
| draining = false; | |
| runClearTimeout(timeout); | |
| } | |
| process.nextTick = function (fun) { | |
| var args = new Array(arguments.length - 1); | |
| if (arguments.length > 1) { | |
| for (var i = 1; i < arguments.length; i++) { | |
| args[i - 1] = arguments[i]; | |
| } | |
| } | |
| queue.push(new Item(fun, args)); | |
| if (queue.length === 1 && !draining) { | |
| runTimeout(drainQueue); | |
| } | |
| }; | |
| // v8 likes predictible objects | |
| function Item(fun, array) { | |
| this.fun = fun; | |
| this.array = array; | |
| } | |
| Item.prototype.run = function () { | |
| this.fun.apply(null, this.array); | |
| }; | |
| process.title = 'browser'; | |
| process.browser = true; | |
| process.env = {}; | |
| process.argv = []; | |
| process.version = ''; // empty string to avoid regexp issues | |
| process.versions = {}; | |
| function noop() {} | |
| process.on = noop; | |
| process.addListener = noop; | |
| process.once = noop; | |
| process.off = noop; | |
| process.removeListener = noop; | |
| process.removeAllListeners = noop; | |
| process.emit = noop; | |
| process.prependListener = noop; | |
| process.prependOnceListener = noop; | |
| process.listeners = function (name) { return [] } | |
| process.binding = function (name) { | |
| throw new Error('process.binding is not supported'); | |
| }; | |
| process.cwd = function () { return '/' }; | |
| process.chdir = function (dir) { | |
| throw new Error('process.chdir is not supported'); | |
| }; | |
| process.umask = function() { return 0; }; | |
| },{}],84:[function(require,module,exports){ | |
| module.exports = require('./lib/_stream_duplex.js'); | |
| },{"./lib/_stream_duplex.js":85}],85:[function(require,module,exports){ | |
| // Copyright Joyent, Inc. and other Node contributors. | |
| // | |
| // Permission is hereby granted, free of charge, to any person obtaining a | |
| // copy of this software and associated documentation files (the | |
| // "Software"), to deal in the Software without restriction, including | |
| // without limitation the rights to use, copy, modify, merge, publish, | |
| // distribute, sublicense, and/or sell copies of the Software, and to permit | |
| // persons to whom the Software is furnished to do so, subject to the | |
| // following conditions: | |
| // | |
| // The above copyright notice and this permission notice shall be included | |
| // in all copies or substantial portions of the Software. | |
| // | |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |
| // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN | |
| // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, | |
| // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | |
| // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE | |
| // USE OR OTHER DEALINGS IN THE SOFTWARE. | |
| // a duplex stream is just a stream that is both readable and writable. | |
| // Since JS doesn't have multiple prototypal inheritance, this class | |
| // prototypally inherits from Readable, and then parasitically from | |
| // Writable. | |
| 'use strict'; | |
| /*<replacement>*/ | |
| var processNextTick = require('process-nextick-args'); | |
| /*</replacement>*/ | |
| /*<replacement>*/ | |
| var objectKeys = Object.keys || function (obj) { | |
| var keys = []; | |
| for (var key in obj) { | |
| keys.push(key); | |
| }return keys; | |
| }; | |
| /*</replacement>*/ | |
| module.exports = Duplex; | |
| /*<replacement>*/ | |
| var util = require('core-util-is'); | |
| util.inherits = require('inherits'); | |
| /*</replacement>*/ | |
| var Readable = require('./_stream_readable'); | |
| var Writable = require('./_stream_writable'); | |
| util.inherits(Duplex, Readable); | |
| var keys = objectKeys(Writable.prototype); | |
| for (var v = 0; v < keys.length; v++) { | |
| var method = keys[v]; | |
| if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method]; | |
| } | |
| function Duplex(options) { | |
| if (!(this instanceof Duplex)) return new Duplex(options); | |
| Readable.call(this, options); | |
| Writable.call(this, options); | |
| if (options && options.readable === false) this.readable = false; | |
| if (options && options.writable === false) this.writable = false; | |
| this.allowHalfOpen = true; | |
| if (options && options.allowHalfOpen === false) this.allowHalfOpen = false; | |
| this.once('end', onend); | |
| } | |
| // the no-half-open enforcer | |
| function onend() { | |
| // if we allow half-open state, or if the writable side ended, | |
| // then we're ok. | |
| if (this.allowHalfOpen || this._writableState.ended) return; | |
| // no more data can be written. | |
| // But allow more writes to happen in this tick. | |
| processNextTick(onEndNT, this); | |
| } | |
| function onEndNT(self) { | |
| self.end(); | |
| } | |
| Object.defineProperty(Duplex.prototype, 'destroyed', { | |
| get: function () { | |
| if (this._readableState === undefined || this._writableState === undefined) { | |
| return false; | |
| } | |
| return this._readableState.destroyed && this._writableState.destroyed; | |
| }, | |
| set: function (value) { | |
| // we ignore the value if the stream | |
| // has not been initialized yet | |
| if (this._readableState === undefined || this._writableState === undefined) { | |
| return; | |
| } | |
| // backward compatibility, the user is explicitly | |
| // managing destroyed | |
| this._readableState.destroyed = value; | |
| this._writableState.destroyed = value; | |
| } | |
| }); | |
| Duplex.prototype._destroy = function (err, cb) { | |
| this.push(null); | |
| this.end(); | |
| processNextTick(cb, err); | |
| }; | |
| function forEach(xs, f) { | |
| for (var i = 0, l = xs.length; i < l; i++) { | |
| f(xs[i], i); | |
| } | |
| } | |
| },{"./_stream_readable":87,"./_stream_writable":89,"core-util-is":76,"inherits":79,"process-nextick-args":82}],86:[function(require,module,exports){ | |
| // Copyright Joyent, Inc. and other Node contributors. | |
| // | |
| // Permission is hereby granted, free of charge, to any person obtaining a | |
| // copy of this software and associated documentation files (the | |
| // "Software"), to deal in the Software without restriction, including | |
| // without limitation the rights to use, copy, modify, merge, publish, | |
| // distribute, sublicense, and/or sell copies of the Software, and to permit | |
| // persons to whom the Software is furnished to do so, subject to the | |
| // following conditions: | |
| // | |
| // The above copyright notice and this permission notice shall be included | |
| // in all copies or substantial portions of the Software. | |
| // | |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |
| // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN | |
| // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, | |
| // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | |
| // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE | |
| // USE OR OTHER DEALINGS IN THE SOFTWARE. | |
| // a passthrough stream. | |
| // basically just the most minimal sort of Transform stream. | |
| // Every written chunk gets output as-is. | |
| 'use strict'; | |
| module.exports = PassThrough; | |
| var Transform = require('./_stream_transform'); | |
| /*<replacement>*/ | |
| var util = require('core-util-is'); | |
| util.inherits = require('inherits'); | |
| /*</replacement>*/ | |
| util.inherits(PassThrough, Transform); | |
| function PassThrough(options) { | |
| if (!(this instanceof PassThrough)) return new PassThrough(options); | |
| Transform.call(this, options); | |
| } | |
| PassThrough.prototype._transform = function (chunk, encoding, cb) { | |
| cb(null, chunk); | |
| }; | |
| },{"./_stream_transform":88,"core-util-is":76,"inherits":79}],87:[function(require,module,exports){ | |
| (function (process,global){ | |
| // Copyright Joyent, Inc. and other Node contributors. | |
| // | |
| // Permission is hereby granted, free of charge, to any person obtaining a | |
| // copy of this software and associated documentation files (the | |
| // "Software"), to deal in the Software without restriction, including | |
| // without limitation the rights to use, copy, modify, merge, publish, | |
| // distribute, sublicense, and/or sell copies of the Software, and to permit | |
| // persons to whom the Software is furnished to do so, subject to the | |
| // following conditions: | |
| // | |
| // The above copyright notice and this permission notice shall be included | |
| // in all copies or substantial portions of the Software. | |
| // | |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |
| // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN | |
| // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, | |
| // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | |
| // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE | |
| // USE OR OTHER DEALINGS IN THE SOFTWARE. | |
| 'use strict'; | |
| /*<replacement>*/ | |
| var processNextTick = require('process-nextick-args'); | |
| /*</replacement>*/ | |
| module.exports = Readable; | |
| /*<replacement>*/ | |
| var isArray = require('isarray'); | |
| /*</replacement>*/ | |
| /*<replacement>*/ | |
| var Duplex; | |
| /*</replacement>*/ | |
| Readable.ReadableState = ReadableState; | |
| /*<replacement>*/ | |
| var EE = require('events').EventEmitter; | |
| var EElistenerCount = function (emitter, type) { | |
| return emitter.listeners(type).length; | |
| }; | |
| /*</replacement>*/ | |
| /*<replacement>*/ | |
| var Stream = require('./internal/streams/stream'); | |
| /*</replacement>*/ | |
| // TODO(bmeurer): Change this back to const once hole checks are | |
| // properly optimized away early in Ignition+TurboFan. | |
| /*<replacement>*/ | |
| var Buffer = require('safe-buffer').Buffer; | |
| var OurUint8Array = global.Uint8Array || function () {}; | |
| function _uint8ArrayToBuffer(chunk) { | |
| return Buffer.from(chunk); | |
| } | |
| function _isUint8Array(obj) { | |
| return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; | |
| } | |
| /*</replacement>*/ | |
| /*<replacement>*/ | |
| var util = require('core-util-is'); | |
| util.inherits = require('inherits'); | |
| /*</replacement>*/ | |
| /*<replacement>*/ | |
| var debugUtil = require('util'); | |
| var debug = void 0; | |
| if (debugUtil && debugUtil.debuglog) { | |
| debug = debugUtil.debuglog('stream'); | |
| } else { | |
| debug = function () {}; | |
| } | |
| /*</replacement>*/ | |
| var BufferList = require('./internal/streams/BufferList'); | |
| var destroyImpl = require('./internal/streams/destroy'); | |
| var StringDecoder; | |
| util.inherits(Readable, Stream); | |
| var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume']; | |
| function prependListener(emitter, event, fn) { | |
| // Sadly this is not cacheable as some libraries bundle their own | |
| // event emitter implementation with them. | |
| if (typeof emitter.prependListener === 'function') { | |
| return emitter.prependListener(event, fn); | |
| } else { | |
| // This is a hack to make sure that our error handler is attached before any | |
| // userland ones. NEVER DO THIS. This is here only because this code needs | |
| // to continue to work with older versions of Node.js that do not include | |
| // the prependListener() method. The goal is to eventually remove this hack. | |
| if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]]; | |
| } | |
| } | |
| function ReadableState(options, stream) { | |
| Duplex = Duplex || require('./_stream_duplex'); | |
| options = options || {}; | |
| // object stream flag. Used to make read(n) ignore n and to | |
| // make all the buffer merging and length checks go away | |
| this.objectMode = !!options.objectMode; | |
| if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode; | |
| // the point at which it stops calling _read() to fill the buffer | |
| // Note: 0 is a valid value, means "don't call _read preemptively ever" | |
| var hwm = options.highWaterMark; | |
| var defaultHwm = this.objectMode ? 16 : 16 * 1024; | |
| this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm; | |
| // cast to ints. | |
| this.highWaterMark = Math.floor(this.highWaterMark); | |
| // A linked list is used to store data chunks instead of an array because the | |
| // linked list can remove elements from the beginning faster than | |
| // array.shift() | |
| this.buffer = new BufferList(); | |
| this.length = 0; | |
| this.pipes = null; | |
| this.pipesCount = 0; | |
| this.flowing = null; | |
| this.ended = false; | |
| this.endEmitted = false; | |
| this.reading = false; | |
| // a flag to be able to tell if the event 'readable'/'data' is emitted | |
| // immediately, or on a later tick. We set this to true at first, because | |
| // any actions that shouldn't happen until "later" should generally also | |
| // not happen before the first read call. | |
| this.sync = true; | |
| // whenever we return null, then we set a flag to say | |
| // that we're awaiting a 'readable' event emission. | |
| this.needReadable = false; | |
| this.emittedReadable = false; | |
| this.readableListening = false; | |
| this.resumeScheduled = false; | |
| // has it been destroyed | |
| this.destroyed = false; | |
| // Crypto is kind of old and crusty. Historically, its default string | |
| // encoding is 'binary' so we have to make this configurable. | |
| // Everything else in the universe uses 'utf8', though. | |
| this.defaultEncoding = options.defaultEncoding || 'utf8'; | |
| // the number of writers that are awaiting a drain event in .pipe()s | |
| this.awaitDrain = 0; | |
| // if true, a maybeReadMore has been scheduled | |
| this.readingMore = false; | |
| this.decoder = null; | |
| this.encoding = null; | |
| if (options.encoding) { | |
| if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder; | |
| this.decoder = new StringDecoder(options.encoding); | |
| this.encoding = options.encoding; | |
| } | |
| } | |
| function Readable(options) { | |
| Duplex = Duplex || require('./_stream_duplex'); | |
| if (!(this instanceof Readable)) return new Readable(options); | |
| this._readableState = new ReadableState(options, this); | |
| // legacy | |
| this.readable = true; | |
| if (options) { | |
| if (typeof options.read === 'function') this._read = options.read; | |
| if (typeof options.destroy === 'function') this._destroy = options.destroy; | |
| } | |
| Stream.call(this); | |
| } | |
| Object.defineProperty(Readable.prototype, 'destroyed', { | |
| get: function () { | |
| if (this._readableState === undefined) { | |
| return false; | |
| } | |
| return this._readableState.destroyed; | |
| }, | |
| set: function (value) { | |
| // we ignore the value if the stream | |
| // has not been initialized yet | |
| if (!this._readableState) { | |
| return; | |
| } | |
| // backward compatibility, the user is explicitly | |
| // managing destroyed | |
| this._readableState.destroyed = value; | |
| } | |
| }); | |
| Readable.prototype.destroy = destroyImpl.destroy; | |
| Readable.prototype._undestroy = destroyImpl.undestroy; | |
| Readable.prototype._destroy = function (err, cb) { | |
| this.push(null); | |
| cb(err); | |
| }; | |
| // Manually shove something into the read() buffer. | |
| // This returns true if the highWaterMark has not been hit yet, | |
| // similar to how Writable.write() returns true if you should | |
| // write() some more. | |
| Readable.prototype.push = function (chunk, encoding) { | |
| var state = this._readableState; | |
| var skipChunkCheck; | |
| if (!state.objectMode) { | |
| if (typeof chunk === 'string') { | |
| encoding = encoding || state.defaultEncoding; | |
| if (encoding !== state.encoding) { | |
| chunk = Buffer.from(chunk, encoding); | |
| encoding = ''; | |
| } | |
| skipChunkCheck = true; | |
| } | |
| } else { | |
| skipChunkCheck = true; | |
| } | |
| return readableAddChunk(this, chunk, encoding, false, skipChunkCheck); | |
| }; | |
| // Unshift should *always* be something directly out of read() | |
| Readable.prototype.unshift = function (chunk) { | |
| return readableAddChunk(this, chunk, null, true, false); | |
| }; | |
| function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) { | |
| var state = stream._readableState; | |
| if (chunk === null) { | |
| state.reading = false; | |
| onEofChunk(stream, state); | |
| } else { | |
| var er; | |
| if (!skipChunkCheck) er = chunkInvalid(state, chunk); | |
| if (er) { | |
| stream.emit('error', er); | |
| } else if (state.objectMode || chunk && chunk.length > 0) { | |
| if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) { | |
| chunk = _uint8ArrayToBuffer(chunk); | |
| } | |
| if (addToFront) { | |
| if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true); | |
| } else if (state.ended) { | |
| stream.emit('error', new Error('stream.push() after EOF')); | |
| } else { | |
| state.reading = false; | |
| if (state.decoder && !encoding) { | |
| chunk = state.decoder.write(chunk); | |
| if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state); | |
| } else { | |
| addChunk(stream, state, chunk, false); | |
| } | |
| } | |
| } else if (!addToFront) { | |
| state.reading = false; | |
| } | |
| } | |
| return needMoreData(state); | |
| } | |
| function addChunk(stream, state, chunk, addToFront) { | |
| if (state.flowing && state.length === 0 && !state.sync) { | |
| stream.emit('data', chunk); | |
| stream.read(0); | |
| } else { | |
| // update the buffer info. | |
| state.length += state.objectMode ? 1 : chunk.length; | |
| if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk); | |
| if (state.needReadable) emitReadable(stream); | |
| } | |
| maybeReadMore(stream, state); | |
| } | |
| function chunkInvalid(state, chunk) { | |
| var er; | |
| if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { | |
| er = new TypeError('Invalid non-string/buffer chunk'); | |
| } | |
| return er; | |
| } | |
| // if it's past the high water mark, we can push in some more. | |
| // Also, if we have no data yet, we can stand some | |
| // more bytes. This is to work around cases where hwm=0, | |
| // such as the repl. Also, if the push() triggered a | |
| // readable event, and the user called read(largeNumber) such that | |
| // needReadable was set, then we ought to push more, so that another | |
| // 'readable' event will be triggered. | |
| function needMoreData(state) { | |
| return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0); | |
| } | |
| Readable.prototype.isPaused = function () { | |
| return this._readableState.flowing === false; | |
| }; | |
| // backwards compatibility. | |
| Readable.prototype.setEncoding = function (enc) { | |
| if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder; | |
| this._readableState.decoder = new StringDecoder(enc); | |
| this._readableState.encoding = enc; | |
| return this; | |
| }; | |
| // Don't raise the hwm > 8MB | |
| var MAX_HWM = 0x800000; | |
| function computeNewHighWaterMark(n) { | |
| if (n >= MAX_HWM) { | |
| n = MAX_HWM; | |
| } else { | |
| // Get the next highest power of 2 to prevent increasing hwm excessively in | |
| // tiny amounts | |
| n--; | |
| n |= n >>> 1; | |
| n |= n >>> 2; | |
| n |= n >>> 4; | |
| n |= n >>> 8; | |
| n |= n >>> 16; | |
| n++; | |
| } | |
| return n; | |
| } | |
| // This function is designed to be inlinable, so please take care when making | |
| // changes to the function body. | |
| function howMuchToRead(n, state) { | |
| if (n <= 0 || state.length === 0 && state.ended) return 0; | |
| if (state.objectMode) return 1; | |
| if (n !== n) { | |
| // Only flow one buffer at a time | |
| if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length; | |
| } | |
| // If we're asking for more than the current hwm, then raise the hwm. | |
| if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n); | |
| if (n <= state.length) return n; | |
| // Don't have enough | |
| if (!state.ended) { | |
| state.needReadable = true; | |
| return 0; | |
| } | |
| return state.length; | |
| } | |
| // you can override either this method, or the async _read(n) below. | |
| Readable.prototype.read = function (n) { | |
| debug('read', n); | |
| n = parseInt(n, 10); | |
| var state = this._readableState; | |
| var nOrig = n; | |
| if (n !== 0) state.emittedReadable = false; | |
| // if we're doing read(0) to trigger a readable event, but we | |
| // already have a bunch of data in the buffer, then just trigger | |
| // the 'readable' event and move on. | |
| if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) { | |
| debug('read: emitReadable', state.length, state.ended); | |
| if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this); | |
| return null; | |
| } | |
| n = howMuchToRead(n, state); | |
| // if we've ended, and we're now clear, then finish it up. | |
| if (n === 0 && state.ended) { | |
| if (state.length === 0) endReadable(this); | |
| return null; | |
| } | |
| // All the actual chunk generation logic needs to be | |
| // *below* the call to _read. The reason is that in certain | |
| // synthetic stream cases, such as passthrough streams, _read | |
| // may be a completely synchronous operation which may change | |
| // the state of the read buffer, providing enough data when | |
| // before there was *not* enough. | |
| // | |
| // So, the steps are: | |
| // 1. Figure out what the state of things will be after we do | |
| // a read from the buffer. | |
| // | |
| // 2. If that resulting state will trigger a _read, then call _read. | |
| // Note that this may be asynchronous, or synchronous. Yes, it is | |
| // deeply ugly to write APIs this way, but that still doesn't mean | |
| // that the Readable class should behave improperly, as streams are | |
| // designed to be sync/async agnostic. | |
| // Take note if the _read call is sync or async (ie, if the read call | |
| // has returned yet), so that we know whether or not it's safe to emit | |
| // 'readable' etc. | |
| // | |
| // 3. Actually pull the requested chunks out of the buffer and return. | |
| // if we need a readable event, then we need to do some reading. | |
| var doRead = state.needReadable; | |
| debug('need readable', doRead); | |
| // if we currently have less than the highWaterMark, then also read some | |
| if (state.length === 0 || state.length - n < state.highWaterMark) { | |
| doRead = true; | |
| debug('length less than watermark', doRead); | |
| } | |
| // however, if we've ended, then there's no point, and if we're already | |
| // reading, then it's unnecessary. | |
| if (state.ended || state.reading) { | |
| doRead = false; | |
| debug('reading or ended', doRead); | |
| } else if (doRead) { | |
| debug('do read'); | |
| state.reading = true; | |
| state.sync = true; | |
| // if the length is currently zero, then we *need* a readable event. | |
| if (state.length === 0) state.needReadable = true; | |
| // call internal read method | |
| this._read(state.highWaterMark); | |
| state.sync = false; | |
| // If _read pushed data synchronously, then `reading` will be false, | |
| // and we need to re-evaluate how much data we can return to the user. | |
| if (!state.reading) n = howMuchToRead(nOrig, state); | |
| } | |
| var ret; | |
| if (n > 0) ret = fromList(n, state);else ret = null; | |
| if (ret === null) { | |
| state.needReadable = true; | |
| n = 0; | |
| } else { | |
| state.length -= n; | |
| } | |
| if (state.length === 0) { | |
| // If we have nothing in the buffer, then we want to know | |
| // as soon as we *do* get something into the buffer. | |
| if (!state.ended) state.needReadable = true; | |
| // If we tried to read() past the EOF, then emit end on the next tick. | |
| if (nOrig !== n && state.ended) endReadable(this); | |
| } | |
| if (ret !== null) this.emit('data', ret); | |
| return ret; | |
| }; | |
| function onEofChunk(stream, state) { | |
| if (state.ended) return; | |
| if (state.decoder) { | |
| var chunk = state.decoder.end(); | |
| if (chunk && chunk.length) { | |
| state.buffer.push(chunk); | |
| state.length += state.objectMode ? 1 : chunk.length; | |
| } | |
| } | |
| state.ended = true; | |
| // emit 'readable' now to make sure it gets picked up. | |
| emitReadable(stream); | |
| } | |
| // Don't emit readable right away in sync mode, because this can trigger | |
| // another read() call => stack overflow. This way, it might trigger | |
| // a nextTick recursion warning, but that's not so bad. | |
| function emitReadable(stream) { | |
| var state = stream._readableState; | |
| state.needReadable = false; | |
| if (!state.emittedReadable) { | |
| debug('emitReadable', state.flowing); | |
| state.emittedReadable = true; | |
| if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream); | |
| } | |
| } | |
| function emitReadable_(stream) { | |
| debug('emit readable'); | |
| stream.emit('readable'); | |
| flow(stream); | |
| } | |
| // at this point, the user has presumably seen the 'readable' event, | |
| // and called read() to consume some data. that may have triggered | |
| // in turn another _read(n) call, in which case reading = true if | |
| // it's in progress. | |
| // However, if we're not ended, or reading, and the length < hwm, | |
| // then go ahead and try to read some more preemptively. | |
| function maybeReadMore(stream, state) { | |
| if (!state.readingMore) { | |
| state.readingMore = true; | |
| processNextTick(maybeReadMore_, stream, state); | |
| } | |
| } | |
| function maybeReadMore_(stream, state) { | |
| var len = state.length; | |
| while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) { | |
| debug('maybeReadMore read 0'); | |
| stream.read(0); | |
| if (len === state.length) | |
| // didn't get any data, stop spinning. | |
| break;else len = state.length; | |
| } | |
| state.readingMore = false; | |
| } | |
| // abstract method. to be overridden in specific implementation classes. | |
| // call cb(er, data) where data is <= n in length. | |
| // for virtual (non-string, non-buffer) streams, "length" is somewhat | |
| // arbitrary, and perhaps not very meaningful. | |
| Readable.prototype._read = function (n) { | |
| this.emit('error', new Error('_read() is not implemented')); | |
| }; | |
| Readable.prototype.pipe = function (dest, pipeOpts) { | |
| var src = this; | |
| var state = this._readableState; | |
| switch (state.pipesCount) { | |
| case 0: | |
| state.pipes = dest; | |
| break; | |
| case 1: | |
| state.pipes = [state.pipes, dest]; | |
| break; | |
| default: | |
| state.pipes.push(dest); | |
| break; | |
| } | |
| state.pipesCount += 1; | |
| debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts); | |
| var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr; | |
| var endFn = doEnd ? onend : unpipe; | |
| if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn); | |
| dest.on('unpipe', onunpipe); | |
| function onunpipe(readable, unpipeInfo) { | |
| debug('onunpipe'); | |
| if (readable === src) { | |
| if (unpipeInfo && unpipeInfo.hasUnpiped === false) { | |
| unpipeInfo.hasUnpiped = true; | |
| cleanup(); | |
| } | |
| } | |
| } | |
| function onend() { | |
| debug('onend'); | |
| dest.end(); | |
| } | |
| // when the dest drains, it reduces the awaitDrain counter | |
| // on the source. This would be more elegant with a .once() | |
