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January 2, 2013 19:32
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Fogus's 2012 books read, titles scraped with some noob jquery, from http://blog.fogus.me/2013/01/01/books-read-in-2012/
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Borges: A Life | |
Island | |
Smalltalk 80: Bits Of History, Words Of Advice | |
The Structure of Scientific Revolutions | |
Smalltalk-72 Instruction Manual | |
The Basic Kafka | |
Sjambak: A Classic Science Fiction Adventure | |
Batman: Dark Victory | |
Money | |
Expert Systems: Principles and Programming | |
The Mother Tongue: English and How It Got That Way | |
The Org Mode 7 Reference Manual - Organize Your Life with GNU Emacs | |
Test Driven Development: By Example | |
Lisp 1.5 Primer | |
The Death of the Liberal Class | |
The Rings of Saturn | |
Accelerando | |
Zen Flesh, Zen Bones: A Collection of Zen and Pre-Zen Writings | |
Principles of Database & Knowledge-Base Systems Vol. 1: Classical Database Systems | |
The Crying of Lot 49 | |
Consider the Lobster and Other Essays | |
Steve Jobs | |
JavaScript Patterns | |
The Drowned World | |
An APL Compiler | |
Astonishing X-Men, Vol. 1: Gifted | |
Brief Interviews with Hideous Men | |
Seven Stairs: An Adventure of the Heart (Touchstone Book) | |
Logic Programming and Databases (Surveys in Computer Science) | |
In Patagonia | |
The Walking Dead, Vol. 9: Here We Remain | |
Batman: The Man Who Laughs | |
The Avengers, Vol. 1 | |
Hackers | |
Arguably: Selected Essays | |
Electronic Music Review | |
The Programming Language LISP: Its Operation and Application | |
The Walking Dead, Vol. 10: What We Become | |
Functional Programming: Application and Implementation | |
A Man Without a Country | |
The Idiot | |
The Walking Dead, Vol. 11: Fear the Hunters | |
Saint Augustine (Lives Biographies) | |
Fireflies | |
A Quarter Century of Unix | |
Love Among the Chickens | |
And So it Goes: Kurt Vonnegut: A Life | |
The Kreutzer Sonata and Other Short Stories | |
What Jung Really Said | |
Points of View: A Tribute to Alan Kay | |
Kent Beck's Guide to Better SmallTalk: A Sorted Collection | |
Extreme Programming Explained: Embrace Change | |
The Worlds of Robert A. Heinlein | |
Selected Poems of W.H Auden | |
Big Data Now: Current Perspectives from O'Reilly Radar | |
Ethan Frome | |
The Lego Ideas Book: Unlock Your Imagination | |
Chaucer: Ackroyd's Brief Lives | |
Clojure Programming | |
The Walking Dead, Vol. 12: Life Among Them | |
Stuart Little | |
Botchan | |
Mythology of Middle Earth | |
Eniac: The Triumphs and Tragedies of the World's First Computer | |
Feynman | |
Chess Software Sourcebook: A Comprehensive Guide to Selecting and Using Chess Software | |
The Fifty Year Sword | |
Applicative High Order Programming | |
The Walking Dead, Vol. 13: Too Far Gone | |
Rule-Based Programming with Ops 5 | |
The Walking Dead, Vol. 14: No Way Out | |
Understanding Jazz: Ways to Listen | |
The Selfish Gene | |
The Walking Dead, Vol. 15: We Find Ourselves | |
The Lost Worlds of 2001 | |
Flatland | |
The War of the Worlds | |
Society Of Mind | |
The Machinery of Life | |
A Princess of Mars (Barsoom, #1) | |
Power and Terror: Post-9-11 Talks and Interviews | |
Playful Design | |
The Island of Dr. Moreau | |
The Huge Hunter, Or, the Steam Man of the Prairies (Dodo Press) | |
Catching the Big Fish: Meditation, Consciousness, and Creativity | |
To Understand Is to Invent | |
Mindstorms: Children, Computers, And Powerful Ideas | |
The Invisible Man | |
Eyes Wide Open: A Memoir of Stanley Kubrick | |
Getting Started with Dwarf Fortress: Learn to play the most complex video game ever made | |
The UNIX-Haters Handbook | |
Bootstrapping: Douglas Engelbart, Coevolution, and the Origins of Personal Computing | |
