Created
August 1, 2011 17:39
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RealTime.js - update system for building ajax stuff like autocompletes
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| /** | |
| * RealTime.js : Update system | |
| * Manage input (or textarea) smart callback on change | |
| * @author Gaetan Renaudeau <[email protected]>, Namolovan Nicolae <[email protected]> | |
| */ | |
| var RealTime = function(node, o) { | |
| var self = this; | |
| this.input = node; | |
| var getTime = function() { | |
| return new Date().getTime(); | |
| } | |
| self.callback = o['update'] || function(){}; | |
| self.textChange = o['textChange'] || function(){}; | |
| self.timer = false; | |
| self.lastCall = getTime(); | |
| self.lastSearch = self.input.value; | |
| self.minInterval = o['minInterval'] || 800; // min interval between each call to minimize requests | |
| self.maxInterval = o['maxInterval'] || 800; // max interval, to allow some updates | |
| self.minTextLength = o['minTextLength'] || 0; | |
| if (self.minInterval > self.maxInterval) self.maxInterval = self.minInterval + 100; | |
| // first couch | |
| this.onKeyup = function(e) { | |
| if (self.timer === false) { | |
| self.lastCall = getTime(); | |
| self.timerStarted = getTime(); | |
| self.ignoredKeys = 0; | |
| self.onInputChange(); | |
| } | |
| else { | |
| if ( /* maxInterval */ (getTime() - self.timerStarted) > self.maxInterval ) { | |
| clearTimeout(self.timer); // Don't need the timer anymore | |
| self.timer = false; | |
| self.lastCall = self.timerStarted; // Force to execute the update code | |
| self.onInputChange(); | |
| } | |
| else { | |
| self.lastCall = getTime(); | |
| } | |
| } | |
| } | |
| // second couch | |
| self.onInputChange = function() { | |
| var now = getTime(); | |
| var newInputValue = self.input.value; | |
| var inputValue = self.lastSearch; | |
| if(/* text has changed */ inputValue!=newInputValue | |
| && /* enough letters to update */ (newInputValue.length==0 || newInputValue.length>=self.minTextLength) ) { | |
| self.textChange(inputValue); | |
| if(now-self.lastCall>self.minInterval) { /* min interval elapsed */ | |
| /// UPDATE | |
| inputValue = newInputValue; | |
| self.lastSearch = inputValue; | |
| self.callback(inputValue, self.input); | |
| self.lastCall = getTime(); | |
| self.timer = false; | |
| } | |
| else { | |
| self.timer = setTimeout(self.onInputChange, self.minInterval-(now-self.lastCall)+10); | |
| } | |
| } | |
| }; | |
| self.input.addEventListener('keyup', self.onKeyup, false); | |
| } |
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