| // handler in flow(), but adding and removing repeatedly is | |
| // too slow. | |
| var ondrain = pipeOnDrain(src); | |
| dest.on('drain', ondrain); | |
| var cleanedUp = false; | |
| function cleanup() { | |
| debug('cleanup'); | |
| // cleanup event handlers once the pipe is broken | |
| dest.removeListener('close', onclose); | |
| dest.removeListener('finish', onfinish); | |
| dest.removeListener('drain', ondrain); | |
| dest.removeListener('error', onerror); | |
| dest.removeListener('unpipe', onunpipe); | |
| src.removeListener('end', onend); | |
| src.removeListener('end', unpipe); | |
| src.removeListener('data', ondata); | |
| cleanedUp = true; | |
| // if the reader is waiting for a drain event from this | |
| // specific writer, then it would cause it to never start | |
| // flowing again. | |
| // So, if this is awaiting a drain, then we just call it now. | |
| // If we don't know, then assume that we are waiting for one. | |
| if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain(); | |
| } | |
| // If the user pushes more data while we're writing to dest then we'll end up | |
| // in ondata again. However, we only want to increase awaitDrain once because | |
| // dest will only emit one 'drain' event for the multiple writes. | |
| // => Introduce a guard on increasing awaitDrain. | |
| var increasedAwaitDrain = false; | |
| src.on('data', ondata); | |
| function ondata(chunk) { | |
| debug('ondata'); | |
| increasedAwaitDrain = false; | |
| var ret = dest.write(chunk); | |
| if (false === ret && !increasedAwaitDrain) { | |
| // If the user unpiped during `dest.write()`, it is possible | |
| // to get stuck in a permanently paused state if that write | |
| // also returned false. | |
| // => Check whether `dest` is still a piping destination. | |
| if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) { | |
| debug('false write response, pause', src._readableState.awaitDrain); | |
| src._readableState.awaitDrain++; | |
| increasedAwaitDrain = true; | |
| } | |
| src.pause(); | |
| } | |
| } | |
| // if the dest has an error, then stop piping into it. | |
| // however, don't suppress the throwing behavior for this. | |
| function onerror(er) { | |
| debug('onerror', er); | |
| unpipe(); | |
| dest.removeListener('error', onerror); | |
| if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er); | |
| } | |
| // Make sure our error handler is attached before userland ones. | |
| prependListener(dest, 'error', onerror); | |
| // Both close and finish should trigger unpipe, but only once. | |
| function onclose() { | |
| dest.removeListener('finish', onfinish); | |
| unpipe(); | |
| } | |
| dest.once('close', onclose); | |
| function onfinish() { | |
| debug('onfinish'); | |
| dest.removeListener('close', onclose); | |
| unpipe(); | |
| } | |
| dest.once('finish', onfinish); | |
| function unpipe() { | |
| debug('unpipe'); | |
| src.unpipe(dest); | |
| } | |
| // tell the dest that it's being piped to | |
| dest.emit('pipe', src); | |
| // start the flow if it hasn't been started already. | |
| if (!state.flowing) { | |
| debug('pipe resume'); | |
| src.resume(); | |
| } | |
| return dest; | |
| }; | |
| function pipeOnDrain(src) { | |
| return function () { | |
| var state = src._readableState; | |
| debug('pipeOnDrain', state.awaitDrain); | |
| if (state.awaitDrain) state.awaitDrain--; | |
| if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) { | |
| state.flowing = true; | |
| flow(src); | |
| } | |
| }; | |
| } | |
| Readable.prototype.unpipe = function (dest) { | |
| var state = this._readableState; | |
| var unpipeInfo = { hasUnpiped: false }; | |
| // if we're not piping anywhere, then do nothing. | |
| if (state.pipesCount === 0) return this; | |
| // just one destination. most common case. | |
| if (state.pipesCount === 1) { | |
| // passed in one, but it's not the right one. | |
| if (dest && dest !== state.pipes) return this; | |
| if (!dest) dest = state.pipes; | |
| // got a match. | |
| state.pipes = null; | |
| state.pipesCount = 0; | |
| state.flowing = false; | |
| if (dest) dest.emit('unpipe', this, unpipeInfo); | |
| return this; | |
| } | |
| // slow case. multiple pipe destinations. | |
| if (!dest) { | |
| // remove all. | |
| var dests = state.pipes; | |
| var len = state.pipesCount; | |
| state.pipes = null; | |
| state.pipesCount = 0; | |
| state.flowing = false; | |
| for (var i = 0; i < len; i++) { | |
| dests[i].emit('unpipe', this, unpipeInfo); | |
| }return this; | |
| } | |
| // try to find the right one. | |
| var index = indexOf(state.pipes, dest); | |
| if (index === -1) return this; | |
| state.pipes.splice(index, 1); | |
| state.pipesCount -= 1; | |
| if (state.pipesCount === 1) state.pipes = state.pipes[0]; | |
| dest.emit('unpipe', this, unpipeInfo); | |
| return this; | |
| }; | |
| // set up data events if they are asked for | |
| // Ensure readable listeners eventually get something | |
| Readable.prototype.on = function (ev, fn) { | |
| var res = Stream.prototype.on.call(this, ev, fn); | |
| if (ev === 'data') { | |
| // Start flowing on next tick if stream isn't explicitly paused | |
| if (this._readableState.flowing !== false) this.resume(); | |
| } else if (ev === 'readable') { | |
| var state = this._readableState; | |
| if (!state.endEmitted && !state.readableListening) { | |
| state.readableListening = state.needReadable = true; | |
| state.emittedReadable = false; | |
| if (!state.reading) { | |
| processNextTick(nReadingNextTick, this); | |
| } else if (state.length) { | |
| emitReadable(this); | |
| } | |
| } | |
| } | |
| return res; | |
| }; | |
| Readable.prototype.addListener = Readable.prototype.on; | |
| function nReadingNextTick(self) { | |
| debug('readable nexttick read 0'); | |
| self.read(0); | |
| } | |
| // pause() and resume() are remnants of the legacy readable stream API | |
| // If the user uses them, then switch into old mode. | |
| Readable.prototype.resume = function () { | |
| var state = this._readableState; | |
| if (!state.flowing) { | |
| debug('resume'); | |
| state.flowing = true; | |
| resume(this, state); | |
| } | |
| return this; | |
| }; | |
| function resume(stream, state) { | |
| if (!state.resumeScheduled) { | |
| state.resumeScheduled = true; | |
| processNextTick(resume_, stream, state); | |
| } | |
| } | |
| function resume_(stream, state) { | |
| if (!state.reading) { | |
| debug('resume read 0'); | |
| stream.read(0); | |
| } | |
| state.resumeScheduled = false; | |
| state.awaitDrain = 0; | |
| stream.emit('resume'); | |
| flow(stream); | |
| if (state.flowing && !state.reading) stream.read(0); | |
| } | |
| Readable.prototype.pause = function () { | |
| debug('call pause flowing=%j', this._readableState.flowing); | |
| if (false !== this._readableState.flowing) { | |
| debug('pause'); | |
| this._readableState.flowing = false; | |
| this.emit('pause'); | |
| } | |
| return this; | |
| }; | |
| function flow(stream) { | |
| var state = stream._readableState; | |
| debug('flow', state.flowing); | |
| while (state.flowing && stream.read() !== null) {} | |
| } | |
| // wrap an old-style stream as the async data source. | |
| // This is *not* part of the readable stream interface. | |
| // It is an ugly unfortunate mess of history. | |
| Readable.prototype.wrap = function (stream) { | |
| var state = this._readableState; | |
| var paused = false; | |
| var self = this; | |
| stream.on('end', function () { | |
| debug('wrapped end'); | |
| if (state.decoder && !state.ended) { | |
| var chunk = state.decoder.end(); | |
| if (chunk && chunk.length) self.push(chunk); | |
| } | |
| self.push(null); | |
| }); | |
| stream.on('data', function (chunk) { | |
| debug('wrapped data'); | |
| if (state.decoder) chunk = state.decoder.write(chunk); | |
| // don't skip over falsy values in objectMode | |
| if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return; | |
| var ret = self.push(chunk); | |
| if (!ret) { | |
| paused = true; | |
| stream.pause(); | |
| } | |
| }); | |
| // proxy all the other methods. | |
| // important when wrapping filters and duplexes. | |
| for (var i in stream) { | |
| if (this[i] === undefined && typeof stream[i] === 'function') { | |
| this[i] = function (method) { | |
| return function () { | |
| return stream[method].apply(stream, arguments); | |
| }; | |
| }(i); | |
| } | |
| } | |
| // proxy certain important events. | |
| for (var n = 0; n < kProxyEvents.length; n++) { | |
| stream.on(kProxyEvents[n], self.emit.bind(self, kProxyEvents[n])); | |
| } | |
| // when we try to consume some more bytes, simply unpause the | |
| // underlying stream. | |
| self._read = function (n) { | |
| debug('wrapped _read', n); | |
| if (paused) { | |
| paused = false; | |
| stream.resume(); | |
| } | |
| }; | |
| return self; | |
| }; | |
| // exposed for testing purposes only. | |
| Readable._fromList = fromList; | |
| // Pluck off n bytes from an array of buffers. | |
| // Length is the combined lengths of all the buffers in the list. | |
| // This function is designed to be inlinable, so please take care when making | |
| // changes to the function body. | |
| function fromList(n, state) { | |
| // nothing buffered | |
| if (state.length === 0) return null; | |
| var ret; | |
| if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) { | |
| // read it all, truncate the list | |
| if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length); | |
| state.buffer.clear(); | |
| } else { | |
| // read part of list | |
| ret = fromListPartial(n, state.buffer, state.decoder); | |
| } | |
| return ret; | |
| } | |
| // Extracts only enough buffered data to satisfy the amount requested. | |
| // This function is designed to be inlinable, so please take care when making | |
| // changes to the function body. | |
| function fromListPartial(n, list, hasStrings) { | |
| var ret; | |
| if (n < list.head.data.length) { | |
| // slice is the same for buffers and strings | |
| ret = list.head.data.slice(0, n); | |
| list.head.data = list.head.data.slice(n); | |
| } else if (n === list.head.data.length) { | |
| // first chunk is a perfect match | |
| ret = list.shift(); | |
| } else { | |
| // result spans more than one buffer | |
| ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list); | |
| } | |
| return ret; | |
| } | |
| // Copies a specified amount of characters from the list of buffered data | |
| // chunks. | |
| // This function is designed to be inlinable, so please take care when making | |
| // changes to the function body. | |
| function copyFromBufferString(n, list) { | |
| var p = list.head; | |
| var c = 1; | |
| var ret = p.data; | |
| n -= ret.length; | |
| while (p = p.next) { | |
| var str = p.data; | |
| var nb = n > str.length ? str.length : n; | |
| if (nb === str.length) ret += str;else ret += str.slice(0, n); | |
| n -= nb; | |
| if (n === 0) { | |
| if (nb === str.length) { | |
| ++c; | |
| if (p.next) list.head = p.next;else list.head = list.tail = null; | |
| } else { | |
| list.head = p; | |
| p.data = str.slice(nb); | |
| } | |
| break; | |
| } | |
| ++c; | |
| } | |
| list.length -= c; | |
| return ret; | |
| } | |
| // Copies a specified amount of bytes from the list of buffered data chunks. | |
| // This function is designed to be inlinable, so please take care when making | |
| // changes to the function body. | |
| function copyFromBuffer(n, list) { | |
| var ret = Buffer.allocUnsafe(n); | |
| var p = list.head; | |
| var c = 1; | |
| p.data.copy(ret); | |
| n -= p.data.length; | |
| while (p = p.next) { | |
| var buf = p.data; | |
| var nb = n > buf.length ? buf.length : n; | |
| buf.copy(ret, ret.length - n, 0, nb); | |
| n -= nb; | |
| if (n === 0) { | |
| if (nb === buf.length) { | |
| ++c; | |
| if (p.next) list.head = p.next;else list.head = list.tail = null; | |
| } else { | |
| list.head = p; | |
| p.data = buf.slice(nb); | |
| } | |
| break; | |
| } | |
| ++c; | |
| } | |
| list.length -= c; | |
| return ret; | |
| } | |
| function endReadable(stream) { | |
| var state = stream._readableState; | |
| // If we get here before consuming all the bytes, then that is a | |
| // bug in node. Should never happen. | |
| if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream'); | |
| if (!state.endEmitted) { | |
| state.ended = true; | |
| processNextTick(endReadableNT, state, stream); | |
| } | |
| } | |
| function endReadableNT(state, stream) { | |
| // Check that we didn't get one last unshift. | |
| if (!state.endEmitted && state.length === 0) { | |
| state.endEmitted = true; | |
| stream.readable = false; | |
| stream.emit('end'); | |
| } | |
| } | |
| function forEach(xs, f) { | |
| for (var i = 0, l = xs.length; i < l; i++) { | |
| f(xs[i], i); | |
| } | |
| } | |
| function indexOf(xs, x) { | |
| for (var i = 0, l = xs.length; i < l; i++) { | |
| if (xs[i] === x) return i; | |
| } | |
| return -1; | |
| } | |
| }).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) | |
| },{"./_stream_duplex":85,"./internal/streams/BufferList":90,"./internal/streams/destroy":91,"./internal/streams/stream":92,"_process":83,"core-util-is":76,"events":77,"inherits":79,"isarray":81,"process-nextick-args":82,"safe-buffer":97,"string_decoder/":99,"util":74}],88:[function(require,module,exports){ | |
| // Copyright Joyent, Inc. and other Node contributors. | |
| // | |
| // Permission is hereby granted, free of charge, to any person obtaining a | |
| // copy of this software and associated documentation files (the | |
| // "Software"), to deal in the Software without restriction, including | |
