Mounting shared folders between OSX and the docker container is tricky due to
the intermediate boot2docker VM. You can't use the usual docker -v
option as
the docker server knows nothing about the OSX filesystem - it can only mount
folders from the boot2docker filesystem. Fortunately, you can work around this
using SSHFS.
Delta: | |
$ cat check-2.sh | |
#!/bin/bash | |
ulimit -t 3; ~/work/llvm/build-release/bin/opt -S $1 | ~/work/llvm/build-release/bin/lli | |
if ! test "$?" = "0"; then | |
exit 1 | |
fi |
{-# LANGUAGE FlexibleInstances #-} | |
module MiniToneInference where | |
import Prelude hiding ((&&)) | |
import Control.Applicative | |
import Control.Monad | |
import Data.Map.Strict (Map, (!)) | |
import Data.Maybe (fromJust) | |
import Data.Monoid ((<>)) | |
import Data.Set (isSubsetOf) |
Supporting examples 90 words (9 examples @ 10 words each) | |
Elevator pitch 50 words | |
Positioning statement 35 words | |
Headline benefits 24 words (3 benefits @ 8 words each) | |
Mission statement 20 words | |
Brand pillars 15 words (3 pillars @ 5 words each) | |
Target audience 15 words | |
Brand promise 10 words |
common stuff | |
----------- | |
Basic consonants(32): | |
कखगघङचछजझटठडढणतथदधनपफबभमयरलवशषसह | |
Weirdo that only is used in ligatures, but necessary(1) | |
ञ |
Hello Friends,
This elf begging to climb onto the web for Christmas began as a personal email, a review of Paul Graham's little Lisp Bel. He sprouted arms, legs, and in gingerstyle ran away. Arms for symbols, legs for conses: these primitives are the mark a Lisp — even more so than the parenthesis. What do we get when we remove these foundation stones: naming and pairing?
No pairs. No cons. No structure. Unordered. Chaos. Eve, a beautifully incomplete aspect oriented triple store. No need for legs when you can effortlessly transport to your destination. Lazy. Pure. Here and now, a retrospective.
No symbols. No names. No variables. Combinators. Forth. No need for arms when you can effortlessly push and pop your stack. No words. A world without words. Virtual worlds. Virtual reality. Space. Time. Motion. Action. Kinetic Programming, a proposal.
I apologize in advance. Checking my pocketwatch, I see I haven't t