Created
March 26, 2023 13:02
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open_agb_firm patch for loading save from rom directory
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diff --git a/source/arm11/open_agb_firm.c b/source/arm11/open_agb_firm.c | |
index 9e447bd..31f9bf9 100644 | |
--- a/source/arm11/open_agb_firm.c | |
+++ b/source/arm11/open_agb_firm.c | |
@@ -767,21 +767,32 @@ Result oafInitAndRun(void) | |
rom2GameCfgPath(filePath); | |
if((res = parseOafConfig(filePath, false)) != RES_OK && res != RES_FR_NO_FILE) break; | |
+ // use rom path for save path | |
+ char *const saveFilePath = (char*)calloc(strlen(filePath)+1, 1); | |
+ if(saveFilePath == NULL) { res = RES_OUT_OF_MEM; break; } | |
+ strcpy(saveFilePath, romFilePath); | |
+ debug_printf("romFilePath: %s\n", romFilePath); | |
+ | |
// Adjust the path for the save file and get save type. | |
- gameCfg2SavePath(filePath, g_oafConfig.saveSlot); | |
+ gameCfg2SavePath(saveFilePath, g_oafConfig.saveSlot); | |
+ debug_printf("saveFilePath: %s\n", saveFilePath); | |
u16 saveType; | |
- if(g_oafConfig.saveType != 0xFF) | |
+ if(g_oafConfig.saveType != 0xFF) { | |
+ debug_printf("first saveType method\n"); | |
saveType = g_oafConfig.saveType; | |
- else if(g_oafConfig.useGbaDb || g_oafConfig.saveOverride) | |
- saveType = getSaveType(romSize, filePath); | |
- else | |
- saveType = detectSaveType(romSize); | |
+ } else if(g_oafConfig.useGbaDb || g_oafConfig.saveOverride) { | |
+ debug_printf("second saveType method\n"); | |
+ saveType = getSaveType(romSize, saveFilePath); | |
+ } else { | |
+ debug_printf("third saveType method\n"); | |
+ saveType = detectSaveType(romSize); | |
+ } | |
patchRom(romFilePath, &romSize); | |
free(romFilePath); | |
// Prepare ARM9 for GBA mode + save loading. | |
- if((res = LGY_prepareGbaMode(g_oafConfig.directBoot, saveType, filePath)) == RES_OK) | |
+ if((res = LGY_prepareGbaMode(g_oafConfig.directBoot, saveType, saveFilePath)) == RES_OK) | |
{ | |
#ifdef NDEBUG | |
// Force black and turn the backlight off on the bottom screen. |
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