| // without limitation the rights to use, copy, modify, merge, publish, | |
| // distribute, sublicense, and/or sell copies of the Software, and to permit | |
| // persons to whom the Software is furnished to do so, subject to the | |
| // following conditions: | |
| // | |
| // The above copyright notice and this permission notice shall be included | |
| // in all copies or substantial portions of the Software. | |
| // | |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |
| // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN | |
| // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, | |
| // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | |
| // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE | |
| // USE OR OTHER DEALINGS IN THE SOFTWARE. | |
| // a transform stream is a readable/writable stream where you do | |
| // something with the data. Sometimes it's called a "filter", | |
| // but that's not a great name for it, since that implies a thing where | |
| // some bits pass through, and others are simply ignored. (That would | |
| // be a valid example of a transform, of course.) | |
| // | |
| // While the output is causally related to the input, it's not a | |
| // necessarily symmetric or synchronous transformation. For example, | |
| // a zlib stream might take multiple plain-text writes(), and then | |
| // emit a single compressed chunk some time in the future. | |
| // | |
| // Here's how this works: | |
| // | |
| // The Transform stream has all the aspects of the readable and writable | |
| // stream classes. When you write(chunk), that calls _write(chunk,cb) | |
| // internally, and returns false if there's a lot of pending writes | |
| // buffered up. When you call read(), that calls _read(n) until | |
| // there's enough pending readable data buffered up. | |
| // | |
| // In a transform stream, the written data is placed in a buffer. When | |
| // _read(n) is called, it transforms the queued up data, calling the | |
| // buffered _write cb's as it consumes chunks. If consuming a single | |
| // written chunk would result in multiple output chunks, then the first | |
| // outputted bit calls the readcb, and subsequent chunks just go into | |
| // the read buffer, and will cause it to emit 'readable' if necessary. | |
| // | |
| // This way, back-pressure is actually determined by the reading side, | |
| // since _read has to be called to start processing a new chunk. However, | |
| // a pathological inflate type of transform can cause excessive buffering | |
| // here. For example, imagine a stream where every byte of input is | |
| // interpreted as an integer from 0-255, and then results in that many | |
| // bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in | |
| // 1kb of data being output. In this case, you could write a very small | |
| // amount of input, and end up with a very large amount of output. In | |
| // such a pathological inflating mechanism, there'd be no way to tell | |
| // the system to stop doing the transform. A single 4MB write could | |
| // cause the system to run out of memory. | |
| // | |
| // However, even in such a pathological case, only a single written chunk | |
| // would be consumed, and then the rest would wait (un-transformed) until | |
| // the results of the previous transformed chunk were consumed. | |
| 'use strict'; | |
| module.exports = Transform; | |
| var Duplex = require('./_stream_duplex'); | |
| /*<replacement>*/ | |
| var util = require('core-util-is'); | |
| util.inherits = require('inherits'); | |
| /*</replacement>*/ | |
| util.inherits(Transform, Duplex); | |
| function TransformState(stream) { | |
| this.afterTransform = function (er, data) { | |
| return afterTransform(stream, er, data); | |
| }; | |
| this.needTransform = false; | |
| this.transforming = false; | |
| this.writecb = null; | |
| this.writechunk = null; | |
| this.writeencoding = null; | |
| } | |
| function afterTransform(stream, er, data) { | |
| var ts = stream._transformState; | |
| ts.transforming = false; | |
| var cb = ts.writecb; | |
| if (!cb) { | |
| return stream.emit('error', new Error('write callback called multiple times')); | |
| } | |
| ts.writechunk = null; | |
| ts.writecb = null; | |
| if (data !== null && data !== undefined) stream.push(data); | |
| cb(er); | |
| var rs = stream._readableState; | |
| rs.reading = false; | |
| if (rs.needReadable || rs.length < rs.highWaterMark) { | |
| stream._read(rs.highWaterMark); | |
| } | |
| } | |
| function Transform(options) { | |
| if (!(this instanceof Transform)) return new Transform(options); | |
| Duplex.call(this, options); | |
| this._transformState = new TransformState(this); | |
| var stream = this; | |
| // start out asking for a readable event once data is transformed. | |
| this._readableState.needReadable = true; | |
| // we have implemented the _read method, and done the other things | |
| // that Readable wants before the first _read call, so unset the | |
| // sync guard flag. | |
| this._readableState.sync = false; | |
| if (options) { | |
| if (typeof options.transform === 'function') this._transform = options.transform; | |
| if (typeof options.flush === 'function') this._flush = options.flush; | |
| } | |
| // When the writable side finishes, then flush out anything remaining. | |
| this.once('prefinish', function () { | |
| if (typeof this._flush === 'function') this._flush(function (er, data) { | |
| done(stream, er, data); | |
| });else done(stream); | |
| }); | |
| } | |
| Transform.prototype.push = function (chunk, encoding) { | |
| this._transformState.needTransform = false; | |
| return Duplex.prototype.push.call(this, chunk, encoding); | |
| }; | |
| // This is the part where you do stuff! | |
| // override this function in implementation classes. | |
| // 'chunk' is an input chunk. | |
| // | |
| // Call `push(newChunk)` to pass along transformed output | |
| // to the readable side. You may call 'push' zero or more times. | |
| // | |
| // Call `cb(err)` when you are done with this chunk. If you pass | |
| // an error, then that'll put the hurt on the whole operation. If you | |
| // never call cb(), then you'll never get another chunk. | |
| Transform.prototype._transform = function (chunk, encoding, cb) { | |
| throw new Error('_transform() is not implemented'); | |
| }; | |
| Transform.prototype._write = function (chunk, encoding, cb) { | |
| var ts = this._transformState; | |
| ts.writecb = cb; | |
| ts.writechunk = chunk; | |
| ts.writeencoding = encoding; | |
| if (!ts.transforming) { | |
| var rs = this._readableState; | |
| if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark); | |
| } | |
| }; | |
| // Doesn't matter what the args are here. | |
| // _transform does all the work. | |
| // That we got here means that the readable side wants more data. | |
| Transform.prototype._read = function (n) { | |
| var ts = this._transformState; | |
| if (ts.writechunk !== null && ts.writecb && !ts.transforming) { | |
| ts.transforming = true; | |
| this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); | |
| } else { | |
| // mark that we need a transform, so that any data that comes in | |
| // will get processed, now that we've asked for it. | |
| ts.needTransform = true; | |
| } | |
| }; | |
| Transform.prototype._destroy = function (err, cb) { | |
| var _this = this; | |
| Duplex.prototype._destroy.call(this, err, function (err2) { | |
| cb(err2); | |
| _this.emit('close'); | |
| }); | |
| }; | |
| function done(stream, er, data) { | |
| if (er) return stream.emit('error', er); | |
| if (data !== null && data !== undefined) stream.push(data); | |
| // if there's nothing in the write buffer, then that means | |
| // that nothing more will ever be provided | |
| var ws = stream._writableState; | |
| var ts = stream._transformState; | |
| if (ws.length) throw new Error('Calling transform done when ws.length != 0'); | |
| if (ts.transforming) throw new Error('Calling transform done when still transforming'); | |
| return stream.push(null); | |
| } | |
| },{"./_stream_duplex":85,"core-util-is":76,"inherits":79}],89:[function(require,module,exports){ | |
| (function (process,global){ | |
| // Copyright Joyent, Inc. and other Node contributors. | |
| // | |
| // Permission is hereby granted, free of charge, to any person obtaining a | |
| // copy of this software and associated documentation files (the | |
| // "Software"), to deal in the Software without restriction, including | |
| // without limitation the rights to use, copy, modify, merge, publish, | |
| // distribute, sublicense, and/or sell copies of the Software, and to permit | |
| // persons to whom the Software is furnished to do so, subject to the | |
| // following conditions: | |
| // | |
| // The above copyright notice and this permission notice shall be included | |
| // in all copies or substantial portions of the Software. | |
| // | |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |
| // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN | |
| // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, | |
| // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | |
| // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE | |
| // USE OR OTHER DEALINGS IN THE SOFTWARE. | |
| // A bit simpler than readable streams. | |
| // Implement an async ._write(chunk, encoding, cb), and it'll handle all | |
| // the drain event emission and buffering. | |
| 'use strict'; | |
| /*<replacement>*/ | |
| var processNextTick = require('process-nextick-args'); | |
| /*</replacement>*/ | |
| module.exports = Writable; | |
| /* <replacement> */ | |
| function WriteReq(chunk, encoding, cb) { | |
| this.chunk = chunk; | |
| this.encoding = encoding; | |
| this.callback = cb; | |
| this.next = null; | |
| } | |
| // It seems a linked list but it is not | |
| // there will be only 2 of these for each stream | |
| function CorkedRequest(state) { | |
| var _this = this; | |
| this.next = null; | |
| this.entry = null; | |
| this.finish = function () { | |
| onCorkedFinish(_this, state); | |
| }; | |
| } | |
| /* </replacement> */ | |
| /*<replacement>*/ | |
| var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick; | |
| /*</replacement>*/ | |
| /*<replacement>*/ | |
| var Duplex; | |
| /*</replacement>*/ | |
| Writable.WritableState = WritableState; | |
| /*<replacement>*/ | |
| var util = require('core-util-is'); | |
| util.inherits = require('inherits'); | |
| /*</replacement>*/ | |
| /*<replacement>*/ | |
| var internalUtil = { | |
| deprecate: require('util-deprecate') | |
| }; | |
| /*</replacement>*/ | |
| /*<replacement>*/ | |
| var Stream = require('./internal/streams/stream'); | |
| /*</replacement>*/ | |
| /*<replacement>*/ | |
| var Buffer = require('safe-buffer').Buffer; | |
| var OurUint8Array = global.Uint8Array || function () {}; | |
| function _uint8ArrayToBuffer(chunk) { | |
| return Buffer.from(chunk); | |
| } | |
| function _isUint8Array(obj) { | |
| return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; | |
| } | |
| /*</replacement>*/ | |
| var destroyImpl = require('./internal/streams/destroy'); | |
| util.inherits(Writable, Stream); | |
| function nop() {} | |
| function WritableState(options, stream) { | |
| Duplex = Duplex || require('./_stream_duplex'); | |
| options = options || {}; | |
| // object stream flag to indicate whether or not this stream | |
| // contains buffers or objects. | |
| this.objectMode = !!options.objectMode; | |
| if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode; | |
| // the point at which write() starts returning false | |
| // Note: 0 is a valid value, means that we always return false if | |
| // the entire buffer is not flushed immediately on write() | |
| var hwm = options.highWaterMark; | |
| var defaultHwm = this.objectMode ? 16 : 16 * 1024; | |
| this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm; | |
| // cast to ints. | |
| this.highWaterMark = Math.floor(this.highWaterMark); | |
| // if _final has been called | |
| this.finalCalled = false; | |
| // drain event flag. | |
| this.needDrain = false; | |
| // at the start of calling end() | |
| this.ending = false; | |
| // when end() has been called, and returned | |
| this.ended = false; | |
| // when 'finish' is emitted | |
| this.finished = false; | |
| // has it been destroyed | |
| this.destroyed = false; | |
| // should we decode strings into buffers before passing to _write? | |
| // this is here so that some node-core streams can optimize string | |
| // handling at a lower level. | |
| var noDecode = options.decodeStrings === false; | |
| this.decodeStrings = !noDecode; | |
| // Crypto is kind of old and crusty. Historically, its default string | |
| // encoding is 'binary' so we have to make this configurable. | |
| // Everything else in the universe uses 'utf8', though. | |
| this.defaultEncoding = options.defaultEncoding || 'utf8'; | |
| // not an actual buffer we keep track of, but a measurement | |
| // of how much we're waiting to get pushed to some underlying | |
| // socket or file. | |
| this.length = 0; | |
| // a flag to see when we're in the middle of a write. | |
| this.writing = false; | |
| // when true all writes will be buffered until .uncork() call | |
| this.corked = 0; | |
| // a flag to be able to tell if the onwrite cb is called immediately, | |
| // or on a later tick. We set this to true at first, because any | |
| // actions that shouldn't happen until "later" should generally also | |
| // not happen before the first write call. | |
| this.sync = true; | |