From the Earth to the Moon | |
Sex and Rockets: The Occult World of Jack Parsons | |
The Recursive Universe: Cosmic Complexity and the Limits of Scientific Knowledge | |
Chess for Children | |
Round the Moon | |
Understanding Computers and Cognition: A New Foundation for Design | |
Vril, the Power of the Coming Race | |
Sacred Mirrors: The Visionary Art of Alex Grey | |
Adapt: Why Success Always Starts with Failure | |
Around the World in Eighty Days | |
Beginning Chess: Over 300 Elementary Problems for Players New to the Game | |
Infinite Jest | |
The Teaching of Buddha | |
The Tao of Philosophy: The Edited Transcripts (The Love of Wisdom Library) | |
Out of the Trap: Selected Lectures of Alan W. Watts | |
The Joy of Clojure | |
Hardcore Java | |
Advanced LISP Technology | |
The Annotated Supernatural Horror in Literature | |
Erewhon | |
Hikaru no Go: Descent of the Go Master, Vol. 1 (Hikaru no Go, #1) | |
Hikaru no Go: First Battle, Vol. 2 (Hikaru no Go, #2) | |
Hikaru no Go: Preliminary Scrimmage, Vol. 3 (Hikaru no Go, #3) | |
Hikaru no Go: Divine Illusions, Vol. 4 (Hikaru no Go, #4) | |
The Pentium Chronicles: The People, Passion, and Politics Behind Intel's Landmark Chips | |
LISP in Small Pieces | |
The Narrative of Arthur Gordon Pym of Nantucket | |
Dark Shadows: Return to Collinwood | |
Socrates' Defense: The Apology | |
Crito (BCP Greek Texts) | |
Real World Haskell: Code You Can Believe In | |
Euthyphro | |
Ion | |
Meno | |
Hikaru no Go: Start, Vol. 5 (Hikaru no Go, #5) | |
Hikaru no Go: The Insei Exam, Vol. 6 (Hikaru no Go, #6) | |
Hikaru no Go: The Young Lions Tournament, Vol. 7 (Hikaru no Go, #7) | |
Hikaru no Go: The Pro Test Preliminaries: Day Four, Vol. 8 (Hikaru no Go, #8) | |
ClojureScript: Up and Running | |
Hikaru no Go: Lifeline, Vol. 10 (Hikaru no Go, #10) | |
Hikaru no Go: The Pro Test Begins, Vol. 9 (Hikaru no Go, #9) | |
LISP Lore: A Guide to Programming the LISP Machine | |
Frankenstein (Signet Classics) | |
Thirst for Love | |
Some Words With a Mummy | |
The Adventures of Baron Münchausen | |
The Lion, the Witch and the Wardrobe (Chronicles of Narnia, #2) | |
Imagine: How Creativity Works | |
Gulliver's Travels | |
The Computer and the Brain | |
Edison's Conquest of Mars: The Original 1898 Sequel to The War of the Worlds | |
Mapping Mars: Science, Imagination, and the Birth of a World | |
Deep Blues: A Musical and Cultural History of the Mississippi Delta | |
Bobby Fischer: Profile of a Prodigy (Revised Edition) | |
The Last Man | |
Understanding Comics: The Invisible Art | |
Hikaru no Go: Sai's Day Out, Vol. 12 (Hikaru no Go, #12) | |
Hikaru no Go: Fierce Battle, Vol. 11 (Hikaru no Go, #11) | |
ヒカルの碁 15、さよなら | |
ヒカルの碁 14、sai vs toya koyo | |
Hikaru no Go: First Professional Match, Vol. 13 (Hikaru no Go, #13) | |
A Connecticut Yankee in King Arthur's Court | |
ヒカルの碁 16、中国棋院 | |
ヒカルの碁 17、なつかしい笑顔 | |
ヒカルの碁 18、番外編 | |
ヒカルの碁 20、社 vs ヒカル | |
Hikaru no Go: Great Expectations, Vol. 21 (Hikaru no Go, #21) | |
Hikaru no Go: One Step Forward!, Vol. 19 (Hikaru no Go, #19) | |
The Master Key | |
ヒカルの碁 22、打倒高永夏 | |
The Lost Continent | |
The Scarlet Plague | |
Micromegas | |
The Purple Cloud | |
Hikaru no Go, Vol. 23 (Hikaru No Go (Graphic Novels)) | |
Creating Computer Simulation Systems: An Introduction to the High Level Architecture | |
The Smoky God, Or, a Voyage to the Inner World | |
On Intelligence | |
Sultana's Dream | |
Ralph 124C 41+ | |
Warren's Abstract Machine: A Tutorial Reconstruction | |
Bob Marley: The Untold Story | |
The Lost World | |
The Star Rover | |
Project Oberon: The Design of an Operating System and Compilers | |
The Moon Pool | |
JavaScript Allongé: A strong cup of functions, objects, combinators, and decorators |
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