I hereby claim:
- I am grancalavera on github.
- I am grancalavera (https://keybase.io/grancalavera) on keybase.
- I have a public key ASCMsNCIda3Qfj3jsSulFFKOzVZWl9qC_QCqOimUKAww9go
To claim this, I am signing this object:
landing* | |
resolve user* | |
has token -> authentication | |
does not have token -> create anonymous user | |
authentication | |
valid token -> ttt | |
invalid token -> create anonymous user | |
create anonymous user |
2019-03-24 11:33:18.509716527 [ThreadId 4] - run entered for hie-wrapper(hie-wrapper) Version 0.7.0.0 (2473 commits) x86_64 ghc-8.6.4 | |
2019-03-24 11:33:18.523038535 [ThreadId 4] - Current directory:/home/grancalavera/Desktop/labyrinth | |
2019-03-24 11:33:18.676041435 [ThreadId 4] - Cradle directory:/home/grancalavera/Desktop/labyrinth | |
2019-03-24 11:33:18.676619168 [ThreadId 4] - Using stack GHC version | |
2019-03-24 11:33:18.797533273 [ThreadId 4] - Project GHC version:8.6.3 | |
2019-03-24 11:33:18.803700145 [ThreadId 4] - hie exe candidates :["hie-8.6.3","hie-8.6","hie"] | |
2019-03-24 11:33:18.804299727 [ThreadId 4] - found hie exe at:/home/grancalavera/.local/bin/hie-8.6.3 | |
2019-03-24 11:33:18.804737198 [ThreadId 4] - args:["--lsp"] | |
2019-03-24 11:33:18.805031016 [ThreadId 4] - launching .... |
Station Race* | |
Begin* | |
setup new game -> Setup | |
Setup | |
register player -> Setup | |
start -> Has Enough Players? | |
Has Enough Players? | |
has enough players -> Turn | |
does not have enough players -> Setup | |
Turn |
I hereby claim:
To claim this, I am signing this object:
“I perfectly understand our CSS. I never have any issues with cascading rules. I never have to use !important
or inline styles. Even though somebody else wrote this bit of CSS, I know exactly how it works and how to extend it. Fixes are easy! I have a hard time breaking our CSS. I know exactly where to put new CSS. We use all of our CSS and it’s pretty small overall. When I delete a template, I know the exact corresponding CSS file and I can delete it all at once. Nothing gets left behind.”
You often hear updog saying stuff like this. Who’s updog? Not much, who is up with you?
This is where any fun you might have been having ends. Now it’s time to get serious and talk about rules.
Writing CSS is hard. Even if you know all the intricacies of position and float and overflow and z-index, it’s easy to end up with spaghetti code where you need inline styles, !important rules, unused cruft, and general confusion. This guide provides some architecture for writing CSS so it stays clean and ma
######################### | |
# .gitignore file for Xcode4 / OS X Source projects | |
# | |
# Version 2.0 | |
# For latest version, see: http://stackoverflow.com/questions/49478/git-ignore-file-for-xcode-projects | |
# | |
# 2013 updates: | |
# - fixed the broken "save personal Schemes" | |
# | |
# NB: if you are storing "built" products, this WILL NOT WORK, |
import sys | |
from random import shuffle | |
import argparse | |
""" | |
usage: | |
~ python scrambled-integers.py 1200 | |
1200 scrambled integers written to "1200.txt" | |
""" |
<snippet> | |
<content><![CDATA[ | |
console.log(" /"); | |
console.log(" .7"); | |
console.log(" \\\ , //"); | |
console.log(" |\\\.--._/|//"); | |
console.log(" /\\\ ) ) ).'/"); | |
console.log(" /( \\\ // /"); | |
console.log(" /( J`((_/ \\\"); | |
console.log(" / ) | _\\\ /"); |
<header> | |
<h1>Second Cube</h1> | |
<p>An experiment on infinite sequences and CSS animations.</p> | |
<p>Based on <a href="http://ffffound.com/image/15cca3c0766a634da538fb4bc8b23e2f5a4fe8a7">this image</a> from ffffound.</p> | |
</header> | |
<div id="viewport"> | |
<div id="tower"> | |
<div id="cubes"></div> | |
</div> | |
</div> |
// http://paulirish.com/2011/requestanimationframe-for-smart-animating/ | |
// http://my.opera.com/emoller/blog/2011/12/20/requestanimationframe-for-smart-er-animating | |
// requestAnimationFrame polyfill by Erik Möller | |
// fixes from Paul Irish and Tino Zijdel | |
(function() { | |
var lastTime = 0; | |
var vendors = ['ms', 'moz', 'webkit', 'o']; | |
for(var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) { |