| // a flag to know if we're processing previously buffered items, which | |
| // may call the _write() callback in the same tick, so that we don't | |
| // end up in an overlapped onwrite situation. | |
| this.bufferProcessing = false; | |
| // the callback that's passed to _write(chunk,cb) | |
| this.onwrite = function (er) { | |
| onwrite(stream, er); | |
| }; | |
| // the callback that the user supplies to write(chunk,encoding,cb) | |
| this.writecb = null; | |
| // the amount that is being written when _write is called. | |
| this.writelen = 0; | |
| this.bufferedRequest = null; | |
| this.lastBufferedRequest = null; | |
| // number of pending user-supplied write callbacks | |
| // this must be 0 before 'finish' can be emitted | |
| this.pendingcb = 0; | |
| // emit prefinish if the only thing we're waiting for is _write cbs | |
| // This is relevant for synchronous Transform streams | |
| this.prefinished = false; | |
| // True if the error was already emitted and should not be thrown again | |
| this.errorEmitted = false; | |
| // count buffered requests | |
| this.bufferedRequestCount = 0; | |
| // allocate the first CorkedRequest, there is always | |
| // one allocated and free to use, and we maintain at most two | |
| this.corkedRequestsFree = new CorkedRequest(this); | |
| } | |
| WritableState.prototype.getBuffer = function getBuffer() { | |
| var current = this.bufferedRequest; | |
| var out = []; | |
| while (current) { | |
| out.push(current); | |
| current = current.next; | |
| } | |
| return out; | |
| }; | |
| (function () { | |
| try { | |
| Object.defineProperty(WritableState.prototype, 'buffer', { | |
| get: internalUtil.deprecate(function () { | |
| return this.getBuffer(); | |
| }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003') | |
| }); | |
| } catch (_) {} | |
| })(); | |
| // Test _writableState for inheritance to account for Duplex streams, | |
| // whose prototype chain only points to Readable. | |
| var realHasInstance; | |
| if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') { | |
| realHasInstance = Function.prototype[Symbol.hasInstance]; | |
| Object.defineProperty(Writable, Symbol.hasInstance, { | |
| value: function (object) { | |
| if (realHasInstance.call(this, object)) return true; | |
| return object && object._writableState instanceof WritableState; | |
| } | |
| }); | |
| } else { | |
| realHasInstance = function (object) { | |
| return object instanceof this; | |
| }; | |
| } | |
| function Writable(options) { | |
| Duplex = Duplex || require('./_stream_duplex'); | |
| // Writable ctor is applied to Duplexes, too. | |
| // `realHasInstance` is necessary because using plain `instanceof` | |
| // would return false, as no `_writableState` property is attached. | |
| // Trying to use the custom `instanceof` for Writable here will also break the | |
| // Node.js LazyTransform implementation, which has a non-trivial getter for | |
| // `_writableState` that would lead to infinite recursion. | |
| if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) { | |
| return new Writable(options); | |
| } | |
| this._writableState = new WritableState(options, this); | |
| // legacy. | |
| this.writable = true; | |
| if (options) { | |
| if (typeof options.write === 'function') this._write = options.write; | |
| if (typeof options.writev === 'function') this._writev = options.writev; | |
| if (typeof options.destroy === 'function') this._destroy = options.destroy; | |
| if (typeof options.final === 'function') this._final = options.final; | |
| } | |
| Stream.call(this); | |
| } | |
| // Otherwise people can pipe Writable streams, which is just wrong. | |
| Writable.prototype.pipe = function () { | |
| this.emit('error', new Error('Cannot pipe, not readable')); | |
| }; | |
| function writeAfterEnd(stream, cb) { | |
| var er = new Error('write after end'); | |
| // TODO: defer error events consistently everywhere, not just the cb | |
| stream.emit('error', er); | |
| processNextTick(cb, er); | |
| } | |
| // Checks that a user-supplied chunk is valid, especially for the particular | |
| // mode the stream is in. Currently this means that `null` is never accepted | |
| // and undefined/non-string values are only allowed in object mode. | |
| function validChunk(stream, state, chunk, cb) { | |
| var valid = true; | |
| var er = false; | |
| if (chunk === null) { | |
| er = new TypeError('May not write null values to stream'); | |
| } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { | |
| er = new TypeError('Invalid non-string/buffer chunk'); | |
| } | |
| if (er) { | |
| stream.emit('error', er); | |
| processNextTick(cb, er); | |
| valid = false; | |
| } | |
| return valid; | |
| } | |
| Writable.prototype.write = function (chunk, encoding, cb) { | |
| var state = this._writableState; | |
| var ret = false; | |
| var isBuf = _isUint8Array(chunk) && !state.objectMode; | |
| if (isBuf && !Buffer.isBuffer(chunk)) { | |
| chunk = _uint8ArrayToBuffer(chunk); | |
| } | |
| if (typeof encoding === 'function') { | |
| cb = encoding; | |
| encoding = null; | |
| } | |
| if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding; | |
| if (typeof cb !== 'function') cb = nop; | |
| if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) { | |
| state.pendingcb++; | |
| ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb); | |
| } | |
| return ret; | |
| }; | |
| Writable.prototype.cork = function () { | |
| var state = this._writableState; | |
| state.corked++; | |
| }; | |
| Writable.prototype.uncork = function () { | |
| var state = this._writableState; | |
| if (state.corked) { | |
| state.corked--; | |
| if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state); | |
| } | |
| }; | |
| Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) { | |
| // node::ParseEncoding() requires lower case. | |
| if (typeof encoding === 'string') encoding = encoding.toLowerCase(); | |
| if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding); | |
| this._writableState.defaultEncoding = encoding; | |
| return this; | |
| }; | |
| function decodeChunk(state, chunk, encoding) { | |
| if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { | |
| chunk = Buffer.from(chunk, encoding); | |
| } | |
| return chunk; | |
| } | |
| // if we're already writing something, then just put this | |
| // in the queue, and wait our turn. Otherwise, call _write | |
| // If we return false, then we need a drain event, so set that flag. | |
| function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) { | |
| if (!isBuf) { | |
| var newChunk = decodeChunk(state, chunk, encoding); | |
| if (chunk !== newChunk) { | |
| isBuf = true; | |
| encoding = 'buffer'; | |
| chunk = newChunk; | |
| } | |
| } | |
| var len = state.objectMode ? 1 : chunk.length; | |
| state.length += len; | |
| var ret = state.length < state.highWaterMark; | |
| // we must ensure that previous needDrain will not be reset to false. | |
| if (!ret) state.needDrain = true; | |
| if (state.writing || state.corked) { | |
| var last = state.lastBufferedRequest; | |
| state.lastBufferedRequest = { | |
| chunk: chunk, | |
| encoding: encoding, | |
| isBuf: isBuf, | |
| callback: cb, | |
| next: null | |
| }; | |
| if (last) { | |
| last.next = state.lastBufferedRequest; | |
| } else { | |
| state.bufferedRequest = state.lastBufferedRequest; | |
| } | |
| state.bufferedRequestCount += 1; | |
| } else { | |
| doWrite(stream, state, false, len, chunk, encoding, cb); | |
| } | |
| return ret; | |
| } | |
| function doWrite(stream, state, writev, len, chunk, encoding, cb) { | |
| state.writelen = len; | |
| state.writecb = cb; | |
| state.writing = true; | |
| state.sync = true; | |
| if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite); | |
| state.sync = false; | |
| } | |
| function onwriteError(stream, state, sync, er, cb) { | |
| --state.pendingcb; | |
| if (sync) { | |
| // defer the callback if we are being called synchronously | |
| // to avoid piling up things on the stack | |
| processNextTick(cb, er); | |
| // this can emit finish, and it will always happen | |
| // after error | |
| processNextTick(finishMaybe, stream, state); | |
| stream._writableState.errorEmitted = true; | |
| stream.emit('error', er); | |
| } else { | |
| // the caller expect this to happen before if | |
| // it is async | |
| cb(er); | |
| stream._writableState.errorEmitted = true; | |
| stream.emit('error', er); | |
| // this can emit finish, but finish must | |
| // always follow error | |
| finishMaybe(stream, state); | |
| } | |
| } | |
| function onwriteStateUpdate(state) { | |
| state.writing = false; | |
| state.writecb = null; | |
| state.length -= state.writelen; | |
| state.writelen = 0; | |
| } | |
| function onwrite(stream, er) { | |
| var state = stream._writableState; | |
| var sync = state.sync; | |
| var cb = state.writecb; | |
| onwriteStateUpdate(state); | |
| if (er) onwriteError(stream, state, sync, er, cb);else { | |
| // Check if we're actually ready to finish, but don't emit yet | |
| var finished = needFinish(state); | |
| if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) { | |
| clearBuffer(stream, state); | |
| } | |
| if (sync) { | |
| /*<replacement>*/ | |
| asyncWrite(afterWrite, stream, state, finished, cb); | |
| /*</replacement>*/ | |
| } else { | |
| afterWrite(stream, state, finished, cb); | |
| } | |
| } | |
| } | |
| function afterWrite(stream, state, finished, cb) { | |
| if (!finished) onwriteDrain(stream, state); | |
| state.pendingcb--; | |
| cb(); | |
| finishMaybe(stream, state); | |
| } | |
| // Must force callback to be called on nextTick, so that we don't | |
| // emit 'drain' before the write() consumer gets the 'false' return | |
| // value, and has a chance to attach a 'drain' listener. | |
| function onwriteDrain(stream, state) { | |
| if (state.length === 0 && state.needDrain) { | |
| state.needDrain = false; | |
| stream.emit('drain'); | |
| } | |
| } | |
| // if there's something in the buffer waiting, then process it | |
| function clearBuffer(stream, state) { | |
| state.bufferProcessing = true; | |
| var entry = state.bufferedRequest; | |
| if (stream._writev && entry && entry.next) { | |
| // Fast case, write everything using _writev() | |
| var l = state.bufferedRequestCount; | |
| var buffer = new Array(l); | |
| var holder = state.corkedRequestsFree; | |
| holder.entry = entry; | |
| var count = 0; | |
| var allBuffers = true; | |
| while (entry) { | |
| buffer[count] = entry; | |
| if (!entry.isBuf) allBuffers = false; | |
| entry = entry.next; | |
| count += 1; | |
| } | |
| buffer.allBuffers = allBuffers; | |
| doWrite(stream, state, true, state.length, buffer, '', holder.finish); | |
| // doWrite is almost always async, defer these to save a bit of time | |
| // as the hot path ends with doWrite | |
| state.pendingcb++; | |
| state.lastBufferedRequest = null; | |
| if (holder.next) { | |
| state.corkedRequestsFree = holder.next; | |
| holder.next = null; | |
| } else { | |
| state.corkedRequestsFree = new CorkedRequest(state); | |
| } | |
| } else { | |
| // Slow case, write chunks one-by-one | |
| while (entry) { | |
| var chunk = entry.chunk; | |
| var encoding = entry.encoding; | |
| var cb = entry.callback; | |
| var len = state.objectMode ? 1 : chunk.length; | |
| doWrite(stream, state, false, len, chunk, encoding, cb); | |
| entry = entry.next; | |
| // if we didn't call the onwrite immediately, then | |
| // it means that we need to wait until it does. | |
| // also, that means that the chunk and cb are currently | |
| // being processed, so move the buffer counter past them. | |
| if (state.writing) { | |
| break; | |
| } | |
| } | |
| if (entry === null) state.lastBufferedRequest = null; | |
| } | |
| state.bufferedRequestCount = 0; | |
| state.bufferedRequest = entry; | |
| state.bufferProcessing = false; | |
| } | |
| Writable.prototype._write = function (chunk, encoding, cb) { | |
| cb(new Error('_write() is not implemented')); | |
| }; | |
| Writable.prototype._writev = null; | |
| Writable.prototype.end = function (chunk, encoding, cb) { | |
| var state = this._writableState; | |
| if (typeof chunk === 'function') { | |
| cb = chunk; | |
| chunk = null; | |
| encoding = null; | |
| } else if (typeof encoding === 'function') { | |
| cb = encoding; | |
| encoding = null; | |
| } | |
| if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); | |
| // .end() fully uncorks | |
| if (state.corked) { | |
| state.corked = 1; | |
| this.uncork(); | |
| } | |
| // ignore unnecessary end() calls. | |
| if (!state.ending && !state.finished) endWritable(this, state, cb); | |
| }; | |
| function needFinish(state) { | |
| return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing; | |
| } | |
| function callFinal(stream, state) { | |
| stream._final(function (err) { | |
| state.pendingcb--; | |
| if (err) { | |
| stream.emit('error', err); | |
| } | |
| state.prefinished = true; | |
| stream.emit('prefinish'); | |
| finishMaybe(stream, state); | |
| }); | |
| } | |
| function prefinish(stream, state) { | |
| if (!state.prefinished && !state.finalCalled) { | |
| if (typeof stream._final === 'function') { | |
| state.pendingcb++; | |
| state.finalCalled = true; | |
| processNextTick(callFinal, stream, state); | |
| } else { | |
| state.prefinished = true; | |
| stream.emit('prefinish'); | |
| } | |
| } | |
| } | |
| function finishMaybe(stream, state) { | |
| var need = needFinish(state); | |
| if (need) { | |
| prefinish(stream, state); | |
| if (state.pendingcb === 0) { | |
| state.finished = true; | |
| stream.emit('finish'); | |
| } | |
| } | |
