Created
November 8, 2020 03:38
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PlayerRefreshController 클래스
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class PlayerRefreshController { | |
var players: [String] = [] | |
var gameSession: GameSession | |
var refreshQueue = DispatchQueue(label: "PlayerRefresh") | |
internal func refreshPlayers(completion: (() -> Void)? = nil) { | |
refreshQueue.async { | |
self.gameSession.allPlayers { players in | |
self.players = players.map(\.nickname) | |
completion?() | |
} | |
} | |
} | |
} |
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