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probability_bit.js
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| function make_bit(p) { | |
| if(p > 0) { | |
| return (Math.random() / p) > 1.0); | |
| } else { | |
| return 0; | |
| } | |
| } | |
| function make_bits(number_of_bits) { | |
| var bits = []; | |
| for(var i = 0; i <= number_of_bits; i++) { | |
| bits.push(make_bit( parseFloat(i) / parseFloat(number_of_bits) )); | |
| } | |
| return bits; | |
| } |
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| /* | |
| 0001 = 1 | |
| 0010 = 2 | |
| 0011 = 3 | |
| 0100 = 4 | |
| + 0101 = 5 | |
| ---------------- | |
| 1111 = 15 | |
| */ | |
| function make_bit(p) { | |
| if(p > 0) { | |
| cond = ((Math.random() / p) > 1.0); | |
| } else { | |
| cond = true; | |
| } | |
| return !cond; | |
| } | |
| function convert_bit(d) { | |
| return (d == false) ? 0 : 1; | |
| } | |
| var stats = {} | |
| for(var i = 0; i < 100000; i++) { | |
| var bits = [convert_bit(make_bit(0/5)), convert_bit(make_bit(2/5)), convert_bit(make_bit(2/5)), convert_bit(make_bit(3/5))]; | |
| var binary = bits.join(""); | |
| var num = parseInt(binary, 2); | |
| console.log(binary + " = " + num); | |
| if(num in stats) { | |
| stats[num]++; | |
| } else { | |
| stats[num] = 1; | |
| } | |
| } | |
| console.log(JSON.stringify(stats)); | |
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