| return need; | |
| } | |
| function endWritable(stream, state, cb) { | |
| state.ending = true; | |
| finishMaybe(stream, state); | |
| if (cb) { | |
| if (state.finished) processNextTick(cb);else stream.once('finish', cb); | |
| } | |
| state.ended = true; | |
| stream.writable = false; | |
| } | |
| function onCorkedFinish(corkReq, state, err) { | |
| var entry = corkReq.entry; | |
| corkReq.entry = null; | |
| while (entry) { | |
| var cb = entry.callback; | |
| state.pendingcb--; | |
| cb(err); | |
| entry = entry.next; | |
| } | |
| if (state.corkedRequestsFree) { | |
| state.corkedRequestsFree.next = corkReq; | |
| } else { | |
| state.corkedRequestsFree = corkReq; | |
| } | |
| } | |
| Object.defineProperty(Writable.prototype, 'destroyed', { | |
| get: function () { | |
| if (this._writableState === undefined) { | |
| return false; | |
| } | |
| return this._writableState.destroyed; | |
| }, | |
| set: function (value) { | |
| // we ignore the value if the stream | |
| // has not been initialized yet | |
| if (!this._writableState) { | |
| return; | |
| } | |
| // backward compatibility, the user is explicitly | |
| // managing destroyed | |
| this._writableState.destroyed = value; | |
| } | |
| }); | |
| Writable.prototype.destroy = destroyImpl.destroy; | |
| Writable.prototype._undestroy = destroyImpl.undestroy; | |
| Writable.prototype._destroy = function (err, cb) { | |
| this.end(); | |
| cb(err); | |
| }; | |
| }).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) | |
| },{"./_stream_duplex":85,"./internal/streams/destroy":91,"./internal/streams/stream":92,"_process":83,"core-util-is":76,"inherits":79,"process-nextick-args":82,"safe-buffer":97,"util-deprecate":100}],90:[function(require,module,exports){ | |
| 'use strict'; | |
| /*<replacement>*/ | |
| function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } | |
| var Buffer = require('safe-buffer').Buffer; | |
| /*</replacement>*/ | |
| function copyBuffer(src, target, offset) { | |
| src.copy(target, offset); | |
| } | |
| module.exports = function () { | |
| function BufferList() { | |
| _classCallCheck(this, BufferList); | |
| this.head = null; | |
| this.tail = null; | |
| this.length = 0; | |
| } | |
| BufferList.prototype.push = function push(v) { | |
| var entry = { data: v, next: null }; | |
| if (this.length > 0) this.tail.next = entry;else this.head = entry; | |
| this.tail = entry; | |
| ++this.length; | |
| }; | |
| BufferList.prototype.unshift = function unshift(v) { | |
| var entry = { data: v, next: this.head }; | |
| if (this.length === 0) this.tail = entry; | |
| this.head = entry; | |
| ++this.length; | |
| }; | |
| BufferList.prototype.shift = function shift() { | |
| if (this.length === 0) return; | |
| var ret = this.head.data; | |
| if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next; | |
| --this.length; | |
| return ret; | |
| }; | |
| BufferList.prototype.clear = function clear() { | |
| this.head = this.tail = null; | |
| this.length = 0; | |
| }; | |
| BufferList.prototype.join = function join(s) { | |
| if (this.length === 0) return ''; | |
| var p = this.head; | |
| var ret = '' + p.data; | |
| while (p = p.next) { | |
| ret += s + p.data; | |
| }return ret; | |
| }; | |
| BufferList.prototype.concat = function concat(n) { | |
| if (this.length === 0) return Buffer.alloc(0); | |
| if (this.length === 1) return this.head.data; | |
| var ret = Buffer.allocUnsafe(n >>> 0); | |
| var p = this.head; | |
| var i = 0; | |
| while (p) { | |
| copyBuffer(p.data, ret, i); | |
| i += p.data.length; | |
| p = p.next; | |
| } | |
| return ret; | |
| }; | |
| return BufferList; | |
| }(); | |
| },{"safe-buffer":97}],91:[function(require,module,exports){ | |
| 'use strict'; | |
| /*<replacement>*/ | |
| var processNextTick = require('process-nextick-args'); | |
| /*</replacement>*/ | |
| // undocumented cb() API, needed for core, not for public API | |
| function destroy(err, cb) { | |
| var _this = this; | |
| var readableDestroyed = this._readableState && this._readableState.destroyed; | |
| var writableDestroyed = this._writableState && this._writableState.destroyed; | |
| if (readableDestroyed || writableDestroyed) { | |
| if (cb) { | |
| cb(err); | |
| } else if (err && (!this._writableState || !this._writableState.errorEmitted)) { | |
| processNextTick(emitErrorNT, this, err); | |
| } | |
| return; | |
| } | |
| // we set destroyed to true before firing error callbacks in order | |
| // to make it re-entrance safe in case destroy() is called within callbacks | |
| if (this._readableState) { | |
| this._readableState.destroyed = true; | |
| } | |
| // if this is a duplex stream mark the writable part as destroyed as well | |
| if (this._writableState) { | |
| this._writableState.destroyed = true; | |
| } | |
| this._destroy(err || null, function (err) { | |
| if (!cb && err) { | |
| processNextTick(emitErrorNT, _this, err); | |
| if (_this._writableState) { | |
| _this._writableState.errorEmitted = true; | |
| } | |
| } else if (cb) { | |
| cb(err); | |
| } | |
| }); | |
| } | |
| function undestroy() { | |
| if (this._readableState) { | |
| this._readableState.destroyed = false; | |
| this._readableState.reading = false; | |
| this._readableState.ended = false; | |
| this._readableState.endEmitted = false; | |
| } | |
| if (this._writableState) { | |
| this._writableState.destroyed = false; | |
| this._writableState.ended = false; | |
| this._writableState.ending = false; | |
| this._writableState.finished = false; | |
| this._writableState.errorEmitted = false; | |
| } | |
| } | |
| function emitErrorNT(self, err) { | |
| self.emit('error', err); | |
| } | |
| module.exports = { | |
| destroy: destroy, | |
| undestroy: undestroy | |
| }; | |
| },{"process-nextick-args":82}],92:[function(require,module,exports){ | |
| module.exports = require('events').EventEmitter; | |
| },{"events":77}],93:[function(require,module,exports){ | |
| module.exports = require('./readable').PassThrough | |
| },{"./readable":94}],94:[function(require,module,exports){ | |
| exports = module.exports = require('./lib/_stream_readable.js'); | |
| exports.Stream = exports; | |
| exports.Readable = exports; | |
| exports.Writable = require('./lib/_stream_writable.js'); | |
| exports.Duplex = require('./lib/_stream_duplex.js'); | |
| exports.Transform = require('./lib/_stream_transform.js'); | |
| exports.PassThrough = require('./lib/_stream_passthrough.js'); | |
| },{"./lib/_stream_duplex.js":85,"./lib/_stream_passthrough.js":86,"./lib/_stream_readable.js":87,"./lib/_stream_transform.js":88,"./lib/_stream_writable.js":89}],95:[function(require,module,exports){ | |
| module.exports = require('./readable').Transform | |
| },{"./readable":94}],96:[function(require,module,exports){ | |
| module.exports = require('./lib/_stream_writable.js'); | |
| },{"./lib/_stream_writable.js":89}],97:[function(require,module,exports){ | |
| /* eslint-disable node/no-deprecated-api */ | |
| var buffer = require('buffer') | |
| var Buffer = buffer.Buffer | |
| // alternative to using Object.keys for old browsers | |
| function copyProps (src, dst) { | |
| for (var key in src) { | |
| dst[key] = src[key] | |
| } | |
| } | |
| if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) { | |
| module.exports = buffer | |
| } else { | |
| // Copy properties from require('buffer') | |
| copyProps(buffer, exports) | |
| exports.Buffer = SafeBuffer | |
| } | |
| function SafeBuffer (arg, encodingOrOffset, length) { | |
| return Buffer(arg, encodingOrOffset, length) | |
| } | |
| // Copy static methods from Buffer | |
| copyProps(Buffer, SafeBuffer) | |
| SafeBuffer.from = function (arg, encodingOrOffset, length) { | |
| if (typeof arg === 'number') { | |
| throw new TypeError('Argument must not be a number') | |
| } | |
| return Buffer(arg, encodingOrOffset, length) | |
| } | |
| SafeBuffer.alloc = function (size, fill, encoding) { | |
| if (typeof size !== 'number') { | |
| throw new TypeError('Argument must be a number') | |
| } | |
| var buf = Buffer(size) | |
| if (fill !== undefined) { | |
| if (typeof encoding === 'string') { | |
| buf.fill(fill, encoding) | |
| } else { | |
| buf.fill(fill) | |
| } | |
| } else { | |
| buf.fill(0) | |
| } | |
| return buf | |
| } | |
| SafeBuffer.allocUnsafe = function (size) { | |
| if (typeof size !== 'number') { | |
| throw new TypeError('Argument must be a number') | |
| } | |
| return Buffer(size) | |
| } | |
| SafeBuffer.allocUnsafeSlow = function (size) { | |
| if (typeof size !== 'number') { | |
| throw new TypeError('Argument must be a number') | |
| } | |
| return buffer.SlowBuffer(size) | |
| } | |
| },{"buffer":75}],98:[function(require,module,exports){ | |
| // Copyright Joyent, Inc. and other Node contributors. | |
| // | |
| // Permission is hereby granted, free of charge, to any person obtaining a | |
| // copy of this software and associated documentation files (the | |
| // "Software"), to deal in the Software without restriction, including | |
| // without limitation the rights to use, copy, modify, merge, publish, | |
| // distribute, sublicense, and/or sell copies of the Software, and to permit | |
| // persons to whom the Software is furnished to do so, subject to the | |
| // following conditions: | |
| // | |
| // The above copyright notice and this permission notice shall be included | |
| // in all copies or substantial portions of the Software. | |
| // | |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |
| // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN | |
| // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, | |
| // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | |
| // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE | |
| // USE OR OTHER DEALINGS IN THE SOFTWARE. | |
| module.exports = Stream; | |
| var EE = require('events').EventEmitter; | |
| var inherits = require('inherits'); | |
| inherits(Stream, EE); | |
| Stream.Readable = require('readable-stream/readable.js'); | |
| Stream.Writable = require('readable-stream/writable.js'); | |
| Stream.Duplex = require('readable-stream/duplex.js'); | |
| Stream.Transform = require('readable-stream/transform.js'); | |
| Stream.PassThrough = require('readable-stream/passthrough.js'); | |
| // Backwards-compat with node 0.4.x | |
| Stream.Stream = Stream; | |
| // old-style streams. Note that the pipe method (the only relevant | |
| // part of this class) is overridden in the Readable class. | |
| function Stream() { | |
| EE.call(this); | |
| } | |
| Stream.prototype.pipe = function(dest, options) { | |
| var source = this; | |
| function ondata(chunk) { | |
| if (dest.writable) { | |
| if (false === dest.write(chunk) && source.pause) { | |
| source.pause(); | |
| } | |
| } | |
| } | |
| source.on('data', ondata); | |
| function ondrain() { | |
| if (source.readable && source.resume) { | |
| source.resume(); | |
| } | |
| } | |
| dest.on('drain', ondrain); | |
| // If the 'end' option is not supplied, dest.end() will be called when | |
| // source gets the 'end' or 'close' events. Only dest.end() once. | |
| if (!dest._isStdio && (!options || options.end !== false)) { | |
| source.on('end', onend); | |
| source.on('close', onclose); | |
| } | |
| var didOnEnd = false; | |
| function onend() { | |
| if (didOnEnd) return; | |
| didOnEnd = true; | |
| dest.end(); | |
| } | |
| function onclose() { | |
| if (didOnEnd) return; | |
| didOnEnd = true; | |
| if (typeof dest.destroy === 'function') dest.destroy(); | |
| } | |
| // don't leave dangling pipes when there are errors. | |
| function onerror(er) { | |
| cleanup(); | |
| if (EE.listenerCount(this, 'error') === 0) { | |
| throw er; // Unhandled stream error in pipe. | |
| } | |
| } | |
| source.on('error', onerror); | |
| dest.on('error', onerror); | |
| // remove all the event listeners that were added. | |
| function cleanup() { | |
| source.removeListener('data', ondata); | |
| dest.removeListener('drain', ondrain); | |
| source.removeListener('end', onend); | |
| source.removeListener('close', onclose); | |
| source.removeListener('error', onerror); | |
| dest.removeListener('error', onerror); | |
| source.removeListener('end', cleanup); | |
| source.removeListener('close', cleanup); | |
| dest.removeListener('close', cleanup); | |
| } | |
| source.on('end', cleanup); | |
| source.on('close', cleanup); | |
| dest.on('close', cleanup); | |
| dest.emit('pipe', source); | |
| // Allow for unix-like usage: A.pipe(B).pipe(C) | |
| return dest; | |
| }; | |
| },{"events":77,"inherits":79,"readable-stream/duplex.js":84,"readable-stream/passthrough.js":93,"readable-stream/readable.js":94,"readable-stream/transform.js":95,"readable-stream/writable.js":96}],99:[function(require,module,exports){ | |
| 'use strict'; | |
| var Buffer = require('safe-buffer').Buffer; | |
| var isEncoding = Buffer.isEncoding || function (encoding) { | |
| encoding = '' + encoding; | |
| switch (encoding && encoding.toLowerCase()) { | |
| case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw': | |
| return true; | |
| default: | |
| return false; | |
| } | |
| }; | |
| function _normalizeEncoding(enc) { | |
| if (!enc) return 'utf8'; | |
| var retried; | |
| while (true) { | |
| switch (enc) { | |
| case 'utf8': | |
| case 'utf-8': | |
| return 'utf8'; | |
| case 'ucs2': | |
| case 'ucs-2': | |
| case 'utf16le': | |
| case 'utf-16le': | |
| return 'utf16le'; | |
| case 'latin1': | |
| case 'binary': | |
| return 'latin1'; | |
| case 'base64': | |
| case 'ascii': | |
| case 'hex': | |
| return enc; | |
| default: | |
| if (retried) return; // undefined | |
