Created
February 18, 2013 12:48
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Boxing and unboxing of arrays (.NET 4)
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class Util | |
{ | |
public static Array GetArrayAs(Type t_, Array array_) | |
{ | |
int iDimensions = array_.Rank; | |
int[] iSizes = new int[iDimensions]; | |
int iCount = array.Length; | |
for (int i=0; i<iDimensions; ++i) | |
{ | |
iSizes[i] = array.GetLength(i); | |
} | |
var aArray = Array.CreateInstance(t_, iSizes); | |
int[] iIndexes = new int[iDimensions]; | |
for (int i=0; i<iCount; ++i) | |
{ | |
int iDivider = 1; | |
for (int j=0; j<iDimensions; ++j) | |
{ | |
iIndexes[j] = i / iDivider % iSizes[j]; | |
iDivider *= iSizes[j]; | |
} | |
aArray.SetValue(array_.GetValue(iIndexes), iIndexes); | |
} | |
return aArray; | |
} | |
public static dynamic Unbox(object o_) | |
{ | |
dynamic dUnboxed = o_; | |
if (o_.GetType().IsArray) | |
{ | |
Array array = (Array)o_; | |
bool bIsEmpty = true; | |
bool bHasNullElement = false; | |
bool bHasHomogenousType = true; | |
Type type = null; | |
foreach (object item in array) | |
{ | |
bIsEmpty = false; | |
if (item == null) | |
{ | |
bHasNullElement = true; | |
break; | |
} | |
else | |
{ | |
if (type == null) | |
{ | |
type = item.GetType(); | |
} | |
else if (type != item.GetType()) | |
{ | |
bHasHomogenousType = false; | |
break; | |
} | |
} | |
} | |
if (!bIsEmpty && !bHasNullElement && bHasHomogenousType) | |
{ | |
dUnboxed = GetArrayAs(type, array); | |
} | |
else | |
{ | |
dUnboxed = null; | |
} | |
} | |
return dUnboxed; | |
} | |
public static object Objection(object o_) | |
{ | |
object oObjected = o_; | |
if (o_.GetType().IsArray) | |
{ | |
oObjected = GetArrayAs(typeof(object), (Array)o); | |
} | |
return oObjected; | |
} | |
} |
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