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@gregjsmith
Created October 16, 2018 20:43
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var possibleCombinationSum = function(arr, n) {
if (arr.indexOf(n) >= 0) { return true; }
if (arr[0] > n) { return false; }
if (arr[arr.length - 1] > n) {
arr.pop();
return possibleCombinationSum(arr, n);
}
var listSize = arr.length, combinationsCount = (1 << listSize)
for (var i = 1; i < combinationsCount ; i++ ) {
var combinationSum = 0;
for (var j=0 ; j < listSize ; j++) {
if (i & (1 << j)) { combinationSum += arr[j]; }
}
if (n === combinationSum) { return true; }
}
return false;
};
const Stars = (props) => {
return(
<div className="col-5">
{_.range(props.numberOfStars).map(i =>
<i key={i} className="fa fa-star"></i>
)}
</div>
)
}
const Button = (props) => {
let button;
switch(props.answerIsCorrect){
case true:
button =
<button className="btn-success">
<i className="fa fa-check" onClick={props.acceptAnswer}></i>
</button>;
break;
case false:
button =
<button className="btn-danger">
<i className="fa fa-times"></i>
</button>;
break;
default:
button =
<button className="btn" onClick={props.checkAnswer} disabled={props.selectedNumbers.length === 0}>
=
</button>;
break;
}
return(
<div className="col-2 text-center">
{button}
<br/><br/>
<button className="btn btn-warning btn-sm" onClick={props.redraw}
disabled={props.redraws === 0}>
<i className="fa fa-refresh">{props.redraws}</i>
</button>
</div>
)
}
const Answer = (props) => {
return(
<div className="col-5">
{props.selectedNumbers.map((number, i) =>
<span key={i} onClick={() => props.removeNumber(number)}>
{number}
</span>
)}
</div>
)
}
const Numbers = (props) => {
const numberClassName = (number) => {
if(props.usedNumbers.indexOf(number) >= 0) {
return 'used';
}
if(props.selectedNumbers.indexOf(number) >= 0) {
return 'selected';
}
};
return(
<div className="card text-center">
<div>
{Numbers.list.map((number, i) =>
<span key={i} className={numberClassName(number)}
onClick={() => props.selectNumber(number)}>
{number}
</span>
)}
</div>
</div>
)
}
Numbers.list = _.range(1,10);
const DoneFrame = (props) => {
return(
<div className="text-center">
<h2>{props.doneStatus}</h2>
<button className="btn btn-secondary" onClick={props.resetGame}>
Play Again
</button>
</div>
)
}
class Game extends React.Component {
static randomNumber = () => {
return 1 + Math.floor(Math.random()*9);
}
static initialState = () => ({
selectedNumbers: [],
randomNumberOfStars: Game.randomNumber(),
answerIsCorrect: null,
usedNumbers: [],
redraws: 5,
doneStatus: null,
});
state = Game.initialState();
resetGame = () => this.setState(Game.initialState());
selectNumber = (clickedNumber) => {
if(this.state.selectedNumbers.indexOf(clickedNumber) >= 0) {return;};
this.setState(prevState => ({
answerIsCorrect: null,
selectedNumbers: prevState.selectedNumbers.concat(clickedNumber)
}));
};
removeNumber = (numberToRemove) => {
this.setState(prevState => ({
answerIsCorrect: null,
selectedNumbers: prevState.selectedNumbers.filter(number => number !== numberToRemove)
}))
};
checkAnswer = () => {
this.setState(prevState => ({
answerIsCorrect: prevState.randomNumberOfStars ===
prevState.selectedNumbers.reduce((acc, num) => acc + num, 0)
}))
};
acceptAnswer = () => {
this.setState(prevState => ({
usedNumbers: prevState.usedNumbers.concat(prevState.selectedNumbers),
selectedNumbers: [],
answerIsCorrect: null,
randomNumberOfStars: Game.randomNumber()
}), this.updateDoneStatus)
};
redraw = () => {
if(this.state.redraws === 0) {return;}
this.setState(prevState => ({
randomNumberOfStars: Game.randomNumber(),
answerIsCorrect: null,
selectedNumbers: [],
redraws: prevState.redraws -1
}), this.updateDoneStatus);
};
possibleSolutions = ({randomNumberOfStars, usedNumbers}) => {
const possibleNumbers = _.range(1,10).filter(number =>
usedNumbers.indexOf(number) === -1
);
return possibleCombinationSum(possibleNumbers, randomNumberOfStars);
}
updateDoneStatus = () => {
this.setState(prevState => {
if(prevState.usedNumbers === 9){
return {doneStatus: "Done! Nice work!"}
}
if(prevState.redraws ===0 && !this.possibleSolutions(prevState)){
return {doneStatus: "Game Over :("}
}
})
};
render(){
const {
selectedNumbers,
randomNumberOfStars,
answerIsCorrect,
usedNumbers,
redraws,
doneStatus}
= this.state;
return (
<div className="container">
<h3>Play Nine</h3>
<hr/>
<div className="row">
<Stars numberOfStars={randomNumberOfStars}/>
<Button selectedNumbers={selectedNumbers}
checkAnswer={this.checkAnswer}
answerIsCorrect={answerIsCorrect}
acceptAnswer={this.acceptAnswer}
redraw={this.redraw}
redraws={redraws}/>
<Answer selectedNumbers={selectedNumbers}
removeNumber={this.removeNumber}/>
</div>
<br/>
{doneStatus ?
<DoneFrame doneStatus={doneStatus}
resetGame={this.resetGame} /> :
<Numbers selectedNumbers={selectedNumbers}
selectNumber={this.selectNumber}
usedNumbers={usedNumbers} />
}
<br/>
</div>
)
}
}
class App extends React.Component {
render(){
return (
<div>
<Game />
</div>
)
}
}
ReactDOM.render(<App />, mountNode)
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