| enc = ('' + enc).toLowerCase(); | |
| retried = true; | |
| } | |
| } | |
| }; | |
| // Do not cache `Buffer.isEncoding` when checking encoding names as some | |
| // modules monkey-patch it to support additional encodings | |
| function normalizeEncoding(enc) { | |
| var nenc = _normalizeEncoding(enc); | |
| if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc); | |
| return nenc || enc; | |
| } | |
| // StringDecoder provides an interface for efficiently splitting a series of | |
| // buffers into a series of JS strings without breaking apart multi-byte | |
| // characters. | |
| exports.StringDecoder = StringDecoder; | |
| function StringDecoder(encoding) { | |
| this.encoding = normalizeEncoding(encoding); | |
| var nb; | |
| switch (this.encoding) { | |
| case 'utf16le': | |
| this.text = utf16Text; | |
| this.end = utf16End; | |
| nb = 4; | |
| break; | |
| case 'utf8': | |
| this.fillLast = utf8FillLast; | |
| nb = 4; | |
| break; | |
| case 'base64': | |
| this.text = base64Text; | |
| this.end = base64End; | |
| nb = 3; | |
| break; | |
| default: | |
| this.write = simpleWrite; | |
| this.end = simpleEnd; | |
| return; | |
| } | |
| this.lastNeed = 0; | |
| this.lastTotal = 0; | |
| this.lastChar = Buffer.allocUnsafe(nb); | |
| } | |
| StringDecoder.prototype.write = function (buf) { | |
| if (buf.length === 0) return ''; | |
| var r; | |
| var i; | |
| if (this.lastNeed) { | |
| r = this.fillLast(buf); | |
| if (r === undefined) return ''; | |
| i = this.lastNeed; | |
| this.lastNeed = 0; | |
| } else { | |
| i = 0; | |
| } | |
| if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i); | |
| return r || ''; | |
| }; | |
| StringDecoder.prototype.end = utf8End; | |
| // Returns only complete characters in a Buffer | |
| StringDecoder.prototype.text = utf8Text; | |
| // Attempts to complete a partial non-UTF-8 character using bytes from a Buffer | |
| StringDecoder.prototype.fillLast = function (buf) { | |
| if (this.lastNeed <= buf.length) { | |
| buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed); | |
| return this.lastChar.toString(this.encoding, 0, this.lastTotal); | |
| } | |
| buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length); | |
| this.lastNeed -= buf.length; | |
| }; | |
| // Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a | |
| // continuation byte. | |
| function utf8CheckByte(byte) { | |
| if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4; | |
| return -1; | |
| } | |
| // Checks at most 3 bytes at the end of a Buffer in order to detect an | |
| // incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4) | |
| // needed to complete the UTF-8 character (if applicable) are returned. | |
| function utf8CheckIncomplete(self, buf, i) { | |
| var j = buf.length - 1; | |
| if (j < i) return 0; | |
| var nb = utf8CheckByte(buf[j]); | |
| if (nb >= 0) { | |
| if (nb > 0) self.lastNeed = nb - 1; | |
| return nb; | |
| } | |
| if (--j < i) return 0; | |
| nb = utf8CheckByte(buf[j]); | |
| if (nb >= 0) { | |
| if (nb > 0) self.lastNeed = nb - 2; | |
| return nb; | |
| } | |
| if (--j < i) return 0; | |
| nb = utf8CheckByte(buf[j]); | |
| if (nb >= 0) { | |
| if (nb > 0) { | |
| if (nb === 2) nb = 0;else self.lastNeed = nb - 3; | |
| } | |
| return nb; | |
| } | |
| return 0; | |
| } | |
| // Validates as many continuation bytes for a multi-byte UTF-8 character as | |
| // needed or are available. If we see a non-continuation byte where we expect | |
| // one, we "replace" the validated continuation bytes we've seen so far with | |
| // UTF-8 replacement characters ('\ufffd'), to match v8's UTF-8 decoding | |
| // behavior. The continuation byte check is included three times in the case | |
| // where all of the continuation bytes for a character exist in the same buffer. | |
| // It is also done this way as a slight performance increase instead of using a | |
| // loop. | |
| function utf8CheckExtraBytes(self, buf, p) { | |
| if ((buf[0] & 0xC0) !== 0x80) { | |
| self.lastNeed = 0; | |
| return '\ufffd'.repeat(p); | |
| } | |
| if (self.lastNeed > 1 && buf.length > 1) { | |
| if ((buf[1] & 0xC0) !== 0x80) { | |
| self.lastNeed = 1; | |
| return '\ufffd'.repeat(p + 1); | |
| } | |
| if (self.lastNeed > 2 && buf.length > 2) { | |
| if ((buf[2] & 0xC0) !== 0x80) { | |
| self.lastNeed = 2; | |
| return '\ufffd'.repeat(p + 2); | |
| } | |
| } | |
| } | |
| } | |
| // Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer. | |
| function utf8FillLast(buf) { | |
| var p = this.lastTotal - this.lastNeed; | |
| var r = utf8CheckExtraBytes(this, buf, p); | |
| if (r !== undefined) return r; | |
| if (this.lastNeed <= buf.length) { | |
| buf.copy(this.lastChar, p, 0, this.lastNeed); | |
| return this.lastChar.toString(this.encoding, 0, this.lastTotal); | |
| } | |
| buf.copy(this.lastChar, p, 0, buf.length); | |
| this.lastNeed -= buf.length; | |
| } | |
| // Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a | |
| // partial character, the character's bytes are buffered until the required | |
| // number of bytes are available. | |
| function utf8Text(buf, i) { | |
| var total = utf8CheckIncomplete(this, buf, i); | |
| if (!this.lastNeed) return buf.toString('utf8', i); | |
| this.lastTotal = total; | |
| var end = buf.length - (total - this.lastNeed); | |
| buf.copy(this.lastChar, 0, end); | |
| return buf.toString('utf8', i, end); | |
| } | |
| // For UTF-8, a replacement character for each buffered byte of a (partial) | |
| // character needs to be added to the output. | |
| function utf8End(buf) { | |
| var r = buf && buf.length ? this.write(buf) : ''; | |
| if (this.lastNeed) return r + '\ufffd'.repeat(this.lastTotal - this.lastNeed); | |
| return r; | |
| } | |
| // UTF-16LE typically needs two bytes per character, but even if we have an even | |
| // number of bytes available, we need to check if we end on a leading/high | |
| // surrogate. In that case, we need to wait for the next two bytes in order to | |
| // decode the last character properly. | |
| function utf16Text(buf, i) { | |
| if ((buf.length - i) % 2 === 0) { | |
| var r = buf.toString('utf16le', i); | |
| if (r) { | |
| var c = r.charCodeAt(r.length - 1); | |
| if (c >= 0xD800 && c <= 0xDBFF) { | |
| this.lastNeed = 2; | |
| this.lastTotal = 4; | |
| this.lastChar[0] = buf[buf.length - 2]; | |
| this.lastChar[1] = buf[buf.length - 1]; | |
| return r.slice(0, -1); | |
| } | |
| } | |
| return r; | |
| } | |
| this.lastNeed = 1; | |
| this.lastTotal = 2; | |
| this.lastChar[0] = buf[buf.length - 1]; | |
| return buf.toString('utf16le', i, buf.length - 1); | |
| } | |
| // For UTF-16LE we do not explicitly append special replacement characters if we | |
| // end on a partial character, we simply let v8 handle that. | |
| function utf16End(buf) { | |
| var r = buf && buf.length ? this.write(buf) : ''; | |
| if (this.lastNeed) { | |
| var end = this.lastTotal - this.lastNeed; | |
| return r + this.lastChar.toString('utf16le', 0, end); | |
| } | |
| return r; | |
| } | |
| function base64Text(buf, i) { | |
| var n = (buf.length - i) % 3; | |
| if (n === 0) return buf.toString('base64', i); | |
| this.lastNeed = 3 - n; | |
| this.lastTotal = 3; | |
| if (n === 1) { | |
| this.lastChar[0] = buf[buf.length - 1]; | |
| } else { | |
| this.lastChar[0] = buf[buf.length - 2]; | |
| this.lastChar[1] = buf[buf.length - 1]; | |
| } | |
| return buf.toString('base64', i, buf.length - n); | |
| } | |
| function base64End(buf) { | |
| var r = buf && buf.length ? this.write(buf) : ''; | |
| if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed); | |
| return r; | |
| } | |
| // Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex) | |
| function simpleWrite(buf) { | |
| return buf.toString(this.encoding); | |
| } | |
| function simpleEnd(buf) { | |
| return buf && buf.length ? this.write(buf) : ''; | |
| } | |
| },{"safe-buffer":97}],100:[function(require,module,exports){ | |
| (function (global){ | |
| /** | |
| * Module exports. | |
| */ | |
| module.exports = deprecate; | |
| /** | |
| * Mark that a method should not be used. | |
| * Returns a modified function which warns once by default. | |
| * | |
| * If `localStorage.noDeprecation = true` is set, then it is a no-op. | |
| * | |
| * If `localStorage.throwDeprecation = true` is set, then deprecated functions | |
| * will throw an Error when invoked. | |
| * | |
| * If `localStorage.traceDeprecation = true` is set, then deprecated functions | |
| * will invoke `console.trace()` instead of `console.error()`. | |
| * | |
| * @param {Function} fn - the function to deprecate | |
| * @param {String} msg - the string to print to the console when `fn` is invoked | |
| * @returns {Function} a new "deprecated" version of `fn` | |
| * @api public | |
| */ | |
| function deprecate (fn, msg) { | |
| if (config('noDeprecation')) { | |
| return fn; | |
| } | |
| var warned = false; | |
| function deprecated() { | |
| if (!warned) { | |
| if (config('throwDeprecation')) { | |
| throw new Error(msg); | |
| } else if (config('traceDeprecation')) { | |
| console.trace(msg); | |
| } else { | |
| console.warn(msg); | |
| } | |
| warned = true; | |
| } | |
| return fn.apply(this, arguments); | |
| } | |
| return deprecated; | |
| } | |
| /** | |
| * Checks `localStorage` for boolean values for the given `name`. | |
| * | |
| * @param {String} name | |
| * @returns {Boolean} | |
| * @api private | |
| */ | |
| function config (name) { | |
| // accessing global.localStorage can trigger a DOMException in sandboxed iframes | |
| try { | |
| if (!global.localStorage) return false; | |
| } catch (_) { | |
| return false; | |
| } | |
| var val = global.localStorage[name]; | |
| if (null == val) return false; | |
| return String(val).toLowerCase() === 'true'; | |
| } | |
| }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) | |
| },{}],101:[function(require,module,exports){ | |
| arguments[4][79][0].apply(exports,arguments) | |
| },{"dup":79}],102:[function(require,module,exports){ | |
| module.exports = function isBuffer(arg) { | |
| return arg && typeof arg === 'object' | |
| && typeof arg.copy === 'function' | |
| && typeof arg.fill === 'function' | |
| && typeof arg.readUInt8 === 'function'; | |
| } | |
| },{}],103:[function(require,module,exports){ | |
| (function (process,global){ | |
| // Copyright Joyent, Inc. and other Node contributors. | |
| // | |
| // Permission is hereby granted, free of charge, to any person obtaining a | |
| // copy of this software and associated documentation files (the | |
| // "Software"), to deal in the Software without restriction, including | |
| // without limitation the rights to use, copy, modify, merge, publish, | |
| // distribute, sublicense, and/or sell copies of the Software, and to permit | |
| // persons to whom the Software is furnished to do so, subject to the | |
| // following conditions: | |
| // | |
| // The above copyright notice and this permission notice shall be included | |
| // in all copies or substantial portions of the Software. | |
| // | |
| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |
| // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |
| // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN | |
| // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, | |
| // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | |
| // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE | |
| // USE OR OTHER DEALINGS IN THE SOFTWARE. | |
| var formatRegExp = /%[sdj%]/g; | |
| exports.format = function(f) { | |
| if (!isString(f)) { | |
| var objects = []; | |
| for (var i = 0; i < arguments.length; i++) { | |
| objects.push(inspect(arguments[i])); | |
| } | |
| return objects.join(' '); | |
| } | |
| var i = 1; | |
| var args = arguments; | |
| var len = args.length; | |
| var str = String(f).replace(formatRegExp, function(x) { | |
| if (x === '%%') return '%'; | |
| if (i >= len) return x; | |
| switch (x) { | |
| case '%s': return String(args[i++]); | |
| case '%d': return Number(args[i++]); | |
| case '%j': | |
| try { | |
| return JSON.stringify(args[i++]); | |
| } catch (_) { | |
| return '[Circular]'; | |
| } | |
| default: | |
| return x; | |
| } | |
| }); | |
| for (var x = args[i]; i < len; x = args[++i]) { | |
| if (isNull(x) || !isObject(x)) { | |
| str += ' ' + x; | |
| } else { | |
| str += ' ' + inspect(x); | |
| } | |
| } | |
| return str; | |
| }; | |
| // Mark that a method should not be used. | |
| // Returns a modified function which warns once by default. | |
| // If --no-deprecation is set, then it is a no-op. | |
| exports.deprecate = function(fn, msg) { | |
| // Allow for deprecating things in the process of starting up. | |
| if (isUndefined(global.process)) { | |
| return function() { | |
| return exports.deprecate(fn, msg).apply(this, arguments); | |
| }; | |
| } | |
| if (process.noDeprecation === true) { | |
| return fn; | |
| } | |
| var warned = false; | |
| function deprecated() { | |
| if (!warned) { | |
| if (process.throwDeprecation) { | |
| throw new Error(msg); | |
| } else if (process.traceDeprecation) { | |
| console.trace(msg); | |
| } else { | |
| console.error(msg); | |
| } | |
| warned = true; | |
| } | |
| return fn.apply(this, arguments); | |
| } | |
| return deprecated; | |
| }; | |
| var debugs = {}; | |
| var debugEnviron; | |
| exports.debuglog = function(set) { | |
| if (isUndefined(debugEnviron)) | |
| debugEnviron = process.env.NODE_DEBUG || ''; | |
| set = set.toUpperCase(); | |
| if (!debugs[set]) { | |
| if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) { | |
| var pid = process.pid; | |
