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/* | |
Scope Rules: | |
Caller == Whoever calls this method/function, is scoped to the caller. This is dependent on if there's an lvalue (lvalue.func()) or not. (for methods, the scope will be undefined). | |
Instance == Regardless of whoever calls this method/function, it's scoped to the instance that declared it and not the caller. (Or if using method, whatever instance that was passed in the scope that's not "undefined") | |
*/ | |
// Declared in a script | |
// Scope == Caller, global (Will work no matter where you call it) | |
function myFunction() { | |
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#region jsDoc | |
/// @func collision_circle_array() | |
/// @desc This function is the same as the collision_circle() function, only instead of just detecting one instance / tile map in collision at a time, it will detect multiple instances or tile maps. | |
/// @param {Real} x1 : The x coordinate of the center of the circle to check. | |
/// @param {Real} y1 : The y coordinate of the center of the circle to check. | |
/// @param {Real} rad : The radius (distance in pixels from its center to its edge). | |
/// @param {Object} obj : Asset or Object Instance or Tile Map Element ID or Array An object, instance, tile map ID, keywords all/other, or array containing these items | |
/// @param {Boolean} prec : Whether the check is based on precise collisions (true, which is slower) or its bounding box in general (false, faster). | |
/// @param {Boolean} notme : Whether the calling instance, if relevant, should be excluded (true) or not (false). | |
/// @param {Array} array : The array to use to store the IDs of colliding instances |
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/** A logger instance that can be used for writing log messages | |
* @param {String} _name The logger's name. This will appear in any log messages produced by this logger | |
* @param {Struct} _bound_values Optional struct of bound values which will be included in all log messages produced by this logger | |
* @param {Struct.Logger} _root_logger The loot logger instance that is this logger's parent | |
* @author Meseta https://meseta.dev | |
*/ | |
function Logger(_name="logger", _bound_values=undefined, _root_logger=undefined) constructor { | |
/* @ignore */ self.__name = _name; | |
/* @ignore */ self.__bound_values = (is_struct(_bound_values) ? _bound_values : {}); | |
/* @ignore */ self.__file_handle = -1; |
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