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Fade To
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/** | |
* Fade a view to visible or gone. This function is idempotent - it can be called over and over again with the same | |
* value without affecting an in-progress animation. | |
*/ | |
fun View.fadeTo(visible: Boolean, duration: Long = 500, startDelay: Long = 0, toAlpha: Float = 1f) { | |
// Make this idempotent. | |
val tagKey = "fadeTo".hashCode() | |
if (visible == isVisible && animation == null && getTag(tagKey) == null) return | |
if (getTag(tagKey) == visible) return | |
setTag(tagKey, visible) | |
setTag("fadeToAlpha".hashCode(), toAlpha) | |
if (visible && alpha == 1f) alpha = 0f | |
animate() | |
.alpha(if (visible) toAlpha else 0f) | |
.withStartAction { | |
if (visible) isVisible = true | |
} | |
.withEndAction { | |
setTag(tagKey, null) | |
if (isAttachedToWindow && !visible) isVisible = false | |
} | |
.setInterpolator(FastOutSlowInInterpolator()) | |
.setDuration(duration) | |
.setStartDelay(startDelay) | |
.start() | |
} | |
/** | |
* Cancels the animation started by [fadeTo] and jumps to the end of it. | |
*/ | |
fun View.cancelFade() { | |
val tagKey = "fadeTo".hashCode() | |
val visible = getTag(tagKey)?.castOrNull<Boolean>() ?: return | |
animate().cancel() | |
isVisible = visible | |
alpha = if (visible) getTag("fadeToAlpha".hashCode())?.castOrNull<Float>() ?: 1f else 0f | |
setTag(tagKey, null) | |
} | |
/** | |
* Cancels the fade for this view and any ancestors. | |
*/ | |
fun View.cancelFadeRecursively() { | |
cancelFade() | |
castOrNull<ViewGroup>()?.children?.asSequence()?.forEach { it.cancelFade() } | |
} | |
@Suppress("UNCHECKED_CAST") | |
inline fun <reified T> Any?.castOrNull(): T? = this as? T |
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@Dailius added