| debugs[set] = function() { | |
| var msg = exports.format.apply(exports, arguments); | |
| console.error('%s %d: %s', set, pid, msg); | |
| }; | |
| } else { | |
| debugs[set] = function() {}; | |
| } | |
| } | |
| return debugs[set]; | |
| }; | |
| /** | |
| * Echos the value of a value. Trys to print the value out | |
| * in the best way possible given the different types. | |
| * | |
| * @param {Object} obj The object to print out. | |
| * @param {Object} opts Optional options object that alters the output. | |
| */ | |
| /* legacy: obj, showHidden, depth, colors*/ | |
| function inspect(obj, opts) { | |
| // default options | |
| var ctx = { | |
| seen: [], | |
| stylize: stylizeNoColor | |
| }; | |
| // legacy... | |
| if (arguments.length >= 3) ctx.depth = arguments[2]; | |
| if (arguments.length >= 4) ctx.colors = arguments[3]; | |
| if (isBoolean(opts)) { | |
| // legacy... | |
| ctx.showHidden = opts; | |
| } else if (opts) { | |
| // got an "options" object | |
| exports._extend(ctx, opts); | |
| } | |
| // set default options | |
| if (isUndefined(ctx.showHidden)) ctx.showHidden = false; | |
| if (isUndefined(ctx.depth)) ctx.depth = 2; | |
| if (isUndefined(ctx.colors)) ctx.colors = false; | |
| if (isUndefined(ctx.customInspect)) ctx.customInspect = true; | |
| if (ctx.colors) ctx.stylize = stylizeWithColor; | |
| return formatValue(ctx, obj, ctx.depth); | |
| } | |
| exports.inspect = inspect; | |
| // http://en.wikipedia.org/wiki/ANSI_escape_code#graphics | |
| inspect.colors = { | |
| 'bold' : [1, 22], | |
| 'italic' : [3, 23], | |
| 'underline' : [4, 24], | |
| 'inverse' : [7, 27], | |
| 'white' : [37, 39], | |
| 'grey' : [90, 39], | |
| 'black' : [30, 39], | |
| 'blue' : [34, 39], | |
| 'cyan' : [36, 39], | |
| 'green' : [32, 39], | |
| 'magenta' : [35, 39], | |
| 'red' : [31, 39], | |
| 'yellow' : [33, 39] | |
| }; | |
| // Don't use 'blue' not visible on cmd.exe | |
| inspect.styles = { | |
| 'special': 'cyan', | |
| 'number': 'yellow', | |
| 'boolean': 'yellow', | |
| 'undefined': 'grey', | |
| 'null': 'bold', | |
| 'string': 'green', | |
| 'date': 'magenta', | |
| // "name": intentionally not styling | |
| 'regexp': 'red' | |
| }; | |
| function stylizeWithColor(str, styleType) { | |
| var style = inspect.styles[styleType]; | |
| if (style) { | |
| return '\u001b[' + inspect.colors[style][0] + 'm' + str + | |
| '\u001b[' + inspect.colors[style][1] + 'm'; | |
| } else { | |
| return str; | |
| } | |
| } | |
| function stylizeNoColor(str, styleType) { | |
| return str; | |
| } | |
| function arrayToHash(array) { | |
| var hash = {}; | |
| array.forEach(function(val, idx) { | |
| hash[val] = true; | |
| }); | |
| return hash; | |
| } | |
| function formatValue(ctx, value, recurseTimes) { | |
| // Provide a hook for user-specified inspect functions. | |
| // Check that value is an object with an inspect function on it | |
| if (ctx.customInspect && | |
| value && | |
| isFunction(value.inspect) && | |
| // Filter out the util module, it's inspect function is special | |
| value.inspect !== exports.inspect && | |
| // Also filter out any prototype objects using the circular check. | |
| !(value.constructor && value.constructor.prototype === value)) { | |
| var ret = value.inspect(recurseTimes, ctx); | |
| if (!isString(ret)) { | |
| ret = formatValue(ctx, ret, recurseTimes); | |
| } | |
| return ret; | |
| } | |
| // Primitive types cannot have properties | |
| var primitive = formatPrimitive(ctx, value); | |
| if (primitive) { | |
| return primitive; | |
| } | |
| // Look up the keys of the object. | |
| var keys = Object.keys(value); | |
| var visibleKeys = arrayToHash(keys); | |
| if (ctx.showHidden) { | |
| keys = Object.getOwnPropertyNames(value); | |
| } | |
| // IE doesn't make error fields non-enumerable | |
| // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx | |
| if (isError(value) | |
| && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) { | |
| return formatError(value); | |
| } | |
| // Some type of object without properties can be shortcutted. | |
| if (keys.length === 0) { | |
| if (isFunction(value)) { | |
| var name = value.name ? ': ' + value.name : ''; | |
| return ctx.stylize('[Function' + name + ']', 'special'); | |
| } | |
| if (isRegExp(value)) { | |
| return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); | |
| } | |
| if (isDate(value)) { | |
| return ctx.stylize(Date.prototype.toString.call(value), 'date'); | |
| } | |
| if (isError(value)) { | |
| return formatError(value); | |
| } | |
| } | |
| var base = '', array = false, braces = ['{', '}']; | |
| // Make Array say that they are Array | |
| if (isArray(value)) { | |
| array = true; | |
| braces = ['[', ']']; | |
| } | |
| // Make functions say that they are functions | |
| if (isFunction(value)) { | |
| var n = value.name ? ': ' + value.name : ''; | |
| base = ' [Function' + n + ']'; | |
| } | |
| // Make RegExps say that they are RegExps | |
| if (isRegExp(value)) { | |
| base = ' ' + RegExp.prototype.toString.call(value); | |
| } | |
| // Make dates with properties first say the date | |
| if (isDate(value)) { | |
| base = ' ' + Date.prototype.toUTCString.call(value); | |
| } | |
| // Make error with message first say the error | |
| if (isError(value)) { | |
| base = ' ' + formatError(value); | |
| } | |
| if (keys.length === 0 && (!array || value.length == 0)) { | |
| return braces[0] + base + braces[1]; | |
| } | |
| if (recurseTimes < 0) { | |
| if (isRegExp(value)) { | |
| return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); | |
| } else { | |
| return ctx.stylize('[Object]', 'special'); | |
| } | |
| } | |
| ctx.seen.push(value); | |
| var output; | |
| if (array) { | |
| output = formatArray(ctx, value, recurseTimes, visibleKeys, keys); | |
| } else { | |
| output = keys.map(function(key) { | |
| return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array); | |
| }); | |
| } | |
| ctx.seen.pop(); | |
| return reduceToSingleString(output, base, braces); | |
| } | |
| function formatPrimitive(ctx, value) { | |
| if (isUndefined(value)) | |
| return ctx.stylize('undefined', 'undefined'); | |
| if (isString(value)) { | |
| var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '') | |
| .replace(/'/g, "\\'") | |
| .replace(/\\"/g, '"') + '\''; | |
| return ctx.stylize(simple, 'string'); | |
| } | |
| if (isNumber(value)) | |
| return ctx.stylize('' + value, 'number'); | |
| if (isBoolean(value)) | |
| return ctx.stylize('' + value, 'boolean'); | |
| // For some reason typeof null is "object", so special case here. | |
| if (isNull(value)) | |
| return ctx.stylize('null', 'null'); | |
| } | |
| function formatError(value) { | |
| return '[' + Error.prototype.toString.call(value) + ']'; | |
| } | |
| function formatArray(ctx, value, recurseTimes, visibleKeys, keys) { | |
| var output = []; | |
| for (var i = 0, l = value.length; i < l; ++i) { | |
| if (hasOwnProperty(value, String(i))) { | |
| output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, | |
| String(i), true)); | |
| } else { | |
| output.push(''); | |
| } | |
| } | |
| keys.forEach(function(key) { | |
| if (!key.match(/^\d+$/)) { | |
| output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, | |
| key, true)); | |
| } | |
| }); | |
| return output; | |
| } | |
| function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) { | |
| var name, str, desc; | |
| desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] }; | |
| if (desc.get) { | |
| if (desc.set) { | |
| str = ctx.stylize('[Getter/Setter]', 'special'); | |
| } else { | |
| str = ctx.stylize('[Getter]', 'special'); | |
| } | |
| } else { | |
| if (desc.set) { | |
| str = ctx.stylize('[Setter]', 'special'); | |
| } | |
| } | |
| if (!hasOwnProperty(visibleKeys, key)) { | |
| name = '[' + key + ']'; | |
| } | |
| if (!str) { | |
| if (ctx.seen.indexOf(desc.value) < 0) { | |
| if (isNull(recurseTimes)) { | |
| str = formatValue(ctx, desc.value, null); | |
| } else { | |
| str = formatValue(ctx, desc.value, recurseTimes - 1); | |
| } | |
| if (str.indexOf('\n') > -1) { | |
| if (array) { | |
| str = str.split('\n').map(function(line) { | |
| return ' ' + line; | |
| }).join('\n').substr(2); | |
| } else { | |
| str = '\n' + str.split('\n').map(function(line) { | |
| return ' ' + line; | |
| }).join('\n'); | |
| } | |
| } | |
| } else { | |
| str = ctx.stylize('[Circular]', 'special'); | |
| } | |
| } | |
| if (isUndefined(name)) { | |
| if (array && key.match(/^\d+$/)) { | |
| return str; | |
| } | |
| name = JSON.stringify('' + key); | |
| if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) { | |
| name = name.substr(1, name.length - 2); | |
| name = ctx.stylize(name, 'name'); | |
| } else { | |
| name = name.replace(/'/g, "\\'") | |
| .replace(/\\"/g, '"') | |
| .replace(/(^"|"$)/g, "'"); | |
| name = ctx.stylize(name, 'string'); | |
| } | |
| } | |
| return name + ': ' + str; | |
| } | |
| function reduceToSingleString(output, base, braces) { | |
| var numLinesEst = 0; | |
| var length = output.reduce(function(prev, cur) { | |
| numLinesEst++; | |
| if (cur.indexOf('\n') >= 0) numLinesEst++; | |
| return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1; | |
| }, 0); | |
| if (length > 60) { | |
| return braces[0] + | |
| (base === '' ? '' : base + '\n ') + | |
| ' ' + | |
| output.join(',\n ') + | |
| ' ' + | |
| braces[1]; | |
| } | |
| return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1]; | |
| } | |
| // NOTE: These type checking functions intentionally don't use `instanceof` | |
| // because it is fragile and can be easily faked with `Object.create()`. | |
| function isArray(ar) { | |
| return Array.isArray(ar); | |
| } | |
| exports.isArray = isArray; | |
| function isBoolean(arg) { | |
| return typeof arg === 'boolean'; | |
| } | |
| exports.isBoolean = isBoolean; | |
| function isNull(arg) { | |
| return arg === null; | |
| } | |
| exports.isNull = isNull; | |
| function isNullOrUndefined(arg) { | |
| return arg == null; | |
| } | |
| exports.isNullOrUndefined = isNullOrUndefined; | |
| function isNumber(arg) { | |
| return typeof arg === 'number'; | |
| } | |
| exports.isNumber = isNumber; | |
| function isString(arg) { | |
| return typeof arg === 'string'; | |
| } | |
| exports.isString = isString; | |
| function isSymbol(arg) { | |
| return typeof arg === 'symbol'; | |
| } | |
| exports.isSymbol = isSymbol; | |
| function isUndefined(arg) { | |
| return arg === void 0; | |
| } | |
| exports.isUndefined = isUndefined; | |
| function isRegExp(re) { | |
| return isObject(re) && objectToString(re) === '[object RegExp]'; | |
| } | |
| exports.isRegExp = isRegExp; | |
| function isObject(arg) { | |
| return typeof arg === 'object' && arg !== null; | |
| } | |
| exports.isObject = isObject; | |
| function isDate(d) { | |
| return isObject(d) && objectToString(d) === '[object Date]'; | |
| } | |
| exports.isDate = isDate; | |
| function isError(e) { | |
| return isObject(e) && | |
| (objectToString(e) === '[object Error]' || e instanceof Error); | |
| } | |
| exports.isError = isError; | |
| function isFunction(arg) { | |
| return typeof arg === 'function'; | |
| } | |
| exports.isFunction = isFunction; | |
| function isPrimitive(arg) { | |
| return arg === null || | |
| typeof arg === 'boolean' || | |
| typeof arg === 'number' || | |
| typeof arg === 'string' || | |
| typeof arg === 'symbol' || // ES6 symbol | |
| typeof arg === 'undefined'; | |
| } | |
| exports.isPrimitive = isPrimitive; | |
| exports.isBuffer = require('./support/isBuffer'); | |
| function objectToString(o) { | |
| return Object.prototype.toString.call(o); | |
| } | |
| function pad(n) { | |
| return n < 10 ? '0' + n.toString(10) : n.toString(10); | |
| } | |
| var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep', | |
| 'Oct', 'Nov', 'Dec']; | |
| // 26 Feb 16:19:34 | |
| function timestamp() { | |
| var d = new Date(); | |
| var time = [pad(d.getHours()), | |
| pad(d.getMinutes()), | |
| pad(d.getSeconds())].join(':'); | |
| return [d.getDate(), months[d.getMonth()], time].join(' '); | |
| } | |
| // log is just a thin wrapper to console.log that prepends a timestamp | |
| exports.log = function() { | |
| console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments)); | |
| }; | |
| /** | |
| * Inherit the prototype methods from one constructor into another. | |
| * | |
| * The Function.prototype.inherits from lang.js rewritten as a standalone | |
| * function (not on Function.prototype). NOTE: If this file is to be loaded | |
| * during bootstrapping this function needs to be rewritten using some native | |
| * functions as prototype setup using normal JavaScript does not work as | |
| * expected during bootstrapping (see mirror.js in r114903). | |
| * | |
| * @param {function} ctor Constructor function which needs to inherit the | |
| * prototype. | |
| * @param {function} superCtor Constructor function to inherit prototype from. | |
| */ | |
| exports.inherits = require('inherits'); | |
| exports._extend = function(origin, add) { | |
| // Don't do anything if add isn't an object | |
| if (!add || !isObject(add)) return origin; | |
| var keys = Object.keys(add); | |
| var i = keys.length; | |
| while (i--) { | |
| origin[keys[i]] = add[keys[i]]; | |
| } | |
| return origin; | |
| }; | |
| function hasOwnProperty(obj, prop) { | |
| return Object.prototype.hasOwnProperty.call(obj, prop); | |
| } | |
| }).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) | |
| },{"./support/isBuffer":102,"_process":83,"inherits":101}]},{},[1]); |
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