Created
September 7, 2016 07:57
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final class PulsatingButtonViewController: UIViewController { | |
private var button: UIButton? | |
private var timer: Timer? | |
override func viewDidLoad() { | |
super.viewDidLoad() | |
self.button = UIButton(frame: CGRect(x: 250, y: 250, width: 100, height: 50)) | |
if let button = self.button { | |
button.layer.shouldRasterize = true | |
button.backgroundColor = UIColor.green | |
button.setTitle("Boom Boom", for: .normal) | |
button.titleLabel?.textColor = UIColor.black | |
self.view.addSubview(button) | |
self.view.backgroundColor = UIColor.lightGray | |
} | |
self.timer = Timer.scheduledTimer(timeInterval: 5.0, target: self, selector: #selector(timerAction), userInfo: nil, repeats: true) | |
} | |
private let buttonScaleIdentity = CGAffineTransform.init(scaleX: 1.75, y: 1.75) | |
func timerAction(timer: Timer) { | |
UIView.animate(withDuration: 0.5, delay: 0.3, options: .curveEaseInOut, animations: { | |
self.button?.transform = self.buttonScaleIdentity | |
}) { (completed) in | |
if (completed) { | |
UIView.animate(withDuration: 0.5, delay: 0.3, options: .curveEaseInOut, | |
animations: { | |
self.button?.transform = CGAffineTransform.identity | |
}, completion: { (_) in }) | |
} | |
} | |
} | |
deinit { | |
self.timer?.invalidate() | |
self.button = nil | |
} | |
} |
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