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# 1. RectangularRoom | |
class RectangularRoom(object): | |
def __init__(self, width, height): | |
self.width, self.height = width, height | |
self.tiles = dict(((x, y), 0) for x in range(width) for y in range(height)) | |
def cleanTileAtPosition(self, pos): | |
self.tiles[(int(pos.x), int(pos.y))] += 1 | |
def isTileCleaned(self, m, n): | |
return bool(self.tiles[(m, n)]) | |
def getNumTiles(self): | |
return int(self.width * self.height) | |
def getNumCleanedTiles(self): | |
return reduce(lambda x, y: x + y, [1 if t else 0 for t in self.tiles.values()]) | |
def getRandomPosition(self): | |
return Position(random.random() * self.width, random.random() * self.height) | |
def isPositionInRoom(self, pos): | |
return 0 <= pos.x < self.width and 0 <= pos.y < self.height | |
# 2. Robot | |
class Robot(object): | |
def __init__(self, room, speed): | |
self.room = room | |
self.speed = speed | |
self.dir = int(random.random() * 360) | |
self.pos = self.room.getRandomPosition() | |
self.room.cleanTileAtPosition(self.pos) | |
def getRobotPosition(self): | |
return self.pos | |
def getRobotDirection(self): | |
return self.dir | |
def setRobotPosition(self, position): | |
if self.room.isPositionInRoom(position): | |
self.pos = position | |
else: | |
raise ValueError | |
def setRobotDirection(self, direction): | |
if type(direction) != int: | |
raise TypeError | |
if direction not in range(360): | |
raise ValueError | |
self.dir = direction | |
def updatePositionAndClean(self): | |
raise NotImplementedError # don't change this! | |
# 3. StandardRobot | |
class StandardRobot(Robot): | |
def updatePositionAndClean(self): | |
new_pos = self.getRobotPosition().getNewPosition(self.getRobotDirection(), self.speed) | |
if self.room.isPositionInRoom(new_pos): | |
self.setRobotPosition(new_pos) | |
self.room.cleanTileAtPosition(self.pos) | |
else: | |
self.setRobotDirection(int(random.random() * 360)) | |
# 4. runSimulation | |
def runSimulation(num_robots, speed, width, height, min_coverage, num_trials, robot_type, animate=False): | |
total_steps = 0 | |
for __ in range(num_trials): | |
if animate: | |
anim = ps7_visualize.RobotVisualization(num_robots, width, height) | |
room = RectangularRoom(width, height) | |
robots = [] | |
for r in range(num_robots): | |
robots.append(robot_type(room, speed)) | |
while room.getNumCleanedTiles() / float(room.getNumTiles()) < min_coverage: | |
if animate: | |
anim.update(room, robots) | |
for robot in robots: | |
robot.updatePositionAndClean() | |
total_steps += 1 | |
if animate: | |
anim.update(room, robots) | |
anim.done() | |
return total_steps / float(num_trials) | |
# 5. RandomWalkRobot | |
class RandomWalkRobot(Robot): | |
def updatePositionAndClean(self): | |
new_pos = self.getRobotPosition().getNewPosition(self.getRobotDirection(), self.speed) | |
if self.room.isPositionInRoom(new_pos): | |
self.setRobotPosition(new_pos) | |
self.room.cleanTileAtPosition(self.pos) | |
self.setRobotDirection(int(random.random() * 360)) |
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