Created
December 6, 2012 20:21
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Grom_test_robot
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//FightCode can only understand your robot | |
//if its class is called Robot | |
var Robot = function(robot) { | |
}; | |
Robot.prototype.onIdle = function(ev) { | |
var robot = ev.robot; | |
robot.rotateCannon(5); | |
robot.turn(5); | |
robot.back(10); | |
}; | |
Robot.prototype.onScannedRobot = function(ev) { | |
var robot = ev.robot; | |
var enemy = ev.scannedRobot; | |
robot.clone(); | |
if(enemy.parentId == robot.id || enemy.id == robot.parentId) | |
{ | |
return; | |
} | |
for (var i=0; i<=50; i++) | |
{ | |
robot.fire(); | |
} | |
}; | |
Robot.prototype.onRobotCollision = function(ev) { | |
var robot = ev.robot; | |
robot.fire(); | |
}; | |
Robot.prototype.onHitByBullet = function(ev) { | |
var robot; | |
robot = ev.robot; | |
robot.back(50); | |
robot.rotateCannon(ev.bearing); | |
}; | |
Robot.prototype.onWallCollision = function(ev) { | |
var robot = ev.robot; | |
var szer = robot.arenaWidth; | |
var wyso = robot.arenaHeight; | |
robot.turn(ev.bearing); // turn enought to be in a straight | |
if(robot.position.x > szer-20 || robot.position.x < 20) | |
{ | |
robot.back(szer/4); | |
} | |
if(robot.position.y > wyso-20 || robot.position.y < 20) | |
{ | |
robot.back(wyso/4); | |
} | |
}; |
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