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A simple implementation of a semaphore in JS
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function Semaphore(max) { | |
var counter = 0; | |
var waiting = []; | |
var take = function() { | |
if (waiting.length > 0 && counter < max){ | |
counter++; | |
let promise = waiting.shift(); | |
promise.resolve(); | |
} | |
} | |
this.acquire = function() { | |
if(counter < max) { | |
counter++ | |
return new Promise(resolve => { | |
resolve(); | |
}); | |
} else { | |
return new Promise((resolve, err) => { | |
waiting.push({resolve: resolve, err: err}); | |
}); | |
} | |
} | |
this.release = function() { | |
counter--; | |
take(); | |
} | |
this.purge = function() { | |
let unresolved = waiting.length; | |
for (let i = 0; i < unresolved; i++) { | |
waiting[i].err('Task has been purged.'); | |
} | |
counter = 0; | |
waiting = []; | |
return unresolved; | |
} | |
} | |
// testing the semaphore | |
let sema = new Semaphore(2); | |
async function test(id) { | |
console.log('queueing task', id); | |
try { | |
await sema.acquire(); | |
console.log('running task', id); | |
setTimeout(() => { | |
sema.release(); | |
}, 2000); | |
} catch (e) { | |
console.error(id, e); | |
} | |
} | |
test(1); | |
test(2); | |
test(3); | |
test(4); | |
test(5); | |
setTimeout(() => { | |
test(10); | |
test(11); | |
test(12); | |
}, 1500); | |
setTimeout(() => { | |
test(20); | |
test(21); | |
test(22); | |
}, 2700); | |
// PURGE TEST | |
// setTimeout(() => {sema.purge();}, 2200); |
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Class version for TypeScript: