Created
October 8, 2018 00:53
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'Sequence.stop_property()' doesn't affect to the next part of the animation
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# case A ... 'stop_property()' affects to the next part of the animation | |
# case B ... 'stop_property()' doesn't affect to the next part of the animation | |
# | |
# This behavior confuses users. | |
from kivy.animation import Animation | |
from kivy.app import runTouchApp | |
from kivy.uix.widget import Widget | |
from kivy.uix.button import Button | |
from kivy.clock import Clock | |
root = Widget() | |
button = Button() | |
root.add_widget(button) | |
def start_anim(dt): | |
anim = Animation(x=200) + Animation(x=0) # case A | |
# anim = Animation(x=200, y=200) + Animation(x=0) # case B | |
anim.start(button) | |
Clock.schedule_once(lambda *args: anim.stop_property(button, 'x'), .5) | |
Clock.schedule_once(start_anim) | |
runTouchApp(root) |
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