Created
April 11, 2016 23:49
-
-
Save gregtemp/93b94aa8df7314356bbb503021ac9b71 to your computer and use it in GitHub Desktop.
lines moving around
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
int scene = 0; | |
void setup () { | |
//size (1280, 720); | |
size (displayWidth, displayHeight); | |
smooth(); | |
noCursor(); | |
} | |
void draw() { | |
background(0); | |
// -- | |
//noStroke(); | |
////fill(0,(mouseY/float(height) * 255.0)); | |
//fill(0, 150); | |
//rect(0,0,width,height); | |
translate(width/2, height/2); | |
//rotate(radians(frameCount * 0.905)); | |
rotate(radians(90)); | |
translate(-width/2, -height/2); | |
switch(scene) { | |
case 0: | |
int topNum = 100; | |
for (int i = 0; i < topNum; i++) { | |
scene0(float(i)/float(topNum) /5.0, float(i)/float(topNum) * float(height)); | |
} | |
break; | |
case 1: | |
break; | |
default: | |
break; | |
} | |
} | |
void scene0(float lineYspeed, float lineYoffset) { | |
//background(0); | |
//float lineYspeed = 0.25; | |
//float lineYoffset = 50; | |
float lineY = ((((millis()*lineYspeed) + lineYoffset) % height)*-1) + height; | |
strokeWeight(10); | |
stroke(abs((frameCount%510)-255)); | |
line(width/2 - 10, lineY,width/2 + 20, lineY); | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment